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pkedu

error game js5 connect

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I just recently got done port forwarding it, replaced the 127.0.0.1 with my new ip, checked everything to make sure its all correct and everything seemed fine! My No-ip is running, IP is running good, but when i run the client it stays at 0% loading and says error game js5 connect. Before i done all this, the ip was 127.0.0.1 and was set for offline, but now that its setup for others to connect it wont work.. Any ideas? :/

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[quote name='pkedu']I just recently got done port forwarding it, replaced the 127.0.0.1 with my new ip, checked everything to make sure its all correct and everything seemed fine! My No-ip is running, IP is running good, but when i run the client it stays at 0% loading and says error game js5 connect. Before i done all this, the ip was 127.0.0.1 and was set for offline, but now that its setup for others to connect it wont work.. Any ideas? :/[/QUOTE]

Well, if you're hosting it, you have to use a client that connects with 127.0.0.1, whilst your players use a client with your port forwarded IP. You also need to open your firewall with 43594 or whatever port you're using.

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[quote name='falconpunch']Well, if you're hosting it, you have to use a client that connects with 127.0.0.1, whilst your players use a client with your port forwarded IP. You also need to open your firewall with 43594 or whatever port you're using.[/QUOTE]

Well when my server use to run, it ran on a no-ip and it was portforwarded with windows firewall.. i have the same source and client, not sure why it wouldnt work..

I'm using 43595, because apparently 43594 is already being used lol... not sure how but oh well and im not sure what your saying about 127.0.0.1, i thought that was only for offline and cant be used for online? Correct me if im wrong :o

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[quote name='pkedu']Well when my server use to run, it ran on a no-ip and it was portforwarded with windows firewall.. i have the same source and client, not sure why it wouldnt work..

I'm using 43595, because apparently 43594 is already being used lol... not sure how but oh well and im not sure what your saying about 127.0.0.1, i thought that was only for offline and cant be used for online? Correct me if im wrong :o[/QUOTE]

Alright here's what we'll do:

1 - open up your client and change the port to 5555 and the IP to 127.0.0.1 (stay with me here and trust me)
2 - open up your source and change the port to 5555 (if it has a int for the port)
Make sure you can connect.
3 - open up your advanced firewall settings and do inbound ports and do 5555 UDP and TCP and outbound 5555 UDP and TCP
4 - portforward 5555
check if you portforwarded correctly
5 - Copy your client and make one of them like Your server name local and make the other one like server name client
6 - go into the one that you named server name client (not the local one), and change the IP to your portforwarded IP
7 - YOU play with the local client, but you jar the other one that has your IP and you give that to people.

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[quote name='falconpunch']Alright here's what we'll do:

1 - open up your client and change the port to 5555 and the IP to 127.0.0.1 (stay with me here and trust me)
2 - open up your source and change the port to 5555 (if it has a int for the port)
Make sure you can connect.
3 - open up your advanced firewall settings and do inbound ports and do 5555 UDP and TCP and outbound 5555 UDP and TCP
4 - portforward 5555
check if you portforwarded correctly
5 - Copy your client and make one of them like Your server name local and make the other one like server name client
6 - go into the one that you named server name client (not the local one), and change the IP to your portforwarded IP
7 - YOU play with the local client, but you jar the other one that has your IP and you give that to people.[/QUOTE]

Just got finished doing all of that, Local client works completely fine, however the other one (online one) does not work.. stays at 0% loading!
So im guessing theres a problem with the IP or the portforwarding im guessing?
I do have teamspeak if that would make things easier :P

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Open port 45394 and 45396, Server & Update server sockets.

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