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Ok so , I added in all PvP Armour right?

Here are the ints ,

[CODE]if(i == 13876)
{
class8.aString170 = "Vesta's Chainbody";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42593;
class8.anInt181 = 1440;
class8.anInt190 = 545;
class8.anInt198 = 2;
class8.anInt194 = 5;
class8.anInt169 = 4;
class8.anInt204 = 0;
class8.anInt165 = 42624;
class8.anInt200 = 42644;
class8.aByteArray178 = "Vesta's Chainbody, a reward from PVP.".getBytes();
}

if(i == 13877)
{
class8.aString170 = "Vesta's Plateskirt";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42581;
class8.anInt181 = 1753;
class8.anInt190 = 562;
class8.anInt198 = 1;
class8.anInt194 = 11;
class8.anInt169 = -3;
class8.anInt204 = 0;
class8.anInt165 = 42633;
class8.anInt200 = 42647;
class8.aByteArray178 = "Vesta's Plateskirt, a reward from PVP.".getBytes();
}
if(i == 13878)
{
class8.aString170 = "Vesta's Longsword";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Equip";
class8.anInt174 = 42597;
class8.anInt181 = 1744;
class8.anInt190 = 738;
class8.anInt198 = 1985;
class8.anInt194 = 0;
class8.anInt169 = 0;
class8.anInt204 = 0;
class8.anInt165 = 42615;
class8.anInt200 = 42615;
class8.aByteArray178 = "Vesta's Longsword, a reward from PVP.".getBytes();
}

if(i == 13879)
{
class8.aString170 = "Vesta's Spear";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Equip";
class8.anInt174 = 42599;
class8.anInt181 = 2022;
class8.anInt190 = 480;
class8.anInt198 = 15;
class8.anInt194 = 5;
class8.anInt169 = 0;
class8.anInt204 = 0;
class8.anInt165 = 42614;
class8.anInt200 = 42614;
class8.aByteArray178 = "Vesta's Spear, a reward from PVP.".getBytes();
}

if(i == 13880)
{
class8.aString170 = "Zuriel's Robe Top";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42591;
class8.anInt181 = 1373;
class8.anInt190 = 373;
class8.anInt198 = 0;
class8.anInt194 = -7;
class8.anInt169 = 0;
class8.anInt204 = 0;
class8.anInt165 = 42627;
class8.anInt200 = 42642;
class8.aByteArray178 = "Zuriel's Robe Top, a reward from PVP.".getBytes();
}
if(i == 13881)
{
class8.aString170 = "Zuriel's Robe Bottom";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42588;
class8.anInt181 = 1697;
class8.anInt190 = 512;
class8.anInt198 = 0;
class8.anInt194 = -9;
class8.anInt169 = 2;
class8.anInt204 = 0;
class8.anInt165 = 42634;
class8.anInt200 = 42645;
class8.aByteArray178 = "Zuriel's Robe Bottom, a reward from PVP.".getBytes();
}
if(i == 13882)
{
class8.aString170 = "Zuriel's Hood";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42604;
class8.anInt181 = 720;
class8.anInt190 = 28;
class8.anInt198 = 0;
class8.anInt194 = 1;
class8.anInt169 = 1;
class8.anInt204 = 0;
class8.anInt165 = 42638;
class8.anInt200 = 42653;
class8.aByteArray178 = "Zuriel's Hood, a reward from PVP.".getBytes();
}
if(i == 13883)
{
class8.aString170 = "Zuriel's Staff";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Equip";
class8.anInt174 = 42595;
class8.anInt181 = 2000;
class8.anInt190 = 366;
class8.anInt198 = 3;
class8.anInt194 = 0;
class8.anInt169 = 0;
class8.anInt204 = 0;
class8.anInt165 = 42617;
class8.anInt200 = 42617;
class8.aByteArray178 = "Zuriel's Staff, a reward from PVP.".getBytes();
}
if(i == 13884)
{
class8.aString170 = "Statius's Platebody";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42602;
class8.anInt181 = 1312;
class8.anInt190 = 272;
class8.anInt198 = 2047;
class8.anInt194 = 39;
class8.anInt169 = -2;
class8.anInt204 = 0;
class8.anInt165 = 42625;
class8.anInt200 = 42641;
class8.aByteArray178 = "Statius's Platebody, a reward from PVP.".getBytes();
}
if(i == 13885)
{
class8.aString170 = "Statius's Platelegs";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42590;
class8.anInt181 = 1625;
class8.anInt190 = 355;
class8.anInt198 = 2046;
class8.anInt194 = -11;
class8.anInt169 = 0;
class8.anInt204 = 0;
class8.anInt165 = 42632;
class8.anInt200 = 42649;
class8.aByteArray178 = "Statius's Platelegs, a reward from PVP.".getBytes();
}

if(i == 13886)
{
class8.aString170 = "Statius's Full Helm";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42596;
class8.anInt181 = 789;
class8.anInt190 = 96;
class8.anInt198 = 2039;
class8.anInt194 = -7;
class8.anInt169 = 2;
class8.anInt204 = 0;
class8.anInt165 = 42639;
class8.anInt200 = 42655;
class8.aByteArray178 = "Statius's Full Helm, a reward from PVP.".getBytes();
}
if(i == 13887)
{
class8.aString170 = "Statius's Warhammer";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.anInt174 = 42577;
class8.anInt181 = 1360;
class8.anInt190 = 507;
class8.anInt198 = 27;
class8.anInt194 = 6;
class8.anInt169 = 7;
class8.anInt204 = 0;
class8.anInt165 = 42623;
class8.anInt200 = 42623;
class8.aByteArray178 = "Statius's Warhammer, a reward from PVP.".getBytes();
}
if(i == 13888)
{
class8.aString170 = "Morrigan's leather body";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42578;
class8.anInt181 = 1184;
class8.anInt190 = 545;
class8.anInt198 = 2;
class8.anInt194 = 5;
class8.anInt169 = 4;
class8.anInt204 = 0;
class8.anInt165 = 42626;
class8.anInt200 = 42643;
class8.aByteArray178 = "Morrigan's Leather Body, a reward from PVP.".getBytes();
}
if(i == 13889)
{
class8.aString170 = "Morrigan's Leather Chaps";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42603;
class8.anInt181 = 1753;
class8.anInt190 = 482;
class8.anInt198 = 1;
class8.anInt194 = 11;
class8.anInt169 = -3;
class8.anInt204 = 0;
class8.anInt165 = 42631;
class8.anInt200 = 42646;
class8.aByteArray178 = "Morrigan's Leather Chaps, a reward from PVP.".getBytes();
}

if(i == 13890)
{
class8.aString170 = "Morrigan's Coif";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wear";
class8.anInt174 = 42583;
class8.anInt181 = 592;
class8.anInt190 = 537;
class8.anInt198 = 5;
class8.anInt194 = 6;
class8.anInt169 = -3;
class8.anInt204 = 0;
class8.anInt165 = 42636;
class8.anInt200 = 42652;
class8.aByteArray178 = "Morrigan's Coif, a reward from PVP.".getBytes();
}
if(i == 13891)
{
class8.aString170 = "Morrigan's Javelin";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.anInt174 = 42592;
class8.anInt181 = 1872;
class8.anInt190 = 282;
class8.anInt198 = 2009;
class8.anInt194 = 0;
class8.anInt169 = 0;
class8.anInt204 = 0;
class8.anInt165 = 42613;
class8.anInt200 = 42613;
class8.aByteArray178 = "Morrigan's Javelin, a reward from PVP.".getBytes();
}
if(i == 13982)
{
class8.aString170 = "Morrigan's Throwing Axe";
class8.aStringArray189 = new String[5];
class8.aStringArray189[1] = "Wield";
class8.anInt174 = 42582;
class8.anInt181 = 976;
class8.anInt190 = 672;
class8.anInt198 = 2024;
class8.anInt194 = 4;
class8.anInt169 = -5;
class8.anInt204 = 0;
class8.anInt165 = 42611;
class8.anInt200 = 42611;
class8.aByteArray178 = "Morrigan's Throwing Axe, a reward from PVP.".getBytes();
}[/CODE]

And here are the models I downloaded ,

[URL="http://www.mediafire.com/?ygnw2dehyz2#2"]http://www.mediafire.com/?ygnw2dehyz2#2[/URL]

These are not my models , nor ints , Anything , I just need help..
So , I put ints in on , Class8.java , Thats correct ,
And I put models obv in model folder , Thats correct
Thats all i did , and add models in-game to add models.
and when i went to go pickup morrigans throwing axe or whatever
did ::pickup ##### etc
and then my whole client frooze ,

And before I restart client again , I have to go into characters , and delete the stuff I spawned thats , Glitched/Null ,

does anyone have any suggestions on what i should do or what i missed that i should do..
feel free to team viewer , message me or contact me at

[email][email protected][/email]

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4 answers to this question

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Just sounds like you didn't add it properly.

Are you sure you added the ints right? And the models aren't corrupt?

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[quote name='MissBrittany']Just sounds like you didn't add it properly.

Are you sure you added the ints right? And the models aren't corrupt?[/QUOTE]

Yes I'm sure , Could you TV and help me do it right?

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Do [B]all [/B]of the items freeze the client?

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[quote name='Divine']Do [B]all [/B]of the items freeze the client?[/QUOTE]


Yes =(

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