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Found 4 results

  1. hey, im new to this building rsps thing but im wanting to know how do i make it so that a player has completed kiln? thanks. :)
  2. Hello, We are a project that I and few friends have been working on, we are a 24/7 server but we do not have a VPS just yet, waiting untill we have about 15+ players, and get a few donations, but as soon as we can, we will be geting a VPS,we have been working on this project for a few months off and on, and we are ready to build our players! We have good friendly staff that do their jobs correctly and never abuse or ask for passwords! Website: [url]www.grabscape.com[/url] Current Forums: [url]www.grabscapeforums.createaforum.com[/url] Server Features: All Skills working (Hunter, Summoning,Dungeoneering, and a PKING SKILL!) 100% Working Emotes, including skillcapes! Easy Money Making ( Thieveing or Hunter) Fast Xp Rates with double xp weekends! Bosses Include, King BLack Dragon Tormented Demons Corp Beast Giant Mole Dagg Kings God Wars Sea Troll Queen Nomad Lakhrahnaz Giant Sea Snake Avatar of Destruction Giant Mole Barrelchest Minigames Include: Pest Controll Duel Arena Warrior's Guild Barrow's (UnderGround) 20 Wave Jad! Great Pking Place's Mage Bank Varrock PK (Multi) Lava Crossing Edgeville Green Dragons Funpk Nex Armour Primal Armour All Special attacks working! Downloadable Client Working Hope to see some of you there! Here are some Pictures! [IMG]http://i49.tinypic.com/mli4it.png[/IMG] [IMG]http://i49.tinypic.com/14ig9oi.png[/IMG] [IMG]http://i49.tinypic.com/j7fg5k.png[/IMG] [IMG]http://i50.tinypic.com/2m5e0kk.png[/IMG] [IMG]http://i45.tinypic.com/241paut.png[/IMG] [IMG]http://i46.tinypic.com/2hd457p.png[/IMG] [IMG]http://i50.tinypic.com/34659jb.png[/IMG] Owner = Rex Co-Owner = Mod Jebus Credits: Thanks to, Rex Mod Jebus
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  4. Okay so i have created all the correct files, and a controller for it. But i cant get it to initialize or startup. No matter what way i go at it, adding a class constructor and having it get initialized in the player file dont work, just gives me a error during initialization. And then just trying a seperate thing where it creates the map and puts you in gives me the same error. Any ideas??? [code] package com.rs.game.player; import java.io.Serializable; import java.util.ArrayList; import java.util.List; import java.util.concurrent.TimeUnit; import com.rs.Settings; import com.rs.cache.loaders.NPCDefinitions; import com.rs.cores.CoresManager; import com.rs.game.Animation; import com.rs.game.Entity; import com.rs.game.ForceTalk; import com.rs.game.RegionBuilder; import com.rs.game.World; import com.rs.game.WorldTile; import com.rs.game.item.Item; import com.rs.game.npc.NPC; import com.rs.game.npc.combat.NPCCombatDefinitions; import com.rs.game.player.Kilner.Harken; import com.rs.game.player.content.Magic; import com.rs.game.player.cutscenes.Cutscene; import com.rs.game.tasks.WorldTask; import com.rs.game.tasks.WorldTasksManager; import com.rs.utils.Misc; import com.rs.utils.Utils; public final class Kilner{ private transient static Player player; private static int TentacleAmount; private static Harken harken; private transient static int[] mapBaseCoords; public void setPlayer(Player player) { this.player = player; } public static void createArena(Player p) { player = p; player.closeInterfaces(); player.setInfiniteStopDelay(); CoresManager.slowExecutor.execute(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { try { boolean needDestroy = mapBaseCoords != null; final int[] oldMapBaseCoords = mapBaseCoords; mapBaseCoords = RegionBuilder.findEmptyMap(8, 8); RegionBuilder.copyAllPlanesMap(356, 740, mapBaseCoords[0], mapBaseCoords[1], 8); player.setNextWorldTile(Center); startFight(); if (needDestroy) { WorldTasksManager.schedule(new WorldTask() { [MENTION=15855]Over[/MENTION]ride public void run() { CoresManager.slowExecutor .execute(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { try { RegionBuilder .destroyMap( oldMapBaseCoords[0], oldMapBaseCoords[1], 8, 8); } catch (Exception e) { e.printStackTrace(); } catch (Error e) { e.printStackTrace(); } } }); } }); } } catch (Exception e) { e.printStackTrace(); } catch (Error e) { e.printStackTrace(); } } }); } public static void startFight() { harken = new Harken(player, 15211, -1, true, true); if (TentacleAmount != 1){ Harken.spawnTents(); } player.setInfiniteStopDelay(); player.setNextWorldTile(new WorldTile(getBaseX(), getBaseY(), 2)); player.setNextFaceWorldTile(new WorldTile(player.getX() - 1, player .getY(), 0)); } public void destroyArena(final boolean logout) { if (logout) player.setLocation(Settings.RESPAWN_PLAYER_LOCATION); else { player.getControlerManager().removeControlerWithoutCheck(); player.setInfiniteStopDelay(); player.setNextWorldTile(Settings.RESPAWN_PLAYER_LOCATION); WorldTasksManager.schedule(new WorldTask() { [MENTION=15855]Over[/MENTION]ride public void run() { CoresManager.slowExecutor.execute(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { try { RegionBuilder.destroyMap(mapBaseCoords[0], mapBaseCoords[1], 8, 8); if (!logout) { mapBaseCoords = null; player.resetStopDelay(); } } catch (Exception e) { e.printStackTrace(); } catch (Error e) { e.printStackTrace(); } } }); } }, 1); } } /* * 4928 15936 */ /* * 4961, 15968 */ public static int getBaseX() { return mapBaseCoords[0] << 3; } public static int getBaseY() { return mapBaseCoords[1] << 3; } public static WorldTile Center = new WorldTile(getBaseX(), getBaseY(), 0); public static class Harken extends NPC{ /** * */ private static final long serialVersionUID = 1L; private static NPC[] tents; private int spawnedtents; public Player killer; public static NPC ntp; public static NPC tenta; public static NPC tenta1; public static NPC tenta2; public static WorldTile[] tentspawns = {new WorldTile(Center.getX()+5,Center.getY(),0), new WorldTile(Center.getX()-1,Center.getY()-10,0), new WorldTile(Center.getX()-1,Center.getY()+10,0)}; public Harken(Player p, int id, int mapAreaNameHash, boolean canBeAttackFromOutOfArea, boolean spawned) { super(id, new WorldTile(Center.getX()-7,Center.getY(),0), mapAreaNameHash, canBeAttackFromOutOfArea, spawned); this.setNextFaceWorldTile(new WorldTile(2850, 5932, 0)); this.setNextAnimation(new Animation(16232)); this.killer = p; this.ntp = this; this.getCombatDefinitions().setMaxHit(500); this.getCombatDefinitions().setAttackStyle(2); this.getCombatDefinitions().setHitpoints(19500); this.setCantFollowUnderCombat(true); } public static int randomTent(){ int j = Misc.random(1); switch (j){ case 0: return 15209; case 1: return 15210; } return 0; } public static void spawnTents() { switch (Misc.random(tentspawns.length)){ case 0: tenta = new NPC(randomTent(), tentspawns[0], -1, true, true); tenta.setCantFollowUnderCombat(true); tenta.setForceAgressive(true); tenta.setAtMultiArea(true); tenta.setNextFaceWorldTile(new WorldTile(2850,5924,0)); tenta.setNextAnimation(new Animation(16241)); tenta.getCombatDefinitions().setHitpoints(1450); tenta.getCombatDefinitions().setMaxHit(475+Misc.random(50)); tenta.getCombatDefinitions().setAttackStyle(Misc.random(1, 2)); tenta.getCombatDefinitions().setAttackEmote(16239); tenta.getCombatDefinitions().setDeathEmote(16240); break; case 1: tenta1 = new NPC(randomTent(), tentspawns[1], -1, true, true); tenta1.setCantFollowUnderCombat(true); tenta1.setForceAgressive(true); tenta1.setAtMultiArea(true); tenta1.setNextFaceWorldTile(new WorldTile(2850,5937,0)); tenta1.setNextAnimation(new Animation(16241)); tenta1.getCombatDefinitions().setHitpoints(1450); tenta1.getCombatDefinitions().setMaxHit(475+Misc.random(50)); tenta1.getCombatDefinitions().setAttackStyle(Misc.random(1, 2)); tenta1.getCombatDefinitions().setAttackEmote(16239); tenta1.getCombatDefinitions().setDeathEmote(16240); break; case 2: tenta2 = new NPC(randomTent(), tentspawns[2], -1, true, true); tenta2.setCantFollowUnderCombat(true); tenta2.setForceAgressive(true); tenta2.setAtMultiArea(true); tenta2.setNextFaceWorldTile(new WorldTile(2852,5932,0)); tenta2.setNextAnimation(new Animation(16241)); tenta2.getCombatDefinitions().setHitpoints(1450); tenta2.getCombatDefinitions().setMaxHit(475+Misc.random(50)); tenta2.getCombatDefinitions().setAttackStyle(Misc.random(1, 2)); tenta2.getCombatDefinitions().setAttackEmote(16239); tenta2.getCombatDefinitions().setDeathEmote(16240); break; } } public void spawnBlocks() { switch (Misc.random(3)){ case 0: NPC tenta = tents[spawnedtents++] = new NPC(randomTent(), new WorldTile(2850,5292,0), -1, true, true); tenta.setCantFollowUnderCombat(true); tenta.setForceAgressive(true); tenta.setAtMultiArea(true); tenta.getCombatDefinitions().setMaxHit(275); break; case 1: NPC tenta1 = tents[spawnedtents++] = new NPC(randomTent(), new WorldTile(2853,5292,0), -1, true, true); tenta1.setCantFollowUnderCombat(true); tenta1.setForceAgressive(true); tenta1.setAtMultiArea(true); tenta1.getCombatDefinitions().setMaxHit(275); break; case 2: NPC tenta2 = tents[spawnedtents++] = new NPC(randomTent(), new WorldTile(2850,5292,0), -1, true, true); tenta2.setCantFollowUnderCombat(true); tenta2.setForceAgressive(true); tenta2.setAtMultiArea(true); tenta2.getCombatDefinitions().setMaxHit(275); break; } } [MENTION=15855]Over[/MENTION]ride public ArrayList<Entity> getPossibleTargets() { ArrayList<Entity> possibleTarget = new ArrayList<Entity>(); for (int regionId : getMapRegionsIds()) { List<Integer> playerIndexes = World.getRegion(regionId).getPlayerIndexes(); if (playerIndexes != null) { for (int npcIndex : playerIndexes) { Player player = World.getPlayers().get(npcIndex); if (player == null || player.isDead() || player.hasFinished() || !player.isRunning() || !player.withinDistance(this, 64) || ((!isAtMultiArea() || !player.isAtMultiArea()) && player.getAttackedBy() != this && player.getAttackedByDelay() > System.currentTimeMillis()) || !clipedProjectile(player, false)) { continue; } possibleTarget.add(player); } } } return possibleTarget; } public static void destroying(){ if (tenta != null){ tenta.setNextAnimation(new Animation(tenta.getCombatDefinitions().getDeathEmote())); tenta.removeTarget(); World.removeNPC(tenta); } if (tenta1 != null){ tenta1.setNextAnimation(new Animation(tenta1.getCombatDefinitions().getDeathEmote())); tenta1.removeTarget(); World.removeNPC(tenta1); } if (tenta2 != null){ tenta2.setNextAnimation(new Animation(tenta2.getCombatDefinitions().getDeathEmote())); tenta2.removeTarget(); World.removeNPC(tenta2); } ntp.setNextAnimation(new Animation(ntp.getCombatDefinitions().getDeathEmote())); ntp.removeTarget(); World.removeNPC(ntp); } [MENTION=15855]Over[/MENTION]ride public void sendDeath(Entity source) { final NPCCombatDefinitions defs = getCombatDefinitions(); resetWalkSteps(); getCombat().removeTarget(); setNextAnimation(null); if (tenta != null){ tenta.setNextAnimation(new Animation(tenta.getCombatDefinitions().getDeathEmote())); tenta.removeTarget(); World.removeNPC(tenta); } if (tenta1 != null){ tenta1.setNextAnimation(new Animation(tenta1.getCombatDefinitions().getDeathEmote())); tenta1.removeTarget(); World.removeNPC(tenta1); } if (tenta2 != null){ tenta2.setNextAnimation(new Animation(tenta2.getCombatDefinitions().getDeathEmote())); tenta2.removeTarget(); World.removeNPC(tenta2); } killer.getInventory().addItem(23659, 1); Magic.sendNormalTeleportSpell(killer, 0, 0, Settings.RESPAWN_PLAYER_LOCATION); WorldTasksManager.schedule(new WorldTask() { int loop; [MENTION=15855]Over[/MENTION]ride public void run() { if (loop == 0) { setNextAnimation(new Animation(16235)); } else if (loop >= defs.getDeathDelay()) { reset(); finish(); stop(); } loop++; } }, 0, 1); } [MENTION=15855]Over[/MENTION]ride public void setRespawnTask() { if (!hasFinished()) { reset(); setLocation(getRespawnTile()); finish(); } final NPC npc = this; CoresManager.slowExecutor.schedule(new Runnable() { [MENTION=15855]Over[/MENTION]ride public void run() { setFinished(false); World.addNPC(npc); npc.setLastRegionId(0); World.updateEntityRegion(npc); loadMapRegions(); checkMultiArea(); } }, getCombatDefinitions().getRespawnDelay() * 1200, TimeUnit.MILLISECONDS); } } } [/code] This is the one from trying to just create a arena for the player to go to and play.
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