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Found 15 results

  1. [CENTER]This is a LIMITED OFFER, CyberGhost is giving out 3 Month Premium keys on their website. I already got 2 keys, the more emails you have, the better. I am not sure if they expire even if you have NOT used the keys within 3 months. Get them while you can boys. [url]http://www.cyberghostvpn.com/en_us/campaign/windeal_jan15[/url] [IMG]http://puu.sh/eFCAd/94070652b8.png[/IMG] [IMG]http://puu.sh/eFCt1/d4399df558.png[/IMG] [/CENTER]
  2. I was editing the item cache for my server, and I managed to figure out how to save. I started to edit the keys and values and learned that it can control bonuses, requirements, animations, etc... I didn't know what keys were which so i searched and found 1 result (after searching for half an hour) that brought me a small list of what each key was. it told me which keys gave bonuses, special bar, normal attack animations, and level and id requirements. I thought that was all I needed but I realized that there were keys higher than 800 in the items, and anything over 800 was not on the list. I also could not find an npc key and value list. Is there a list out there, of all the keys and values of npcs and items? Thank you for your time!
  3. Details: This is a crystal key system for 667 / 718, it contains making the key pair and opening the actual chest. This is optimized noob-friendly which means that you can easily change the chest rewards. We can start by adding new java file, we will be calling it: [B] CrystalChest.java, add it to com.rs.game.player.content;[/B] [CODE]package com.rs.game.player.content; import com.rs.game.Animation; import com.rs.game.player.Player; import com.rs.utils.Utils; /** * * @author JazzyYaYaYa | Nexon | Fuzen Seth * */ public class CrystalChest { /** * Player instance */ private transient Player player; private static final Object[] CHEST_REWARDS = {getCHEST_REWARD1(), getCHEST_REWARD2(), getCHEST_REWARD3(), getCHEST_REWARD4(), getCHEST_REWARD5(), getCHEST_REWARD6(), getCHEST_REWARD7(), getCHEST_REWARD8(), getCHEST_REWARD9(), getCHEST_REWARD10(), getCHEST_REWARD11(), getCHEST_REWARD12() }; public static final int[] KEY_HALVES = { 985, 987 }; public static final int KEY = 989; public static final int Animation = 881; private static int[][] CHEST_REWARD1 = { {1631, 1}, {1969, 1}, {995, 2000} }; private static int[][] CHEST_REWARD2 = { {1631, 1} }; private static int[][] CHEST_REWARD3 = { {1631, 1}, {554, 50}, {555, 50}, {556, 50}, {557, 50}, {558, 50}, {559, 50}, {560, 10}, {561, 10}, {562, 10}, {563, 10}, {564, 10} }; private static int[][] CHEST_REWARD4 = { {1631, 1}, {2363, 3} }; private static int[][] CHEST_REWARD5 = { {1631, 1}, {454, 100} }; private static int[][] CHEST_REWARD6 = { {1631, 1}, {441, 150} }; private static int[][] CHEST_REWARD7 = { {1631, 1}, {1603, 2}, {1601, 2} }; private static int[][] CHEST_REWARD8 = { {1631, 1}, {372, 5}, {995, 1000} }; private static int[][] CHEST_REWARD9 = { {1631, 1}, {987, 1}, {995, 750} }; private static int[][] CHEST_REWARD10 = { {1631, 1}, {985, 1}, {995, 750} }; private static int[][] CHEST_REWARD11 = { {1631, 1}, {1183, 1} }; private static int[][] CHEST_REWARD12 = { {1631, 1}, { 1079, 1 } }; public static void makeKey(Player p){ if (p.getInventory().containsItem(toothHalf(), 1) && p.getInventory().containsItem(loopHalf(), 1)){ p.getInventory().deleteItem(toothHalf(), 1); p.getInventory().deleteItem(loopHalf(), 1); p.getInventory().addItem(KEY, 1); p.getPackets().sendGameMessage("You succesfully make a crytal key."); } } public void openChest() { if (!player.getInventory().containsItem(989, 1)) { player.getPackets().sendGameMessage("The chest is securely locked."); return; } else if (player.getInventory().containsItem(989, 1)) { player.getInventory().deleteItem(989, 1); player.setNextAnimation(new Animation(881)); player.getPackets().sendGameMessage("You unlock the chest with your key."); player.getInventory().addItem(995, Utils.random(8230)); player.getInventory().addItem((Integer) CHEST_REWARDS[Utils.random(getLength() - 1)], 1); player.getInventory().refresh(); } } public static int getLength() { return CHEST_REWARDS.length; } /** * Represents the toothHalf of the key. */ public static int toothHalf(){ return KEY_HALVES[0]; } /** * Represent the loop half of the key. */ public static int loopHalf(){ return KEY_HALVES[1]; } public static int[][] getCHEST_REWARD2() { return CHEST_REWARD2; } public static void setCHEST_REWARD2(int[][] cHEST_REWARD2) { CHEST_REWARD2 = cHEST_REWARD2; } public static int[][] getCHEST_REWARD3() { return CHEST_REWARD3; } public static void setCHEST_REWARD3(int[][] cHEST_REWARD3) { CHEST_REWARD3 = cHEST_REWARD3; } public static int[][] getCHEST_REWARD4() { return CHEST_REWARD4; } public static void setCHEST_REWARD4(int[][] cHEST_REWARD4) { CHEST_REWARD4 = cHEST_REWARD4; } public static int[][] getCHEST_REWARD6() { return CHEST_REWARD6; } public static void setCHEST_REWARD6(int[][] cHEST_REWARD6) { CHEST_REWARD6 = cHEST_REWARD6; } public static int[][] getCHEST_REWARD5() { return CHEST_REWARD5; } public static void setCHEST_REWARD5(int[][] cHEST_REWARD5) { CHEST_REWARD5 = cHEST_REWARD5; } public static int[][] getCHEST_REWARD7() { return CHEST_REWARD7; } public static void setCHEST_REWARD7(int[][] cHEST_REWARD7) { CHEST_REWARD7 = cHEST_REWARD7; } public static int[][] getCHEST_REWARD8() { return CHEST_REWARD8; } public static void setCHEST_REWARD8(int[][] cHEST_REWARD8) { CHEST_REWARD8 = cHEST_REWARD8; } public static int[][] getCHEST_REWARD9() { return CHEST_REWARD9; } public static void setCHEST_REWARD9(int[][] cHEST_REWARD9) { CHEST_REWARD9 = cHEST_REWARD9; } public static int[][] getCHEST_REWARD10() { return CHEST_REWARD10; } public static void setCHEST_REWARD10(int[][] cHEST_REWARD10) { CHEST_REWARD10 = cHEST_REWARD10; } public static int[][] getCHEST_REWARD11() { return CHEST_REWARD11; } public static void setCHEST_REWARD11(int[][] cHEST_REWARD11) { CHEST_REWARD11 = cHEST_REWARD11; } public static int[][] getCHEST_REWARD12() { return CHEST_REWARD12; } public static void setCHEST_REWARD12(int[][] cHEST_REWARD12) { CHEST_REWARD12 = cHEST_REWARD12; } public static int[][] getCHEST_REWARD1() { return CHEST_REWARD1; } public static void setCHEST_REWARD1(int[][] cHEST_REWARD1) { CHEST_REWARD1 = cHEST_REWARD1; } } [/CODE] [B] Add this with the other private transients located in Player.java[/B] [CODE] private transient CrystalChest crystalChest;[/CODE] [B]Now scroll down and add this with the other getters.[/B] [CODE] public CrystalChest getCrystalChest() { return crystalChest; }[/CODE] Once you have done them, go into InventoryOptionsHandler.java and find this:[CODE] public static void handleItemOnItem(final Player player, InputStream stream) {[/CODE] Once you have found it add this with other itemonitems: [CODE] if (itemUsedId == 985 && itemUsedWithId == 987) { player.getCrystalChest().makeKey(player); }[/CODE] Now, you can decide your own chest by changing the chestobject id. Add this in ObjectHandler.java [CODE] if (id == YOUR_CHEST_ID_HERE) { player.getCrystalChest().openChest(); } [/CODE] Done, simply replace the "YOUR_CHEST_ID_HERE" with your chest that you want to use. [B]Credits to:[/B] Fuzen Seth Liberty / Robbie - <- Made for Project Insanity I tuned it to 667 / 718
  4. calypto

    Map Data

    Does anyone have the unpacked map data for the taverly dungeon region? I can't find them anywhere. My cache is a 659. I took some 667 keys but none of them were for taverly dungeon (well if the were they didn't fix the problem). Basically my problem is that parts of the map are just black where there should be stuff. Like the river of lava in taverly next to the chaos dwarfs has the edges but the middle of it is missing the lava texture. And yes I deleted the packed data and let the server repack it on start-up but nothing has worked so far. I don't even know how to find the id of a region, I have just been trying all the keys at once and none seem to affect that area.
  5. I need XTEA keys for the following regions: [code] 6234, 6473, 6475, 6722, 6725, 6726, 6731, 6985, 6989, 6995, 7234, 7238, 7244, 7490, 7499, 7500, 7501, 7745, 7748, 7749, 7752, 7753, 7754, 7755, 7756, 7757, 7758, 8001, 8002, 8008, 8013, 8015, 8022, 8240, 8241, 8242, 8243, 8249, 8250, 8251, 8254, 8255, 8256, 8261, 8270, 8278, 8280, 8505, 8506, 8507, 8510, 8511, 8512, 8513, 8514, 8515, 8519, 8520, 8521, 8523, 8526, 8527, 8528, 8534, 8761, 8762, 8764, 8765, 8766, 8767, 8768, 8769, 8770, 8771, 8782, 8790, 9009, 9018, 9019, 9020, 9021, 9022, 9023, 9024, 9025, 9026, 9027, 9038, 9046, 9262, 9274, 9277, 9278, 9279, 9280, 9287, 9293, 9294, 9362, 9363, 9368, 9369, 9370, 9377, 9518, 9529, 9530, 9533, 9534, 9535, 9536, 9538, 9539, 9540, 9544, 9545, 9548, 9549, 9550, 9558, 9618, 9619, 9620, 9621, 9631, 9632, 9786, 9787, 9789, 9790, 9791, 9792, 9794, 9799, 9814, 9877, 9886, 10023, 10024, 10025, 10026, 10027, 10042, 10045, 10046, 10047, 10048, 10055, 10064, 10070, 10071, 10129, 10131, 10133, 10136, 10279, 10280, 10281, 10282, 10283, 10298, 10299, 10302, 10303, 10304, 10305, 10307, 10308, 10326, 10392, 10535, 10538, 10539, 10541, 10543, 10555, 10556, 10560, 10568, 10569, 10570, 10575, 10578, 10583, 10658, 10791, 10792, 10793, 10796, 10797, 10798, 10799, 10800, 10813, 10814, 10815, 10816, 10824, 10825, 10826, 10827, 10831, 10833, 10834, 10910, 10911, 11047, 11048, 11049, 11050, 11052, 11069, 11070, 11071, 11072, 11077, 11078, 11079, 11080, 11081, 11088, 11153, 11166, 11167, 11303, 11304, 11305, 11307, 11326, 11327, 11328, 11335, 11343, 11410, 11422, 11423, 11559, 11560, 11561, 11563, 11564, 11582, 11583, 11584, 11599, 11665, 11666, 11678, 11679, 11815, 11816, 11817, 11818, 11819, 11820, 11821, 11838, 11839, 11840, 11925, 11934, 11935, 11937, 12071, 12072, 12073, 12074, 12075, 12076, 12077, 12078, 12094, 12095, 12096, 12102, 12105, 12113, 12115, 12187, 12193, 12333, 12334, 12350, 12351, 12352, 12353, 12367, 12369, 12440, 12606, 12607, 12608, 12609, 12616, 12619, 12625, 12627, 12862, 12863, 12864, 12888, 12889, 12890, 12951, 13118, 13119, 13120, 13131, 13144, 13145, 13146, 13203, 13354, 13374, 13375, 13376, 13400, 13401, 13402, 13457, 13463, 13466, 13610, 13625, 13626, 13627, 13628, 13629, 13630, 13631, 13632, 13712, 13720, 13866, 13867, 13868, 13880, 14128, 14136, 14233, 14379, 14380, 14381, 14383, 14384, 14392, 14635, 14636, 14640, 14648, 14746, 14747, 14891, 14892, 14893, 14896, 14903, 14904, 14994, 14995, 15147, 15152, 15158, 15159, 15160, 15248, 15251, 15403, 15404, 15405, 15407, 15408, 15414, 15415, 15416[/code] If you have any of these post the cache revision as well.
  6. F1 IS INV. F2 IS THE EQUIPMENT F3 IS PRAYERS F4 IS MAGE BOOK F5 IS COMBAT STYLE PAGE You can change These in: Client sided File Location: RSInterface.java Or Client.java Or rsapplet.java Should Look Like This: [code] public static int hotKey = 508; public final void keyPressed(KeyEvent keyevent) { idleTime = 0; int i = keyevent.getKeyCode(); int j = keyevent.getKeyChar(); //hotkeys here if (hotKey == 508) { if(i == KeyEvent.VK_ESCAPE){ client.setTab(3); } else if(i == KeyEvent.VK_F5){ client.setTab(0); } else if(i == KeyEvent.VK_F11){ client.setTab(1); } else if(i == KeyEvent.VK_F12){ client.setTab(2); } else if(i == KeyEvent.VK_F1){ client.setTab(3); } else if(i == KeyEvent.VK_F2){ client.setTab(4); } else if(i == KeyEvent.VK_F3){ client.setTab(5); } else if(i == KeyEvent.VK_F4){ client.setTab(6); } else if(i == KeyEvent.VK_F8){ client.setTab(7); } else if(i == KeyEvent.VK_F9){ client.setTab(8); } else if(i == KeyEvent.VK_F10){ client.setTab(9); } else if(i == KeyEvent.VK_F11){ client.setTab(10); } else if(i == KeyEvent.VK_F12){ client.setTab(11); } }[/code]
  7. Hello all, i recently have been starting to look into private server's again, and might be thinking of different tactics and ways to do a few things but am i currently here to ask if anyone has the knowledge to share with me on how to change the camera keys, like the arrow keys. I would like to switch the arrows keys with WASD keys. Please and thankyou.
  8. Fascism

    Selling dota 2 keys

    I have obtained a few DOTA 2 keys through my time playing DOTA. If anyone would like access to DOTA 2 I'm selling the keys for 2$pk.
  9. doug97

    f keys

    Base:pi Revision:317 [pheroxscape] The Problem:Can't find a way to make new f keys someone help please and thankyou xd
  10. Hello, I want to ask a quick question. Is it possible to change f keys on 317 source. I want to change it so if i press f5=Special attack f1=inventory f3= prayers etc and if so please tell me how. Thank You. P.S. If any moderators see this please move this to Help section I'm sorry.
  11. Hello, does anyone have ALL the invalid keys for 667? What I mean by keys is the letters you can't put into your name when making an account. Just yesterday someone used alt codes to log in and I couldn't exactly ban them. ;d
  12. Hey, so I know that there are dozens of threads regarding this issue. You can add mine in there now, too. I just want to know how to dump it as I can go on rs members worlds and just get the RegionIds. If someone can help, please do since there's no point keeping them to yourselves. Please share, guys. :) Sincerely, Korasi Pr0dx
  13. [COLOR="#000000"]Hello, this is my first guide, i will show you how to make 500k+ an hour in f2p using muddy keys. build your bank for a pk account here, and for god sakes, don't bot this, and render this method useless.[/COLOR] [B][COLOR="#000000"]Requirements:[/COLOR][/B][list][*]atleast 300k to buy stacks of keys from G.E.[*]25 crafting[*]25 dungeoneering[*]2k tokens or, to put it straight, buy the gem bag.[/list] [B][COLOR="#000000"]Recommended:[/COLOR][/B][list][*]prayer (melee,ranged,prayer)[*]Low cb level to avoid pkers[*]explorers ring (for extra free run)[*]for god sakes, make sure your not skulled.[*]Low populated worlds to avoid pkers as much as possible.[/list] [B][COLOR="#000000"]Time to start:[/COLOR][/B][list][*][B]1.[/B] Buy as many muddy keys as you can from G.E.[*][B]2.[/B] When bought, put 24 keys in your inventory at a time, and the gem bag, you should have 3 spots leftover, bring food, if you want.[*][B]3.[/B] Ok, now lets head to the lava maze! Mark it on your map, its across from the dragon isles.[*][B]4.[/B] now, when your there, make your way through the maze. it's pretty easy, no need for a example on how to get through it.[*][B]5.[/B] when there, you will see a Lesser demon, and a chest, to get rid of the lesser demon run out to make him follow you, then quickly run back behind the chest, this will make him run to the other side, thus stopping him from attacking you.[*][B]6.[/B] ok, now spam click the chest 5 times, at a time.[*][B]7.[/B] every 5 times, stop, and pickup up this. Read below carefully![/list] [B][COLOR="#000000"]What to pickup:[/COLOR][/B][list][*]Mithril bars[*]Uncut ruby (use the rubies on the gembag.)[*]Chaos runes (drop these, recollect, then redrop to keep them from disappearing. do this every few pickups, chest openings.)[*]Death runes[*]Law runes[/list] Don't worry about the anchovy pizza's. it's not worth it, but can be helpful if you bring a friend, and give him/her the pizzas. [B]NOW[/B], march run your way back to level 20 wildy, do Varrock teleport (if you touched the lodestone.) [B]Gratz, you have made your first profit from doing this method.[/B]
  14. [video=youtube;gf-XQG7daq4]http://www.youtube.com/watch?v=gf-XQG7daq4&feature=related[/video] I may not know what the words mean but it's quite catchy.
  15. Jonas

    'F' Keys

    I've tried to change the 'F' Keys, but i've actually no Idea. So i tried some stuff but im a nub at Java [CODE] package palidino76.rs2.player; import java.awt.event.KeyEvent; import palidino76.rs2.io.Frames; import palidino76.rs2.player.*; import palidino76.rs2.Engine; /** * * @author Jonas */ public class KeyListener { public void handlePacket(Player p, KeyEvent event, int packetId, int packetSize, int KeyEvent) { if(event.KEY_PRESSED == event.VK_F11) { p.frames.showInterface(p, 430); p.frames.sendMessage(p, "LOL"); } try { } catch (Exception error) { error.printStackTrace(); } } } [/CODE] Can someone help me?
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