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  1. You can choose between an ironman, and an ultimate ironman. 90% because you can still take the loot of npcs damaged by other players, as well as items dropped by other players on death. Please post if you have any issues with this. First, open up Client and add: public int isIronman = 0, isUltimateIronman = 0; open up DialogueHandler and add in: case 32: sendPlayerChat1("Hello, I'd like to become an ironman."); c.nextChat = 33; break; case 33: sendNpcChat3("Ah yes, ironman.. Are you sure that", "is what you would like?", "There's no going back once you've decided.", c.talkingNpc, "Mysterious Old Man"); c.nextChat = 34; break; case 34: sendOption2("Yes, please.", "No"); c.dialogueAction = 34; break; case 35: sendNpcChat2("I see.. Very well. Would you like to become", "a regular ironman, or an ultimate?", c.talkingNpc, "Mysterious Old Man"); c.nextChat = 36; break; case 36: sendOption2("A regular ironman", "An ultimate ironman"); c.dialogueAction = 36; c.nextChat = 0; break; case 37: sendNpcChat1("There is nothing more I can do for you.", c.talkingNpc, "Mysterious Old Man"); c.nextChat = 0; break; Now go over to ClickingButtons and add this under case 9157: if (c.dialogueAction == 34) { c.getDH().sendDialogues(35, 410); } if (c.dialogueAction == 36) { c.isIronman = 1; c.isUltimateIronman = 0; c.nextChat = 0; c.sendMessage("You are now an ironman."); c.getPA().closeAllWindows(); } Proceed to case 9158: and add.. if (c.dialogueAction == 34) { c.nextChat = 0; c.sendMessage("You choose not to become an ironman."); c.getPA().closeAllWindows(); } if (c.dialogueAction == 36) { c.isIronman = 0; c.isUltimateIronman = 1; c.nextChat = 0; c.sendMessage("You are now an ultimate ironman."); c.getPA().closeAllWindows(); } Now, open up ActionHandler and under find Make sure it's the one under firstClickNpc. Add this: case 410: //iron man mode mysterious man if (c.isIronman < 1 && c.isUltimateIronman < 1) { c.getDH().sendDialogues(32, 410); } else { c.getDH().sendDialogues(37, 410); } break; Now proceed over to PlayerSave and under add these: } else if (token.equals("ironman")) { p.isIronman = Integer.parseInt(token2); } else if (token.equals("ultimateironman")) { p.isUltimateIronman = Integer.parseInt(token2); Find And under it, add: characterfile.write("ironman = ", 0, 10); characterfile.write(Integer.toString(p.isIronman), 0, Integer.toString(p.isIronman).length()); characterfile.newLine(); characterfile.write("ultimateironman = ", 0, 18); characterfile.write(Integer.toString(p.isUltimateIronman), 0, Integer.toString(p.isUltimateIronman).length()); characterfile.newLine(); Now go back to ActionHandler and under secondclickobject, add: case 2213: case 14367: case 11758: case 494: case 1360: if (c.isUltimateIronman < 1) c.getPA().openUpBank(); else c.sendMessage("@[email protected] ironmen cannot use banks."); break; Open up Trade and under if (c.disconnected) { c.tradeStatus = 0; }[ add this: if (c.isIronman > 0 || c.isUltimateIronman > 0) { c.sendMessage("@[email protected] are not allowed to trade."); return; } Open up ChallengePlayer and under add this: if (c.isIronman > 0 || c.isUltimateIronman > 0) { c.sendMessage("@[email protected] are not allowed to duel."); return; } Head over to PlayerAssistant and find "c.freezeTimer = 0;". Under it, add this: if (c.isUltimateIronman > 0) { c.getItems().deleteAllItems(); c.getItems().dropAllItems(); c.isSkulled = false; c.skullTimer = 0; c.attackedPlayers.clear(); } Open up your spawn-config.cfg and add this anywhere: spawn = 410 3229 3227 0 1 0 0 0 ironman mysterious man
  2. I have made a shop almost everything works , but when i try to buy a item it does nothing. at all. I have money in my inventory i have tried with 2 different shop. what could be wrong, ???? please help..
  3. hey guys i got a PI 317 server that i need to add to it empty, jail, unjail :) if any1 can tell me the codes for those and how to make ppl not allowed to tele or follow in jail :) thanks alot !
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