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It works fine, if your getting errors then go back to 317 coding. :L !

lol im not getting errors and 317 coding? its all java man and btw you left out a big portion of the code.. put the cases for the balloons? just a thought

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Didnt used but, where do i change the drop items? i get like bronze daggers and shit. nice job tho mate

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This is the right one.

case 26194:

if (p.rights >= 2

p.requestAnim(2140, 0);

p.getActionSender().createGlobalObject(115, p.heightLevel, 3049, 3376, 0, 10);

p.getActionSender().createGlobalObject(115, p.heightLevel, 3043, 3381, 0, 10);

p.getActionSender().createGlobalObject(115, p.heightLevel, 3039, 3378, 0, 10);

p.getActionSender().createGlobalObject(115, p.heightLevel, 3054, 3379, 0, 10);

p.getActionSender().createGlobalObject(116, p.heightLevel, 3051, 2278, 0, 10);

p.getActionSender().createGlobalObject(116, p.heightLevel, 3052, 3373, 0, 10);

p.getActionSender().createGlobalObject(116, p.heightLevel, 3046, 3383, 0, 10);

p.getActionSender().createGlobalObject(116, p.heightLevel, 3041, 3383, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3039, 3380, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3041, 3378, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3045, 3377, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3046, 3374, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3042, 3373, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3050, 3378, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3047, 3380, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3050, 3383, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3045, 3382, 0, 10);

p.getActionSender().createGlobalObject(117, p.heightLevel, 3042, 3379, 0, 10);

p.getActionSender().createGlobalObject(118, p.heightLevel, 3044, 3373, 0, 10);

p.getActionSender().createGlobalObject(118, p.heightLevel, 3047, 3373, 0, 10);

p.getActionSender().createGlobalObject(118, p.heightLevel, 3042, 3384, 0, 10);

p.getActionSender().createGlobalObject(118, p.heightLevel, 3037, 3382, 0, 10);

p.getActionSender().createGlobalObject(119, p.heightLevel, 3036, 3382, 0, 10);

p.getActionSender().createGlobalObject(119, p.heightLevel, 3039, 3375, 0, 10);

p.getActionSender().createGlobalObject(119, p.heightLevel, 3048, 3374, 0, 10);

p.getActionSender().createGlobalObject(119, p.heightLevel, 3047, 3376, 0, 10);

p.getActionSender().createGlobalObject(120, p.heightLevel, 3050, 3374, 0, 10);

p.getActionSender().createGlobalObject(120, p.heightLevel, 3053, 3377, 0, 10);

p.getActionSender().createGlobalObject(120, p.heightLevel, 3051, 3384, 0, 10);

p.getActionSender().createGlobalObject(120, p.heightLevel, 3048, 3384, 0, 10);

p.getActionSender().createGlobalObject(121, p.heightLevel, 3044, 3377, 0, 10);

p.getActionSender().createGlobalObject(121, p.heightLevel, 3046, 3380, 0, 10);

p.getActionSender().createGlobalObject(121, p.heightLevel, 3045, 3379, 0, 10);

p.getActionSender().createGlobalObject(121, p.heightLevel, 3054, 3371, 0, 10);

p.getActionSender().createGlobalObject(122, p.heightLevel, 3052, 3375, 0, 10);

p.getActionSender().createGlobalObject(122, p.heightLevel, 3049, 3375, 0, 10);

p.getActionSender().createGlobalObject(122, p.heightLevel, 3048, 3377, 0, 10);

p.getActionSender().createGlobalObject(122, p.heightLevel, 3043, 3381, 0, 10);

p.getActionSender().createGlobalObject(12350, p.heightLevel, 3040, 3470, 0, 10);

p.getActionSender().createGlobalObject(12350, p.heightLevel, 3040, 3471, 0, 10);

p.getActionSender().createGlobalObject(12350, p.heightLevel, 3040, 3472, 0, 10);

break;



case 115:

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(123, p.heightLevel, p.clickX, p.clickY, 0, 10);

            Engine.items.createGroundItem(Misc.random(12000), 1, p.clickX, p.clickY, p.heightLevel, p.username);

break;

case 116:

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(124, p.heightLevel, p.clickX, p.clickY, 0, 10);

            Engine.items.createGroundItem(Misc.random(12000), 1, p.clickX, p.clickY, p.heightLevel, p.username);

break;

case 117:

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(125, p.heightLevel, p.clickX, p.clickY, 0, 10);

break;

case 118:

            Engine.items.createGroundItem(Misc.random(12000), 1, p.clickX, p.clickY, p.heightLevel, p.username);

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(126, p.heightLevel, p.clickX, p.clickY, 0, 10);

break;

case 119:

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(127, p.heightLevel, p.clickX, p.clickY, 0, 10);

            Engine.items.createGroundItem(Misc.random(12000), 1, p.clickX, p.clickY, p.heightLevel, p.username);

break;

case 120:

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(128, p.heightLevel, p.clickX, p.clickY, 0, 10);

            Engine.items.createGroundItem(Misc.random(12000), 1, p.clickX, p.clickY, p.heightLevel, p.username);

break;

case 121:

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(129, p.heightLevel, p.clickX, p.clickY, 0, 10);

            Engine.items.createGroundItem(Misc.random(12000), 1, p.clickX, p.clickY, p.heightLevel, p.username);

break;

case 122:

p.requestAnim(10017, 0);

p.getActionSender().createGlobalObject(130, p.heightLevel, p.clickX, p.clickY, 0, 10);

            Engine.items.createGroundItem(Misc.random(12000), 1, p.clickX, p.clickY, p.heightLevel, p.username);

break;

Edited by u back 4 m0r
Forgot to add "This is the right one."

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It's not messy at all, it works 100% for me.

It automatically creates items once the balloon has been popped!

Cause you have perfected it

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