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Dio

498 Project - Worldwide integration | Friendly | Endless fun experience | 2020

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Plans
Create a friendly environment where players enjoy different aspects of the game while being close to each other. By leaving the town, players are able to take on new adventures and discover new aspects of the game.

Town
The town (home) area will provide the basic needs for players. Needs such as

  • Basic gear (nothing game-breaking)
  • Stalls which provide goods, not coins. (e.g. a scimitar stall that gives out random scimitars (bronze to mithril) depending on your thieving level)
  • Banking
  • Praying
  • Basic skilling needs - such as: woodcutting, smelting, cooking, smithing, fishing, thieving
  • Low level guards - protecting the town at all times
  • Means of teleportation

Adventure
There's no standing around in Frugoo. You're always going to be doing something.

  • Questing
  • Skilling
  • Player vs. environment
  • Player vs. NPC
  • Player vs. Player
  • Tasks (skilling, combat, etc)
  • Brand new looting system - will provide more information on this later on
  • Exploration 

Behind the scene

  • Region based music system
  • 498 revision
  • Over 1400 plugins
  • Questing
  • Looting
  • Tasks
  • Many bugs that need attention

Tweaks, Optimisations & Updates

1. Made a few minor adjustments to core, disabled some mySQL components that I did not need and also disabled MS.
2. Fixed issue with GUI frame not exiting properly & freezing
3. Most basic set up is complete. Need to get my head around the plugin system
4. Made first plugin
5. Added extra home object (only basic)

Media
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