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Found 14 results

  1. Hey I'm totally new to Rsps, and I was told starting with a 317 source is best. So I downloaded a 317 source and it has 614 items in it (it was originally a pvp server) and now since I have it I've had to keep going into the character files and editing the items from there. How do I add the ::pickup command to the server? There is no commands at all in the game right now, and to simplify getting items for myself I want know how to add the ::pickup command to my server.. can anyone help me? Thanks in advance.
  2. mattr91

    317 PI pickup help

    can someone help me i want to make pickup for individual player so it goes in there player save file like pickup = 0 and you change 0 to 1 so they can use ::item i havent a clue where to start
  3. [B]Source: Project Insanity[/B] When I logged into my server with 3 rights I was unable to use the command ::pickup for spawning items/gold. I checked my Commands.java and it doesn't seem I have any command for it. Does anyone have the command so I can paste it in? This is my Commands.java: [CODE] /** * Commands **/ public class Commands implements PacketType { [MENTION=15855]Over[/MENTION]ride public void processPacket(Client c, int packetType, int packetSize) { String playerCommand = c.getInStream().readString(); if(Config.SERVER_DEBUG) Misc.println(c.playerName+" playerCommand: "+playerCommand); if (playerCommand.startsWith("/") && playerCommand.length() > 1) { if (c.clanId >= 0) { System.out.println(playerCommand); playerCommand = playerCommand.substring(1); Server.clanChat.playerMessageToClan(c.playerId, playerCommand, c.clanId); } else { if (c.clanId != -1) c.clanId = -1; c.sendMessage("You are not in a clan."); } return; } if(c.playerRights >= 0) { if (playerCommand.equalsIgnoreCase("players")) { c.sendMessage("There are currently "+PlayerHandler.getPlayerCount()+ " players online."); } /*if (playerCommand.startsWith("shop")) { c.getShops().openShop(Integer.parseInt(playerCommand.substring(5))); }*/ if (playerCommand.startsWith("changepassword") && playerCommand.length() > 15) { c.playerPass = playerCommand.substring(15); c.sendMessage("Your password is now: " + c.playerPass); } if (playerCommand.startsWith("ioi")) { String[] args = playerCommand.split(" "); c.getItems().itemOnInterface(Integer.parseInt(args[1]), Integer.parseInt(args[2])); } /*if (playerCommand.startsWith("setlevel")) { if (c.inWild()) return; for (int j = 0; j < c.playerEquipment.length; j++) { if (c.playerEquipment[j] > 0) { c.sendMessage("Take off your shit idiot.."); return; } } try { String[] args = playerCommand.split(" "); int skill = Integer.parseInt(args[1]); int level = Integer.parseInt(args[2]); if (level > 99) level = 99; else if (level < 0) level = 1; c.playerXP[skill] = c.getPA().getXPForLevel(level)+5; c.playerLevel[skill] = c.getPA().getLevelForXP(c.playerXP[skill]); c.getPA().refreshSkill(skill); } catch (Exception e){} } if (playerCommand.equals("spec")) { if (!c.inWild()) c.specAmount = 10.0; } if (playerCommand.startsWith("object")) { String[] args = playerCommand.split(" "); c.getPA().object(Integer.parseInt(args[1]), c.absX, c.absY, 0, 10); } if (playerCommand.equals("gwd")) { c.getPA().movePlayer(2905, 3611, 4); } if (playerCommand.equals("gwd2")) { c.getPA().movePlayer(2905, 3611, 8); } if (playerCommand.equals("gwd3")) { c.getPA().movePlayer(2905, 3611, 12); } if (playerCommand.startsWith("tele")) { String[] arg = playerCommand.split(" "); if (arg.length > 3) c.getPA().movePlayer(Integer.parseInt(arg[1]),Integer.parseInt(arg[2]),Integer.parseInt(arg[3])); else if (arg.length == 3) c.getPA().movePlayer(Integer.parseInt(arg[1]),Integer.parseInt(arg[2]),c.heightLevel); } if (playerCommand.equalsIgnoreCase("mypos")) { c.sendMessage("X: "+c.absX); c.sendMessage("Y: "+c.absY); } if (playerCommand.startsWith("item")) { if (c.inWild()) return; try { String[] args = playerCommand.split(" "); if (args.length == 3) { int newItemID = Integer.parseInt(args[1]); int newItemAmount = Integer.parseInt(args[2]); if ((newItemID <= 20000) && (newItemID >= 0)) { c.getItems().addItem(newItemID, newItemAmount); System.out.println("Spawned: " + newItemID + " by: " + c.playerName); } else { c.sendMessage("No such item."); } } else { c.sendMessage("Use as ::item 995 200"); } } catch (Exception e) { }*/ } if(c.playerRights >= 3) { /*if (playerCommand.startsWith("task")) { c.taskAmount = -1; c.slayerTask = 0; } if (playerCommand.startsWith("starter")) { c.getDH().sendDialogues(100, 945); }*/ if (playerCommand.equalsIgnoreCase("mypos")) { c.sendMessage("X: "+c.absX); c.sendMessage("Y: "+c.absY); } if (playerCommand.startsWith("reloaddrops")) { Server.npcDrops = null; Server.npcDrops = new server.model.npcs.NPCDrops(); /*for (int j = 0; j < Server.playerHandler.players.length; j++) { if (Server.playerHandler.players[j] != null) { Client c2 = (Client)Server.playerHandler.players[j]; c2.sendMessage("[" + c.playerName + "] " + "NPC Drops have been reloaded."); } }*/ } if (playerCommand.startsWith("sanity")) { for (int j = 0; j < Server.playerHandler.players.length; j++) { if (Server.playerHandler.players[j] != null) { Client c2 = (Client)Server.playerHandler.players[j]; c2.sendMessage("[" + c.playerName + "]: " + playerCommand.substring(7)); } } } if (playerCommand.startsWith("reloadshops")) { Server.shopHandler = new server.world.ShopHandler(); } if (playerCommand.startsWith("fakels")) { int item = Integer.parseInt(playerCommand.split(" ")[1]); Server.clanChat.handleLootShare(c, item, 1); } if (playerCommand.startsWith("interface")) { String[] args = playerCommand.split(" "); c.getPA().showInterface(Integer.parseInt(args[1])); } if (playerCommand.startsWith("gfx")) { String[] args = playerCommand.split(" "); c.gfx0(Integer.parseInt(args[1])); } if (playerCommand.startsWith("update")) { String[] args = playerCommand.split(" "); int a = Integer.parseInt(args[1]); PlayerHandler.updateSeconds = a; PlayerHandler.updateAnnounced = false; PlayerHandler.updateRunning = true; PlayerHandler.updateStartTime = System.currentTimeMillis(); } /*if (playerCommand.startsWith("item") && c.playerName.equalsIgnoreCase("Sanity")) { try { String[] args = playerCommand.split(" "); if (args.length == 3) { int newItemID = Integer.parseInt(args[1]); int newItemAmount = Integer.parseInt(args[2]); if ((newItemID <= 20000) && (newItemID >= 0)) { c.getItems().addItem(newItemID, newItemAmount); } else { c.sendMessage("No such item."); } } else { c.sendMessage("Use as ::pickup 995 200"); } } catch(Exception e) { } }*/ if (playerCommand.equals("Vote")) { for (int j = 0; j < Server.playerHandler.players.length; j++) if (Server.playerHandler.players[j] != null) { Client c2 = (Client)Server.playerHandler.players[j]; c2.getPA().sendFrame126("www.google.ca", 12000); } } if (playerCommand.equalsIgnoreCase("debug")) { Server.playerExecuted = true; } if (playerCommand.startsWith("interface")) { try { String[] args = playerCommand.split(" "); int a = Integer.parseInt(args[1]); c.getPA().showInterface(a); } catch(Exception e) { c.sendMessage("::interface ####"); } } if(playerCommand.startsWith("www")) { c.getPA().sendFrame126(playerCommand,0); } if (playerCommand.startsWith("xteleto")) { String name = playerCommand.substring(8); for (int i = 0; i < Config.MAX_PLAYERS; i++) { if (Server.playerHandler.players[i] != null) { if (Server.playerHandler.players[i].playerName.equalsIgnoreCase(name)) { c.getPA().movePlayer(Server.playerHandler.players[i].getX(), Server.playerHandler.players[i].getY(), Server.playerHandler.players[i].heightLevel); } } } } if(playerCommand.startsWith("npc") && c.playerName.equalsIgnoreCase("Sanity")) { try { int newNPC = Integer.parseInt(playerCommand.substring(4)); if(newNPC > 0) { Server.npcHandler.spawnNpc(c, newNPC, c.absX, c.absY, 0, 0, 120, 7, 70, 70, false, false); c.sendMessage("You spawn a Npc."); } else { c.sendMessage("No such NPC."); } } catch(Exception e) { } } if (playerCommand.startsWith("ipban")) { // use as ::ipban name try { String playerToBan = playerCommand.substring(6); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Connection.addIpToBanList(Server.playerHandler.players[i].connectedFrom); Connection.addIpToFile(Server.playerHandler.players[i].connectedFrom); c.sendMessage("You have IP banned the user: "+Server.playerHandler.players[i].playerName+" with the host: "+Server.playerHandler.players[i].connectedFrom); Server.playerHandler.players[i].disconnected = true; } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } } if (playerCommand.startsWith("ban") && playerCommand.charAt(3) == ' ') { // use as ::ban name try { String playerToBan = playerCommand.substring(4); Connection.addNameToBanList(playerToBan); Connection.addNameToFile(playerToBan); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Server.playerHandler.players[i].disconnected = true; } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } } if (playerCommand.startsWith("unban")) { try { String playerToBan = playerCommand.substring(6); Connection.removeNameFromBanList(playerToBan); c.sendMessage(playerToBan + " has been unbanned."); } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } } if (playerCommand.startsWith("anim")) { String[] args = playerCommand.split(" "); c.startAnimation(Integer.parseInt(args[1])); c.getPA().requestUpdates(); } if (playerCommand.startsWith("mute")) { try { String playerToBan = playerCommand.substring(5); Connection.addNameToMuteList(playerToBan); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Client c2 = (Client)Server.playerHandler.players[i]; c2.sendMessage("You have been muted by: " + c.playerName); break; } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } } if (playerCommand.startsWith("ipmute")) { try { String playerToBan = playerCommand.substring(7); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Connection.addIpToMuteList(Server.playerHandler.players[i].connectedFrom); c.sendMessage("You have IP Muted the user: "+Server.playerHandler.players[i].playerName); Client c2 = (Client)Server.playerHandler.players[i]; c2.sendMessage("You have been muted by: " + c.playerName); break; } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } } if (playerCommand.startsWith("unipmute")) { try { String playerToBan = playerCommand.substring(9); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Connection.unIPMuteUser(Server.playerHandler.players[i].connectedFrom); c.sendMessage("You have Un Ip-Muted the user: "+Server.playerHandler.players[i].playerName); break; } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } } if (playerCommand.startsWith("unmute")) { try { String playerToBan = playerCommand.substring(7); Connection.unMuteUser(playerToBan); } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } } } } }[/CODE]
  4. Need something new to laugh about for once. So what are some of the [B]worst, yet funny[/B] pick up lines you know?
  5. [B]WorldPacketsDecoder.java[/B] Search for: [code] else if (packetId == ITEM_TAKE_PACKET) { [/code] Then replace that whole thing with this: [CODE] else if (packetId == ITEM_TAKE_PACKET) { if (!player.hasStarted() || !player.clientHasLoadedMapRegion() || player.isDead()) return; long currentTime = Utils.currentTimeMillis(); if (player.getStopDelay() > currentTime) // || player.getFreezeDelay() >= currentTime) return; final int id = stream.readUnsignedShort128(); @SuppressWarnings("unused") boolean unknown = stream.readByte() == 1; final int y = stream.readUnsignedShort(); final int x = stream.readUnsignedShortLE(); final WorldTile tile = new WorldTile(x, y, player.getPlane()); final int regionId = tile.getRegionId(); if (!player.getMapRegionsIds().contains(regionId)) return; final FloorItem item = World.getRegion(regionId).getGroundItem(id, tile, player); if (item == null) return; player.stopAll(false); player.addWalkSteps(x, y, player.getPlane()); player.setCoordsEvent(new CoordsEvent(tile, new Runnable() { @Override public void run() { final FloorItem item = World.getRegion(regionId).getGroundItem(id, tile, player); if (item == null) { return; } player.setNextFaceWorldTile(tile); World.removeGroundItem(player, item); } }, 0)); }[/CODE] Credits: me Orient
  6. hey guys i was wondeirng if anybody would help me get ::item or ::pickup on my pi 317 rsps
  7. zalo0wn

    Error on ::pickup

    Hello. When i do the normal ::pickup to get some items on my server, it usually goes smooth, but when i get to a 5 digit code, i get an error. ::pickup 4735 1 is ok, but if i try :: 37532 1 i get this error in chat that says : ''Wrong Syntax: Use as ::pickup 0995 1'' The codes above was just random, but when i try a code with 5 digit, it wont work.. Help anyone?
  8. pkingftwscape

    Item pickup

    I want to make it if a user picks up a certain item it tells the whole server like a yell. Example: Zezima sees a phat on the ground it tells the whole server. Anyone??
  9. [B]i have been looking for a tutorial where you can enable pickup on the players charecter file can some one point me to a tutorial of tell me how to do this moparscape help sucks no one replys [/B]
  10. This is fairly glitchy... I'm still trying to find ways to fix it, I'll update it if I do find them. ItemPacketHandler.java replace take with this: [CODE]private void take(final Player player, final Packet packet) { final int y = packet.readLEShortA() & 0xFFFF; final int id = packet.readShortA() & 0xFFFF; final int x = packet.readLEShortA() & 0xFFFF; final Location l = Location.location(x, y, player.getLocation().getZ()); if(World.getWorld().getItemManager().groundItemExists(l, id)) { World.getWorld().registerEvent(new Event(300) { public void execute() { if(player.takingitem == 1) { this.stop(); } final com.rs2hd.model.FloorItem myItem = World.getWorld().getItemManager().findFloorItem(l, id); if(player.getLocation().getX() == x && player.getLocation().getY() == y) { if(myItem != null) { if(player.getInventory().hasRoomFor(id, myItem.getAmount())) { if(myItem.getAmount() >= 1) { player.getInventory().addItem(id, myItem.getAmount()); myItem.setAmount(myItem.getAmount() - myItem.getAmount()); World.getWorld().getItemManager().destroyGroundItem(l, id); player.takingitem = 1; this.stop(); } } else { player.sm("You do not have enough space in your inventory."); player.takingitem = 1; this.stop(); } } } else { player.getWalkingQueue().reset(); player.WalkTo().WalkTo(player, x,y); } } }); } }[/CODE] WalkTo.java: [CODE]package com.rs2hd.model; /** * Manages requests (trade, duel). * @author Graham * */ public class WalkTo { private Player player; public WalkTo(Player player) { this.player = player; } public void GoToPlayer(Player p , int target) { if (player.cantWalk == true) return; if(p.frozen > 0) { p.getActionSender().sendMessage("You are frozen!"); player.getWalkingQueue().reset(); return; } if(p.takingitem > 0) { player.getWalkingQueue().reset(); return; } if (player.wc().isWoodcutting()) { player.resetAttack(); player.wc().cancelWC(); } if (player.mn().isMining()) { player.resetAttack(); player.mn().cancelMN(); } player.getFletching().reset(); player.getActionSender().forceWalk(2, target, 0); } public void GoToNpc(Player p , int target) { if (player.cantWalk == true) return; if(p.frozen > 0) { p.getActionSender().sendMessage("You are frozen!"); player.getWalkingQueue().reset(); return; } if(p.takingitem > 0) { player.getWalkingQueue().reset(); return; } if (player.wc().isWoodcutting()) { player.resetAttack(); player.wc().cancelWC(); } if (player.mn().isMining()) { player.resetAttack(); player.mn().cancelMN(); } player.getFletching().reset(); //player.getActionSender().forceWalk(1, target, 0); } public void GoTo(Player p , int CoordX, int CoordY) { if (player.cantWalk == true) return; if(p.frozen > 0) { p.getActionSender().sendMessage("You are frozen!"); player.getWalkingQueue().reset(); return; } if(p.takingitem > 0) { player.getWalkingQueue().reset(); return; } if (player.wc().isWoodcutting()) { player.resetAttack(); player.wc().cancelWC(); } if (player.mn().isMining()) { player.resetAttack(); player.mn().cancelMN(); } player.getFletching().reset(); player.getWalkingQueue().reset(); int toX = CoordX - (p.getLocation().getRegionX() - 6) * 8; int toY = CoordY - (p.getLocation().getRegionY() - 6) * 8; int[][] path = findRoute(p, toX, toY); if(path != null) { for(int i=0; i<path.length; i++) { p.getWalkingQueue().addToWalkingQueueFollow(path[i][0], path[i][1]); } } } public void WalkTo(Player p , int CoordX, int CoordY) { if(p.frozen > 0) { p.getActionSender().sendMessage("You are frozen!"); player.getWalkingQueue().reset(); return; /*} if(p.takingitem > 0) { player.getWalkingQueue().reset(); return;*/ } if (player.wc().isWoodcutting()) { player.resetAttack(); player.wc().cancelWC(); } if (player.mn().isMining()) { player.resetAttack(); player.mn().cancelMN(); } player.getFletching().reset(); player.getWalkingQueue().reset(); int toX = CoordX - (p.getLocation().getRegionX() - 6) * 8; int toY = CoordY - (p.getLocation().getRegionY() - 6) * 8; int[][] path = findRoute(p, toX, toY); if(path != null) { for(int i=0; i<path.length; i++) { p.getWalkingQueue().addToWalkingQueue(path[i][0], path[i][1]); } } } private int[][] findRoute(Entity t, int toX, int toY) { return new int[][] { new int[] { toX, toY } }; } }[/CODE] ItemManager.java: [CODE]package com.rs2hd.util; import com.rs2hd.event.Event; import com.rs2hd.model.*; import java.util.ArrayList; import java.util.List; /** * Manages floor items. * * @author Graham */ public class ItemManager { /** * List of items. */ private List<FloorItem> items; /** * Creates the ItemManager. */ public ItemManager() { items = new ArrayList<FloorItem>(); } public void createGroundItem(Location location, Item item) { for (FloorItem fi : items) { if (fi.getPlayer() == null && !fi.isDestroyed() && !fi.isSpawn() && fi.getLocation().equals(location) && fi.getId() == item.getId()) { fi.incrementAmount(item.getAmount()); fi.resetDroppedAt(); refresh(fi); return; } } final FloorItem floor = FloorItem.createGlobalDroppedItem(location, item); items.add(floor); refresh(floor); World.getWorld().registerEvent(new Event(60000) { @Override public void execute() { items.remove(floor); floor.setDestroyed(true); refresh(floor); this.stop(); } }); } public void createDropGroundItem(Player player, Location location, Item item) { for (FloorItem fi : items) { if (player.equals(fi.getPlayer()) && !fi.isDestroyed() && !fi.isSpawn() && fi.getLocation().equals(location) && fi.getId() == item.getId()) { fi.incrementAmount(item.getAmount()); fi.resetDroppedAt(); refresh(fi); return; } } final FloorItem floor = FloorItem.createPlayerDroppedItemAt(player, location, item); items.add(floor); refresh(floor); World.getWorld().registerEvent(new Event(60000) { @Override public void execute() { floor.setPlayer(null); refresh(floor); if (!floor.isDestroyed()) { World.getWorld().registerEvent(new Event(60000) { @Override public void execute() { items.remove(floor); floor.setDestroyed(true); refresh(floor); this.stop(); } }); } else { items.remove(floor); } this.stop(); } }); } /** * Called when a player drops an item onto the floor. * * @param player * @param item */ public void createGroundItem(Player player, Item item) { final FloorItem floor = FloorItem.createPlayerDroppedItem(player, item); items.add(floor); refresh(floor); World.getWorld().registerEvent(new Event(60000) { @Override public void execute() { floor.setPlayer(null); refresh(floor); if (!floor.isDestroyed()) { World.getWorld().registerEvent(new Event(60000) { @Override public void execute() { items.remove(floor); refresh(floor); this.stop(); } }); } else { if (items.contains(floor)) { items.remove(floor); } } this.stop(); } }); } /** * Refreshes a floor item. * * @param floor */ private void refresh(FloorItem floor) { if (floor.getDroppedAt() >= 60000 * 2) { for (Player p : World.getWorld().getPlayers()) { p.getActionSender().sendDestroyGroundItem(floor); } } if (floor.isDestroyed()) { if (floor.getPlayer() == null) { for (Player p : World.getWorld().getPlayers()) { if (p.getLocation().withinDistance(floor.getLocation())) { p.getActionSender().sendDestroyGroundItem(floor); } } } else { if (floor.getPlayer().isDisconnected()) { floor.setPlayer(null); } else { if (floor.getPlayer().getLocation().withinDistance(floor.getLocation())) { floor.getPlayer().getActionSender().sendDestroyGroundItem(floor); } } } return; } if (floor.getPlayer() == null) { for (Player p : World.getWorld().getPlayers()) { if (p.getLocation().withinDistance(floor.getLocation())) { p.getActionSender().sendCreateGroundItem(floor); } } } else { if (floor.getPlayer().isDisconnected()) { floor.setPlayer(null); } else { if (floor.getPlayer().getLocation().withinDistance(floor.getLocation())) { floor.getPlayer().getActionSender().sendCreateGroundItem(floor); } } } } public boolean groundItemExists(Location l, int id) { for (FloorItem f : items) { if (f.getLocation().equals(l) && f.getId() == id && !f.isDestroyed()) { return true; } } return false; } public int getItemAmount(Location l, int id) { for (FloorItem f : items) { if (f.getLocation().equals(l) && f.getId() == id) { return f.getAmount(); } } return -1; } public FloorItem findFloorItem(Location l, int id) { for (FloorItem f : items) { if (f.getLocation().equals(l) && f.getId() == id) { return f; } } return null; } public void destroyGroundItem(Location l, int id) { for (final FloorItem f : items) { if (f.getLocation().equals(l) && f.getId() == id) { f.setDestroyed(true); refresh(f); } } } public void createSpawn(Spawn s) { FloorItem f = FloorItem.createSpawnItem(s); items.add(f); } public void refresh(Player p) { for (FloorItem f : items) { if (p.getLocation().withinDistance(f.getLocation()) && !f.isDestroyed() && (p == f.getPlayer() || f.getPlayer() == null)) { p.getActionSender().sendCreateGroundItem(f); } } } }[/CODE] Credits to Haloofpower for ItemManager.java Glitches: Sometimes you have to click a few times for it to actually pickup. But, this SHOULD walk to the item, and pick it up when you're on the square.
  11. Hey guys i have a probelm. How fix the drop pickuping, i can't take drop... I click take but nothing... Help me please!
  12. title almost says it all.. you have to go first 20$ is alot of money to me and i will convert it to any currency so lets say euro would be like 30$ cad for 20$ euro
  13. would anyone mind releasing this or giving it to me? I will pay 5$ USD for it :)
  14. Hello, We have recently upgraded our cache from 602 to 657 since we have done this players are having difficulty picking up items,they have to do walk here then pick it up is there any way to fix this ?
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