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  1. I'm having some troubles finding a link for the models that hasn't been taken down. Does anyone have them laying around by chance? Thanks in advance. EDIT: Found some finally, link for anyone else that needs: [url]http://www.************.org/runescape-development/rs2-client/models/560913-pvp-armour-chaotics-nex-armours-spiriit-shields-adding-new-model-header-rel.html[/url] (r-server)
  2. I'm trying to customize spirit shields and their colors on a TrisidiaX source but when I spawn one in the color is wrong and when I wield the item it is invisible. Does anyone have any models that work or the correct code to use? Thanks!
  3. does anyone have the id of the interface?
  4. 317. Anyone know how to code the divine spirit shield spec and damage reductions? and same with Elysian?
  5. Forums - [url]http://requiem-spirit.enjin.com/home[/url] Webclient - [url]http://files.enjin.com/116042/Webclient/webclientremake.html[/url] Download Client - [url]http://www.mediafire.com/?qbw5ajmp2vi2agg[/url] ~~Features~~ *No lag *Advanced In-Depth Hunter Skill *Summoning *All Skills Working *Godswords, Claws, Bandos, Pvp Armour, and so much more *Challenging bosses *Many working Minigames *Nearly Perfect Combat *Quick Switches for hybridding *Many HotSpot Pking Areas Ice Platue Mage Bank Demonic Ruins Castles Varrock Dragons Graveyard Dragons and Edgeville *PKP System *Epic Donator Benefits *~~*Economy Based Server*~~* ~~Forum Features~~ *~~~~* [url]http://requiem-spirit.enjin.com[/url] *~~~~* Facebook Style Chatting Music Pages Chat Box Multi-Gaming Discussion Sections Webclient Media Content Friends\wall posting\private messaging And so much more![/center] ~~Pictures~~ [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_54.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_53.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_51.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_50.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_49.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_48.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_47.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_46.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_45.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_44.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_43.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_42.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_41.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_40.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_39.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_38.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_37.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_36.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_33-1.png[/IMG] [IMG]http://i870.photobucket.com/albums/ab268/mrpotatoehead_2010/Screenshot_35.png[/IMG]
  6. I need the new ints so they look like real rs. No lines in them. What they look like now: [IMG]http://i43.tinypic.com/x6mp9s.png[/IMG] What i wish they looked like [IMG]http://services.runescape.com/m=rswikiimages/en/initialUpload/elysian_spirit_shield.gif[/IMG]
  7. Difficulty: .25/10 Knowledge: Copy & Paste. Here you go, hellman: Step 1: Go into your ItemPacketHandler Class. Search for your itemOnObject void. It should look something like this: [CODE]private void itemOnObject(final Player player, final Packet packet)[/CODE] Step 2: Now, put this inside the void: [CODE] // Spirit Shields - by Repo if (UseWith(13748, 2783,itemId, objectId)) { // Using Divine Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0 && player.getInventory().contains(13736)) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13748, 1); // Delete Divine Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13740, 1); // Add Divine Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create a Divine Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } if (UseWith(13750, 2783,itemId, objectId)) { // Using Elysian Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13750, 1); // Delete Elysian Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13742, 1); // Add Elysian Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create an Elysian Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } if (UseWith(13746, 2783,itemId, objectId)) { // Using Arcane Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13746, 1); // Delete Arcane Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13738, 1); // Add Arcane Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create an Arcane Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } if (UseWith(13752, 2783,itemId, objectId)) { // Using Spectral Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13752, 1); // Delete Spectral Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13744, 1); // Add Spectral Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create a Spectral Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } [/CODE] Step 3: You're done. Compile that shit and enjoy. 10% Credits to PVMNaughty - For showing me how to make a Spirit shield in Runescape.
  8. Note: This is not me. [video=youtube;ZygV_J1l2zA]http://www.youtube.com/watch?v=ZygV_J1l2zA[/video]
  9. [CENTER][SIZE=5][URL="http://www.runelocus.com/forums/showthread.php?60084-RS2HD-Real-Spirit-Shield-Creations&p=532692#post532692"]http://www.runelocus.com/forums/showthread.php?60084-RS2HD-Real-Spirit-Shield-Creations&p=532692#post532692[/URL]< This is for the real way![/SIZE][/CENTER] Difficulty: .25/10 Knowledge: Copy & Paste. As requested, here it is: Step 1: Go into your ItemPacketHandler Class. Search for your itemOnItem void. It should look something like this: [CODE]private void itemOnItem[/CODE] Step 2: Now, put this inside the void: [CODE] // Spirit shields - by Repo if (UseWith(13754,13734,usedWith,itemUsed)) { // Making a Blessed Spirit Shield if (player.getSkills().getLevel(5) > 74) { // Must have level 75 Prayer to do this. player.sm("You pour the light Elixir all over the Spirit Shield."); player.getSkills().addXp(5, 75000); player.getInventory().deleteItem(usedWith, 1); player.getInventory().deleteItem(itemUsed, 1); player.getInventory().addItem(13736, 1); // Blessed Spirit Shield } else if (player.getSkills().getLevel(5) < 75) { // If your Prayer level is less than 75. player.sm("Your Prayer level is not high enough to make this item!"); player.sm("Your Prayer level must be: 75."); } } if (UseWith(13746,13736,usedWith,itemUsed)) { // Arcane Spirit Shield if (player.getSkills().getLevel(5) > 94) { // Must have level 95 Prayer to do this. player.sm("You attach the Arcane Sigil to your Blessed Spirit Shield."); player.sm("Your shield begins to glow a bright orange color."); player.getSkills().addXp(5, 100000); player.getInventory().deleteItem(usedWith, 1); player.getInventory().deleteItem(itemUsed, 1); player.getInventory().addItem(13738, 1); // Arcane Spirit Shield } else if (player.getSkills().getLevel(5) < 95) { // If your Prayer level is less than 95. player.sm("Your Prayer level is not high enough to make this item!"); player.sm("Your Prayer level must be: 95."); } } if (UseWith(13748,13736,usedWith,itemUsed)) { // Divine Spirit Shield if (player.getSkills().getLevel(5) > 94) { // Must have level 95 Prayer to do this. player.sm("You attach the Divine Sigil to your Blessed Spirit Shield."); player.sm("Your shield begins to glow a divine green color."); player.getSkills().addXp(5, 100000); player.getInventory().deleteItem(usedWith, 1); player.getInventory().deleteItem(itemUsed, 1); player.getInventory().addItem(13740, 1); // Divine Spirit Shield } else if (player.getSkills().getLevel(5) < 95) { // If your Prayer level is less than 95. player.sm("Your Prayer level is not high enough to make this item!"); player.sm("Your Prayer level must be: 95."); } } if (UseWith(13750,13736,usedWith,itemUsed)) { // Elysian Spirit Shield if (player.getSkills().getLevel(5) > 94) { // Must have level 95 Prayer to do this. player.sm("You attach the Elysian Sigil to your Blessed Spirit Shield."); player.sm("Your shield begins to glow a light blue color."); player.getSkills().addXp(5, 100000); player.getInventory().deleteItem(usedWith, 1); player.getInventory().deleteItem(itemUsed, 1); player.getInventory().addItem(13742, 1); // Elysian Spirit Shield } else if (player.getSkills().getLevel(5) < 95) { // If your Prayer level is less than 95. player.sm("Your Prayer level is not high enough to make this item!"); player.sm("Your Prayer level must be: 95."); } } if (UseWith(13752,13736,usedWith,itemUsed)) { // Spectral Spirit Shield if (player.getSkills().getLevel(5) > 94) { // Must have level 95 Prayer to do this. player.sm("You attach the Spectral Sigil to your Blessed Spirit Shield."); player.sm("Your shield begins to glow a vivid blue color."); player.getSkills().addXp(5, 100000); player.getInventory().deleteItem(usedWith, 1); player.getInventory().deleteItem(itemUsed, 1); player.getInventory().addItem(13744, 1); // Spectral Spirit Shield } else if (player.getSkills().getLevel(5) < 95) { // If your Prayer level is less than 95. player.sm("Your Prayer level is not high enough to make this item!"); player.sm("Your Prayer level must be: 95."); } } [/CODE] Step 3: Save, Compile, Enjoy. I might release my "With Anvil" version later tonight, depending on how far I get with my Tutorial Quest. [CENTER]Inb4flaming.[/CENTER]
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