2007legends 0 #1 Posted August 12, 2014 When ever I equip my trident of seas or my tentacle whip I turn completely invisible, my models are cache packed. My ints: [CODE]case 15014: itemDef.name = "Trident of the seas"; itemDef.description = "A weapon from the deep." .getBytes(); itemDef.maleEquip1 = 1052; itemDef.femaleEquip1 = 1052; itemDef.modelID = 1051; itemDef.modelRotation1 = 420; itemDef.modelRotation2 = 1130; itemDef.modelZoom = 2755; itemDef.modelOffset2 = 0; itemDef.modelOffset1 = 0; itemDef.actions = new String[5]; itemDef.actions[1] = "Wield"; itemDef.actions[3] = "Check"; break; case 15011: itemDef.name = "Abyssal tentacle"; itemDef.description = "A weapon from the abyss, embedded in a slimy tentacle." .getBytes(); itemDef.modelID = 4185; itemDef.modelZoom = 840; itemDef.modelRotation1 = 280; itemDef.modelRotation2 = 121; itemDef.modelOffset2 = 56; itemDef.actions[1] = "Wield"; itemDef.maleEquip1 = 4186; itemDef.femaleEquip1 = 4186; itemDef.actions[1] = "Wield"; itemDef.actions[4] = "Check"; itemDef.actions[3] = "Dissolve"; break;[/CODE] Share this post Link to post Share on other sites
0 2007legends 0 #2 Posted August 13, 2014 anyone...? Share this post Link to post Share on other sites
0 high105 3 #3 Posted August 13, 2014 you add the .dats to your cache? Share this post Link to post Share on other sites
0 2007legends 0 #4 Posted August 15, 2014 [quote name='high105']you add the .dats to your cache?[/QUOTE] I said in my post my models are cache packed, so yes and they're in .gz because they're cache packed. Share this post Link to post Share on other sites
My ints:
[CODE]case 15014:
itemDef.name = "Trident of the seas";
itemDef.description = "A weapon from the deep."
.getBytes();
itemDef.maleEquip1 = 1052;
itemDef.femaleEquip1 = 1052;
itemDef.modelID = 1051;
itemDef.modelRotation1 = 420;
itemDef.modelRotation2 = 1130;
itemDef.modelZoom = 2755;
itemDef.modelOffset2 = 0;
itemDef.modelOffset1 = 0;
itemDef.actions = new String[5];
itemDef.actions[1] = "Wield";
itemDef.actions[3] = "Check";
break;
case 15011:
itemDef.name = "Abyssal tentacle";
itemDef.description = "A weapon from the abyss, embedded in a slimy tentacle."
.getBytes();
itemDef.modelID = 4185;
itemDef.modelZoom = 840;
itemDef.modelRotation1 = 280;
itemDef.modelRotation2 = 121;
itemDef.modelOffset2 = 56;
itemDef.actions[1] = "Wield";
itemDef.maleEquip1 = 4186;
itemDef.femaleEquip1 = 4186;
itemDef.actions[1] = "Wield";
itemDef.actions[4] = "Check";
itemDef.actions[3] = "Dissolve";
break;[/CODE]
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