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Found 15 results

  1. So, is there really anything we can do with the Sprites that we know of? I know if we were to find a sprite through a sprite editor, that we can change the sprite itself, but on the client side programming, has anyone found a way to manipulate them? I'm just wondering for the sake of changing and using the lobby advertisement thing. It would be nice to be able to use it for a change. [img]http://i.imgur.com/lnWeMqx.png[/img] ^^ This thing ^^
  2. Ok so I've been all through the cache and I found these images and I deleted them. I re uploaded the cache, logged back in game and the images are still there. I found a way to disable the option when clicking which works just as good, but I don't need the images there for any reason. My plan is to keep the "master" and "pure" option (which is at the top of the scroll bar) so players can just jump into end game/pk if they don't wish to level, then where the rest of the images are I'll be added information and other things. I know how to do all of this though so all I need help with is removing the images. [img]http://i.imgur.com/TiEEdHu.png[/img] Edit: I'm also getting a Error: T2 53,53,53 and a bunch of other numbers when opening/depositing items into a bank. The opening/depositing works fine no issues at all it just spams the log with that error. Here is my case 53: in client.java, any other code I may need to post let me know. case 53: needDrawTabArea = true; int i7 = inStream.readUnsignedWord(); RSInterface class9_1 = RSInterface.interfaceCache[i7]; int j19 = inStream.readUnsignedWord(); for(int j22 = 0; j22 < j19; j22++) { int i25 = inStream.readUnsignedByte(); if(i25 == 255) i25 = inStream.method440(); class9_1.inv[j22] = inStream.method436(); class9_1.invStackSizes[j22] = i25; } for(int j25 = j19; j25 < class9_1.inv.length; j25++) { class9_1.inv[j25] = 0; class9_1.invStackSizes[j25] = 0; } pktType = -1; return true;
  3. Title basically says it all, but I am curious on everyone's thoughts on this topic. At the moment we currently have the following post count images. Bronze = 0 posts Iron = 50 posts Steel = 100 posts Mithril = 200 posts Adamant = 400 posts Rune = 800 posts Dragon = 1600 posts Bandos = 3200 posts I can't speak for others, but is it possible that we can add more post count images? I no it's all about a users activity and such, but I do find the gap from 800 posts to 1600 is a lot and especially from 1600 to 3200, could we add another 1-2 post images in between? so it's not so much of a big gap. Post opinions below :)
  4. Yesterday evening we've already introduced them to you, the brand new post rank images! As a new member you start at the Bronze rank, and when your post count increases you'll go pass ranks: Iron > Steel > Mithril > Adamant > Rune > Dragon. Once you've reached the end of Dragon you'll get the final Bandos rank. Many thanks to [MENTION=62059]Julesmk[/MENTION] for the neat designing of the bars! Bronze = 0 posts Iron = 50 posts Steel = 100 posts Mithril = 200 posts Adamant = 400 posts Rune = 800 posts Dragon = 1600 posts Bandos = 3200 posts
  5. Currently there are user post count ranks added such as Bronze member, iron member, steel member and so on.. But there isn't any images added I just noticed and I'm bringing this up because back in the day when I first started using RSPS communities it was one of the things that I loved. Getting your post count up and getting a new rank title plus the awesome images that came with it displayed on your user information next to any post you made. So I'm suggesting that we add them because I think they are a nice little feature to have. Here is an example of the images, not in use like on a forum but I'm sure you've seen it before anyhow. [IMG]http://i776.photobucket.com/albums/yy41/tom14431996/rankssuggestion_zps9445af41.png[/IMG] Please leave some feedback about this because I would like to know what everyone else thinks.
  6. I used this for forum affliates.. [ATTACH=CONFIG]8575[/ATTACH] [ATTACH=CONFIG]8576[/ATTACH] I used this for the development team.. [ATTACH=CONFIG]8577[/ATTACH] [ATTACH=CONFIG]8578[/ATTACH] CONTINUED..
  7. First off, this isn't really a "show-off", because I'm not good at graphics, but This is my first set of forum icons I made, they are pretty basic. I was just look for some constructive criticism, or some advice. Thanks! Set one. [IMG]http://i49.tinypic.com/23lec7m.png[/IMG] Set Two [IMG]http://i49.tinypic.com/339ppw4.png[/IMG] ^^^ I know i don't have super donator in yet. Oh, also I know these are used on many forums, but I still want to use these/something similar.
  8. Julesmk

    Rank Images

    [img]http://oi50.tinypic.com/bgckza.jpg[/img] Any suggestions on what i should change? I plan on using them in the future.
  9. Well i know how to change it etc, but on alhassa-source cache the map "sprites" is not include.. how i can change it then -.-?
  10. Hey, I'm trying to figure out how to Add an Image to a Usergroup. Please help :D I want one like: But for vBulletin :\ Example: [img]http://screensnapr.com/e/WBkxM9.png[/img] Mines ATM: [img]http://screensnapr.com/e/YdZKuG.png[/img]
  11. [url]http://www.buzzfeed.com/mjs538/the-most-powerful-photos-of-2011?sort=posted&z=2NNLJ6[/url] What do you think are the most powerful?
  12. You asked for them and they are now back! [IMG]http://www.runelocus.com/statusimg.php?ip=runelocus.com&port=80[/IMG] [IMG]http://www.runelocus.com/statusimg.php?ip=runelocus.com&port=800[/IMG] [URL="http://www.runelocus.com/index.php?action=statuschecker"]http://www.runelocus.com/index.php?action=statuschecker [/URL] Get your Server Status Image Today!
  13. Recently we've re-added the server status images, a feature to display your server's status on your own website. However, it's limited to just one simple design. Some people have been suggesting a few changes such as custom images or different colors. I think it's time to make a small change to the website. I wont allow custom image uploads for every server, that wont work. We'll have standards, but you're going to make and/or choose these standards. This is a GFX competition. Everybody gets to create and send their own images (online AND offline version). In a week or so (depending on the total submissions) we'll be posting a poll and all of you get to choose which 4 images should become the standard status images for RuneLocus. The submitter with the most votes will become a part of the one and only RL Contributor group/rank. Here are all the requirements for the image: You must submit an "Online" and "Offline" version of your image (e.g. Online having green text, Offline having red text.) The image size must be 160x85, just like the current status image. The image must contain "RuneLocus", but try to keep it small and not distracting. For example, dim the opacity to make it less noticeable. No extra text such as server names and server IP addresses. It will only contain text referring to the status of the server and the barely noticeable "RuneLocus". All submissions can be posted in this thread. Example of the current image: Entries close Thursday the 6th 2011 at 11:59PM EST time. PS. The status image URL's will be created by a generator where you'll be able to choose a few images and settings. No more URL modifying will be necessary, it'll all be easier. Entries Smudge Dean Toonshorty Zodiac darkone SWED ballin Brayden zerak 2uber4u
  14. alright what I am trying to do is to make the titlebox or loginbox what ever you call it draw in the upper left corner instead of in the center. when i do it though it cuts off part of the image. i was wondering if there is a way to expand the area that it draws in (aRSImageProducer_1107.initDrawingArea();) <- idk if that made since or not but idk how to word it better. heres pics of my problem heres what its doing [IMG]http://i52.tinypic.com/ws69w6.png[/IMG] this is what the loginbox looks like [IMG]http://i55.tinypic.com/301o5eq.png[/IMG] heres what I want it to look like (put it together in photoshop) [IMG]http://i53.tinypic.com/2gtar2g.png[/IMG] here is my method that draws it [code]private void drawLoginScreen(boolean flag) { aClass30_Sub2_Sub1_Sub1_1263 = new Sprite(512, 512); resetImageProducers(); aRSImageProducer_1107.initDrawingArea(); loginBox.drawSprite(0, 0); char c = '\u0168'; char c1 = '\310'; if(loginScreenState == 0) { if (!hasLogged) { /* chatTextDrawingArea.method382(0xC5C59F, c / 2, loginMessage1, 18, true); chatTextDrawingArea.method382(0xD3D3B9, c / 2, loginMessage2, 30, true); if(super.mouseX >= 326 && super.mouseX <= 434 && super.mouseY >= 232 && super.mouseY <= 261) { // FaceBook button faceBookH.drawSprite(126, 59); loginMessage2 = "Like Us On FaceBook"; } else { faceBook.drawSprite(126, 59); loginMessage2 = ""; } if(super.mouseX >= 329 && super.mouseX <= 431 && super.mouseY >= 277 && super.mouseY <= 302) { // Donate button donateH.drawSprite(105, 104); loginMessage2 = "Donate For Rewards"; } else { donate.drawSprite(105, 104); } if(super.mouseX >= 290 && super.mouseX <= 476 && super.mouseY >= 335 && super.mouseY <= 360) { // Continue to login logButtonH.drawSprite(92, 161); loginMessage2 = "Continue To Login"; } else { loginButton.drawSprite(92, 161); } if (!localHost) { if(super.mouseX >= 319 && super.mouseX <= 441 && super.mouseY >= 370 && super.mouseY <= 380) { loginMessage2 = "Change to localHost?"; chatTextDrawingArea.method382(0xC5C59F, 181, "localHost", 206, true); } else { chatTextDrawingArea.method382(0xD3D3B9, 181, "localHost", 206, true); } } else if (localHost) { if(super.mouseX >= 319 && super.mouseX <= 441 && super.mouseY >= 370 && super.mouseY <= 380) { loginMessage2 = "Change to public?"; chatTextDrawingArea.method382(0xC5C59F, 176, "Public", 206, true); } else { chatTextDrawingArea.method382(0xD3D3B9, 176, "Public", 206, true); } }*/ loginScreenState = 2; } else { loginMessage1 = ""; loginMessage2 = "Login"; loginScreenState = 2; loginScreenCursorPos = 0; } } if(loginScreenState == 2) { /*if(loginMessage1.length() > 0) { chatTextDrawingArea.method382(0xC5C59F, c / 2, loginMessage1, 18, true); chatTextDrawingArea.method382(0xC5C59F, c / 2, loginMessage2, 30, true); } else { chatTextDrawingArea.method382(0xC5C59F, c / 2, loginMessage2, 30, true); } devider.drawBackground(70, 36); devider.drawBackground(70, 144); if(super.mouseX >= 274 && super.mouseX <= 492 && super.mouseY >= 230 && super.mouseY <= 256) { textAreaH.drawBackground(72, 59);// Username text field hoverd } else { textArea.drawBackground(72, 59);// Username text field } if(super.mouseX >= 274 && super.mouseX <= 492 && super.mouseY >= 277 && super.mouseY <= 302) { textAreaH.drawBackground(72, 104);// Password text field hoverd } else { textArea.drawBackground(72, 104);// Password text field } chatTextDrawingArea.method389(true, 74, 0xC5C59F, "Username:", 56); chatTextDrawingArea.method389(true, 76, 0xD3D3B9, "" + optimizeText(myUsername) + ((loginScreenCursorPos == 0) & (loopCycle % 40 < 20) ? "|" : ""), 78); chatTextDrawingArea.method389(true, 74, 0xC5C59F, "Password:", 101); chatTextDrawingArea.method389(true, 76, 0xD3D3B9, "" + TextClass.passwordAsterisks(myPassword) + ((loginScreenCursorPos == 1) & (loopCycle % 40 < 20) ? "|" : ""), 123); if(!flag) { int i1 = c / 2 - 80; int l1 = c1 / 2 + 50; if(super.mouseX >= 276 && super.mouseX <= 490 && super.mouseY >= 335 && super.mouseY <= 360) { logButtonH.drawSprite(92, 161); } else { loginButton.drawSprite(92, 161); } chatTextDrawingArea.method382(0xC5C59F, 176, "Go Back", 206, true); chatTextDrawingArea.method382(0xffffff, i1, "", l1 + 5, true); } } if(loginScreenState == 3) { loginMessage1 = ""; loginMessage2 = "Login"; loginScreenState = 2; loginScreenCursorPos = 0; /* chatTextDrawingArea.method382(0xffff00, c / 2, "Create a free account", c1 / 2 - 60, true); int k = c1 / 2 - 35; chatTextDrawingArea.method382(0xffffff, c / 2, "To create a new account you need to", k, true); k += 15; chatTextDrawingArea.method382(0xffffff, c / 2, "go back to the main RuneScape webpage", k, true); k += 15; chatTextDrawingArea.method382(0xffffff, c / 2, "and choose the red 'create account'", k, true); k += 15; chatTextDrawingArea.method382(0xffffff, c / 2, "button at the top right of that page.", k, true); k += 15; int j1 = c / 2; int i2 = c1 / 2 + 50; aBackground_967.drawBackground(j1 - 73, i2 - 20); chatTextDrawingArea.method382(0xffffff, j1, "Cancel", i2 + 5, true);*/ } aRSImageProducer_1107.drawGraphics(0, super.graphics, 128); if(welcomeScreenRaised) { welcomeScreenRaised = false; //aRSImageProducer_1107.drawGraphics(0, super.graphics, 128); aRSImageProducer_1108.drawGraphics(371, super.graphics, 202); aRSImageProducer_1109.drawGraphics(171, super.graphics, 202); aRSImageProducer_1112.drawGraphics(265, super.graphics, 0); aRSImageProducer_1113.drawGraphics(265, super.graphics, 562); aRSImageProducer_1114.drawGraphics(171, super.graphics, 128); aRSImageProducer_1115.drawGraphics(171, super.graphics, 562); } }[/code] if you need anymore info tell me what you need and i will post it
  15. I HAVE AN ERROR ON MY SERVERS CLIENT SAYING EXCEPTION IN THREAD ''MAIN'' JAVA.LANG No.ClassDeferrorfound: Gui[ATTACH=CONFIG]1865[/ATTACH] paying 10 dollars thanks alot
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