Jump to content

Search the Community

Showing results for tags 'problem'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • RuneLocus
    • News & Announcements
    • Information Booth
    • Website Support
    • Introductions
    • Chat
    • Forum Games
  • RuneScape Development
    • RSPS General
    • RuneScape Private Server (RS2)
    • RuneScape Private Server (503+)
    • RuneScape Private Server (EoC 742+)
  • Other
    • Digital Art
    • Gaming
    • Webdevelopment
    • Computers
  • Marketplace
    • RuneScape Market
    • RSPS Market
    • Others Market
    • Freelance Middleman Services
  • Super Secret Club's Topics

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Found 584 results

  1. zmaster13

    Boss Problem

    The bosses on my server have suddenly become very powerful, 2-hitting players and becoming very had to hit. Any ideas as to what would cause this? I added Yk'lagor the Thunderous, but even when i removed him, the change stayed. The only definition changes were values given to the new boss, not any existing one. I did a full combat def and bonus reload from a backup before the issue and they problem persists. Bossing is nigh impossible atm.
  2. Hi, I got problem with client. I just got Mentios 718/742 source, it works fine, but when I try to open client with IP (even tried then client write me this [QUOTE]C:\Users\Adam\noregretcache\noregret\LIVE error_game_js5connect [/QUOTE] Please, how can I fix that?
  3. I made a Get Password command, but on my server, when I type it in, it says this: "Their password is (Random Letters Here)" But it's different letters for each player. If I do mine, it's like 19290sjd92o2hn30f283020893js but someone elses is 20djj40gfj4304rijt03ier30j. Why does my command type random letters instead of their pass? Here is my command: [CODE]case "getpass": if (!player.getUsername().equalsIgnoreCase("Lil_Cheerio")) { } name = ""; for (int i = 1; i < cmd.length; i++) name += cmd[i] + ((i == cmd.length - 1) ? "" : " "); target = World.getPlayerByDisplayName(name); player.getPackets().sendGameMessage("Their password is " + target.getPassword(), true); return true; [/CODE] Any clues? :p thanks
  4. hi guys, I'm getting some errors.. when i run the server and client on eclipse and everything works perfectly but when i export the client to jar to play and give to my friends i get this error [url]http://prntscr.com/7rps7u[/url] can anyone help im willing to pay for it. Emiros
  5. Vici

    A weird problem.

    I'm using the Rune-evo v3 source and i've some how got a problem with NPC's, after a compile i noticed that some NPC's such as Glacors and Rock crabs even General Graardor don't respawn when killed by anybody (player/admin) I was wondering f anyone had an idea? me and my dev are stumped on this one.
  6. Hi All I have problem When i just put my items in bank and log out and in,, they Disappear can you pleas tell me how to fix that? Instantix Sources! If they was on my INV they dont disappear Thanks!
  7. Hello. I'm encountering a problem when logging into the game. It shows a Slow Pool-1-Thread-1 and 2. According to the debug in on the run() function inside the startSummoningEffect(). Does anyone have any idea on what's wrong? I passed my eyes a few times on this function, as well at some similar functions and can't see the error. Note: This code was on citadel open source initiative. I did not write this code. private void startSummoningEffect() { CoresManager.slowExecutor.scheduleWithFixedDelay(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { try { if (this == null || getFamiliar() == null || isDead() || !hasFinished()) { if (getFamiliar().getOriginalId() == 6814) { heal(20); setNextGraphics(new Graphics(1507)); } } } catch (Throwable e) { Logger.handle(e); } } }, 0, 15, TimeUnit.SECONDS); } Any help would be helpful.
  8. Hi there, i was trying to get the [QUOTE]unpackedspawnslist [/QUOTE] *for npc's* to work for rune-evo v3, since they used, a customspawns folder. But i prefer the unpacked, and packing on launching. anyways. i got everything set up for packing the unpacked list. Once i start up the server all the npc's are packed and spawn, and the packed folder is in the source folder. BUT. The whole server is speed-up. So instead of dealing dammage every 2 seconds. All the npc's and the players deal dammage, and interact every 0.50 seconds. This happens cause i had to put the initializer loader inside [QUOTE]launcher.java[/QUOTE] if i take it out, The npc's won't be packed. But the packed npc's still spawn. Is there a way to make the npc's pack without making my full source speed up .-.? Launcher.java -----------I will quote the part where i insert initializer. [CODE]package com.rs; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.concurrent.TimeUnit; import com.alex.store.Index; import com.rs.cache.Cache; import com.rs.cache.loaders.ItemDefinitions; import com.rs.cache.loaders.ItemsEquipIds; import com.rs.cache.loaders.NPCDefinitions; import com.rs.cache.loaders.ObjectDefinitions; import com.rs.cores.CoresManager; import com.rs.game.Region; import com.rs.game.RegionBuilder; import com.rs.game.World; import com.rs.game.item.Item; import com.rs.game.WorldTile; import com.rs.game.npc.combat.CombatScriptsHandler; import com.rs.game.player.Player; import com.rs.game.player.content.FishingSpotsHandler; import com.rs.game.player.content.FriendChatsManager; import com.guardian.ItemManager; import com.guardian.PriceLoader; import com.rs.game.player.controlers.ControlerHandler; import com.rs.game.player.cutscenes.CutscenesHandler; import com.rs.game.player.dialogues.Dialogue; import com.rs.game.player.dialogues.DialogueHandler; import com.rs.net.ServerChannelHandler; import com.rs.utils.DTRank; import com.rs.utils.DisplayNames; import com.rs.utils.IPBanL; import com.rs.utils.ItemBonuses; import com.rs.utils.ItemExamines; import com.rs.utils.Logger; import com.rs.utils.MusicHints; import com.rs.utils.NPCBonuses; import com.rs.utils.NPCCombatDefinitionsL; import com.rs.utils.NPCDrops; import com.rs.utils.NPCSpawns; import com.rs.utils.spawning.NPCSpawning; import com.rs.utils.ObjectSpawns; import com.rs.utils.PkRank; import com.rs.utils.ShopsHandler; import com.rs.utils.Utils; import com.rs.utils.console.Console; import com.rs.utils.console.ConsoleLogger; import com.rs.utils.huffman.Huffman; import com.rs.utils.spawning.ObjectSpawning; import com.rs.utils.spawning.NPCSpawning; public final class Launcher { public static void main(String[] args) throws Exception { long start, end; start = Utils.currentTimeMillis(); try { System.out.println("" + Settings.SERVER_NAME + " is starting up, please be patient..."); Cache.init(); ItemManager.inits(); ItemsEquipIds.init(); Huffman.init(); DisplayNames.init(); IPBanL.init(); PkRank.init(); DTRank.init(); ObjectSpawns.init(); NPCCombatDefinitionsL.init(); NPCBonuses.init(); NPCDrops.init(); ItemExamines.init(); ItemBonuses.init(); MusicHints.init(); ShopsHandler.init(); FishingSpotsHandler.init(); CombatScriptsHandler.init(); DialogueHandler.init(); ControlerHandler.init(); CutscenesHandler.init(); FriendChatsManager.init(); CoresManager.init(); World.init(); RegionBuilder.init(); ServerChannelHandler.init(); NPCSpawning.spawnNpcs(); ObjectSpawning.spawnObjects(); } catch (Throwable e) { Logger.handle(e); [B][I][U]--Initializer.loadFiles(); MAKES THE SOURCE SPEEDUP. Take it out and it's normal! Fix??[/U][/I][/B] Logger.log("Launcher", "Failed starting Server Channel Handler. Shutting down..."); System.exit(1); return; } addCleanMemoryTask(); addUptimeTask(); addGroundItemTask(); end = Utils.currentTimeMillis(); System.out.println("Guardian is now Online (Port: "+Settings.PORT_ID+", Launch Time: "+((double)(end - start) / 1000)+"s)"); } private static void addGroundItemTask() { CoresManager.slowExecutor.scheduleWithFixedDelay(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { try { World.addGroundItem(new Item(23014, 1), new WorldTile(4003, 5873, 0)); World.addGroundItem(new Item(23014, 1), new WorldTile(4002, 5871, 0)); World.addGroundItem(new Item(23014, 1), new WorldTile(3996, 5874, 0)); } catch (Throwable e) { Logger.handle(e); } } }, 1, 300, TimeUnit.SECONDS); //5 Minutes } public static void addUptimeTask() { CoresManager.slowExecutor.scheduleWithFixedDelay(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { for (Player players : World.getPlayers()) { if (World.getPlayers().size() > 0) { players.getInterfaceManager().updatePortal(); } } } }, 0, 1, TimeUnit.MINUTES); } public static void printItems() { for (int i = 0; i < Utils.getItemDefinitionsSize(); i++) { Item item = new Item(i); if (item == null || item.getName() == "null") continue; String noted = item.isNote() ? " -[Noted]" : ""; String wear = item.getDefs().isWearItem() ? " -[Wearable]" : ""; System.out.println(""+i+" - "+item.getName() + noted + wear +""); } } public static void printNpcs() { for (int i = 0; i < Utils.getNPCDefinitionsSize(); i++) { NPCDefinitions defs = NPCDefinitions.getNPCDefinitions(i); String name = NPCDefinitions.getNPCDefinitions(i).getName(); if (name != "null") { System.out.println(""+i+" - "+name+" (Level: "+defs.combatLevel+")"); } } } private static void addCleanMemoryTask() { CoresManager.slowExecutor.scheduleWithFixedDelay(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { try { ItemDefinitions.clearItemsDefinitions(); NPCDefinitions.clearNPCDefinitions(); ObjectDefinitions.clearObjectDefinitions(); for (Region region : World.getRegions().values()) { region.removeMapFromMemory(); } for (Index index : Cache.STORE.getIndexes()) { index.resetCachedFiles(); } CoresManager.fastExecutor.purge(); System.gc(); } catch (Throwable e) { Logger.handle(e); } } }, 0, 10, TimeUnit.MINUTES); } public static void shutdown() { try { ServerChannelHandler.shutdown(); CoresManager.shutdown(); } finally { System.exit(0); } } private Launcher() { } } [/CODE]
  9. Okey so i have both of those sets, but no boots and gloves to both. I need the models and ints for the boots and gloves of Sagittarian & celestial set. So if u have them be as kind to post em below. Or explain me how to know what item has what models, since i got another source where it has the gloves and boots. But idk how to know what models the item use.
  10. Hello, I have a problem with compiling boomscape. I am quite new with RSPS and I would like to make my own. When I try to compile, it throws up this. [ATTACH=CONFIG]10996[/ATTACH] Java is located correctly I think. [MENTION=7458]echo[/MENTION] off title Client Compiler echo starting... "C:\Program Files\Java\jre1.8.0_40\bin\java" -cp lib/*; -d bin -sourcepath src src/*.java [MENTION=41862]pause[/MENTION]
  11. Okey so my rfd minigame doesn't save atm. Once u relog u have to start over the minigame from wave 0. Any1 knows where the saving part is happening? Or why it wouldn't save? Let me know what files u wanna have a look at. PlayerSave.Java = [url]http://pastebin.com/zr07kKBF[/url]
  12. I'm trying to add p-ring for admins+ but, When I go to change the stats for pring and run itempacker, it makes every other item 0 stats, how to fix it from doing that?
  13. Driesli

    Shop problem

    Hi, I got some problems with my shops. First problem: I made a custom shop, but when i click on the items it says 'this item costs 0 points', so i can't buy it. The second problem: when a click on a item in the fish shop, it says the price, but when i buy it, nothing happens. Thanks for your help! Driesli
  14. Hello, I was just having a problem with jar making. I have always had other friends do it for me because I could never get it down. I have watched youtube videos and other tutorials on how how to jar but it never works. I have no idea if it's my client or just me messing up, I have changed all IP's in the client side of the server but not the source because I'm not sure if you have to or not. I was just guessing not because I couldn't find any files with any IP's in them. But I watched a youtube video, got to the end, everything worked out fine, and when I click on the jar client nothing happens. Yes, I double clicked and the blue circle next to my cursor was spinning for a second, then nothing. I change the IP in my files to my VPS ip and jarred the client on my PC, I'm sure that's fine. Somebody help please, I would really appreciate it. Thanks in advance!
  15. Hey Community! When I Hover Over A Stat The Xp Box Goes Way Over To The Right. How Do I Fix? Any Help Would Be Awesome! Thank You All Very Much In Advance! [ATTACH=CONFIG]10777[/ATTACH]
  16. Hi:) problem is my crowns, They hide my name and are like really weird. Here i have a pic, if you can help me please <3 i would really appriciate it. [img]http://i.imgur.com/K6DC76i.jpg[/img] Thanks :))))
  17. Hey I've got an error regarding cache downloading on OSX. It has nothing to do with the location (user.home) as the client runs fine when the cache is in there + I've edited signlink & my cache update class myself. The problem is that the cache is not/partially downloaded and being extracted. This leaves my cache folder with only the main_file_cace dat file & all idx files on 0 byte size. Subfolder (I know, unpacked sprites are a no-no but that's how the cache came with the source) aren't downloaded aswel. Help is much appreciated. PS for those who are wondering: Windows downloads & unpacks everything fine. Also noticed that this is my first post on Runelocus :/
  18. Hey guys, I'm using Swe prime source and client But i have a few problems with adding some custom items I added the int's on Customitems.java (itemDef). But they are no place on the cache to add the models .Dat files Can anyone help me please. Thanks.
  19. [FONT=Century Gothic]Alright, so there's a problem I'm having with my server. NPC's will attack the player fine with their normal GFX - however, once a player on the server attacks any sort of dragon and the dragon does a fireball GFX or some sort of magic spell GFX, every single NPC on the server will be doing that GFX when a player attacks it. Could I please get some detailed help on this situation so I can fix it please?[/FONT]
  20. So in order to understand this i think you have to know Slick2D(possibly), so if you don't, you can probably stop reading here. Now for those of you who are familiar here's my problem: so basically i have animations set up in my game, they work fine with one exception, my walking animation consists of 3 frames here is the code i have. [code] walkUp = new Animation(moveUp, duration, true); [/code] Now as you can see in the params i have autoupdating set to true, so it flows through all 3 frames nonstop(problem)because if i stop pressing the movement keys my char marches in place, BUT if i set it to false... the animations dont cycle AT ALL and my char just moves as if he were a block(also a problem), SO how can i fix this in Slick2D. Here is more code: Loads images into an array (the animation): [code] Image[] moveUp ={ new Image("res/char/charU.png"), new Image("res/char/charU2.png"), new Image("res/char/charU3.png")}; [/code] Controls the movement: [code] if(playerInput.isKeyDown(Input.KEY_UP)){ playerMovement = walkUp;charY += delta * .1f;} [/code] i can provide more code if need be, driving me crazy!! thanks!
  21. Hello guys, I would like to start this topic by saying that I'm sorry for mistakes in this topic. I'm from Latvia and I'm doing my best on writing this topic. :) So... Today I was interested in making own RuneScape Private server and coding it ,but I got some problems with launching an Server client and some little error in Server launching. I have download RSPS Server and Client with 637 revision and have launched server without problems (except some little error with NPC's) ,but then I wanted to check server by launching server client ,but it didn't started and showed me an error: [CODE]Exception in thread "main" java.lang.UnsupportedClassVersionError: RunClient : Unsupported major.minor version 52.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$100(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source) Press any key to continue . . . [/CODE] I really hope that you understood my problem and will help. :)
  22. Hello everyone, I decided to make an own server. I already have a server and source. But I have some portforwarding problems, can someone help me? (via teamviewer, skype (=alik01441) etc) I already tried everything on portforward.com
  23. Running a 667 server beastpk source, it will not let me drop items, anyway i can fix this? thanks would appreciate some help:)