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Found 21 results

  1. Hello everybody! I got back from Israel recently, and it has come to my attention that the 317 RSPS standard is getting lower and lower, because of the amount of work getting put into these servers, almost none. My goal in releasing this project is that people will use a better base to create their next server. I am pretty much done with RSPS now, as I am 15 and they just no longer seem interesting to me. I hope everyone will benefit from this! This project was started off the Soulsplit release by Pim.
  2. Im working on a game and everything was going as according to plan until i started handling the user input and for some reason it isnt being picked up even know i added a KeyAdapter to the jpanel. Does anyone have an idea what i did wrong. Here's the engine for the game with the keyadapter [code]/** * * @author ethan */ public class Engine extends JPanel implements ActionListener { public enum Selection { MAIN_MENU, CHARACTER_SELECTION, OPPONENT_SELECTION, ITEM_STORE, PAUSE, GAME, ONLINE_MATCH; } private Selection selection; private NPC npc; private NPC npc1; private Player player; public Engine() { selection = Selection.GAME; npc = new NPC(508, 108); npc1 = new NPC(241, 300); player = new Player(); addMouseListener(new MouseAdapter() { @Override public void mouseClicked(MouseEvent event) { switch (selection) { case MAIN_MENU: break; case CHARACTER_SELECTION: break; case OPPONENT_SELECTION: break; case ITEM_STORE: break; case PAUSE: break; case GAME: System.out.println(event.getX() + " " + event.getY()); break; case ONLINE_MATCH: break; } } }); addKeyListener(new KeyAdapter() { @Override public void keyPressed(KeyEvent event) { } @Override public void keyReleased(KeyEvent event) { } }); Timer timer = new Timer(5, this); timer.start(); } public void drawFrame() { JFrame frame = new JFrame("Fun Fighter"); frame.setSize(805, 620); frame.setResizable(false); frame.setDefaultCloseOperation(3); frame.add(this); frame.setVisible(true); } @Override public void actionPerformed(ActionEvent actionEvent) { switch (selection) { case MAIN_MENU: break; case CHARACTER_SELECTION: break; case OPPONENT_SELECTION: break; case ITEM_STORE: break; case PAUSE: break; case GAME: player.move(); break; case ONLINE_MATCH: break; } repaint(); } @Override public void paint(Graphics graphics) { Graphics2D g2d = (Graphics2D) graphics; switch (selection) { case MAIN_MENU: break; case CHARACTER_SELECTION: break; case OPPONENT_SELECTION: break; case ITEM_STORE: break; case PAUSE: break; case GAME: g2d.drawImage(new ImageIcon("cache/background.png").getImage(), 0, 0, this); npc.draw(g2d); npc1.draw(g2d); player.draw(g2d); break; case ONLINE_MATCH: break; } } }[/code]
  3. When adding this [url=http://www.runelocus.com/forums/showthread.php?89789-667-amp-718-Crystal-Keys-System]718 [667] & [718] - Crystal Keys System[/url] i got this error [IMG]http://i62.tinypic.com/actv88.png[/IMG] i think i added [QUOTE] private transient CrystalChest crystalChest;[/QUOTE] and [QUOTE]public CrystalChest getCrystalChest() { return crystalChest; } [/QUOTE] wrong please could you help me? here is my player.java without these added :) [url]https://www.dropbox.com/s/fkfh6xtg6m1dbzl/Player.java[/url] if it is that and someone could add them it would be amazing :) <3
  4. I was adding Crystal Chest to my server and I got just a couple of errors, they seem minor but I can not seem to find out what is wrong! Please help me, greatly appreciated. :) [QUOTE]src\com\rs\game\player\Player.java:101: error: cannot find symbol private transient CrystalChest crystalChest; ^ symbol: class CrystalChest location: class Player src\com\rs\game\player\Player.java:231: error: cannot find symbol public CrystalChest getCrystalChest() { ^ symbol: class CrystalChest location: class Player Note: src\com\rs\game\player\Inventory.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 2 errors compiled Player folder src\com\rs\game\player\Player.java:101: error: cannot find symbol private transient CrystalChest crystalChest; ^ symbol: class CrystalChest location: class Player src\com\rs\game\player\Player.java:231: error: cannot find symbol public CrystalChest getCrystalChest() { ^ symbol: class CrystalChest location: class Player Note: src\com\rs\game\player\Inventory.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 2 errors compiled Server folder src\com\rs\game\player\Player.java:101: error: cannot find symbol private transient CrystalChest crystalChest; ^ symbol: class CrystalChest location: class Player src\com\rs\game\player\Player.java:231: error: cannot find symbol public CrystalChest getCrystalChest() { ^ symbol: class CrystalChest location: class Player Note: src\com\rs\game\player\Inventory.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 2 errors compiling Dialogues src\com\rs\game\player\Player.java:101: error: cannot find symbol private transient CrystalChest crystalChest; ^ symbol: class CrystalChest location: class Player src\com\rs\game\player\Player.java:231: error: cannot find symbol public CrystalChest getCrystalChest() { ^ symbol: class CrystalChest location: class Player Note: src\com\rs\game\player\Inventory.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 2 errors compiled Main Server Folder src\com\rs\game\player\Player.java:101: error: cannot find symbol private transient CrystalChest crystalChest; ^ symbol: class CrystalChest location: class Player src\com\rs\game\player\Player.java:231: error: cannot find symbol public CrystalChest getCrystalChest() { ^ symbol: class CrystalChest location: class Player Note: src\com\rs\game\player\Inventory.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 2 errors compiled Main Server Folder src\com\rs\game\player\Player.java:101: error: cannot find symbol private transient CrystalChest crystalChest; ^ symbol: class CrystalChest location: class Player src\com\rs\game\player\Player.java:231: error: cannot find symbol public CrystalChest getCrystalChest() { ^ symbol: class CrystalChest location: class Player Note: src\com\rs\game\player\Inventory.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 2 errors Compiled all Successfully Press any key to continue . . .[/QUOTE]
  5. Strike Kong

    Registry key ?

    When i try to run my server it says Registry key 'Software\JavaSoft\Java Runtime Environment\CurrentVersion' has value of '1.7' , but '1.6' is required. Error: could not find java.d11 Error: could not find Java SE Runtime Environment. Press any key to continue . . . What should i do?
  6. hey guys I need help adding a cyrstal key chest properly with random items to be given.
  7. Hello guys was wondering if someone could help me adding crystal key chest to my server.
  8. Hey everyone, i just bought Diablo III half an hour ago and i got 2 guest keys for Diablo III, i'm giving one of them to my brother, and i'm planning on giving away the other one to someone here. What the key does is , you are able to play the game up to level 13 and complete the first act (killing the skeletal boss). Simply reply to this thread and tomorrow , i'll pick a random person from the thread (i'm not doing number stuff, i'll just pick a random page and a random person from the page). Requirements to participate : Over 500 posts on runelocus and member for longer than 3 months.
  9. [CENTER] [IMG]http://ipscommunity.invisionpowerser.netdna-cdn.com/uploads/profile/photo-251317.png[/IMG] [SIZE=4]Final Frontier[/SIZE] [SIZE=3]Quality is key[/SIZE] [SIZE=2]Website: [URL="http://goo.gl/u3kk9"]link[/URL][/SIZE] [/CENTER] That symbol above may be very familiar to you or it may not. It's been 9 months since I had to shut down the Runescape private emulation server site, which I can't name on this forum because it is still censored, that me and a few others worked feverishly on. Bad blood may still be present for the name, although I'm going to try and clear that up with Dug as soon as possible, but we're not going for the same affect as last time. Me and Jarrod, the main web developer for the last project, have decided to instead dedicate the name towards an emulation project. However, like I said before, since the name is still censored I have to use the name of the base that I am developing for the project. This base is not open source and will never be open source as by decision of the team. Although currently a copy is available on my personal Github, it will not be there for long. [B]The Team[/B] Applications for the team are by invite only and I don't expect any of our team to send out an invite to anyone unless its dire and that person is absolutely needed. We're a group of mature, dedicated individuals who expect only the best and try and emulate to the best of our abilities. Heist - Web development Sini - Server development Apocryphal - Server development Xenonlal - Web development The Wanderer - Server development [B]The Server[/B] The main compelling reason you are here is for one reason, to see how the server is faring with updates. We will update this section to include a more organized list of features we have currently added but we cannot until our unit testing of the basic features are added in. Be aware that this is going to be a remake server, however, we didn't see the need to tag it as such because that's not our marketing goal. The revision is 317. This was a mutual choice by the team before I joined to pick this revision. We have no plans to load higher content however this is not set in stone yet. [B]Stability Testing[/B] Stability is a large worry for Frontier, and before the game server goes public the stability will be tested again and again in order to assure the best game play for our customers. All tests that we preform we will post below but however be aware that these tests can be totally legitimate to a point because there is no way to flood the server with two thousand connections ranging around the world. [code] 2.53 GHz Processor 4.00 GB RAM [/code] With 16,000 active NPCs and 2,048 active Players the average cycle finalization was 31 milliseconds. With 16,000 active NPCs and 2,048 active Players all moving the cycle finalization was 51 milliseconds. With 2,048 active players the cycle finalization was 21 milliseconds. With 2,048 active players all moving the cycle finalization was 32 milliseconds. Last updated: 7/9/12 [B]Media[/B] [video=youtube;DWqFHFfeFwI]http://www.youtube.com/watch?v=DWqFHFfeFwI&feature=youtu.be[/video] Login server alpha v1.0.0 [HR][/HR] Final Frontier - Quality is key
  10. [video=youtube;veU317OsYi4]http://www.youtube.com/watch?v=veU317OsYi4[/video] Help Me Find The Product Key
  11. Title ^^ Request.
  12. [B][CENTER][SIZE=4]Wondering if anyone has a Keygen, or even a serial number I can use to activate my Sony Vegas 11.0. It'd be much appreciated. Any "Try Google" replies will be reported... Thanks! :)[/SIZE][/CENTER][/B]
  13. I'm using Hyperion and I'm having a hard time re-routing the F-keys + finding the correct client class file the changes need to be made in. The only search for keyevent/keylistener are these two classes: [code] /* Class80 - Decompiled by JODE * Visit http://jode.sourceforge.net/ */ import java.awt.event.KeyEvent; public class Class80 { public static RSString aClass16_1501 = Class37_Sub2.crateRSString((byte) 121, "blinken1:"); public static int anInt1502; public static int[] anIntArray1503 = new int[2000]; public static long[] aLongArray1504 = new long[100]; public static long aLong1505; public static int anInt1506; public static Class15 aClass15_1507; public static Signlink aClass51_1508; public static void method1299(int i, long l) { try { anInt1502++; if (l != 0L) { if (RSInterface.anInt340 >= 100) Class37_Sub4_Sub7_Sub1_Sub1.method505((Class37_Sub9_Sub8 .aClass16_3045), 0, Class24.aClass16_596, (byte) 87); else { RSString rSString = Class37_Sub4_Sub13.method708(37, l).method164(70); for (int i_0_ = i; (RSInterface.anInt340 ^ 0xffffffff) < (i_0_ ^ 0xffffffff); i_0_++) { if ((aLongArray1504[i_0_] ^ 0xffffffffffffffffL) == (l ^ 0xffffffffffffffffL)) { Class37_Sub4_Sub7_Sub1_Sub1.method505 (Class37_Sub9_Sub8.aClass16_3045, 0, (Class37_Sub9_Sub27.method881 (-7, new RSString[] { rSString, Class38.aClass16_846 })), (byte) 71); return; } } for (int i_1_ = 0; (i_1_ ^ 0xffffffff) > (Class9.anInt173 ^ 0xffffffff); i_1_++) { if ((l ^ 0xffffffffffffffffL) == (Class71.aLongArray1360[i_1_] ^ 0xffffffffffffffffL)) { Class37_Sub4_Sub7_Sub1_Sub1.method505 (Class37_Sub9_Sub8.aClass16_3045, 0, (Class37_Sub9_Sub27.method881 (i ^ ~0x69, (new RSString[] { Class37_Sub9_Sub31.aClass16_3491, rSString, Class60.aClass16_1145 }))), (byte) 100); return; } } if (rSString.equalsRSString(-94, (Class37_Sub23 .aClass37_Sub4_Sub7_Sub1_Sub2_2234 .aClass16_3993))) Class37_Sub4_Sub7_Sub1_Sub1.method505 (Class37_Sub9_Sub8.aClass16_3045, 0, Class37_Sub23.aClass16_2239, (byte) 71); else { Class10.anInt195++; aLongArray1504[RSInterface.anInt340] = l; RSInterface.aClass16Array332[RSInterface.anInt340++] = (Class37_Sub4_Sub13.method708 (Class37_Sub4_Sub7_Sub1_Sub1.method502(i, 37), l)); Class37_Sub9_Sub32.anInt3509 = Class83.anInt1515; Class42.aClass37_Sub11_Sub1_936.method989(-1494101117, 152); Class42.aClass37_Sub11_Sub1_936.method949(l, (byte) -103); } } } } catch (RuntimeException runtimeexception) { throw Class37_Sub4_Sub7_Sub3.method516(runtimeexception, ("ug.A(" + i + ',' + l + ')')); } } public static int method1300(KeyEvent keyevent, int i) { anInt1506++; if (i != -15009) return -71; int i_2_ = keyevent.getKeyChar(); if ((i_2_ ^ 0xffffffff) == -8365) return 128; if ((i_2_ ^ 0xffffffff) >= -1 || (i_2_ ^ 0xffffffff) <= -257) i_2_ = -1; return i_2_; } public static void method1301(int i) { if (i >= 32) { aClass51_1508 = null; aLongArray1504 = null; aClass16_1501 = null; aClass15_1507 = null; anIntArray1503 = null; } } } [/code] [code] /* Class21 - Decompiled by JODE * Visit http://jode.sourceforge.net/ */ import java.awt.event.FocusEvent; import java.awt.event.FocusListener; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; public class Class21 implements KeyListener, FocusListener { public static int anInt558 = -1; public static RSString aClass16_559 = Class37_Sub2.crateRSString((byte) 110, "Zu viele Verbindungen von Ihrer Adresse)3"); public static RSString aClass16_560; public static RSString aClass16_561 = Class37_Sub2.crateRSString((byte) 111, "Fps:"); public static int anInt562; public static int anInt563; public static int anInt564; public static int anInt565; public static int anInt566; public static int anInt567; public static Class32 aClass32_568; public synchronized void keyPressed(KeyEvent keyevent) { if (Class37_Sub9_Sub13.aClass21_3126 != null) { Class37_Sub13.anInt2120 = 0; int i = keyevent.getKeyCode(); if (i < 0 || (i ^ 0xffffffff) <= (Class37_Sub5.anIntArray1879.length ^ 0xffffffff)) i = -1; else { i = Class37_Sub5.anIntArray1879[i]; if ((i & 0x80) != 0) i = -1; } if ((Class13.anInt230 ^ 0xffffffff) <= -1 && i >= 0) { Class37_Sub9_Sub19.anIntArray3271[Class13.anInt230] = i; Class13.anInt230 = 0x7f & 1 + Class13.anInt230; if ((Class37_Sub9_Sub26.anInt3390 ^ 0xffffffff) == (Class13.anInt230 ^ 0xffffffff)) Class13.anInt230 = -1; } if (i >= 0) { int i_0_ = Class37_Sub9_Sub16.anInt3208 + 1 & 0x7f; if ((Class37_Sub9_Sub21.anInt3314 ^ 0xffffffff) != (i_0_ ^ 0xffffffff)) { Class86.anIntArray1577[Class37_Sub9_Sub16.anInt3208] = i; Class37_Sub9_Sub31.anIntArray3485[(Class37_Sub9_Sub16 .anInt3208)] = -1; Class37_Sub9_Sub16.anInt3208 = i_0_; } } int i_1_ = keyevent.getModifiers(); if ((0xa & i_1_ ^ 0xffffffff) != -1 || (i ^ 0xffffffff) == -86 || i == 10) keyevent.consume(); } anInt567++; } public static void method228(int i) { aClass16_561 = null; aClass32_568 = null; aClass16_560 = null; if (i != 0) aClass16_561 = null; aClass16_559 = null; } public synchronized void focusLost(FocusEvent focusevent) { anInt565++; if (Class37_Sub9_Sub13.aClass21_3126 != null) Class13.anInt230 = -1; } public synchronized void keyReleased(KeyEvent keyevent) { if (Class37_Sub9_Sub13.aClass21_3126 != null) { Class37_Sub13.anInt2120 = 0; int i = keyevent.getKeyCode(); if (i >= 0 && Class37_Sub5.anIntArray1879.length > i) i = ~0x80 & Class37_Sub5.anIntArray1879[i]; else i = -1; if (Class13.anInt230 >= 0 && (i ^ 0xffffffff) <= -1) { Class37_Sub9_Sub19.anIntArray3271[Class13.anInt230] = i ^ 0xffffffff; Class13.anInt230 = 1 + Class13.anInt230 & 0x7f; if ((Class13.anInt230 ^ 0xffffffff) == (Class37_Sub9_Sub26.anInt3390 ^ 0xffffffff)) Class13.anInt230 = -1; } } anInt566++; keyevent.consume(); } public void keyTyped(KeyEvent keyevent) { anInt564++; if (Class37_Sub9_Sub13.aClass21_3126 != null) { int i = Class80.method1300(keyevent, -15009); if (i >= 0) { int i_2_ = 0x7f & Class37_Sub9_Sub16.anInt3208 - -1; if (i_2_ != Class37_Sub9_Sub21.anInt3314) { Class86.anIntArray1577[Class37_Sub9_Sub16.anInt3208] = -1; Class37_Sub9_Sub31.anIntArray3485[(Class37_Sub9_Sub16 .anInt3208)] = i; Class37_Sub9_Sub16.anInt3208 = i_2_; } } } keyevent.consume(); } public void focusGained(FocusEvent focusevent) { anInt563++; } static { aClass16_560 = (Class37_Sub2.crateRSString ((byte) 113, " steht bereits auf Ihrer Ignorieren)2Liste(Q")); } } [/code]
  14. DJ`

    Key Logger

    is there anyway to tell if you have a keylogger?
  15. does anyone know how to make crystal chest work? ive tryed alot of methods im pretty sure this piece is wrong import org.dementhium.content.minigames.CrystalChest; and yes i do have the import :P [code] player.getInventory().addItem(new ChanceItem(CRYSTAL_CHEST_REWARDS));[/code] but here is rest :S itemonobjecthandler.java [code] } else if (def.getName().toLowerCase().equals("closed chest")) { if (player.getInventory().contains(989)) { if (!player.getInventory().contains(989)) { player.sendMessage("You do not have a crystal key."); return; } player.getInventory().getContainer().remove(new Item(989)); player.getInventory().addItem(new ChanceItem(CRYSTAL_CHEST_REWARDS)); player.getInventory().refresh(); player.sendMessage("You open the Closed Chest."); return; }[/code] crystalchest.java [code] private static final ChanceItem[] CRYSTAL_CHEST_REWARDS = new ChanceItem[] { new ChanceItem(new Item(995, 2000), 27), new ChanceItem(new Item(1631, 1), 100), new ChanceItem(new Item(1969, 1), 27), new ChanceItem(new Item(441, 150), 8), new ChanceItem(new Item(454, 1), 7), new ChanceItem(new Item(2363, 3), 9), new ChanceItem(new Item(556, 50), 9), new ChanceItem(new Item(558, 50), 9), new ChanceItem(new Item(559, 50), 9), new ChanceItem(new Item(557, 50), 9), new ChanceItem(new Item(554, 50), 9), new ChanceItem(new Item(555, 50), 9), new ChanceItem(new Item(560, 10), 9), new ChanceItem(new Item(564, 10), 9), new ChanceItem(new Item(562, 10), 9), new ChanceItem(new Item(561, 10), 9), new ChanceItem(new Item(563, 10), 9), new ChanceItem(new Item(985, 1), 3), new ChanceItem(new Item(987, 1), 3), new ChanceItem(new Item(995, 750), 3), };[/code]
  16. [CENTER][img]http://militus.net/support.gif[/img] [SIZE=1]Note that, this thread will be written in more than the other.[/SIZE] Welcome to the [B]Militus[/B] project thread, here you will find, the staff team, media, updates and more information on the server. [B]Militus[/B] is a RSPS founded by Me(z0mg beast), 2kbarrows(no longer in the project), and Dean (no longer in the project), the objective is to make a RSPS that will be both, modern and classic. And we're here to stay, the project, was started on July 14th, 2011. We are currently in secluded staff only beta, we are going to Closed Beta real soon. [URL="http://twitter.com/#!/MilitusRSPS_"][IMG]http://a.dryicons.com/images/icon_sets/socialize_icons_set/png/128x128/twitter.png[/IMG][/URL][URL="http://www.youtube.com/user/MilitusRSPS"][IMG]http://www.masonchiro.net/clients/896/images/youtube.png[/IMG][/URL] [Center][B][SIZE=4]Staff[/SIZE][/B] [FONT=Century Gothic][B][COLOR="#DE0004"]Josh[/COLOR][/B] [SIZE=1]- [I]Chief Programmer[/I][/SIZE] [B][COLOR="#3400C4"]J I M B O[/COLOR][/B] [SIZE=1]- [I]Global Mod/Interface Master[/I][/SIZE] [B][COLOR="#3400C4"]ninjablood2[/COLOR][/B] [SIZE=1]- [I]Global Moderator[/I][/SIZE] [B][COLOR="#4561FF"]CodyV20[/COLOR][/B] [SIZE=1]- [I]Jr. Moderator[/I][/SIZE][/FONT][/center] [IMG]http://desmond.imageshack.us/Himg717/scaled.php?server=717&filename=forumnh.png&res=gal[/IMG][URL="http://www.militus.net/forums"] Website [/URL][/center] [spoiler=Media] [spoiler=Pictures and Snapshots] [img]http://militus.net/gifs and imgs/skillinterface.PNG[/img] [img]http://militus.net/gifs and imgs/tabarea.PNG[/img] [IMG]http://militus.net/gifs%20and%20imgs/following.gif[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/bank.PNG[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/td.gif[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/telesnew.gif[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/interface.gif[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/models.PNG[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/633models.PNG[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/alert.PNG[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/cursor.gif[/IMG] [IMG]http://militus.net/gifs%20and%20imgs/mapback.PNG[/IMG] [img]http://militus.net/gifs and imgs/icons.gif[/img] [img]http://militus.net/gifs and imgs/charmodels.PNG[/img] [img]http://militus.net/gifs and imgs/texture.PNG[/img] [img]http://militus.net/gifs and imgs/new orbs.PNG[/img] [img]http://militus.net/gifs and imgs/hpbars.PNG[/img] [img]http://militus.net/gifs and imgs/veng.gif[/img] [img]http://militus.net/gifs and imgs/bck.gif[/img] [img]http://militus.net/gifs and imgs/switching.gif[/img] [/spoiler] [spoiler=Videos] [video=youtube;FEKEi2gKnyg]http://www.youtube.com/watch?v=FEKEi2gKnyg[/video] [video=youtube;pmP4Wc3auvM]http://www.youtube.com/watch?NR=1&v=pmP4Wc3auvM[/video] [video=youtube;mHj4KRHo1mk]http://www.youtube.com/watch?v=mHj4KRHo1mk[/video] [/spoiler] [/spoiler] [spoiler=Features] Never used home, cleared out Mort'ton Great Combat; No more DSPK 0's, combat following. Working KC/KD Counts, with online highscores Perfect Kalphite Queen, with transformation, and arrow above head. Added correct protect prayers. Headicon protect prayers show, and they protect. Redid entire login screen, added new login box, added new buttons! Added advanced hp, and prayer orbs, added basic run orb! Added Experiments Added Quest to Unlock Experiment Training Area Added correct quest interfaces with starting colours, progress colours, finishing colors, and correct cross outs. Added ::voting system Added custom interface for ::voting system, with buttons and item choosing for points Added Genie Lamps for 1m and 5m XP Added all RS Player Titles Added Rules on Login Interface Added guild chat instead of clan chat Fixed glitched guild chat Added New RS Fonts Added Combat Style Hit Icons with Stacking Added correct combat formulas Added correct projectiles Added the quest "Cook's Assistant" Added 508 character lighting Added Enhanced Texturizing Added Red Vengeance Skull Added Nearly Instant Switching Added New & Better Rcing System, Accessed through Zamorak Mage and Abyss. Redid Herblore System to make (unf) potions need extra ingredients to finish the potions, making (3) potions. Added Custom Donator Interface Added Donator XP Ring Added 633 Characters Added 634 Model Header Added 634 Items Added 602 Anims Added 602 GFX Added 525 mapback Added perfect switching Added Notification Bar Added New Rs Cursor Added New Bank Interface Added Perfect 602 Teleports Added Tormented Demons Added Altars switching place Added 100% Clipped Player Following Added Perfect Pk Point System Added Pk Artifact Reward System Redid Mining Skill Redid Woodcutting Skill Started a quest for you to finish Added a Mage Arena Minigame [/spoiler] [spoiler=Support Us!] [IMG]http://militus.net/support.gif[/IMG] [CODE]http://militus.net/support.gif[/CODE] [img]http://img585.imageshack.us/img585/10/militusred.png[/img] [code]http://img585.imageshack.us/img585/10/militusred.png[/code] [/spoiler] [B][SIZE=4]If you thanked our last thread, please show your support by thanking this thread![/SIZE][/B] [/CENTER]
  17. Jonas

    'F' Key Changing

    Hello, can someone tell me how i can change the 'F' keys? I want the new F keys: F4: Magic F5: Attack style thing. :)
  18. If anyone has one can they post it below or something lol...
  19. This is to all the pro crackers and hackers that we have on runelocus. Where do you guys get your serial key codes for games?! I just cracked crysis 2 and I need a CD key code to play multiplayer =/.
  20. When i run client it just says press any key to continue bringing up another box saying could not find the main class : Client. Program will exit. Anyone know how to fix pics below [attach=config]1866[/attach]
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