Jump to content

Search the Community

Showing results for tags 'rotating'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • RuneLocus
    • News & Announcements
    • Information Booth
    • Website Support
    • Introductions
    • Chat
    • Forum Games
  • RuneScape Development
    • RSPS General
    • RuneScape Private Server (RS2)
    • RuneScape Private Server (503+)
    • RuneScape Private Server (EoC 742+)
  • Other
    • Digital Art
    • Gaming
    • Webdevelopment
    • Computers
  • Marketplace
    • RuneScape Market
    • RSPS Market
    • Others Market
    • Freelance Middleman Services
  • Super Secret Club's Topics

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 3 results

  1. epuxzrewr

    Rotating NPC's?

    I've been looking around everywhere trying to find a solution and can't find one at all. But surely there must be some way to do this. I've heard about changing their walk values however that does nothing. If anyone has solved this please reply. Thanks.
  2. Is it possible to rotate an object diagonally without being restricted to the 0, -1, -2 and -3 rotations?
  3. Im making a zombie game in java and i need help checking collisions when the bullets of the gun hit the zombie. I am using a Rectangle object to help detect collisions with the zombie and the player, but when the player rotates the bullet Rectangle objects dont rotate with the bullet shape thats on the screen sorry for the terrible explenation but here is a pic [ATTACH=CONFIG]4880[/ATTACH] so the vertical orange lines are where the bullet rectangle collisions are and the yellow ones around the zombies are the actual displayed ones if anyone wants the code for it to help me out too thats cool because i know i did a shit job of explaining... :p
×