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Found 12 results

  1. Since a lot of people are beginning to use Asteria (based of runesource and heavily edited by lare96) I thought it would be helpful for members who wish to use that base and would like some NPC Spawns. Link: here Preview: { "npc-id": 1160, "position": { "x": 3479, "y": 9492, "z": 0 }, "walking-policy": { "coordinate": false, "radius": 0 } }[/CODE]
  2. Nick

    NPC Spawns

    I'm trying to spawn NPCs for a new home, I managed to get the NPCs not needed there with the help of Fuzen Seth. So I tried changing the NPCs (for the shops) locations to the area around the home. So I edited the NPCSpawning.java, edited the coords of them, deleted UnpackedSpawnList.java, ran the server to pack them but didn't appear. Do I need to edit the coords of them located in the UnpackedSpawnList.java or what? :o
  3. i need an npcspawning.java with all spawns like corp crabs etc.... thanks i have no spawns at all and dont want to have to spend literally hours just for spawns and stuff its a 718 btw! thanks if you do give me :)
  4. Zoum Ca

    Item spawns Object

    I have an item, 10508, which when i click on it in my inventory I want it to delete itself and spawn the object 19038. I tried going into clickitems.java and try it that way, but I don't really know what I am doing.
  5. Idk which section I should release this at since this is not client hacking. Anyway as it helpfull for devolopment I guess this is correct section. So... This is a script that dumps spawns from rs when you walk by their world. It never repeats spawns if they walk away etc since it checks dumped spawns by client indexes and on rs even when npcs die their indexes dont change. Ye thats how I dump all my spawns so quick so in exchange of releasing this be sure to releas your dumps. Spawns are written on a file called spawns.txt :). Theres also another thing. If you make a script extending DragonkkScript you can use it just like old rsbot :p. The spwns are already formated for RuneEscape :). Basicaly the api that all 667s use as base. //NPCid - x y plane (optional: MapAreaName canBeAttackFromOutOfArea?) Script Dl link: [url]http://uppit.com/flhhm1ffvvej/RSBOTSpawnsDumper.rar[/url]
  6. [IMG]http://i50.tinypic.com/20111z5.jpg[/IMG] Where's the problem at? As im new at this need help again lol.
  7. Title says it all.
  8. well basically when i die in duel arena it spawns me to fight pits, and person that won wont win the match till the person who lost logs out and back in. if anyone can help me with this problem, please add me on msn: [email][email protected][/email] Also im looking for a experienced coder who will help me with my server, add me on msn if you are interested. Thank you!
  9. [url]http://pastebin.com/rCg9hZDw[/url] Enjoy, had this when we were using RS2HD , i dumped straight from cache and i will probably never use RS2HD agian since i feel in love with RuneEscape.
  10. dementhuim accurate npc spawns (dumped from RS). They all walk and bankers don't walk. [code] TOO BAD IF YOU DID NOT HAVE THE CHANCE TO LEECH IT [/code] if u use give me credits.. Ps: RealMadridCF from R-s
  11. This is a quick snippet I'm writing for [URL="http://www.runelocus.com/forums/member.php?78150-fathompower"]fathompower[/URL]. And this will also be for anyone else who needs help with NPC Spawning. First open your server and go to data/text and add a new .txt file called [code]npc[/code] Now go to CommandPacketHandler.java(Regular Servers), CommandHandler.java(Edu V2). CommandHandler For Edu V2: [code]package rs2hd.packethandler; import org.apache.mina.common.IoSession; import rs2hd.model.Location; import rs2hd.model.Player; import rs2hd.net.Packet; import java.io.*; public class CommandHandler implements PacketHandler { @Override public void handlePacket(final Player player, IoSession session, Packet packet) { packet.skip(1); String command = packet.readRS2String(); String[] cmd = command.split(" "); cmd[0] = cmd[0].toLowerCase(); if (cmd[0].equals("wnpc")) { try { FileWriter fstream = new FileWriter("data/text/npc.txt", true); BufferedWriter out = new BufferedWriter(fstream); out.write("<npc>"); out.write("<id>"+Integer.valueOf(cmd[1])+"</id>"); out.write("<location>"); out.write("<x>"+player.getLocation().getX()+"</x>"); out.write("<y>"+player.getLocation().getY()+"</y>"); out.write("<z>"+player.getLocation().getZ()+"</z>"); out.write("</location>"); out.write("</npc>"); out.newLine(); out.close(); System.out.println("Saved NPC: "+Integer.valueOf(cmd[1])); } catch (IOException e) { System.out.println("Failed to save NPC: "+Integer.valueOf(cmd[1])); } } if (cmd[0].equals("coords")) { if (player.getRights() < 2) { player.getActionSender().sendMessage("This command is for Admins only."); return; } player.getActionSender().sendMessage( "Your position is: x: " + player.getLocation().getX() + ", y: " + player.getLocation().getY() + ", z: " + player.getLocation().getZ() + "."); } if (cmd[0].equals("tele")) { if (player.getRights() < 2) { player.getActionSender().sendMessage("This command is for Admins only."); return; } if (cmd.length == 3 || cmd.length == 4) { int x = Integer.valueOf(cmd[1]); int y = Integer.valueOf(cmd[2]); int z = 0; if (cmd.length == 4) { z = Integer.valueOf(cmd[3]); } final Location DEFAULT_LOCATION = Location.location(x, y, z); player.teleport(DEFAULT_LOCATION); } else { player.getActionSender().sendMessage("Syntax is: ::tele <x> <y> [z=0]."); } } } }[/code] Rs2hd: [code]if (cmd[0].equals("wnpc")) { try { FileWriter fstream = new FileWriter("data/text/npc.txt", true); BufferedWriter out = new BufferedWriter(fstream); out.write("<npc>"); out.write("<id>"+Integer.valueOf(cmd[1])+"</id>"); out.write("<location>"); out.write("<x>"+player.getLocation().getX()+"</x>"); out.write("<y>"+player.getLocation().getY()+"</y>"); out.write("<z>"+player.getLocation().getZ()+"</z>"); out.write("</location>"); out.write("</npc>"); out.close(); System.out.println("Saved NPC: "+Integer.valueOf(cmd[1])); } catch (IOException e) { System.out.println("Failed to save NPC: "+Integer.valueOf(cmd[1])); } }[/code] You can figure it out :F cbb downloading Fun 562. Also import [code]import java.io.*;[/code] Now you should see something like this in the .txt file [code]<npc><id>1</id><location><x>3220</x><y>3218</y><z>0</z></location></npc>[/code] Add that line of code in npcs.xml which is in the data folder and now your npcs.xml should look like this and your npc will show on next server restart. [code]<list> <npc><id>1</id><location><x>3220</x><y>3218</y><z>0</z></location></npc> </list>[/code] Now just compile your server and test out the command ^-^ [code]@echo off title rs2hd compiler echo Compiling core... "C:\Program Files\Java\jdk1.6.0_27\bin\javac" -d bin -cp deps/jython.jar;deps/log4j-1.2.15.jar;deps/mina-core-1.1.7.jar;deps/slf4j-api-1.5.3.jar;deps/slf4j-log4j12-1.5.3.jar;xpp3-1.1.4c.jar;deps/xstream-1.3.1-20081003.103259-2.jar;deps/xpp3-1.1.4c.jar -sourcepath src src/rs2hd/Main.java echo Compiling loginserver... pause [/code] Project Edu V2 Fixed Compiler just change the jdk version to yours :3 Any errors tell me. :33
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