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Found 7 results

  1. Seen as no-one has released this, Just the shitty version of stopping ranks trading all together; Version: 1.0 Knowledge needed: none Revision: 317 project Insanity Files edited: TradeAndDuel.java What your adding: Your stopping a certain player rank from trading certain items go to tradeandduel.java and find [CODE]public boolean tradeable(int itemId) {[/CODE] under it you should see [CODE]for (int i : Config.ITEM_TRADEABLE) { if(i == itemID) { c.sendMessage("You can't trade this item."); return false; } } [/CODE] under that add [CODE]for (int i : Config.DONOR_ITEMS) { if (i == (itemID) && c.isDonator >= (1)) { c.sendMessage("You can't trade this item."); return false; } }[/CODE] now open up config.java and add this anywhere with the rest of the ints [CODE]public static final int[] DONOR_ITEMS = {####,#####,#####,######,#####,}; [/CODE] "#####" is your item id if you want to change the rank its for change "c.isdonator" to "c.playerRights" and ">=" to "=="
  2. Im trying to launch a beta server me and my friend have currectly portforwarded and everything with hamatchi we can host no problem with our client i made from jaring and signing. When we switch to no-ip it doesn't load any help? Please add me on skype I am on right now with my co-owner skype name: Runescape_duc
  3. if (getEquipment().getRingId() == 1337 && getHitpoints() <= getMaxHitpoints() * 0.90) {// priority WorldTasksManager.schedule(new WorldTask() { int count = 1; @Override public void run() { if (count == 0) stop(); getPackets() .sendGameMessage( "Your hammer heals you 100 lifepoints."); count--; } }, 0, 5); } i have it in player.java but it just spam heals so is there a way i could make it stop and then check back through to see if players hp is below 90%? sorry its very hard to explain but i tried my best hope you understand thank you!
  4. Can any one please help me stop the massive lag you get when you log into Rune-Evo willl be greatly appreciated thanks ~Darrien
  5. How can I stop Vesta/Statius from degrading, in my server it turns to a different item and lives your players body in which the item was before invisible?
  6. Title says it all, anyone know why?
  7. well idk if people know this or want this or if it has been released if i has can a mod please close: so anyway in your commandspackhandler.java find the command item should look like this: [CODE] if(cmd[0].equals("::item")) { if (player.getRights() <= 1) if(cmd.length == 2 || cmd.length == 3) { int item = Integer.valueOf(cmd[1]); int amount = 1; if(cmd.length == 3) { amount = Integer.valueOf(cmd[2]); } player.getInventory().addItem(item, amount); } else { player.getActionSender().sendMessage("Syntax is: ::item <item> [amount=1]."); } } [/CODE] replace with this: [CODE] if(cmd[0].equals("::item")) { player.getInventory().getItem(nospawn); player.sm("You cant spawn this item"); }else{ if (player.getRights() <= 1) if(cmd.length == 2 || cmd.length == 3) { int item = Integer.valueOf(cmd[1]); int amount = 1; if(cmd.length == 3) { amount = Integer.valueOf(cmd[2]); } player.getInventory().addItem(item, amount); } else { player.getActionSender().sendMessage("Syntax is: ::item <item> [amount=1]."); } } [/CODE] now put this anywhere [CODE] int nospawn[] = {962, 11694, 14484, 995, 11693, 14483}; [/CODE] this handles what cant be spawn change th items around to what you want yet again if this has been released mod please remove :)
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