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Sigma - The Final Run

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[CENTER][IMG]http://i47.tinypic.com/kafehz.png[/IMG]

[B][I][COLOR="DeepSkyBlue"][SIZE=3][LEFT]Introduction[/COLOR][/I][/B][/SIZE][/LEFT]

[B][I][CENTER][COLOR="DeepSkyBlue"]• About Sigma: Well... After long thinking i've decided we make a new start with Project Exile, Project Inception V1 and V2 were far too messy, i've decided to restart the whole server and clean and remove unneeded material/moving things and creating new classes rather than just putting all of it in 1 class which can ruin the stability of the server and cause lag. So... here's the new start.[/COLOR][/CENTER][/I][/B]


[IMG]http://i47.tinypic.com/rsudt3.png[/IMG]

[SIZE="6"]Team[/SIZE]

[URL="http://www.rune-server.org/members/lusted%60/"]Lusted`- Main Developer Server Sided / Client Sided[/URL]

[URL="http://www.rune-server.org/members/god+is+black/"]god is black - Head Admin In-Game[/URL]

Silko - Lead Moderator In-Game
[CODE]
Change Log:

• July 21st - Started Sigma
• July 21st - Finished HD Characters
• July 21st - Cache Packed 508 Maps - First Time <3
• July 21st - Fixed Object Missing Bugs
• July 21st - Cache Packed 508 Objects - First Time <3
• July 21st - Rewrote PvM Formula's For All Combat
• July 22nd - Added Fading
• July 22nd - Added HitMarks
• July 22nd - Added Quick Prayers Interface
• July 23rd - Started Storyline
• July 23rd - Added Animated Head Dialogue
• July 23rd - Fixed NPC Head Sizes In Dialogue - Thanks To MrHouse (Gavin) For The Help.
• July 23rd - Added New Context Menu
• July 23rd - Added Artifact System
• July 25th - Finished Quick Prayers
• July 25th - Finished X10 Orbs: HP And Prayer
• July 25th - New Login Screen
• July 25th - New Loading Screen
• July 25th - Final Edits To Context Menu (Added Transparency, Small Text) - Thanks To MrHouse For Small Text Help
• July 25th - Added Splash Screen Loading
• July 25th - Added Criticals
• July 27th - Fixed Cape Of Legends
• July 27th - Finished Free For All
• July 28th - Added Bonus EXP Weekends
• July 28th - Worked On NPC Following (How Much Tiles An NPC Moves From It's Original Spawn)
• July 28th - Improved Player Saving (Server Now Saves Every 3 Seconds)
• July 28th - Improved NPC Random Walking
• July 28th - Removed Instant Switching And Worked On Improving It (A Few Edits Made To Eliminates Switching) (Credits To Eliminate)
• July 28th - Improved Prayer Combat
• July 28th - All Curses Work Except Wrath With Full Effects
• July 28th - Added Curse Adjustments - Thanks To Charlie
• July 28th - Done With Weapon Speeds All Up To Date Of Today
• July 28th - Redid Dharoks Formula
• July 28th - Improved All Of Melee (Formula, Melee Defence, Max Hit, Specials, D-Claw, Damage Masks)
• July 29th - Redid Server Sided Layout.
• July 29th - Added Correct Barrage (Features: Changed Freeze Timer To Correct Freeze Time (20) Used To Be 30, Added Blue Sphere After Successful Barrage (Fixed Height For Sphere) • J• • July 30th - Changed Max Hits For Barrage To: 30-40
• July 30th - Rewrote CombatAssistant
• July 30th - Removed Unneeded Codes From CombatAssistant
• July 30th - Cleaned Out Most Classes: 21238 Lines Of Unneeded Material
• July 30th - Finished Summoning Orb
• July 31st - Perfected AutoCasting (Resets AutoCast On Logout, Fixed AutoCasting Bugs)
• July 31st - Improved Multi Barrage
• August 1st - Added Korasi Special (Features: Mage Based, Animations and GFX is Correct)
• August 1st - Added Attack Style Lunge Animations To Korasi
• August 2nd - Added New Barrows NPC (Features: Added All Animations)
• August 2nd - Ahrims Uses Mage Now
• August 3rd - Enabled HTML Posting
• August 3rd - Enabled Referral System
• August 3rd - Fixed PM Messaging 404 Error
• August 3rd - Redid Some Smilies
• August 3rd - Added Crowns
• August 3rd - Added Colored Names Based On Rank
• August 3rd - Fixed Spacing With Crowns
• August 3rd - All Special Users / Normal User Names Should Now Be Bold
• August 3rd - Added Spoilers
• August 3rd - Added All Catergories And Subforums
• August 9th - Reworked NPC Model Zoom For Dialogue I Found That 1750 Would Be Perfect
• August 9th - Finished All Waves For Champions Arena
• August 12th - Redid Some Prayer Effects (Curses, Smite)
• August 14th - Added New Barrows Models (Items) I'll Post Pictures Tomorrow
• August 15th - Rewrote Woodcutting: Timers Depend On Axe Provided, Respawn Timers, Stump Support, Bird Nest Random, LumberJack Outfit Given It's Effect, Inferno Adze Compatible, Fixed Willow Chopping Crash In Camelot
• August 16th - Rewrote Mining: Ore prospecting on all mining rocks, Empty Rocks, Better Timers, Better pickaxes as well as higher mining levels affect Mining rates, Various respawn delays on higher level rocks, Dragon pickaxe support with the correct item animation and GFX, Inferno Adze pickaxe support
• August 17th - Added 660 NPC Heads
• August 17th - Replaced Hit Icons With New Ones
• August 17th - Added Sacred Clay Pickaxe Support For Mining (Still Need's It's Effects)
• August 17th - Worked On Inferno Adze Mining Timers
• August 17th - Added Some Bank Buttons: Bank Pin, Swap Items Noted, Deposit Carried Items, Deposit Worn Items
• August 17th - Added Pouch Creation Interface (Finally Found It..)
• August 17th - Added Scroll Creation Interface
• August 17th - Added Armour/Weapon's Effects: (Obisidian Effect, Barrows Armour Effects, Void Effects, Spirit Shield Effects)
• August 17th - Added Withdraw X
• August 17th - Replaced Old Equipment Bonuses With New Ones (Credits To Deception, As I Ripped It From The Source)
• August 17th - Added, Max Cape, Completionist Cape, and Veteran's Cape
• August 17th - Shop added that handles the skill point currency
• August 18th - Worked On The Max Hit Formula A Bit More
• August 18th - Worked More On Prayer Combat
• August 18th - Worked On Special Accuracys
• August 18th - Revamped Weapon Speeds
• August 18th - Finished Bow Making
• August 18th - Finished Stringing Animation
• August 18th - Finished Cutting Animation
• August 18th - Prayer On Altars
• August 18th - More Bones Accessible
• August 18th - Fix Smelting 5-10
• August 18th - Fix Animation Timers
• August 18th - Better Requirements
• August 19th - Finished 95% Of Block Animations
• August 20th - Combat Formula's Redone
• August 20th - Added Basic Interaction Hovers
• August 20th - Added HP Above Heads
• August 20th - Cleared Quest Tab And Task Tab
• August 20th - Added Prestige Ranks 1-10
• August 20th - Prestige Resetting
• August 20th - Gaining Prestige Points
• August 20th - Finished Fishing: All fish may be caught in their correct location with the correct equipment, Nets fully functional, Lobster cages fully functional, Harpoons fully functional, Fly fishing and bait fishing fully functional, Level affects what you catch and the rate at which it is caught, Fishing rocktail.
• August 20th - Full Glass blowing, all options
• August 20th - Fixed Duel dupes, and fixed some minor walking bugs
• August 20th - Fixed itemonitem packet, now correctly checks for the item and what is used on, if false it will stop
• August 20th - ALL weapons stand anims added
• August 21st - Added correct NPC facing
• August 21st - Fixed ItemOnObject Packet, all checkings etc, same with ItemOnNpc
• August 21st - GoodDistanceNpc checkcliping Added For Npc's
• August 21st - Made checking for Clickitem for free space
• August 21st - Dropitem packed fixed
• August 21st - Due to all packets fixed loads of dupes fixed
• August 21st - Fixed telegrab Delay
• August 21st - Re-Wrote totally PickupItem class, loads more checkings, means again dupes fixed dueto that
[/CODE]

[Spoiler=Support Signatures]

[IMG]http://i.imgur.com/pWTpg.png[/IMG] Credits: Zerak

[/Spoiler]


Credits:

Raw Envy For Starting Base[/CENTER] Edited by EvolvedBlitz

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[CENTER][COLOR="Orange"][SIZE="5"][B][I]Server Sided Development:[/I][/B][/SIZE][/COLOR]



[COLOR="YellowGreen"][SIZE="3"][B][I]Combat[/I][/B][/SIZE][/COLOR]
[spoiler=Combat][IMG]http://images2.wikia.nocookie.net/__cb20110305042726/runescape/images/5/51/Attack-icon.png[/IMG] [COLOR="YellowGreen"][SIZE="3"][B]Melee - 65%[/SIZE][/COLOR]
[SIZE=1]
• [COLOR="yellow"]Correct special attacks on all weapons.[/COLOR]
• [COLOR="lime"]Perfected Dragon Claw special attack.[/COLOR]
• [COLOR="Red"]Correct level requirements on all weapons.[/COLOR]
• [COLOR="Red"]Player poisoning which can be healed with a potion.[/COLOR]
• [COLOR="lime"] Player poisoning which fades away over a period of time.[/COLOR]
• [COLOR="lime"]Perfected 'fading hitmarks' based on your damage.[/COLOR]
• [COLOR="lime"]Combat icons in front of the hitsplat.[/COLOR]
• [COLOR="lime"]Equipment bonus's and affects: Barrows, Void, etc.[/COLOR]

[IMG]http://images2.wikia.nocookie.net/__cb20110305043125/runescape/images/7/77/Magic-icon.png[/IMG] [COLOR="YellowGreen"][SIZE="3"][B]Magic - 55%[/B][/SIZE][/COLOR]

• [COLOR="Red"]Perfected modern spellbook[/COLOR]
• [COLOR="yellow"]Correct animations for each type of spell casted.[/COLOR]
• [COLOR="yellow"]Correct RuneScape Teleporting[/COLOR]
• [COLOR="lime"]Flawless 'Ancients' spellbook.[/COLOR]
• [COLOR="lime"]Autocasting on Ancients and Modern spellbooks.[/COLOR]
• [COLOR="Red"]Korasi Special Attack (Both PvM & PvP)[/COLOR]
• [COLOR="Red"]Working Staff of Light with autocast & Tome of Frost[/COLOR]

[IMG]http://images3.wikia.nocookie.net/__cb20110305043145/runescape/images/7/72/Ranged-icon.png[/IMG] [COLOR="YellowGreen"][SIZE="3"][B]Ranged - 5%[/B][/SIZE][/COLOR]

• [COLOR="yellow"]Projectiles. (Obsidian rings, darts, knifes, thrown-axe's, etc)[/COLOR]
• [COLOR="Red"] Hand Cannon with RuneScape's maxhit formula. [/COLOR]
• [COLOR="Red"] Correct level requirements for bows and arrows.[/COLOR]
• [COLOR="Red"] Perfected Dark bow, not overpowered. [/COLOR]
• [COLOR="Red"] Crystal bow degrading. [/COLOR]
• [COLOR="Red"] Use of red chinchompa's.[/COLOR]
• [COLOR="Red"] Special attacks on (e) bolts.[/COLOR]
• [COLOR="Red"] Ava's accumulator fully functional.[/COLOR][/SPOILER][/B][/SIZE]



[COLOR="YellowGreen"][SIZE="3"][B][I]PVP[/I][/B][/SIZE][/COLOR]


[SPOILER=PVP]

[COLOR="lime"][B][I] [SIZE="1"]• Enhanced KillStreak System (With the improvement of the KillStreak system players will now dominate one-another to hopefully have enough Kill streak points to redeem an Artifact)[/COLOR]
[COLOR="Lime"]• Artifacts (Artifacts Are Looted From A Players Death But Has A Chance Of Dropping One, If Received One You Can Talk To Mandrith And Sell Artifact For GP, Real Artifact Prices, Add Dialogue)[/COLOR]
[COLOR="red"]• PVP Chest (PVP Chest Is Given Accessibility To Those Who Have Met The Requirements Of Atleast 50 Kills This Is Where Heavy Arensal Weapons Are Handeled, Once Opened Resets All Kills So It's A Risk Of Matter Whether You Hope To See What You Like In That PVP Chest)[/COLOR]
[COLOR="Red"]• Bobs Island Survival (Bob's Island PVP Is A New FunPK Zone That Allows Players To Fight To The Death, However You Are Not Aloud To Take Any Gear Including: Armour, Weapons, Food etc. Bobs Island Survival Is A Game Of Death. Players Receive A Bronze Scimitar And A Limited Amount Of Food, Once Player 1 Kills Player 2 They Receive An Extra 2 Manta's And An Iron Scimitar, After Each Kill You Receive New Weapons Up To Dragon Which Will Help You Kill Many Players However Once At Rank Dragon You Don't Receive Anymore Food. And You'll Have To Fight To The Death, Once Dead You Lose Your Dragon And Restart At Bronze, However If You Kill A Player After Dragon You Get Teleported Home With A Certain Amount Of GP.[/COLOR]
[COLOR="lime"]• Free For All (A player enters the Free For All Portal; each player will be randomly generated
gear to fight players to the death; in this Free For All if you go on a streak of 2 people you can use the FFA chest for a supply of 10 random food, at 5 kills you can use the kills to receive a better PVP weapon however a chance of a bad weapon is still present. If you die your kills get reset. [/COLOR]
[COLOR="red"]• PVP Rewards (GP Based Reward)[/COLOR]
[COLOR="red"]• Random PVP Drops (Random PVP Drops After Each Kill)[/COLOR]
[COLOR="red"]• Ranged/Mage Clipping And Running[/COLOR]
[COLOR="red"]• PK Ranks (In Quest Tab)[/COLOR]
[COLOR="red"]• Re-Add Wildy Timer[/COLOR][/I][/B][/SIZE][/spoiler]




[COLOR="YellowGreen"][SIZE="3"][B][I]Boss Content[/I][/B][/SIZE][/COLOR]



[Spoiler=Boss Content]

[IMG]http://images3.wikia.nocookie.net/__cb20100314223926/runescape/images/c/cb/Dragon_two-handed_sword.png[/IMG] [COLOR="YellowGreen"][B][SIZE="3"]Boss Content - 5%[/SIZE][/B][/COLOR]
[COLOR="Red"][B][I] [SIZE="1"]
• Boss Raiding (Boss Raiding will be done by enhancing boss difficulty which will force players to have a team to go against the strongest bosses in Project Inception)
• Over 25 Bosses (25 Bosses To Access)
• All Animated (Death, Attack Animations, Block Animations)
[COLOR="yellow"]• Boss Regenerating HP (This causes bosses to come back at a stronger rate and makes the player hurry to get the kill before any boss restores it's HP)[/COLOR]
• Enhanced Boss Point System (Along with the reward of a drop, players will receive a better system of Boss points which will be used to redeem items in the boss shop.)
• Boss Shop (A Shop where players redeem there Boss points)
• Boss Interface (For Teleporting To Bosses)[/I][/B][/COLOR][/SIZE][/SPOILER]



[COLOR="YellowGreen"][SIZE="3"][B][I]PvM[/I][/B][/SIZE][/COLOR]

[Spoiler=PvM]

[B][I] [SIZE="1"]
[IMG]http://images3.wikia.nocookie.net/__cb20101008034325/runescape/images/5/52/Dragonfire_shield.png[/IMG] [COLOR="YellowGreen"][B][SIZE="3"]PvM - 70%[/SIZE][/B][/COLOR]

[COLOR="Red"]• Prayer Vs NPC (Fix Soul Split Crash, Add Proper Heal Effect For Soul Split)[/COLOR]
[COLOR="Yellow"]• Magic Vs NPC[/COLOR] ([COLOR="Lime"]Rewrite Formula[/COLOR], [COLOR="Red"]Vengeance On NPC's[/COLOR])
[COLOR="Lime"]• Ranged Vs NPC (Rewrite Formula)
• Melee Vs NPC (Rewrite Formula)[/COLOR]
[COLOR="Red"]• NPC Aggression[/COLOR]
[COLOR="Red"]• Switching Attack Types[/COLOR][/I][/B][/SIZE][/SPOILER]




[COLOR="YellowGreen"][SIZE="3"][B][I]Skilling[/I][/B][/SIZE][/COLOR]
[Spoiler=Skilling]
[COLOR="Red"][B][I]


[SIZE="1"]

[IMG]http://images4.wikia.nocookie.net/__cb20091205044857/runescape/images/2/28/Mining-icon.png[/IMG] [COLOR="YellowGreen"][SIZE="3"][B]Mining - 90%[/B][/COLOR][/SIZE]

• [COLOR="lime"]Ore prospecting on all mining rocks.[/COLOR]
• [COLOR="lime"]Empty Rocks[/COLOR]
• [COLOR="lime"]Better Timers.[/COLOR]
• [COLOR="lime"]Better pickaxes as well as higher mining levels affect Mining rates.[/COLOR]
• [COLOR="lime"]Various respawn delays on higher level rocks.[/COLOR]
• [COLOR="Red"]Gems found randomly whilst mining.[/COLOR]
• [COLOR="lime"]Dragon pickaxe support with the correct item animation and GFX.[/COLOR]
• [COLOR="lime"]Sacred Clay pickaxe support[/COLOR]
• [COLOR="Red"]Golem Random[/COLOR]
• [COLOR="lime"]Inferno Adze pickaxe support[/COLOR]


[IMG]http://images1.wikia.nocookie.net/__cb20091205044858/runescape/images/d/df/Smithing-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Smithing - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Fix Smelting 5-10[/COLOR]
• [COLOR="Red"]Fix Animation Timers[/COLOR]
• [COLOR="Red"] Better Requirements[/COLOR]



[IMG]http://images4.wikia.nocookie.net/__cb20091205043729/runescape/images/0/0b/Fishing-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Fishing - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]All fish may be caught in their correct location with the correct equipment.[/COLOR]
• [COLOR="Red"]Nets fully functional.[/COLOR]
• [COLOR="Red"]Lobster cages fully functional.[/COLOR]
• [COLOR="Red"]Harpoons fully functional.[/COLOR]
• [COLOR="Red"]Fly fishing and bait fishing fully functional.[/COLOR]
• [COLOR="Red"]Level affects what you catch and the rate at which it is caught.[/COLOR]
• [COLOR="Red"]Fishing rocktail.[/COLOR]


[IMG]http://images3.wikia.nocookie.net/__cb20091205043728/runescape/images/f/f7/Cooking-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Cooking - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Cook-able foods can be cooked on a fire or range.[/COLOR]
• [COLOR="Red"] Food burning based on our cooking level.[/COLOR]
• [COLOR="Red"] Food cooking with the correct animation and timer between each item of food.[/COLOR]
• [COLOR="Red"] Finished all cooking level requirements.[/COLOR]


[IMG]http://images2.wikia.nocookie.net/__cb20091205043729/runescape/images/6/6d/Firemaking-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Firemaking - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]All logs have proper requirements to be lit.[/COLOR]
• [COLOR="Red"] All logs may be burned.[/COLOR]
• [COLOR="Red"]All players can see fires.[/COLOR]
• [COLOR="Red"]Fairly fast XP rate (Doesn't produce money)[/COLOR]
• [COLOR="Red"] Clipped Firemaking[/COLOR]
• [COLOR="Red"]Ash Support[/COLOR]


[IMG]http://images4.wikia.nocookie.net/__cb20091231200718/runescape/images/0/0f/Woodcutting-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Woodcutting - 93%[/COLOR][/SIZE][/B]

• [COLOR="lime"]All trees working.[/COLOR]
• [COLOR="lime"] Randomized tree respawn.[/COLOR]
• [COLOR="lime"] Better hatchets increase the rate you get logs.[/COLOR]
• [COLOR="lime"] Correct hatchet level requirements.[/COLOR]
• [COLOR="red"] Tree Spirit Random.[/COLOR]
• [COLOR="Yellow"] Random chance at getting a bird's nest containing various seeds or summoning pets[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Thieving-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Thieving - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Better Chances Of Failing And Success[/COLOR]
• [COLOR="Red"]Better Stalls[/COLOR]
• [COLOR="Red"]Deal Damage[/COLOR]
• [COLOR="Red"]Random Event[/COLOR]
• [COLOR="Red"]More NPC's To Pickpocket[/COLOR]
• [COLOR="Red"]Misc Random Loots (EX: Jewel Stall = Misc Random So It's = Sapphire-Diamond)[/COLOR]
• [COLOR="Red"]Respawn Timers For Stalls[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Prayer-icon1.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Prayer - 100%[/COLOR][/SIZE][/B]

• [COLOR="lime"]Prayer On Altars[/COLOR]
• [COLOR="lime"]More Bones Accessible[/COLOR]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Crafting-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Crafting - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Better Interfaces[/COLOR]
• [COLOR="Red"]Fixed ClickingButtons For Crafting[/COLOR]
• [COLOR="Red"]Add Animations To Crafting[/COLOR]
• [COLOR="Red"]Tanning[/COLOR]
• [COLOR="Red"]Bow Stringing[/COLOR]
• [COLOR="Red"]Flax[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Runecrafting-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]RuneCrafting - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Fix Object Models[/COLOR]
• [COLOR="Red"]Re-Add Altars[/COLOR]
• [COLOR="Red"]Add Soul/Blood Altars[/COLOR]
• [COLOR="Red"]Multipliers[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Fletching-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Fletching - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Arrow Making[/COLOR]
• [COLOR="Red"]Crossbow Making[/COLOR]
• [COLOR="lime"]Bow Making[/COLOR]
• [COLOR="Red"]Bolt Making[/COLOR]
• [COLOR="lime"]Stringing Animations[/COLOR]
• [COLOR="lime"]Cutting Logs Animation[/COLOR]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Agility-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Agility - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]More Accessible Courses (Wildy Course, Gnome Course, Barbarian Course)[/COLOR]
• [COLOR="Red"]Animations To Course[/COLOR]
• [COLOR="Red"]Fix Disconnection Glitch[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Smithing-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Smithing - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Fix Smith 5-X/All[/COLOR]
• [COLOR="Red"]Fix Animation Timers[/COLOR]
• [COLOR="Red"]Better Requirements[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Herblore-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Herblore - 0%[/COLOR][/SIZE][/B]


• [COLOR="Red"]Overload Making[/COLOR]
• [COLOR="Red"]Fix Timers[/COLOR]
• [COLOR="Red"]Better Cleaning Herbs[/COLOR]
• [COLOR="Red"]Cleaning Animation[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Hunter-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Hunter - 0%[/COLOR][/SIZE][/B]


• [COLOR="Red"]Redo Base[/COLOR]
• [COLOR="Red"]More Catches[/COLOR]
• [COLOR="Red"]Better Timers[/COLOR]
• [COLOR="Red"]Better Chances Of Succeeding and Failing[/COLOR]
• [COLOR="Red"]Real Runescape Looting From Implings[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Slayer-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Slayer - 0%[/COLOR][/SIZE][/B]

• [COLOR="Red"]Improve Slayer Tasks[/COLOR]
• [COLOR="Red"]Animate All Slayer Tower[/COLOR]
• [COLOR="Red"]Real Runescape Drops[/COLOR]
• [COLOR="Red"]Fix Slayer Task Bugs[/COLOR]
• [COLOR="Red"]Rather Than Using Quest Tab For Slayer Task We'll Use Enhanced Gem[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Summoning-icon.png[/IMG] [B][SIZE="3"][COLOR="YellowGreen"]Summoning - 5%[/COLOR][/SIZE][/B]


• [COLOR="Red"]Familiar Attacking[/COLOR]
• [COLOR="Red"]Real Requirements[/COLOR]
• [COLOR="Red"][COLOR="Yellow"]Pouch Making[/COLOR][/COLOR]
• [COLOR="Red"]Specials[/COLOR]


[B][SIZE="3"][COLOR="YellowGreen"]Skilling Rewards - 95%[/COLOR][/SIZE][/B]

• [COLOR="yellow"]Skilling Point Shop (Once Received 99 You Receive A Skilling Point Which Can Be Used Towards Skill Point Shop)[/COLOR]
• [COLOR="lime"]Completionist Cape[/COLOR]
• [COLOR="lime"]Max Cape[/COLOR]


[/SPOILER][/I][/B][/SIZE][/COLOR]



[COLOR="YellowGreen"][SIZE="3"][B][I]Quests[/I][/B][/SIZE][/COLOR]

[Spoiler=Quests]
[COLOR="Red"][B][I]

[COLOR="red"][SIZE="1"]• Katana Quest (Many years ago... A legendary hero equipped a infamous Katana it's power was far powerful that anyone has ever seen in the Project Inception realm, However as the hero retired he made sure that the Katana would never be found... Shattered in many pieces around the world. You as a player must fight bosses, monsters and find digsites where certain pieces of Katana are placed. Once acquired report back to the hero for a reward to keep the Katana and fight a long a hero's legacy.)

• Uninvited Quest (In The Project Inception World Evil wizards that stole The Stone of Power from the wizards tower, In this quest you will have to solve riddles and fight monsters in order to retrieve The Stone of Power.)

• The Occult Quest (Hidden under the masses of books, are the secrets undiscovered from many, many years, the Occult. The Occult were a secret group of people looking to control Project Inception with sorcery and powerful beasts. It is said that a few still live today, waiting for when the peoples of ProjectInception are most vulnerable. It is then, they will strike. There has already been talk that they have already summoned and conjured several beasts that are awaiting that day to strike. Your job: Find out the secrets. During the quest, you will be traveling across ProjectInception finding out information from people, finding what you can find these secrets, and even facing a powerful beast that guards these secrets. The Occult are still out there. I can still feel their presence and I can feel the evil that is spewing the beasts they are keeping hidden until that time comes. You, you are the one who has been chosen to find out what they are planning, when they are planning the attack, and to stop them before its too late. Information: This will be a part of a series of quests about the Occult. This quest mainly deals with finding out the secrets. There are two other parts where you are gathering an army and getting ready to prepare, and then the final battle. All 3 parts will be of Medium - Extreme difficulty. They will be abnormally long. They will also not all release at the same time due to the development time of them. The rewards will be good increasing with each part. The storyline is eleborate in which each part will release new secrets of the Occult, what they actually plan to do, and when you battle them for a last time[/SIZE][/COLOR]

[/Spoiler][/I][/B][/COLOR]



[COLOR="YellowGreen"][SIZE="3"][B][I]Economy[/I][/B][/SIZE][/COLOR]

[Spoiler=Economy]
[B][SIZE=1]

[COLOR="Red"]• Special Points Shops (Mage Bank Tokens Shop, PK Point Shop, Boss Point Shop, Skilling Point Shop, Tokkul Shop)
• Strict Starter (Class Chosen Starter, 25K)
• Real Runescape NPC/Boss Drops
• 634 Revision Price Dump
• 20 Shops
• Only Dragon Dagger And Halberd Are In Shops[/COLOR]
[/SIZE][/B]
[/Spoiler]


[COLOR="YellowGreen"][SIZE="3"][B][I]Minigames[/I][/B][/SIZE][/COLOR]

[Spoiler=Minigames]
[COLOR="Red"][B][I]
[SIZE="1"]

[IMG]http://images2.wikia.nocookie.net/__cb20101207164405/runescape/images/e/e8/Dragon_defender_inventory.png[/IMG] [COLOR="YellowGreen"][B][SIZE="3"]Warrior's Guild - 0%[/SIZE][/B][/COLOR]
[COLOR="Red"] • Animated armour forming from the magical device on the bottom floor.[/COLOR]
[COLOR="Red"] • Bronze through Rune animated armour.[/COLOR]
[COLOR="Red"] • Token drops based on the armour you killed.[/COLOR]
[COLOR="Red"] • Kamfreena lets you inside the Warrior's Guild to kill Cyclops based on how many Tokens you supply.[/COLOR]
[COLOR="Red"] • Randomized drop rate on each defender.[/COLOR]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/65px-Verac_head.png[/IMG][COLOR="YellowGreen"][B][SIZE="3"] Barrows - 10%[/SIZE][/B][/COLOR]

[COLOR="Red"]• Need a spade to dig above the selected brother.[/COLOR]
[COLOR="Red"]• Searching the barrow brother's sarcophagus and awakening them.[/COLOR]
[COLOR="Red"]• Killing all six brothers before being able to open the final chest.[/COLOR]
[COLOR="Red"]• Once you've claimed your reward, you get random items or a randomized barrows item, and teleported back to the center of the minigame.[/COLOR]
[COLOR="Red"]• Fix Special Disconnection Glitch On Brothers[/COLOR]
[COLOR="Red"]• Fix Black Maps [/COLOR]
[COLOR="Red"]• Fix Kill Count On Screen Even Out Of Barrows[/COLOR]
[COLOR="lime"]• Add Ahrims Mage Spells Rather Than Melee[/COLOR]
[COLOR="lime"]• New Barrows Models[/COLOR]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Tokkul_25.png[/IMG] [COLOR="YellowGreen"][B][SIZE="3"]Tzhaar Fight Caves - 30%[/SIZE][/B][/COLOR]

• [COLOR="Lime"]All 63 Waves[/COLOR]
• [COLOR="Lime"]All Animated Monsters[/COLOR]
• [COLOR="Red"]Remove Logout For Start
• Dialogue Upon Entrance
• Reward Upon Finish
• Fix Teleporting Out Of Fight Caves[/COLOR]


[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Bandos_godsword.png[/IMG] [COLOR="YellowGreen"][B][SIZE="3"]Godwars Dungeon - 0%[/SIZE][/B][/COLOR]

• [COLOR="Red"]All dungeons with proper bosses/mini-bosses.[/COLOR]
• [COLOR="Red"]20 Killcount required to enter each boss chamber.[/COLOR]
• [COLOR="Red"]All Godwars Bosses With Speech[/COLOR]
• [COLOR="Red"]Proper drops from bosses[/COLOR]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Skills/Void_seal.png[/IMG] [COLOR="YellowGreen"][B][SIZE="3"]Pest Control - 0%[/SIZE][/B][/COLOR]

• [COLOR="Red"]With 3 to 25 players, you and your team are placed into a land with various shifters, brawlers, and other NPC's to defend the Void Knight.[/COLOR]
• [COLOR="Red"]You and your team destroy 4 portals without letting the Void Knight die and you get awarded Pest Control points.[/COLOR]
• [COLOR="Red"]Defeat the portals within a time limit or no points. [ 5 Minutes ][/COLOR]
•[COLOR="Red"] Pest Control interface[/COLOR]



[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Redskull.png[/IMG] [COLOR="YellowGreen"][B][SIZE="3"]Fight Pits - 0%[/SIZE][/B][/COLOR]

Fix Teleporting Out Of Fight Pits,
Better Interface,
Add GP Reward If Champion,
Fix Timer[/B][/I][/COLOR][/Spoiler][/SIZE]


[COLOR="YellowGreen"][SIZE="3"][B][I]Misc[/I][/B][/SIZE][/COLOR]

[Spoiler=Misc.]
[COLOR="Red"][B][I]

[SIZE="1"]• 99 Reward / Announcing System
[COLOR="lime"]• Clean Out Unneeded Material/Classes[/COLOR]
• Easter Ring (Transformation, Unable To Walk Until Unmorphed)
• Scythe (Running Animation, Attack Animation)
[COLOR="lime"]• Player Following Clipping Using Region[/COLOR]
• Better Quest Tab Info
[COLOR="Yellow"]• Better Player Saving (To Cut Down On Roll Backs)[/COLOR]
• Genie Lamps
• Altar Tab Teleports
• Free-To-Play Cave Dungeon
• Members Cave Dungeon
• Member Items
• Better Packaging
• Dupe/Bug Fixing

[COLOR="Yellow"]• Storyline[/COLOR][/SIZE]




[/Spoiler][/I][/B][/COLOR][/CENTER] Edited by EvolvedBlitz

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[CENTER][COLOR="Orange"][SIZE="5"][B][I]Client Sided Development:[/I][/B][/SIZE][/COLOR]

[IMG]http://i49.tinypic.com/j90uwo.png[/IMG][/CENTER]
[COLOR="Orange"][SIZE="3"][B][I][CENTER]Client Sided Features[/CENTER][/I][/B][/SIZE][/COLOR]

[Spoiler=Features]
[COLOR="Red"][B][I]

[SIZE="1"][COLOR="Lime"]• 508 Maps (Spread Around The World)
[/COLOR]
[COLOR="Lime"]• 508 Objects (Spread Around The World)[/COLOR]

[COLOR="Lime"]• HD Character Models (Better Looking Characters, Lighting)[/COLOR]

• Better Object Lighting

[COLOR="#00FF00"]• X10 HP Orb

• X10 Prayer Orb[/COLOR]

[COLOR="Yellow"]• Hitmarks[/COLOR] ([COLOR="Lime"]Range Icon, Mage Icon, Melee Icon,[/COLOR] [COLOR="#00FF00"]Criticals[/COLOR], Curses, [COLOR="Lime"]Fading[/COLOR])

• Summoning Orb (Add Working Buttons)

[COLOR="Yellow"]• New Interfaces[/COLOR] (Dominion Tower Interface, Wildy Interface, New Bank Interface, Basic Starter Interface, New Shop Interface, [COLOR="lime"]Quick Prayers Interface[/COLOR])

• Remove Gameframe Switcher

[COLOR="#00FF00"]• Added Splash Loading[/COLOR]

• Add Achievements

• Better Switching (Better Switching via Packets)

• More Skin Colors (Random Skin Colors)

[COLOR="#00FF00"]• Add Working Quick Prayers (Must Add Server Sided)[/COLOR]

• Client Sided Updating

• Client Resizing

• Fix Adding Players Crash

• New Skill Menu

• Proper Compass

• Clue Scrolls

[COLOR="Lime"]• New Context Menu[/COLOR]

• New Sprites

• Fix Deposit All

• Add Buy X

• Add Store X

[COLOR="Lime"]• Curse Adjustments[/COLOR]

[COLOR="Lime"]• New Login[/COLOR]

[COLOR="lime"]• FFA Interface[/COLOR]

[COLOR="Lime"]• New Loading Screen[/COLOR]

[COLOR="Lime"]• Add Dialogue Heads Animated[/COLOR]

[COLOR="Lime"]• Fixed NPC Head Sizes In Dialogue[/COLOR]

[/SIZE]

[/Spoiler][/I][/B][/COLOR] Edited by EvolvedBlitz

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[Spoiler=Server Sided Media]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-23_0318.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-23_0318_001.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-23_0318_002.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-23_0319.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-23_1944.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-23_1944_001.png[/IMG]
[/SPOILER]


[Spoiler=Client Sided Media]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-21_1405.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-21_1652.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-21_1655.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-21_1656.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-21_1837.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-22_1523.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-22_1523_001.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-23_1701.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-25_0134.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-25_0135.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-25_2201.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-25_2204.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-26_1619.png[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/Untitled.gif[/IMG]

[IMG]http://i1251.photobucket.com/albums/hh541/SigmaTFR/2012-07-28_1451.png[/IMG]
[/SPOILER]


[Spoiler=Videos]

[url=http://www.youtube.com/watch?v=ughzCfqt2eo]Sigma - The Final Run | PvM Before - YouTube[/url]

[URL="http://www.youtube.com/watch?v=Uo3HHaTxr_Y"]Sigma - The Final Run | PvM After - YouTube[/URL]

[URL="http://www.youtube.com/watch?v=x9AXZoya6h4"]Sigma - The Final Run | HitMarks - Youtube[/URL]

[URL="http://www.youtube.com/watch?v=slRb6Yer9HM"]Sigma - The Final Run | NPC Clipping - Youtube[/URL]

[URL="http://www.youtube.com/watch?v=aaSqeAbBxH0"]Sigma - The Final Run | Clipped Following - Youtube[/URL]

[url=http://www.youtube.com/watch?v=D-5OW5A9kus]Sigma - The Final Run | Splash Loading Screen [EXAMPLE] - YouTube[/url]

[url=http://www.youtube.com/watch?v=tM_ay9TJ2Co]Sigma - The Final Run | Free For All - YouTube[/url][/SPOILER] Edited by EvolvedBlitz

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Nice layout nigga.

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[quote name='GkCha0z']Nice layout nigga.[/QUOTE]

Thanks Nigga.

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Nice good luck Bro.

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[quote name='Mstcool']Nice good luck Bro.[/QUOTE]

Thanks :)

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[FONT=Comic Sans MS][SIZE=3][COLOR="#000000"]•It looks awesome, I can't wait to see what it'll look like when it'll be released.. The quests with detailed info.. Will be amazing. I've followed some of Project Inception's development and now I will be following this one for sure! Good luck on it!•[/COLOR][/SIZE][/FONT] :D

[FONT=Comic Sans MS][SIZE=1][COLOR="#000000"]•P/s. I hate you for telling me to post a feedback. ~Mike <3 •[/COLOR][/SIZE][/FONT]

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[quote name='ShadowToon'][FONT=Comic Sans MS][SIZE=3][COLOR="#000000"]•It looks awesome, I can't wait to see what it'll look like when it'll be released.. The quests with detailed info.. Will be amazing. I've followed some of Project Inception's development and now I will be following this one for sure! Good luck on it!•[/COLOR][/SIZE][/FONT] :D

[FONT=Comic Sans MS][SIZE=1][COLOR="#000000"]•P/s. I hate you for telling me to post a feedback. ~Mike <3 •[/COLOR][/SIZE][/FONT][/QUOTE]

Cheers :)

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