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Ziek`

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I think it's because of OSRS, people who were actually looking for or trying to recreate it now have it perfectly. There is nothing you can do about this.

If you were to have your own RSPS release(s), something like what mopar had. Except.. use the HTML5 (or write your own, make it a comunity thing) client. It would no doubt massively increase the amount of people who can and will code it. It will also bring in some very smart people who actually know what they're doing, that probably never even heard of the game.

We could have our own RSPS specific libraries. JavaScript and Canvas is the future (if not already) of browser based gaming, RuneLocus needs to get in early.

BTW to the people who didn't know, it is possible to have an entire* server written in JavaScript, interpreters that will run it faster then C (also there is an mBed JS interpreter, not full JS though) and in-browser dynamically created servers just to name a few. JavaScript is the language of tomorrow, RuneLocus needs to get there today.


I want to you have a look of some of my favourite chrome experiments (these also shit on Jagex saying that browsers aren't ready for there HTML5 client):
(note: some require decent GFX unit)

[URL]http://workshop.chromeexperiments.com/stars/[/URL]
[URL]http://edkelleyv.com/Flocking/[/URL]
[URL]http://madebyevan.com/webgl-water/[/URL]
[URL]http://alteredqualia.com/three/examples/webgl_cubes.html[/URL]
[URL]http://carvisualizer.plus360degrees.com/threejs/[/URL]
[URL]http://www.ovoid.org/js/rel/1.1/pittsdemo[/URL]
[url]http://wellcaffeinated.net/PhysicsJS/examples/showcase.html#demo-7[/url]
[url]http://www.chromeexperiments.com/detail/webgl-terrain-editor/?f=[/url] Edited by Phith

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[quote name='StevenAbraham']Having a bunch of people collab on a project could be fun, but putting RuneLocus's name on it or having them organize it is a bad idea. Just imagine if we got #1 on our own toplist...all the hate...IT BUURRNNSSS[/QUOTE]

Agreed. It would only go downhill. It's like runescape creating a hiscores but having a Jmod who competes as rank 1, lol.

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[quote name='Ice13arrage']Agreed. It would only go downhill. It's like runescape creating a hiscores but having a Jmod who competes as rank 1, lol.[/QUOTE]

Well, they don't have to put runelocus on their own toplist.

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[quote name='Arkon'][B]
[COLOR=RoyalBlue]Right, they buy that banner, even though they are #1, to make sure no other servers can get it.[/QUOTE]

Prior to being the number #1 private server, that spot does increase your traffic by a dozen.

Hey Iki, remember back in 2010, when the spot wasn't for sale? Instead you gave it to the best and most upkeeping server? Or a server that could benifit RuneLocus with traffic and what-not? Yeah... What happened to those times?

I remember being given the spot for free back in 2010, good times, good times.
[IMG]http://i39.tinypic.com/2464zsi.png[/IMG]

Didn't have to pay a dime, instead I had to place a banner of RuneLocus on my website, that ridirected to RuneLocus.

OT; Site is loading extremely slow to me, has been doing so for years. Edited by Kronnick

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[quote name='Phith']I think it's because of OSRS, people who were actually looking for or trying to recreate it now have it perfectly. There is nothing you can do about this.

If you were to have your own RSPS release(s), something like what mopar had. Except.. use the HTML5 (or write your own, make it a comunity thing) client. It would no doubt massively increase the amount of people who can and will code it. It will also bring in some very smart people who actually know what they're doing, that probably never even heard of the game.

We could have our own RSPS specific libraries. JavaScript and Canvas is the future (if not already) of browser based gaming, RuneLocus needs to get in early.

BTW to the people who didn't know, it is possible to have an entire* server written in JavaScript, interpreters that will run it faster then C (also there is an mBed JS interpreter, not full JS though) and in-browser dynamically created servers just to name a few. JavaScript is the language of tomorrow, RuneLocus needs to get there today.


I want to you have a look of some of my favourite chrome experiments (these also shit on Jagex saying that browsers aren't ready for there HTML5 client):
(note: some require decent GFX unit)

[URL]http://workshop.chromeexperiments.com/stars/[/URL]
[URL]http://edkelleyv.com/Flocking/[/URL]
[URL]http://madebyevan.com/webgl-water/[/URL]
[URL]http://alteredqualia.com/three/examples/webgl_cubes.html[/URL]
[URL]http://carvisualizer.plus360degrees.com/threejs/[/URL]
[URL]http://www.ovoid.org/js/rel/1.1/pittsdemo[/URL]
[url]http://wellcaffeinated.net/PhysicsJS/examples/showcase.html#demo-7[/url]
[url]http://www.chromeexperiments.com/detail/webgl-terrain-editor/?f=[/url][/QUOTE]

You are highly overrating javascript. If you so much want to use javascript, combine it with Java servlets. And I have to agree with jagex, browsers are just not ready for such purposes.

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We do, now that I look, but it's not really been advertised. I'll see about doing that later

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[quote name='obeyrsps']We do, now that I look, but it's not really been advertised. I'll see about doing that later[/QUOTE]

We've been around since 2007. Pretty much everybody in the RSPS scene knows about RL. Google "Runescape private server" and we're the 3rd result. Advertising is not going to do anything.

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You guys should consider listening to the players advice.

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[quote name='Ikiliki']My bank account? I think you're confusing me with Kevin (Rune-Server), or maybe Travis. I'm running this website on hobby-basis.


Like you said, I get a 'shit ton of traffic' on the toplist. Keeping a website with a shit ton of traffic online (...properly) is far from free.

The banners are not sold to satisfy my bank account, but the money is directly going to the website costs (dedicated servers, ddos proxies/protection, dns management, research, etc.). Explains why the amount of banners sold variates every month 4, sometimes even 5 or 6.
I'd love to give out the banners for free, but I'd need another way to cover those costs first.

What makes our website different than other RSPS resources is the fact that I'm trying to get[B] every server[/B] as much traffic as possible. Small, medium and large servers.
Large servers like Soulsplit are the only servers that could bring this forum activity, but they're not the kind of servers that need banner advertisements, especially Soulsplit not (I doubt they'll even want to cooperate). With these banners, my goal is to help the mid/midlarge servers a little extra, but these servers aren't capable of bringing us the activity.[/QUOTE]

Maybe I should have been more clear in my replies over the summer,

[url]http://www.runelocus.com/forums/showthread.php?91199-We-Need-YOUR-Help!!/page3&p=736773&viewfull=1#post736773[/url]
[url]http://www.runelocus.com/forums/showthread.php?91199-We-Need-YOUR-Help!!/page4&p=736848&viewfull=1#post736848[/url]

I was apart of a large RS under-ground site that recently just came back after being off-line for 2 years. In a single day we had 100+ forum users on, and 200+ guests. The site has been re-opened for 20 days now, and still 50+ users daily, with 60+ guests. Not bad considering it is an invite only forum.

I asked myself, what made user's return to this site? The content it had? Because they spent so much time on it? For Friends? For memories?

When I suggested that you offer some type of "posting banner competition", it wasn't intended to permanently boost your activity on the forums (hell I anticipate a large bulk being shitty low quality posts), but it could possibly bring in people who enjoy posting here, socializing in the shoutbox, etc. Even if you only gained a few members that came here daily to post or leave their 2¢ on a thread here and there, it was a competition worth while (assuming they stay after the competition(s). I know on the site I mentioned earlier, we probably have more shoutbox activity than actual forum activity, but that's still good. People who are going to post are going to post regardless of a shoutbox or not, believe it or not, a shoutbox will actually make or break whether or not a person uses the site actively. Now that a person is on the site daily (regardless the reason), they may post on threads they see or like. So again, I still think offering a banner competition based off posting would be a great tactic to attracting user's to the forum to cause them to potentially make memories and or friends that make them want to come back to this forum. Doesn't have to be the biggest and baddest banner, doesn't have to be in the same place as paid banners, that could be up to you, but some type of advertisement.

To add on that idea, I remember at the same time I suggested this, other people suggested that SOTW gets started back up. Well if you did the posting idea I said, you could also incorporate the SOTW into it. I'm just going to make up a server for example, Dogescape. If a player from DogeScape wins the SOTW, he\she will earn X amount of points for their server's monthly total of " forum points". 4 weeks in a month typically, would give player's 4 chances a month to help their server out. You mentioned that only Soulsplit could compete with the posting activity, I think it's true to some degree, but remember I said it will be based off their quality of activity, not their quantity. The SOTW factor really gives an interesting spin on it. Doesn't matter if Dogescape has 100 gfx users, if Goobyscape has one better Gfx'er, they will win. Before I make this reply, I can see the flaw's with the SOTW idea.. User's could just PM their fellow forum go-ers on their RSPS asking them to vote for their sig. A simple counter would be only allowing user's with X amount of posts, or a certain join date\status to vote, thus weeding out people simply voting to help their server, and allowing active members of the RL community to vote on the sigs they feel are the best. Still with all that being said, it would concentrate GFX user's from multiple RSPS communities in one place, and give them something fun to do if they actually enjoy doing GFX, they may stay and continue discussing\competing in GFX on here, because assuming it will be more active than other RS communities with gfx.

Maybe it's not the greatest idea in the world, but it was defiantly something unique proposed. Edited by Arkon

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We're still looking!

- Sent from TapaTalk via mobile.

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