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  1. Hi there, Now i got something complicated. My castlewars. I got all the controlers, They should work but they don't. When the castlewars game starts. Then the first thing wich is not possible that's setting up the barricades. With every barricade set down, you get an instant message of ---- you cannot set up your barricade here!----- the second thing that does not work is. Capturing more then two flags. Once one team captured 2 flag's, take as example saradomin scores the zamorak flag twice. Then the third flag won't show up. This is the same for the other team. If saradomin Captures two flags, then it won't show up. I'm really out of idea's, i have no idea why it does not work. Everything is imported, I got a barricade controler, I got the castlewars,Castlewarsplaying,Castlewars waiting. The tickets work if its a tie. Etc. Here are the files. All help is appreciated... Thanks. Castlewars : [CODE]package com.rs.game.minigames; import java.util.Collections; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.TimerTask; import com.rs.cores.CoresManager; import com.rs.game.World; import com.rs.game.WorldObject; import com.rs.game.WorldTile; import com.rs.game.item.Item; import com.rs.game.npc.others.CastleWarBarricade; import com.rs.game.player.Equipment; import com.rs.game.player.Player; import com.rs.game.player.content.Foods.Food; import com.rs.game.player.controlers.castlewars.CastleWarsPlaying; import com.rs.game.player.dialogues.CastleWarsScoreboard; import com.rs.game.tasks.WorldTask; import com.rs.game.tasks.WorldTasksManager; public final class CastleWars { public static final int CW_TICKET = 4067; public static final int SARADOMIN = 0; public static final int ZAMORAK = 1; private static final int GUTHIX = 2; [MENTION=19271]supp[/MENTION]ressWarnings("unchecked") private static final List<Player>[] waiting = new List[2]; [MENTION=19271]supp[/MENTION]ressWarnings("unchecked") private static final List<Player>[] playing = new List[2]; private static int[] seasonWins = new int[2]; public static final WorldTile LOBBY = new WorldTile(3603, 3365, 0), SARA_WAITING = new WorldTile(2381, 9489, 0), ZAMO_WAITING = new WorldTile(2421, 9523, 0), SARA_BASE = new WorldTile(2426, 3076, 1), ZAMO_BASE = new WorldTile(2373, 3131, 1); private static PlayingGame playingGame; static { init(); } public static void init() { for (int i = 0; i < waiting.length; i++) waiting[i] = Collections.synchronizedList(new LinkedList<Player>()); for (int i = 0; i < playing.length; i++) playing[i] = Collections.synchronizedList(new LinkedList<Player>()); } public static void viewScoreBoard(Player player) { player.getInterfaceManager().sendChatBoxInterface(55); player.getPackets().sendIComponentText(55, 1, "Saradomin: " + seasonWins[SARADOMIN]); player.getPackets().sendIComponentText(55, 2, "Zamorak: " + seasonWins[ZAMORAK]); } public static int getPowerfullestTeam() { int zamorak = waiting[ZAMORAK].size() + playing[ZAMORAK].size(); int saradomin = waiting[SARADOMIN].size() + playing[SARADOMIN].size(); if (saradomin == zamorak) return GUTHIX; if (zamorak > saradomin) return ZAMORAK; return SARADOMIN; } public static void joinPortal(Player player, int team) { if (player.getEquipment().getHatId() != -1 || player.getEquipment().getCapeId() != -1) { player.getPackets().sendGameMessage( "You cannot wear hats, capes or helms in the arena."); return; } for (Item item : player.getInventory().getItems().getItems()) { if (item == null) continue; if (Food.forId(item.getId()) != null) { player.getPackets().sendGameMessage("You cannot bring food into the arena."); return; } } int powerfullestTeam = getPowerfullestTeam(); if (team == GUTHIX) { team = powerfullestTeam == ZAMORAK ? SARADOMIN : ZAMORAK; } else if (team == powerfullestTeam) { if (team == ZAMORAK) player.getPackets() .sendGameMessage( "The Zamorak team is powerful enough already! Guthix demands balance - join the Saradomin team instead!"); else if (team == SARADOMIN) player.getPackets() .sendGameMessage( "The Saradomin team is powerful enough already! Guthix demands balance - join the Zamorak team instead!"); return; } player.lock(2); waiting[team].add(player); setCape(player, new Item(team == ZAMORAK ? 4042 : 4041)); setHood(player, new Item(team == ZAMORAK ? 4515 : 4513)); player.getControlerManager().startControler("CastleWarsWaiting", team); player.setNextWorldTile(new WorldTile(team == ZAMORAK ? ZAMO_WAITING : SARA_WAITING, 1)); player.getMusicsManager().playMusic(318); // temp testing else 5 if (playingGame == null && waiting[team].size() >= 1) // at least // 9players to // start createPlayingGame(); else refreshTimeLeft(player); // You cannot take non-combat items into the arena } public static void setHood(Player player, Item hood) { player.getEquipment().getItems().set(Equipment.SLOT_HAT, hood); player.getEquipment().refresh(Equipment.SLOT_HAT); player.getAppearence().generateAppearenceData(); } public static void setCape(Player player, Item cape) { player.getEquipment().getItems().set(Equipment.SLOT_CAPE, cape); player.getEquipment().refresh(Equipment.SLOT_CAPE); player.getAppearence().generateAppearenceData(); } public static void setWeapon(Player player, Item weapon) { player.getEquipment().getItems().set(Equipment.SLOT_WEAPON, weapon); player.getEquipment().refresh(Equipment.SLOT_WEAPON); player.getAppearence().generateAppearenceData(); } public static void createPlayingGame() { playingGame = new PlayingGame(); CoresManager.fastExecutor .scheduleAtFixedRate(playingGame, 60000, 60000); refreshAllPlayersTime(); } public static void destroyPlayingGame() { playingGame.cancel(); playingGame = null; refreshAllPlayersTime(); leavePlayersSafely(); } public static void leavePlayersSafely() { leavePlayersSafely(-1); } public static void leavePlayersSafely(final int winner) { for (int i = 0; i < playing.length; i++) { for (final Player player : playing[i]) { player.lock(7); player.stopAll(); } } WorldTasksManager.schedule(new WorldTask() { [MENTION=15855]Over[/MENTION]ride public void run() { for (int i = 0; i < playing.length; i++) for (Player player : playing[i] .toArray(new Player[playing[i].size()])) { forceRemovePlayingPlayer(player); if (winner != -1) { if (winner == -2) { player.getPackets() .sendGameMessage("You draw."); player.getInventory().addItem(CW_TICKET, 1); } else if (winner == i) { player.getPackets().sendGameMessage("You won."); player.getInventory().addItem(CW_TICKET, 2); } else player.getPackets() .sendGameMessage("You lost."); } } } }, 6); } // unused public static void forceRemoveWaitingPlayer(Player player) { player.getControlerManager().forceStop(); } public static void removeWaitingPlayer(Player player, int team) { waiting[team].remove(player); setCape(player, null); setHood(player, null); player.setNextWorldTile(new WorldTile(LOBBY, 2)); if (playingGame != null && waiting[team].size() == 0 && playing[team].size() == 0) destroyPlayingGame(); // cancels if 0 players playing/waiting on any // of the tea } public static void refreshTimeLeft(Player player) { player.getPackets() .sendConfig( 380, playingGame == null ? 0 : playingGame.minutesLeft - (player.getControlerManager() .getControler() instanceof CastleWarsPlaying ? 5 : 0)); } public static void startGame() { for (int i = 0; i < waiting.length; i++) { for (Player player : waiting[i].toArray(new Player[waiting[i] .size()])) { joinPlayingGame(player, i); } } } public static void forceRemovePlayingPlayer(Player player) { player.getControlerManager().forceStop(); } public static void removePlayingPlayer(Player player, int team) { playing[team].remove(player); player.reset(); player.setCanPvp(false); // remove the items setCape(player, null); setHood(player, null); int weaponId = player.getEquipment().getWeaponId(); if (weaponId == 4037 || weaponId == 4039) { CastleWars.setWeapon(player, null); CastleWars.dropFlag(player.getLastWorldTile(), weaponId == 4037 ? CastleWars.SARADOMIN : CastleWars.ZAMORAK); } player.closeInterfaces(); player.getInventory().deleteItem(4049, Integer.MAX_VALUE); // bandages player.getInventory().deleteItem(4053, Integer.MAX_VALUE); // barricades player.getHintIconsManager().removeUnsavedHintIcon(); player.getMusicsManager().reset(); player.setNextWorldTile(new WorldTile(LOBBY, 2)); if (playingGame != null && waiting[team].size() == 0 && playing[team].size() == 0) destroyPlayingGame(); // cancels if 0 players playing/waiting on any // of the tea } public static void joinPlayingGame(Player player, int team) { playingGame.refresh(player); waiting[team].remove(player); player.getControlerManager().removeControlerWithoutCheck(); player.getPackets().closeInterface(player.getInterfaceManager().hasRezizableScreen() ? 34 : 0); playing[team].add(player); player.setCanPvp(true); player.getControlerManager().startControler("CastleWarsPlaying", team); player.setNextWorldTile(new WorldTile(team == ZAMORAK ? ZAMO_BASE : SARA_BASE, 1)); } public static void endGame(int winner) { if (winner != -2) seasonWins[winner]++; leavePlayersSafely(winner); } public static void refreshAllPlayersTime() { for (int i = 0; i < waiting.length; i++) for (Player player : waiting[i]) refreshTimeLeft(player); for (int i = 0; i < playing.length; i++) for (Player player : playing[i]) { player.getMusicsManager().playMusic(i == ZAMORAK ? 845 : 314); refreshTimeLeft(player); } } public static void refreshAllPlayersPlaying() { for (int i = 0; i < playing.length; i++) for (Player player : playing[i]) playingGame.refresh(player); } public static void addHintIcon(int team, Player target) { for (Player player : playing[team]) { player.getHintIconsManager().addHintIcon(target, 0, -1, false); } } public static void removeHintIcon(int team) { for (Player player : playing[team]) { player.getHintIconsManager().removeUnsavedHintIcon(); } } public static void addScore(Player player, int team, int flagTeam) { if (playingGame == null) return; playingGame.addScore(player, team, flagTeam); } public static void takeFlag(Player player, int team, int flagTeam, WorldObject object, boolean droped) { if (playingGame == null) return; playingGame.takeFlag(player, team, flagTeam, object, droped); } public static void dropFlag(WorldTile tile, int flagTeam) { if (playingGame == null) return; playingGame.dropFlag(tile, flagTeam); } public static void removeBarricade(int team, CastleWarBarricade npc) { if (playingGame == null) return; playingGame.removeBarricade(team, npc); } public static void addBarricade(int team, Player player) { if (playingGame == null) return; playingGame.addBarricade(team, player); } public static boolean isBarricadeAt(WorldTile tile) { if (playingGame == null) return false; return playingGame.isBarricadeAt(tile); } private static class PlayingGame extends TimerTask { private static final int SAFE = 0, TAKEN = 1, DROPPED = 2; private int minutesLeft; private int[] score; private int[] flagStatus; private int[] barricadesCount; private final LinkedList<WorldObject> spawnedObjects = new LinkedList<WorldObject>(); private final LinkedList<CastleWarBarricade> barricades = new LinkedList<CastleWarBarricade>(); public PlayingGame() { reset(); } public void reset() { minutesLeft = 1; // temp testing else 5 score = new int[2]; flagStatus = new int[2]; barricadesCount = new int[2]; for (WorldObject object : spawnedObjects) World.destroySpawnedObject(object, object.getId() == 4377 || object.getId() == 4378 ? false : true); spawnedObjects.clear(); for (CastleWarBarricade npc : barricades) npc.finish(); barricades.clear(); } public boolean isBarricadeAt(WorldTile tile) { for (Iterator<CastleWarBarricade> it = barricades.iterator(); it .hasNext();) { CastleWarBarricade npc = it.next(); if (npc.isDead() || npc.hasFinished()) { it.remove(); continue; } if (npc.getX() == tile.getX() && npc.getY() == tile.getY() && tile.getPlane() == tile.getPlane()) return true; } return false; } public void addBarricade(int team, Player player) { if (barricadesCount[team] >= 10) { player.getPackets() .sendGameMessage( "Each team in the activity can have a maximum of 10 barricades set up."); return; } player.getInventory().deleteItem(new Item(4053, 1)); barricadesCount[team]++; barricades.add(new CastleWarBarricade(team, new WorldTile(player))); } public void removeBarricade(int team, CastleWarBarricade npc) { barricadesCount[team]--; barricades.remove(npc); } public void takeFlag(Player player, int team, int flagTeam, WorldObject object, boolean droped) { if (!droped && team == flagTeam) return; if (droped && flagStatus[flagTeam] != DROPPED) return; else if (!droped && flagStatus[flagTeam] != SAFE) return; if (flagTeam != team && (player.getEquipment().getWeaponId() != -1 || player .getEquipment().getShieldId() != -1)) { // TODO no space message player.getPackets() .sendGameMessage( "You can't take flag while wearing something in your hands."); return; } if (!droped) { WorldObject flagStand = new WorldObject( flagTeam == SARADOMIN ? 4377 : 4378, object.getType(), object.getRotation(), object.getX(), object.getY(), object.getPlane()); spawnedObjects.add(flagStand); World.spawnObject(flagStand, false); } else { spawnedObjects.remove(object); World.destroySpawnedObject(object, true); if (flagTeam == team) { makeSafe(flagTeam); return; } } addHintIcon(flagTeam, player); flagStatus[flagTeam] = TAKEN; setWeapon(player, new Item(flagTeam == SARADOMIN ? 4037 : 4039, 1)); refreshAllPlayersPlaying(); } public void addScore(Player player, int team, int flagTeam) { setWeapon(player, null); score[team] += 1; makeSafe(flagTeam); } private void makeSafe(int flagTeam) { WorldObject flagStand = null; for (WorldObject object : spawnedObjects) { if (object.getId() == (flagTeam == SARADOMIN ? 4377 : 4378)) { flagStand = object; break; } } if (flagStand == null) return; World.destroySpawnedObject(flagStand, false); flagStatus[flagTeam] = SAFE; refreshAllPlayersPlaying(); } public void dropFlag(WorldTile tile, int flagTeam) { removeHintIcon(flagTeam); WorldObject flagDroped = new WorldObject( flagTeam == SARADOMIN ? 4900 : 4901, 10, 0, tile.getX(), tile.getY(), tile.getPlane()); spawnedObjects.add(flagDroped); World.spawnObject(flagDroped, true); flagStatus[flagTeam] = DROPPED; refreshAllPlayersPlaying(); } public void refresh(Player player) { player.getPackets().sendConfigByFile(143, flagStatus[SARADOMIN]); player.getPackets().sendConfigByFile(145, score[SARADOMIN]); player.getPackets().sendConfigByFile(153, flagStatus[ZAMORAK]); player.getPackets().sendConfigByFile(155, score[ZAMORAK]); } [MENTION=15855]Over[/MENTION]ride public void run() { minutesLeft--; if (minutesLeft == 5) { endGame(score[SARADOMIN] == score[ZAMORAK] ? -2 : score[SARADOMIN] > score[ZAMORAK] ? SARADOMIN : ZAMORAK); reset(); } else if (minutesLeft == 0) { minutesLeft = 25; startGame(); } else if (minutesLeft > 6) // adds ppl waiting on lobby startGame(); refreshAllPlayersTime(); } } public static void handleInterfaces(Player player, int interfaceId, int componentId) { if (interfaceId == 55) { if (componentId == 9) player.closeInterfaces(); } } public static boolean handleObjects(Player player, int objectId) { if (objectId == 4484) { // scoreboard player.getDialogueManager().startDialogue( new CastleWarsScoreboard()); return true; } if (objectId == 4388) { joinPortal(player, ZAMORAK); return true; } if (objectId == 4408) { joinPortal(player, GUTHIX); return true; } //if (objectId == 4387) { if (objectId == 2465) { joinPortal(player, SARADOMIN); return true; } return false; } public static List<Player>[] getPlaying() { return playing; } } [/CODE] Castlewars playing [CODE]package com.rs.game.player.controlers.castlewars; import java.util.List; import com.rs.game.Animation; import com.rs.game.Entity; import com.rs.game.Hit; import com.rs.game.Hit.HitLook; import com.rs.game.World; import com.rs.game.WorldObject; import com.rs.game.WorldTile; import com.rs.game.item.Item; import com.rs.game.minigames.CastleWars; import com.rs.game.npc.NPC; import com.rs.game.npc.others.CastleWarBarricade; import com.rs.game.player.Equipment; import com.rs.game.player.Inventory; import com.rs.game.player.Player; import com.rs.game.player.controlers.Controler; import com.rs.game.tasks.WorldTask; import com.rs.game.tasks.WorldTasksManager; import com.rs.utils.Utils; public class CastleWarsPlaying extends Controler { private int team; [MENTION=15855]Over[/MENTION]ride public void start() { team = (int) getArguments()[0]; sendInterfaces(); } [MENTION=15855]Over[/MENTION]ride public boolean canMove(int dir) { WorldTile toTile = new WorldTile(player.getX() + Utils.DIRECTION_DELTA_X[dir], player.getY() + Utils.DIRECTION_DELTA_Y[dir], player.getPlane()); return !CastleWars.isBarricadeAt(toTile); } [MENTION=15855]Over[/MENTION]ride public boolean processNPCClick2(NPC n) { if (n.getId() == 1532 && n instanceof CastleWarBarricade) { if (!player.getInventory().containsItem(590, 1)) { player.getPackets().sendGameMessage( "You do not have the required items to light this."); return false; } CastleWarBarricade barricade = (CastleWarBarricade) n; barricade.litFire(); return false; } return true; } /* * return process normaly */ [MENTION=15855]Over[/MENTION]ride public boolean processButtonClick(int interfaceId, int componentId, int slotId, int packetId) { if (interfaceId == 387) { if (componentId == 9 || componentId == 6) { player.getPackets().sendGameMessage( "You can't remove your team's colours."); return false; } if (componentId == 15) { int weaponId = player.getEquipment().getWeaponId(); if (weaponId == 4037 || weaponId == 4039) { player.getPackets().sendGameMessage( "You can't remove enemy's flag."); return false; } } } else if (interfaceId == Inventory.INVENTORY_INTERFACE) { Item item = player.getInventory().getItem(slotId); if (item != null) { if (item.getId() == 4053) { if (player.getX() == 2422 && player.getY() == 3076 || player.getX() == 2426 && player.getY() == 3080 || player.getX() == 2423 && player.getY() == 3076 || player.getX() == 2426 && player.getY() == 3081 || player.getX() == 2373 && player.getY() == 3127 || player.getX() == 2373 && player.getY() == 3126 || player.getX() == 2376 && player.getY() == 3131 || player.getX() == 2377 && player.getY() == 3131 || !CastleWars.isBarricadeAt(player)) { player.getPackets().sendGameMessage("You cannot place a barracade here!"); return false; } CastleWars.addBarricade(team, player); return false; } else if (item.getId() == 4049 || item.getId() == 4050 || item.getId() == 12853 || item.getId() == 14640 || item.getId() == 14648) { doBandageEffect(item); return false; } } } return true; } [MENTION=15855]Over[/MENTION]ride public boolean canDropItem(Item item) { if (item.getDefinitions().getName().toLowerCase().contains("flag")) { player.getPackets().sendGameMessage("You cannot just drop the flag!"); return false; } return true; } private void doBandageEffect(Item item) { int gloves = player.getEquipment().getGlovesId(); player.heal((int) (player.getMaxHitpoints() * (gloves >= 11079 && gloves <= 11084 ? 0.15 : 0.10))); int restoredEnergy = (int) (player.getRunEnergy() * 1.3); player.setRunEnergy(restoredEnergy > 100 ? 100 : restoredEnergy); player.getInventory().deleteItem(item); } [MENTION=15855]Over[/MENTION]ride public boolean canEquip(int slotId, int itemId) { if (slotId == Equipment.SLOT_CAPE || slotId == Equipment.SLOT_HAT) { player.getPackets().sendGameMessage( "You can't remove your team's colours."); return false; } if (slotId == Equipment.SLOT_WEAPON || slotId == Equipment.SLOT_SHIELD) { int weaponId = player.getEquipment().getWeaponId(); if (weaponId == 4037 || weaponId == 4039) { player.getPackets().sendGameMessage( "You can't remove enemy's flag."); return false; } } return true; } [MENTION=15855]Over[/MENTION]ride public boolean canAttack(Entity target) { if (target instanceof Player) { if (canHit(target)) return true; player.getPackets().sendGameMessage("You can't attack your team."); return false; } return true; } [MENTION=15855]Over[/MENTION]ride public boolean processItemOnNPC(NPC npc, Item item) { if (npc.getId() == 1532 && npc instanceof CastleWarBarricade) { CastleWarBarricade barricade = (CastleWarBarricade) npc; if (item.getId() == 590) { barricade.litFire(); return false; } else if (item.getId() == 4045) { player.getInventory().deleteItem(item); barricade.explode(); return false; } } return true; } [MENTION=15855]Over[/MENTION]ride public boolean canHit(Entity target) { if (target instanceof NPC) return true; Player p2 = (Player) target; if (p2.getEquipment().getCapeId() == player.getEquipment().getCapeId()) return false; return true; } // You can't leave just like that! public void leave() { player.getPackets().closeInterface( player.getInterfaceManager().hasRezizableScreen() ? 11 : 0); CastleWars.removePlayingPlayer(player, team); } [MENTION=15855]Over[/MENTION]ride public void sendInterfaces() { player.getInterfaceManager().sendTab( player.getInterfaceManager().hasRezizableScreen() ? 11 : 0, 58); } [MENTION=15855]Over[/MENTION]ride public boolean sendDeath() { WorldTasksManager.schedule(new WorldTask() { int loop; [MENTION=15855]Over[/MENTION]ride public void run() { if (loop == 0) { player.setNextAnimation(new Animation(836)); } else if (loop == 1) { player.getPackets().sendGameMessage( "Oh dear, you have died."); } else if (loop == 3) { int weaponId = player.getEquipment().getWeaponId(); if (weaponId == 4037 || weaponId == 4039) { CastleWars.setWeapon(player, null); CastleWars.dropFlag(player, weaponId == 4037 ? CastleWars.SARADOMIN : CastleWars.ZAMORAK); } else { Player killer = player .getMostDamageReceivedSourcePlayer(); if (killer != null) killer.increaseKillCount(player); } player.reset(); player.setNextWorldTile(new WorldTile( team == CastleWars.ZAMORAK ? CastleWars.ZAMO_BASE : CastleWars.SARA_BASE, 1)); player.setNextAnimation(new Animation(-1)); } else if (loop == 4) { player.getPackets().sendMusicEffect(90); stop(); } loop++; } }, 0, 1); return false; } [MENTION=15855]Over[/MENTION]ride public boolean logout() { player.setLocation(new WorldTile(CastleWars.LOBBY, 2)); return true; } [MENTION=15855]Over[/MENTION]ride public boolean processMagicTeleport(WorldTile toTile) { player.getDialogueManager().startDialogue("SimpleMessage", "You can't leave just like that!"); return false; } [MENTION=15855]Over[/MENTION]ride public boolean processItemTeleport(WorldTile toTile) { player.getDialogueManager().startDialogue("SimpleMessage", "You can't leave just like that!"); return false; } [MENTION=15855]Over[/MENTION]ride public boolean processObjectTeleport(WorldTile toTile) { player.getDialogueManager().startDialogue("SimpleMessage", "You can't leave just like that!"); return false; } [MENTION=15855]Over[/MENTION]ride public boolean processObjectClick1(WorldObject object) { int id = object.getId(); if (id == 4406 || id == 4407) { removeControler(); leave(); return false; } else if ((id == 4469 && team == CastleWars.SARADOMIN) || (id == 4470 && team == CastleWars.ZAMORAK)) { passBarrier(object); return false; } else if (id == 4377 || id == 4378) { // no flag anymore if (id == 4377 && team == CastleWars.SARADOMIN) { if (player.getEquipment().getWeaponId() == 4039) { CastleWars.addScore(player, team, CastleWars.ZAMORAK); return false; } } else if (id == 4378 && team == CastleWars.ZAMORAK) { if (player.getEquipment().getWeaponId() == 4037) { CastleWars.addScore(player, team, CastleWars.SARADOMIN); return false; } } player.getPackets().sendGameMessage( "You need to bring a flag back here!"); return false; } else if (id == 4902 || id == 4903) { // take flag if (id == 4902 && team == CastleWars.SARADOMIN) { if (player.getEquipment().getWeaponId() == 4039) { CastleWars.addScore(player, team, CastleWars.ZAMORAK); return false; } player.getPackets().sendGameMessage( "Saradomin won't let you take his flag!"); } else if (id == 4903 && team == CastleWars.ZAMORAK) { if (player.getEquipment().getWeaponId() == 4037) { CastleWars.addScore(player, team, CastleWars.SARADOMIN); return false; } player.getPackets().sendGameMessage( "Zamorak won't let you take his flag!"); } else { // take flag CastleWars.takeFlag(player, team, id == 4902 ? CastleWars.SARADOMIN : CastleWars.ZAMORAK, object, false); } return false; } else if (id == 4900 || id == 4901) { // take dropped flag CastleWars.takeFlag(player, team, id == 4900 ? CastleWars.SARADOMIN : CastleWars.ZAMORAK, object, true); return false; } else if (id == 36579 || id == 36586) { player.getInventory().addItem(new Item(4049)); return false; } else if (id == 36575 || id == 36582) { player.getInventory().addItem(new Item(4053)); return false; } else if (id == 36577 || id == 36584) { player.getInventory().addItem(new Item(4045)); return false; // under earth from basess } else if (id == 4411) {// stepping stone if (object.getX() == player.getX() && object.getY() == player.getY()) return false; player.lock(2); player.setNextAnimation(new Animation(741)); player.addWalkSteps(object.getX(), object.getY(), -1, false); } else if (id == 36693) { player.useStairs(827, new WorldTile(2430, 9483, 0), 1, 2); return false; } else if (id == 36694) { player.useStairs(827, new WorldTile(2369, 9524, 0), 1, 2); return false; } else if (id == 36645) { player.useStairs(828, new WorldTile(2430, 3081, 0), 1, 2); return false; } else if (id == 36646) { player.useStairs(828, new WorldTile(2369, 3126, 0), 1, 2); return false; } else if (id == 4415) { if (object.getX() == 2417 && object.getY() == 3075 && object.getPlane() == 1) player.useStairs(-1, new WorldTile(2417, 3078, 0), 0, 1); else if (object.getX() == 2419 && object.getY() == 3080 && object.getPlane() == 1) player.useStairs(-1, new WorldTile(2419, 3077, 0), 0, 1); else if (object.getX() == 2430 && object.getY() == 3081 && object.getPlane() == 2) player.useStairs(-1, new WorldTile(2427, 3081, 1), 0, 1); else if (object.getX() == 2425 && object.getY() == 3074 && object.getPlane() == 3) player.useStairs(-1, new WorldTile(2425, 3077, 2), 0, 1); else if (object.getX() == 2380 && object.getY() == 3127 && object.getPlane() == 1) player.useStairs(-1, new WorldTile(2380, 3130, 0), 0, 1); else if (object.getX() == 2382 && object.getY() == 3132 && object.getPlane() == 1) player.useStairs(-1, new WorldTile(2382, 3129, 0), 0, 1); else if (object.getX() == 2369 && object.getY() == 3126 && object.getPlane() == 2) player.useStairs(-1, new WorldTile(2372, 3126, 1), 0, 1); else if (object.getX() == 2374 && object.getY() == 3133 && object.getPlane() == 3) player.useStairs(-1, new WorldTile(2374, 3130, 2), 0, 1); return false; } else if (id == 36481) { player.useStairs(-1, new WorldTile(2417, 3075, 0), 0, 1); return false; } else if (id == 36495 && object.getPlane() == 0) { player.useStairs(-1, new WorldTile(2420, 3080, 1), 0, 1); return false; } else if (id == 36480 && object.getPlane() == 1) { player.useStairs(-1, new WorldTile(2430, 3080, 2), 0, 1); return false; } else if (id == 36484 && object.getPlane() == 2) { player.useStairs(-1, new WorldTile(2426, 3074, 3), 0, 1); return false; } else if (id == 36532 && object.getPlane() == 0) { player.useStairs(-1, new WorldTile(2379, 3127, 1), 0, 1); return false; } else if (id == 36540) { player.useStairs(-1, new WorldTile(2383, 3132, 0), 0, 1); return false; } else if (id == 36521 && object.getPlane() == 1) { player.useStairs(-1, new WorldTile(2369, 3127, 2), 0, 1); return false; } else if (id == 36523 && object.getPlane() == 2) { player.useStairs(-1, new WorldTile(2373, 3133, 3), 0, 1); return false; } else if (id == 36644) { if (object.getY() == 9508) player.useStairs(828, new WorldTile(2400, 3106, 0), 1, 2); else if (object.getY() == 9499) player.useStairs(828, new WorldTile(2399, 3100, 0), 1, 2); player.setFreezeDelay(0); player.setFrozeBlocked(0); return false; } else if (id == 36691) { if (object.getY() == 3099) player.useStairs(827, new WorldTile(2399, 9500, 0), 1, 2); else if (object.getY() == 3108) player.useStairs(827, new WorldTile(2400, 9507, 0), 1, 2); player.setFreezeDelay(0); player.setFrozeBlocked(0); return false; }/* * else if (id == 4438) player.getActionManager().setSkill(new * Mining(object, RockDefinitions.SMALLER_ROCKS)); else if (id == 4437) * player.getActionManager().setSkill(new Mining(object, * RockDefinitions.ROCKS )); */ else if (id == 4448) { for (List<Player> players : CastleWars.getPlaying()) { for (Player player : players) { if (player.withinDistance(object, 1)) player.applyHit(new Hit(player, player.getHitpoints(), HitLook.REGULAR_DAMAGE)); } } World.spawnObject( new WorldObject(4437, object.getType(), object .getRotation(), object.getX(), object.getY(), object.getPlane()), true); } return true; } [MENTION=15855]Over[/MENTION]ride public boolean processObjectClick2(WorldObject object) { int id = object.getId(); if (id == 36579 || id == 36586) { player.getInventory().addItem(new Item(4049, 5)); return false; } else if (id == 36575 || id == 36582) { player.getInventory().addItem(new Item(4053, 5)); return false; } else if (id == 36577 || id == 36584) { player.getInventory().addItem(new Item(4045, 5)); return false; } return true; } public void passBarrier(WorldObject object) { if (object.getRotation() == 0 || object.getRotation() == 2) { if (player.getY() != object.getY()) return; player.lock(2); player.addWalkSteps(object.getX() == player.getX() ? object.getX() + (object.getRotation() == 0 ? -1 : +1) : object.getX(), object.getY(), -1, false); } else if (object.getRotation() == 1 || object.getRotation() == 3) { if (player.getX() != object.getX()) return; player.lock(2); player.addWalkSteps( object.getX(), object.getY() == player.getY() ? object.getY() + (object.getRotation() == 3 ? -1 : +1) : object .getY(), -1, false); } } [MENTION=15855]Over[/MENTION]ride public void magicTeleported(int type) { removeControler(); leave(); } [MENTION=15855]Over[/MENTION]ride public void forceClose() { leave(); } } [/CODE] Castlewars Waiting [CODE]package com.rs.game.player.controlers.castlewars; import com.rs.game.WorldObject; import com.rs.game.WorldTile; import com.rs.game.minigames.CastleWars; import com.rs.game.player.Equipment; import com.rs.game.player.controlers.Controler; public class CastleWarsWaiting extends Controler { private int team; [MENTION=15855]Over[/MENTION]ride public void start() { team = (int) getArguments()[0]; sendInterfaces(); } // You can't leave just like that! public void leave() { player.getPackets().closeInterface( player.getInterfaceManager().hasRezizableScreen() ? 34 : 0); CastleWars.removeWaitingPlayer(player, team); } [MENTION=15855]Over[/MENTION]ride public void sendInterfaces() { player.getInterfaceManager().sendTab( player.getInterfaceManager().hasRezizableScreen() ? 34 : 0, 57); } [MENTION=15855]Over[/MENTION]ride public boolean processButtonClick(int interfaceId, int componentId, int slotId, int packetId) { if (interfaceId == 387) { if (componentId == 9 || componentId == 6) { player.getPackets().sendGameMessage( "You can't remove your team's colours."); return false; } } return true; } [MENTION=15855]Over[/MENTION]ride public boolean canEquip(int slotId, int itemId) { if (slotId == Equipment.SLOT_CAPE || slotId == Equipment.SLOT_HAT) { player.getPackets().sendGameMessage( "You can't remove your team's colours."); return false; } return true; } [MENTION=15855]Over[/MENTION]ride public boolean sendDeath() { removeControler(); leave(); return true; } [MENTION=15855]Over[/MENTION]ride public boolean logout() { player.setLocation(new WorldTile(CastleWars.LOBBY, 2)); return true; } [MENTION=15855]Over[/MENTION]ride public boolean processMagicTeleport(WorldTile toTile) { player.getDialogueManager().startDialogue("SimpleMessage", "You can't leave just like that!"); return false; } [MENTION=15855]Over[/MENTION]ride public boolean processItemTeleport(WorldTile toTile) { player.getDialogueManager().startDialogue("SimpleMessage", "You can't leave just like that!"); return false; } [MENTION=15855]Over[/MENTION]ride public boolean processObjectTeleport(WorldTile toTile) { player.getDialogueManager().startDialogue("SimpleMessage", "You can't leave just like that!"); return false; } [MENTION=15855]Over[/MENTION]ride public boolean processObjectClick1(WorldObject object) { int id = object.getId(); if (id == 2469 || id == 4390) { removeControler(); leave(); return false; } return true; } [MENTION=15855]Over[/MENTION]ride public void magicTeleported(int type) { removeControler(); leave(); } [MENTION=15855]Over[/MENTION]ride public void forceClose() { leave(); } } [/CODE] Barricade Combat [CODE]package com.rs.game.npc.combat.impl; import com.rs.game.Entity; import com.rs.game.npc.NPC; import com.rs.game.npc.combat.CombatScript; public class BarricadeCombat extends CombatScript { [MENTION=15855]Over[/MENTION]ride public Object[] getKeys() { // TODO Auto-generated method stub return new Object[] { "Barricade" }; } /* * empty */ [MENTION=15855]Over[/MENTION]ride public int attack(NPC npc, Entity target) { return 0; } } [/CODE]
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