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EvolvedBlitz

Sigma - The Final Run

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[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Untitled-1-3.png[/IMG]


Rewrote Mining:

Features:

• Ore prospecting on all mining rocks.
• Empty Rocks
• Better Timers.
• Better pickaxes as well as higher mining levels affect Mining rates.
• Various respawn delays on higher level rocks.
• Dragon pickaxe support with the correct item animation and GFX.
• Inferno Adze pickaxe support


TO DO:

• Gems found randomly whilst mining.
• Golem Random
• Sacred Clay pickaxe support (Still Got To Find The Animation ID) Edited by EvolvedBlitz

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Working On Boss Content / Agility. Also Welcome BoJava To The Team! He Will Be Secondary Main Developer For Sigma

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[CENTER]Updates:


Added 660 NPC Heads

Replaced Hit Icons With New Ones

Added Sacred Clay Pickaxe Support For Mining (Still Need's It's Effects)

Worked On Inferno Adze Mining Timers

Added Some Bank Buttons: Bank Pin, Swap Items Noted, Deposit Carried Items, Deposit Worn Items

Added Pouch Creation Interface (Finally Found It..)

Added Scroll Creation Interface

Added Armour/Weapon's Effects: (Obisidian Effect, Barrows Armour Effects, Void Effects, Spirit Shield Effects)

Added Withdraw X

Replaced Old Equipment Bonuses With New Ones (Credits To Deception, As I Ripped It From The Source)


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-08-16_1856.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-08-16_1751_001.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-08-16_1744_001.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-08-16_1744.png[/IMG][/CENTER]

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This looks wonderful so far. Keep it up!

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[quote name='Tempest']This looks wonderful so far. Keep it up![/QUOTE]

Thanks :)

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[quote name='groeneveld']Time for a fan preview if you ask me :D[/QUOTE]

Combat Alpha will be released soon so hang on tight! :)

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Combat:

• Worked On The Max Hit Formula A Bit More

• Worked More On Prayer Combat

• Worked On Special Accuracys

• Revamped Weapon Speeds


Fletching Updates:

• Finished Bow Making

• Finished Stringing Animation

• Finished Cutting Animation

[URL="http://www.youtube.com/watch?v=PSZxvOdpXjs&feature=youtu.be"]Progress Video[/URL]

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Finished 95% Of All Block Animations For Weapons Will Released After I Can Make It Look Better :) I'll also be adding media for this later.

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Working On Max Hit Formula Some More To Perfect It For Combat Alpha Tomorrow.

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