wtfkid 0 #1 Posted April 1, 2015 can anyone help me please with party room to 718 i need if any players want to do dropparty is do it and mod and all thank you -james Share this post Link to post Share on other sites
0 A Duck Tale 0 #2 Posted April 1, 2015 [quote name='wtfkid']can anyone help me please with party room to 718 i need if any players want to do dropparty is do it and mod and all thank you -james[/QUOTE] I don't understand what you are trying to say. Do you want someone to code the party room on your server so it works? Or is there a specific bug that you are having trouble fixing for the party room? -If it's the first, people will most likely want something in return. It would seem odd if they decided not to spend the time furthering their own personal goals, and instead, decided to spend the time making your party room work for free and/or without any other incentives. -If it's the second, care to post more details on the matter? :3 Share this post Link to post Share on other sites
0 wtfkid 0 #3 Posted April 1, 2015 thank you for reply man but i want to add partyroom with my server <3 Share this post Link to post Share on other sites
0 wtfkid 0 #4 Posted April 2, 2015 i mean how to add it but i need vid [CODE]//Party Room if (id == 26194) { player.getDialogueManager().startDialogue("PartyRoomLever"); } if (id == 115 && object.getX() == 3049 && object.getY() == 3381) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3049, 3381, 0), true); } if (id == 116 && object.getX() == 3045 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3380, 0), true); } if (id == 117 && object.getX() == 3043 && object.getY() == 3383) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3043, 3383, 0), true); } if (id == 118 && object.getX() == 3041 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3380, 0), true); } if (id == 119 && object.getX() == 3039 && object.getY() == 3378) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3039, 3378, 0), true); } if (id == 120 && object.getX() == 3041 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3377, 0), true); } if (id == 121 && object.getX() == 3041 && object.getY() == 3376) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3376, 0), true); } if (id == 122 && object.getX() == 3042 && object.getY() == 3373) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3042, 3373, 0), true); } if (id == 115 && object.getX() == 3045 && object.getY() == 3376) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3376, 0), true); } if (id == 116 && object.getX() == 3046 && object.getY() == 3375) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3046, 3375, 0), true); } if (id == 117 && object.getX() == 3049 && object.getY() == 3376) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3049, 3376, 0), true); } if (id == 118 && object.getX() == 3052 && object.getY() == 3378) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3052, 3378, 0), true); } if (id == 119 && object.getX() == 3050 && object.getY() == 3379) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3050, 3379, 0), true); } if (id == 120 && object.getX() == 3046 && object.getY() == 3382) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3046, 3382, 0), true); } if (id == 121 && object.getX() == 3044 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3044, 3377, 0), true); } if (id == 122 && object.getX() == 3043 && object.getY() == 3375) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3043, 3375, 0), true); } if (id == 115 && object.getX() == 3047 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3047, 3374, 0), true); } if (id == 116 && object.getX() == 3050 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3050, 3374, 0), true); } if (id == 117 && object.getX() == 3051 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3051, 3377, 0), true); } if (id == 118 && object.getX() == 3047 && object.getY() == 3379) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3047, 3379, 0), true); } if (id == 119 && object.getX() == 3048 && object.getY() == 3382) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3048, 3382, 0), true); } if (id == 120 && object.getX() == 3045 && object.getY() == 3383) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3383, 0), true); } if (id == 121 && object.getX() == 3043 && object.getY() == 3381) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3043, 3381, 0), true); } if (id == 122 && object.getX() == 3039 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3039, 3380, 0), true); } if (id == 115 && object.getX() == 3041 && object.getY() == 3378) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3378, 0), true); } if (id == 116 && object.getX() == 3038 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3038, 3374, 0), true); } if (id == 117 && object.getX() == 3040 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3040, 3377, 0), true); } if (id == 118 && object.getX() == 3041 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3374, 0), true); } if (id == 119 && object.getX() == 3047 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3047, 3377, 0), true); } if (id == 120 && object.getX() == 3045 && object.getY() == 3382) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3382, 0), true); } if (id == 121 && object.getX() == 3050 && object.getY() == 3383) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3050, 3383, 0), true); } if (id == 122 && object.getX() == 3051 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3051, 3380, 0), true); } //[/CODE] [CODE]ackage com.rs.game.player.dialogues; import com.rs.game.Graphics; import com.rs.game.minigames.CastleWars; import com.rs.game.player.Skills; import com.rs.game.player.content.Magic; import com.rs.game.player.controlers.FightCaves; import com.rs.game.player.controlers.FightKiln; import com.rs.game.World; import com.rs.game.WorldObject; import com.rs.game.WorldTile; // Referenced classes of package com.rs.game.player.dialogues: // Dialogue public class PartyRoomLever extends Dialogue { public PartyRoomLever() { } [MENTION=15855]Over[/MENTION]ride public void start() { stage = 1; sendOptionsDialogue("Wähle eine Option", "Ballons", "Nothing", "Nothing"); } [MENTION=15855]Over[/MENTION]ride public void run(int interfaceId, int componentId) { if (stage == 1) { if (componentId == OPTION_1) { World.spawnObject(new WorldObject(115, 10, 0, 3049, 3381, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3045, 3380, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3043, 3383, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3041, 3380, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3039, 3378, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3041, 3377, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3041, 3376, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3042, 3373, 0), true); World.spawnObject(new WorldObject(115, 10, 0, 3045, 3376, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3046, 3375, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3049, 3376, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3052, 3378, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3050, 3379, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3046, 3382, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3044, 3377, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3043, 3375, 0), true); World.spawnObject(new WorldObject(115, 10, 0, 3047, 3374, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3050, 3374, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3051, 3377, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3047, 3379, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3048, 3382, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3045, 3383, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3043, 3381, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3039, 3380, 0), true); World.spawnObject(new WorldObject(115, 10, 0, 3041, 3378, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3038, 3374, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3040, 3377, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3041, 3374, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3047, 3377, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3045, 3382, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3050, 3383, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3051, 3380, 0), true); end(); } else if (componentId == OPTION_2) { end(); } else if (componentId == OPTION_3) { end(); } } } private void teleportPlayer(int x, int y, int z) { player.setNextGraphics(new Graphics(111)); player.setNextWorldTile(new WorldTile(x, y, z)); player.stopAll(); } [MENTION=15855]Over[/MENTION]ride public void finish() { } }[/CODE] Share this post Link to post Share on other sites
0 A Duck Tale 0 #5 Posted April 2, 2015 [quote name='wtfkid']i mean how to add it but i need vid [/QUOTE] I'm guessing if you don't know how to implement it, you didn't write that code yourself XD. I assume you know how it works at least. If you don't know how it works, I would [B]strongly[/B] recommend you go learn on the oracle website. If you can't read it, who's to say that the segments above don't contain malicious code? I would help you, but i have no idea on the structural design of a 718 server (sorry :/). Best bet would be to get into contact with the person who supplied the code. Share this post Link to post Share on other sites
0 Chronicscape 5 #6 Posted April 3, 2015 [quote name='wtfkid']i mean how to add it but i need vid [CODE]//Party Room if (id == 26194) { player.getDialogueManager().startDialogue("PartyRoomLever"); } if (id == 115 && object.getX() == 3049 && object.getY() == 3381) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3049, 3381, 0), true); } if (id == 116 && object.getX() == 3045 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3380, 0), true); } if (id == 117 && object.getX() == 3043 && object.getY() == 3383) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3043, 3383, 0), true); } if (id == 118 && object.getX() == 3041 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3380, 0), true); } if (id == 119 && object.getX() == 3039 && object.getY() == 3378) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3039, 3378, 0), true); } if (id == 120 && object.getX() == 3041 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3377, 0), true); } if (id == 121 && object.getX() == 3041 && object.getY() == 3376) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3376, 0), true); } if (id == 122 && object.getX() == 3042 && object.getY() == 3373) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3042, 3373, 0), true); } if (id == 115 && object.getX() == 3045 && object.getY() == 3376) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3376, 0), true); } if (id == 116 && object.getX() == 3046 && object.getY() == 3375) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3046, 3375, 0), true); } if (id == 117 && object.getX() == 3049 && object.getY() == 3376) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3049, 3376, 0), true); } if (id == 118 && object.getX() == 3052 && object.getY() == 3378) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3052, 3378, 0), true); } if (id == 119 && object.getX() == 3050 && object.getY() == 3379) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3050, 3379, 0), true); } if (id == 120 && object.getX() == 3046 && object.getY() == 3382) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3046, 3382, 0), true); } if (id == 121 && object.getX() == 3044 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3044, 3377, 0), true); } if (id == 122 && object.getX() == 3043 && object.getY() == 3375) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3043, 3375, 0), true); } if (id == 115 && object.getX() == 3047 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3047, 3374, 0), true); } if (id == 116 && object.getX() == 3050 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3050, 3374, 0), true); } if (id == 117 && object.getX() == 3051 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3051, 3377, 0), true); } if (id == 118 && object.getX() == 3047 && object.getY() == 3379) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3047, 3379, 0), true); } if (id == 119 && object.getX() == 3048 && object.getY() == 3382) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3048, 3382, 0), true); } if (id == 120 && object.getX() == 3045 && object.getY() == 3383) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3383, 0), true); } if (id == 121 && object.getX() == 3043 && object.getY() == 3381) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3043, 3381, 0), true); } if (id == 122 && object.getX() == 3039 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3039, 3380, 0), true); } if (id == 115 && object.getX() == 3041 && object.getY() == 3378) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3378, 0), true); } if (id == 116 && object.getX() == 3038 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3038, 3374, 0), true); } if (id == 117 && object.getX() == 3040 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3040, 3377, 0), true); } if (id == 118 && object.getX() == 3041 && object.getY() == 3374) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3041, 3374, 0), true); } if (id == 119 && object.getX() == 3047 && object.getY() == 3377) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3047, 3377, 0), true); } if (id == 120 && object.getX() == 3045 && object.getY() == 3382) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3045, 3382, 0), true); } if (id == 121 && object.getX() == 3050 && object.getY() == 3383) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3050, 3383, 0), true); } if (id == 122 && object.getX() == 3051 && object.getY() == 3380) { player.setNextAnimation(new Animation(794)); player.getPackets().sendSound(279, 0, 1); World.spawnObject(new WorldObject(123, 10, 0, 3051, 3380, 0), true); } //[/CODE] [CODE]ackage com.rs.game.player.dialogues; import com.rs.game.Graphics; import com.rs.game.minigames.CastleWars; import com.rs.game.player.Skills; import com.rs.game.player.content.Magic; import com.rs.game.player.controlers.FightCaves; import com.rs.game.player.controlers.FightKiln; import com.rs.game.World; import com.rs.game.WorldObject; import com.rs.game.WorldTile; // Referenced classes of package com.rs.game.player.dialogues: // Dialogue public class PartyRoomLever extends Dialogue { public PartyRoomLever() { } [MENTION=15855]Over[/MENTION]ride public void start() { stage = 1; sendOptionsDialogue("Wähle eine Option", "Ballons", "Nothing", "Nothing"); } [MENTION=15855]Over[/MENTION]ride public void run(int interfaceId, int componentId) { if (stage == 1) { if (componentId == OPTION_1) { World.spawnObject(new WorldObject(115, 10, 0, 3049, 3381, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3045, 3380, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3043, 3383, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3041, 3380, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3039, 3378, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3041, 3377, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3041, 3376, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3042, 3373, 0), true); World.spawnObject(new WorldObject(115, 10, 0, 3045, 3376, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3046, 3375, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3049, 3376, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3052, 3378, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3050, 3379, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3046, 3382, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3044, 3377, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3043, 3375, 0), true); World.spawnObject(new WorldObject(115, 10, 0, 3047, 3374, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3050, 3374, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3051, 3377, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3047, 3379, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3048, 3382, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3045, 3383, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3043, 3381, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3039, 3380, 0), true); World.spawnObject(new WorldObject(115, 10, 0, 3041, 3378, 0), true); World.spawnObject(new WorldObject(116, 10, 0, 3038, 3374, 0), true); World.spawnObject(new WorldObject(117, 10, 0, 3040, 3377, 0), true); World.spawnObject(new WorldObject(118, 10, 0, 3041, 3374, 0), true); World.spawnObject(new WorldObject(119, 10, 0, 3047, 3377, 0), true); World.spawnObject(new WorldObject(120, 10, 0, 3045, 3382, 0), true); World.spawnObject(new WorldObject(121, 10, 0, 3050, 3383, 0), true); World.spawnObject(new WorldObject(122, 10, 0, 3051, 3380, 0), true); end(); } else if (componentId == OPTION_2) { end(); } else if (componentId == OPTION_3) { end(); } } } private void teleportPlayer(int x, int y, int z) { player.setNextGraphics(new Graphics(111)); player.setNextWorldTile(new WorldTile(x, y, z)); player.stopAll(); } [MENTION=15855]Over[/MENTION]ride public void finish() { } }[/CODE][/QUOTE] Dunno if i read this right but when u bust a balloon it creates another object? Why? You do know the one thing goes into dialogues folder right? And the other part is ObjectHandler. Share this post Link to post Share on other sites
thank you
-james
Share this post
Link to post
Share on other sites