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Found 8 results

  1. hey im coding a 667 rsps and need help changing the spellbook so they come up with a dialogue with multiple teles when you click them i am using feather 667 repack pics of the errors have been attached and the coding is below the tele locations and coords are there just need help fixing the errors [url]http://gyazo.com/d55...b5c4cfa89918cf4[/url] [url]http://gyazo.com/b64...6f73271fac9272f[/url] [CODE] package com.rs.game.player.dialogues; import com.rs.game.WorldTile; import com.rs.game.player.content.Magic; /* * *@author Sam * */ public class TeleportCity extends Dialogue { @Override public void run(int interfaceId, int componentId) { if (stage == -1) { sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { player.getDisplayName(), "Sure why not." }, IS_PLAYER, player.getIndex(), 9827); stage = 1; } else if (stage == 1) { sendDialogue(SEND_5_OPTIONS, "Where Would You Like To Go?", "Ardougne.", "Camelot.", "Catherby.", "Draynor VIllage", "More Options"); stage = 2; } else if (stage == 2) { if (componentId == 1) teleportPlayer(2662, 3305, 0); else if (componentId == 2) teleportPlayer(2757, 3251, 2); else if (componentId == 3) teleportPlayer(2809, 3436, 0); else if (componentId == 4) Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3080, 3251, 0)); else if (componentId == 5) { stage = 3; sendDialogue(SEND_5_OPTIONS, "Where Would You Like To Go?", "Edgeville.", "Falador.", "Grand Exchange.", "Lumbridge", "More Options"); } } else if (stage == 3) { if (componentId == 1) { Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3086, 3502, 0)); Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2964, 3378, 0)); else if (componentId == 3) Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3164, 3487, 0)); else if (componentId == 4) Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3222, 3218, 0)); else if (componentId == 5) { stage = 4; sendDialogue(SEND_5_OPTIONS, "Where Would You Like To Go?", "Neitznot.", "Tzhaar City", "Varrock.", "Yanille"); end(); } } @Override public void finish; { } } [/CODE]
  2. Hello .. I'm starting a new server, and developing my source. In my source when I wield a staff I can't auto cast a spell like air rush etc .. how to fix it? is there a tut? when I click on spell(the buttom with book in it) the button becomes red with the other buttom which is spell(buttom with book and shield on it). another user with same problem [QUOTE]Dear runelocus users, First of all, thanks for reading my post on the first place, but now I'm going to tell the problem I have, I'm hosting a server in BETA stage, like fixing bugs, adding harder eco, but I found out yesterday that I can't use Autocast for magic, If I click the 2 buttons when I wear a staff it doesn't do anything, it just makes the button's ''red'' and thats all, it won't open a dialogue or something But I looked all day on Google search bar, and Runelocus, and other RSPS forums, but I couldn't find anything, So I just made this topic so I have you guys could help me, I'm not a really experience coder specially not in fixing autocast, I tryd it, but I failed... Regards, Illusion x[/QUOTE]
  3. l pixel l

    Spells. [PI]

    I'm currently trying to add Storm of armadyl and i'm trying to make it use the arma runes, that the staff would make the spell more Op'ed and faster and to make the replacement spell have it's logo(icon). If anyone knows how to make it without replacing a spell please tell me! All responses and explanations are greatly appreciated. If you got a tut, snip or you can even spoonfeed me that's even better! Thank you
  4. Hey guys, Thanks for at least opening to my post but any ways lets get right into it. I am currently working on my server and trying to fix some npcs that are glitched. I realized that the NPCS DON'T/CAN'T DO SPELLS. How do I make it so that a certain npc does spells?? Any help will be appreciated thanks!! :D
  5. How do I add miasmic spells to my ancient spell book? another question in cache there is a lunar sprite folder why isn't there an ancient and modern?
  6. Compiling: [code]src\com\rs\game\player\Player.java:38: error: cannot access PlayerCombat import com.rs.game.player.actions.combat.PlayerCombat; ^ bad source file: src\com\rs\game\player\actions\combat\PlayerCombat.java file does not contain class com.rs.game.player.actions.combat.PlayerCombat Please remove or make sure it appears in the correct subdirectory of the sou rcepath. src\com\rs\game\player\Player.java:38: error: cannot access PlayerCombat import com.rs.game.player.actions.combat.PlayerCombat; ^ bad source file: src\com\rs\game\player\actions\combat\PlayerCombat.java file does not contain class com.rs.game.player.actions.combat.PlayerCombat Please remove or make sure it appears in the correct subdirectory of the sou rcepath.[/code] Looks like its pretty simple to fix, but i really dunno o.o
  7. Does anyone know how to add it so spells like wind strike, water strike, etc gives EXP when you do damage to a NPC? Right now the only thing that gives mage exp is teleport spells. I wouldn't know where to start to add these and just searching around isn't helping.
  8. Does anyone know how to increase the SPEED of a magic spell. ignore the title ;)
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