Jump to content

Search the Community

Showing results for tags 'send'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • RuneLocus
    • News & Announcements
    • Information Booth
    • Website Support
    • Introductions
    • Chat
    • Forum Games
  • RuneScape Development
    • RSPS General
    • RuneScape Private Server (RS2)
    • RuneScape Private Server (503+)
    • RuneScape Private Server (EoC 742+)
  • Other
    • Digital Art
    • Gaming
    • Webdevelopment
    • Computers
  • Marketplace
    • RuneScape Market
    • RSPS Market
    • Others Market
    • Freelance Middleman Services
  • Super Secret Club's Topics

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 16 results

  1. Soz for posting, being a noob.... Delete please
  2. I'm still working on this pvp server lol. And now I wonder how do I make so when you get like 100 kills it will show a world message (to everyone online?) [QUOTE]if (getKillCount() == (100)) { sendNotice("<col=fff800>"+ getDisplayName() +" Has achieved 100 kills!!"); }[/QUOTE] But when I use that, the player has to relog to send the message, which is not really what I want... I have also tried [QUOTE]World.sendWorldMessage("<col=fff800>"+ getDisplayName() +" has achieved 100 kills!!", false);[/QUOTE] But I still have to relog, I want it to show directly when the player gets his/her 100th kill...
  3. i'd appreciate it very much ~ :p
  4. I'm trying to submit post data, however it does not appear to submit the data. I'm using CURL. Thanks.
  5. Is it possible to change how big the text size is on a sendstring?
  6. When i try to register to add my server, it never sends the email -.- i even tried 2 emails, none worked. On the old site i had one but dont remember the login info, but it actually worked -.-
  7. I have this packet for lower revisions, but not for this one. I've never been able to identify packets, I always had Emperial do that for me when I asked. Could anyone possibly take the time to identify it for me? If you aren't, then don't reply. Also, don't say it's not a packet, because it is.
  8. Title states it, just trying to figure out the issue with my ge search method so if i know what this is i cna maybe work it out faster.
  9. Help me get a bunch of votes for my mom, it's her anniversary in a week and I want to send her to Costa Rica. [url]http://mbasic.easypromosapp.com/voteme/36951/615618038[/url] It's a Facebook app so if you can please help me out. [B]This isn't a spam thread, I really want my mom to be happy.[/B]
  10. Hello, i was wondering if it is possible for a player too do a command like ::help or something then in the chat box it will send a message to all STAFF MEMBERS saying "@[email protected] Needs help, Tele him to the staffzone to talk with him" Or something like that? Ill appreciate it if anyone could help. Thank you all! *Edit: Base is Dementhium 639.
  11. Hello, So I am making my server have a mysql high scores, login system, auto donation system, etc... All my codes compile perfect, but for some reason nothing ever saves into mysql. And yes, I do have the connection running in server.java. There in my savegame void: [code] public void SaveGame() { synchronized (this) { PlayerSave.saveGame(this); MysqlManager.saveuser(this); } } [/code] My MYSQLMANAGER: [code] package server.util; import java.sql.Connection; import java.sql.ResultSet; import java.sql.SQLException; import java.sql.Statement; import server.model.players.Client; import java.sql.DriverManager; /** * MySQL Class * @author Ryan / Lmctruck30 * */ public class MysqlManager { /** MySQL Connection */ public static Connection conn = null; public static Statement statement = null; public static ResultSet results = null; public static String MySQLDataBase = "rsps"; public static String MySQLURL = "localhost"; public static String MySQLUser = "root"; public static String MySQLPassword = "tsm123"; /** * Creates a Connection to the MySQL Database */ public static boolean isDonator(Client clientToSave) { try { if (clientToSave.playerName != null) { query("SELECT FROM `status` WHERE Donator = 0;"); clientToSave.isDonator = 0; } else if (clientToSave.playerName != null) { query("SELECT FROM `status` WHERE Donator = 1;"); clientToSave.isDonator = 1; } } catch (Exception e) { e.printStackTrace(); return false; } return true; } public static boolean saveStatus(Client c) { try{ query("DELETE FROM `status` WHERE playerName = '" + c.playerName + "';"); query("INSERT INTO `status` (`playerName`,`Donator`) VALUES ('" + c.playerName +"'," + c.isDonator + ");"); // "';"); } catch (Exception e) { return false; } return true; } public synchronized static void createConnection() { try { Class.forName("com.mysql.jdbc.Driver").newInstance(); conn = DriverManager.getConnection("jdbc:mysql://localhost/rsps", "root", "letmein1"); Misc.println("MySQL Connected"); } catch(Exception e) { e.printStackTrace(); } } public synchronized static void destroyConnection() { try { statement.close(); conn.close(); } catch (Exception e) { //e.printStackTrace(); } } public synchronized static ResultSet query(String s) throws SQLException { try { if (s.toLowerCase().startsWith("select")) { ResultSet rs = statement.executeQuery(s); return rs; } else { statement.executeUpdate(s); } return null; } catch (Exception e) { destroyConnection(); createConnection(); //e.printStackTrace(); } return null; } /** * Save Sessions HighScores * @param clientToSave The session that saves their stats * @return The flag true if successful */ public synchronized static boolean saveHighScore(Client clientToSave) { try { query("DELETE FROM `skills` WHERE playerName = '"+clientToSave.playerName+"';"); query("DELETE FROM `skillsoverall` WHERE playerName = '"+clientToSave.playerName+"';"); query("INSERT INTO `skills` (`playerName`,`Attacklvl`,`Attackxp`,`Defencelvl`,`Defencexp`,`Strengthlvl`,`Strengthxp`,`Hitpointslvl`,`Hitpointsxp`,`Rangelvl`,`Rangexp`,`Prayerlvl`,`Prayerxp`,`Magiclvl`,`Magicxp`,`Cookinglvl`,`Cookingxp`,`Woodcuttinglvl`,`Woodcuttingxp`,`Fletchinglvl`,`Fletchingxp`,`Fishinglvl`,`Fishingxp`,`Firemakinglvl`,`Firemakingxp`,`Craftinglvl`,`Craftingxp`,`Smithinglvl`,`Smithingxp`,`Mininglvl`,`Miningxp`,`Herblorelvl`,`Herblorexp`,`Agilitylvl`,`Agilityxp`,`Thievinglvl`,`Thievingxp`,`Slayerlvl`,`Slayerxp`,`Farminglvl`,`Farmingxp`,`Runecraftlvl`,`Runecraftxp`) VALUES ('"+clientToSave.playerName+"',"+clientToSave.playerLevel[0]+","+clientToSave.playerXP[0]+","+clientToSave.playerLevel[1]+","+clientToSave.playerXP[1]+","+clientToSave.playerLevel[2]+","+clientToSave.playerXP[2]+","+clientToSave.playerLevel[3]+","+clientToSave.playerXP[3]+","+clientToSave.playerLevel[4]+","+clientToSave.playerXP[4]+","+clientToSave.playerLevel[5]+","+clientToSave.playerXP[5]+","+clientToSave.playerLevel[6]+","+clientToSave.playerXP[6]+","+clientToSave.playerLevel[7]+","+clientToSave.playerXP[7]+","+clientToSave.playerLevel[8]+","+clientToSave.playerXP[8]+","+clientToSave.playerLevel[9]+","+clientToSave.playerXP[9]+","+clientToSave.playerLevel[10]+","+clientToSave.playerXP[10]+","+clientToSave.playerLevel[11]+","+clientToSave.playerXP[11]+","+clientToSave.playerLevel[12]+","+clientToSave.playerXP[12]+","+clientToSave.playerLevel[13]+","+clientToSave.playerXP[13]+","+clientToSave.playerLevel[14]+","+clientToSave.playerXP[14]+","+clientToSave.playerLevel[15]+","+clientToSave.playerXP[15]+","+clientToSave.playerLevel[16]+","+clientToSave.playerXP[16]+","+clientToSave.playerLevel[17]+","+clientToSave.playerXP[17]+","+clientToSave.playerLevel[18]+","+clientToSave.playerXP[18]+","+clientToSave.playerLevel[19]+","+clientToSave.playerXP[19]+","+clientToSave.playerLevel[20]+","+clientToSave.playerXP[20]+");"); query("INSERT INTO `skillsoverall` (`playerName`,`lvl`,`xp`) VALUES ('"+clientToSave.playerName+"',"+(clientToSave.getLevelForXP(clientToSave.playerXP[0]) + clientToSave.getLevelForXP(clientToSave.playerXP[1]) + clientToSave.getLevelForXP(clientToSave.playerXP[2]) + clientToSave.getLevelForXP(clientToSave.playerXP[3]) + clientToSave.getLevelForXP(clientToSave.playerXP[4]) + clientToSave.getLevelForXP(clientToSave.playerXP[5]) + clientToSave.getLevelForXP(clientToSave.playerXP[6]) + clientToSave.getLevelForXP(clientToSave.playerXP[7]) + clientToSave.getLevelForXP(clientToSave.playerXP[8]) + clientToSave.getLevelForXP(clientToSave.playerXP[9]) + clientToSave.getLevelForXP(clientToSave.playerXP[10]) + clientToSave.getLevelForXP(clientToSave.playerXP[11]) + clientToSave.getLevelForXP(clientToSave.playerXP[12]) + clientToSave.getLevelForXP(clientToSave.playerXP[13]) + clientToSave.getLevelForXP(clientToSave.playerXP[14]) + clientToSave.getLevelForXP(clientToSave.playerXP[15]) + clientToSave.getLevelForXP(clientToSave.playerXP[16]) + clientToSave.getLevelForXP(clientToSave.playerXP[17]) + clientToSave.getLevelForXP(clientToSave.playerXP[18]) + clientToSave.getLevelForXP(clientToSave.playerXP[19]) + clientToSave.getLevelForXP(clientToSave.playerXP[20]))+","+((clientToSave.playerXP[0]) + (clientToSave.playerXP[1]) + (clientToSave.playerXP[2]) + (clientToSave.playerXP[3]) + (clientToSave.playerXP[4]) + (clientToSave.playerXP[5]) + (clientToSave.playerXP[6]) + (clientToSave.playerXP[7]) + (clientToSave.playerXP[8]) + (clientToSave.playerXP[9]) + (clientToSave.playerXP[10]) + (clientToSave.playerXP[11]) + (clientToSave.playerXP[12]) + (clientToSave.playerXP[13]) + (clientToSave.playerXP[14]) + (clientToSave.playerXP[15]) + (clientToSave.playerXP[16]) + (clientToSave.playerXP[17]) + (clientToSave.playerXP[18]) + (clientToSave.playerXP[19]) + (clientToSave.playerXP[20]))+");"); } catch (Exception e) { //e.printStackTrace(); return false; } return true; } /** * Save Voting Point Info * @param c The session's client * @return The flag if true was successful */ public static boolean saveuser(Client c) { try { query("INSERT INTO `status` (`playerName`,`playerPass') VALUES ('"+c.playerName+"',"+c.playerPass+");"); } catch(Exception e) { //e.printStackTrace(); return false; } return true; } public static int loadVotingPoints(Client c) { try { ResultSet group = statement.executeQuery("SELECT * FROM user WHERE username = '"+c.playerName+"'"); while(group.next()) { String groupp = group.getString("usergroupid"); int mgroup = Integer.parseInt(groupp); if(mgroup > 0) { return mgroup; } return 0; } } catch(Exception e) { return -1; } return -1; } public static int loadDonationPoints(Client c) { try { ResultSet group = statement.executeQuery("SELECT * FROM user WHERE username = '"+c.playerName+"'"); while(group.next()) { String groupp = group.getString("usergroupid"); int mgroup = Integer.parseInt(groupp); if(mgroup > 0) { return mgroup; } return 0; } } catch(Exception e) { return -1; } return -1; } } [/code] I will gift $2 paypal to whoever can help me. Thanks, Dragonslyfe
  12. okay, so ive porforwarded, search 127.0.0.1 in my client and changed everything to my IP adress from No-IP, (i used the numbers not the blahblahblah.Noip.Biz thing, that okay?) and now what? i zip it with WinZip and release the client? do i keep the source up 24/7 for the ppl playing? thank to all that help :D
  13. okay so ive made my server, and portforwarded, now what? can someone give me a little tutorial from RIGHT after i portforwarded to what files i send to my Co-Owner so he can join? i have litterally just finished pfing, so what do i do now?
  14. Step 1. Open your source, and go to Src > Server > Model > Players > Packets Then open "Commands.java' Copy and paste this command: [CODE] if (playerCommand.startsWith("sendmeat")) { try { String playerToBan = playerCommand.substring(9); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Client c2 = (Client)Server.playerHandler.players[i]; c2.getPA().sendFrame126("********", 12000); } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } }[/CODE] Inb4annoying people get sent to meatspin. Pce
  15. [url]http://pastebin.com/yUcGs1iJ[/url]
  16. so im making a interface pop up when a new player logs on and it says the rules and "click here for starter" i know how to add the click tho but the probs is this is my method for new players [HTML]if(player.starter == 0) { this.sendWelcomeScreen(); player.forceChat("<col=ff0000><shad=030303>Hey, Im New to ZerniaX I Need Some Fucking Help!"); player.sm("Click The Blue Portal To Go Home."); player.starter = 1; player.TradeTime = 800; player.getActionSender().sendInterface(275, true); for(int i = 0; i < 316; i++) { player.getActionSender().sendString("",275,i); } player.getActionSender().sendString("Rules And Starter", 275, 2); player.getActionSender().sendString("No Spamming", 275, 16); player.getActionSender().sendString("Dont Disrespect Staff", 275, 17); player.getActionSender().sendString("Dont Ask For Staff", 275, 18); player.getActionSender().sendString("Dont Bug Abuse", 275, 19); player.getActionSender().sendString("Dont Advertise", 275, 20); player.getActionSender().sendString("Be Nice And Have Fun!!!", 275, 21); player.getActionSender().sendString("<img=3>Click Here For Your Starter<img=3>", 275, 22);[/HTML] notice i added the interface but it compiles and wont work do you know the prob ?
×