SantaCZ 0 #1 Posted November 3, 2013 (edited) -done- Edited November 7, 2013 by SantaCZ Share this post Link to post Share on other sites
0 Chronicscape 5 #2 Posted November 4, 2013 NPCSpawning.java and make sure u include them in World.java for the respawn timer. Share this post Link to post Share on other sites
0 SantaCZ 0 #3 Posted November 4, 2013 I tried to code them into NPC spawning but it didnt work :/.... I got the spawning of GWD bosses/minions at World.java ... but in NPCSpawning.java I got only unattackable NPCs... I tried to find all attackable NPCs and I found them all in "unpackedSpawnslist.txt" There are all attackable NPCs with location and all of them working... But only GWD bosses and Minions dont work and they are in this .txt too. please help me :/ ... Here is my World.java maybe something is incorrect here: [QUOTE]n = new GodwarsZammorakFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6254 && id == 6259) n = new GodwarsSaradominFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6246 || id == 6236 || id == 6232 || id == 6240 || id == 6241 || id == 6242 || id == 6235 || id == 6234 || id == 6243 || id == 6236 || id == 6244 || id == 6237 || id == 6246 || id == 6238 || id == 6239 || id == 6230) n = new GodwarsArmadylFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6281 || id == 6282 || id == 6275 || id == 6279|| id == 9184 || id == 6268 || id == 6270 || id == 6274 || id == 6277 || id == 6276 || id == 6278) n = new GodwarsBandosFaction(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6261 || id == 6263 || id == 6265) n = GodWarsBosses.graardorMinions[(id - 6261) / 2] = new GodWarMinion(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6260) n = new GeneralGraardor(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6222) n = new KreeArra(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6223 || id == 6225 || id == 6227) n = GodWarsBosses.armadylMinions[(id - 6223) / 2] = new GodWarMinion( id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6203) n = new KrilTstsaroth(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6204 || id == 6206 || id == 6208) n = GodWarsBosses.zamorakMinions[(id - 6204) / 2] = new GodWarMinion( id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6248 || id == 6250 || id == 6252) n = GodWarsBosses.commanderMinions[(id - 6248) / 2] = new GodWarMinion( id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned); else if (id == 6247) n = new CommanderZilyana(id, tile, mapAreaNameHash, canBeAttackFromOutOfArea, spawned);[/QUOTE] Share this post Link to post Share on other sites
0 SantaCZ 0 #4 Posted November 4, 2013 Now I tried to spawn that bosses and minions manually "::npc ID" and respawns worked great in gwd everything worked well... but they just wont spawn by their own first time... Please help :// Share this post Link to post Share on other sites
0 SantaCZ 0 #5 Posted November 7, 2013 Already fixed :) just had bad spawn coords.... I had "X, Y, 0" and it works only with "X, Y, 2" ... stupid mistake :D thanks for helps though Share this post Link to post Share on other sites
0 zwaper 0 #6 Posted November 10, 2013 when i spawn bandos, zamorak, armadyl, saradomin with this commande ::npc ID i can attack them but when i add them in the Npcspawning i can't attack them. Please help!! Share this post Link to post Share on other sites
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