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  1. RevivalScape™ RevivalScape is a brand new 317 Based Server that loads up to 500+ Revision! Here at RevivalScape there's only two priorities - Keeping the Server up for as long as possible, and Listening to what our Players want to see at RevivalScape! Although we're a small community of around 60-70 players, we're growing by the day and have a skillful development team. RevivalScape is now fully released, come along and join our Discord and enjoy the company of our Community! - FFA Custom Minigame where everyone has the same gear and items, so there is no excuse to death, but bad PK'n - Custom Quests - Custom Minigames - Care packages and Wilderness chest! - Custom Bosses - Zombie graveyard Minigame - Reworked & Improved Slayer: A massive extension to OSRS Slayer system, including superior, group tasks and a lot of new unlockables! - Over 25 bosses, most likely to increase till 30 + - Wilderness EXP Zone (x2 EXP)! - Great Economy, unlike many other servers, we aim to have a good balanced economy. - Daily Updates. - Custom interfaces - Resizable and Fullscreen - Around 100 Achievements! - Loyalty Titles and Loyalty points - Vote, Donation, Energy Fragments, Stardust and many other custom point stores! AND MUCH MUCH MORE Join us today via Discord! ~ https://discord.gg/BQ7GSSU https://discord.gg/BQ7GSSU https://discord.gg/BQ7GSSU https://discord.gg/BQ7GSSU Download link : https://www.revival317.com/files/file/3-revivalscapejar/ https://www.revival317.com/files/file/3-revivalscapejar/ https://www.revival317.com/files/file/3-revivalscapejar/ Forums link : https://www.revival317.com/ https://www.revival317.com/ https://www.revival317.com/
  2. So I'm making WildyWyrm (NPC: 3334) into a boss in the wilderness, but when you fight him he can't hit you at all. He hits VERY rarely. Maybe once during the whole fight and he has 18,000 HP. In unpackedCombatDefinitionsList.txt [CODE]Here is the code I've edited: //npcId - hitpoints attackAnim defenceAnim deathAnim attackDelay deathDelay respawnDelay maxHit attackStyle attackGfx attackProjectile agressivenessTyp 3334 - 18000 12791 12792 12793 5 3 1200 756 MELEE -1 -1 PASSIVE[/CODE] In unpackedBonuses.txt [CODE]//use: NPCid - stabatt(melee att) slashatt(unused) crushatt(unused) magicatt rangeatt stabdef slashdef crushdef magicdef rangedef //wildywyrm 3334 - 1800 1800 1800 1800 1800 400 400 400 300 500[/CODE] YES, I DID repack and compile these. Any helps appreciated. Very confused here. Is there some sort of accuracy stat I need to change that is not included in these files? By the way, the reason his stats are at 1800 are because lower numbers (like 800) wouldn't work. So I kept increasing it. Still nothing. For reference, Bandos is set at 600.
  3. Scarryboy

    WildyWyrm

    Hey guys, i need to my server WildyWyrm attack emote, defence emote, death emote... So please give me the emotes. Thanks.
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