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  1. Saw on r-s people calling crap like this [url]http://paste.ofcode.org/bMMTT9kzMJsrXK2Vapbf5v[/url] good hunter skill, decided to copy the enum and delete some useless stuff from it and make better imp catching in overall. [code]package com.argon.player.skills; import com.Server; import com.argon.player.Client; /** * * @author Fuzen Seth * [MENTION=98951]infor[/MENTION]mation RS2 Hunter skill. */ public class Hunter { //Animation when you catch an impling private static final int CATCH_ANIMATION = 6999; //Holds the catching net item id. private static final int CATCHING_NET = 10010; //The skill modifier. private static final double SKILL_MODIFIER = 1211.303D; /** * [MENTION=42293]imp[/MENTION]ling -enum * holds the data used in imp catching. * credits to some random kid at mopar for this enum * */ public enum Impling { BABY_IMPLING(6055, 11238,20,1), YOUNG_IMPLING(6056, 11240, 48, 20), GOURMET_IMPLING(6057, 11242, 82, 20), EARTH_IMPLING(6058, 11244, 126, 34), ESSENCE_IMPLING(6059, 11246, 160, 40), ELECTRIC_IMPLING(6060, 11248, 205, 50), NATURE_IMPLING(6061, 11250, 250, 58), MAGPIE_IMPLING(6062, 11252, 289, 65), NINJA_IMPLING(6063, 11254, 339, 74), DRAGON_IMPLING(6064, 11256, 390, 90); private Impling(int npcId, int itemId, int experience, int Req) { this.npcId = npcId; this.itemId = itemId; this.experience = experience; this.requirement = Req; } private int npcId, itemId, experience, requirement; public int getNpcId(){ return npcId; } public int getItemId(){ return itemId; } public int getExperience(){ return experience; } public int getRequirement(){ return requirement; } public static Impling forId(int npcId) { for (Impling impling : Impling.values()) { if (impling.getNpcId() == npcId) { return impling; } } return null; } } /** * Calculates the level based on player's hunter level * and modifier and of course the impling's exp. * */ private static int getCalculatedExperience(Client player, int npc) { Impling imp = Impling.forId(npc); int totalExperience = (int) Math.floor(player.playerLevel[20]) * imp.getExperience() * (int) SKILL_MODIFIER; return totalExperience; } /** * Checks if the impling exists. */ public static final boolean isImpling(final int id) { for (Impling imp : Impling.values()) if (id == imp.getNpcId()) return true; return false; } /** * Catches a imp when called. * [MENTION=75098]Para[/MENTION]m player * [MENTION=75098]Para[/MENTION]m npc * [MENTION=75098]Para[/MENTION]m level */ public static final void catchImpling(Client player, int npc) { if (player.isDead || player.inDuel) return; if (Server.npcHandler.getNPCs()[npc] != null) { final Impling imp = Impling.forId(npc); final String name = Server.npcHandler.getNpcListName(npc).toLowerCase(); if (player.playerLevel[21] < imp.getRequirement()) { player.sendMessage("You need a hunter level of "+imp.getRequirement()+" to catch the "+name+"."); return; } /** * todo - containsitem check * inv+eq * */ Server.npcHandler.getNPCs()[npc].isDead = true; player.startAnimation(CATCH_ANIMATION); player.sendMessage("You succesfully catch the "+name+" in your net."); player.getPlayerAssistant().addSkillXP(20, getCalculatedExperience(player, npc)); } } }[/code] you need to change the skill id since mine is fucked im sure 20 is runecrafting skill and not hunter.
  2. Looking for a dedicated person to play with that has the wii-u version. Getting my internet set up on tuesday the 24th and i will be looking to smash on some monsters hard core. Looking for people who have had a background in monster hunter and know how to play. I want to make this a regular thing and the more the merrier. those with wii-u i need at least 1 person per group of 3/4 because it take 1 person with a wii-u to host the game. those on 3ds need a wii-u the wlan adapter and packet relay tools download (for free on the wii-u store) in order to play online. would be interested in doing skype/ventrillo for better communications if people who group consider it a requirement
  3. [IMG]http://i43.tinypic.com/2mh7pm0.png[/IMG] Paradox aims to bring you a enjoyable PK server that you can enjoy and meet other players. [SIZE=5]Website[/SIZE] [URL="http://paradox498.net"]Forums[/URL] [URL="http://paradox498.net/play.html"]Webclient[/URL] [URL="http://paradox498.net/client.jar"]Download[/URL] [SIZE=5]Features[/SIZE] [LIST] [*]Everytime you get a kill you receieve 3 PK Points which can then be used at the PK Point Shop to get Armour/Weapons [*]Every item is spawnable except the ones in the shop to keep a basic economy that keeps the server enjoyable [*]Perfect Bounty Hunter system [*]Godwars Dungeon with all bosses [*]Slayer System with Slayer rewards to go along with the economy [*]Skilling for people who like to skill and not only PK. [/LIST] [SIZE=5]Images[/SIZE] [IMG]http://i.imgur.com/FDmx0.png[/IMG] [IMG]http://i.imgur.com/NbG5U.gif[/IMG] [IMG]http://i.imgur.com/DcQh9.png[/IMG] [IMG]http://i.imgur.com/QzKZi.png[/IMG] [IMG]http://i.imgur.com/ulrfa.png[/IMG] [/CENTER]
  4. Reus

    Adding Bounty Hunter

    I want to pretty much base my server around bounty hunter, how do I go about actually adding it into my server? I've searched for tutorials but I haven't really found anything Any help would be great, thanks! :gg:
  5. Guys How I Add Bounty hunter To Rune-Evo? Plzzz Help me I love Bounty hunter!
  6. [center] [IMG]http://i1202.photobucket.com/albums/bb367/aceofpking/EkYl0oY_zps9e7ea0cf.png[/IMG] Welcome to Desolace Advertisement page! Desolace is a 317 Runescape private server which strives for perfection, using the most effective system, and even driven handlers our game play is as smooth as it can possibly be. Our server is full multi-threaded, Countless hours writing content, but we surely also do spend a lot of time in performance boosting our server, so it can handle large amounts of players. We're new, however rapidly growing. Enjoy the pictures! ================================================== Visit our website by clicking here: [url=http://Desolace.net]Desolace - #1 RSPS[/url] ================================================== We currently have a rune-server sponsor so check that out :) [IMG]http://i.imgur.com/U2Djkgj.png[/IMG] [/center] Developers - Gabbe (Server) - Ace (Server and website) - Samy (Server) - Tyler(Website) Staff: ~Owners: -ace -gabbe -samy ~Admins: -Tha Slayer ~Mods: -Darithum -RainTime -Vig -Sol Staff Spots are open but please do not pm me about it earn it.. 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  7. Hey, I have this hunter file but nothing in there works. Its only made to hunt implings. Credits to cloudin [code] package com.rs2hd.content.skills.hunter; import com.rs2hd.event.Event; import com.rs2hd.model.NPC; import com.rs2hd.model.Player; import com.rs2hd.model.World; import com.rs2hd.packethandler.NpcPacketHandler; /* *Credits to CloudIn */ public class Hunter { private final Player p; public int trapId = -1; public Hunter(final Player p) { this.p = p; } public boolean isImp(final NPC n) { switch(n.getId()) { case 6055: return true; case 6056: return true; case 6057: return true; case 6058: return true; case 6059: return true; case 6061: return true; case 6062: return true; case 6063: return true; case 6064: return true; case 7845: return true; case 7846: return true; } return false; } public void catchImp(final NPC n) { try { if(!(p.getEquipment().get(3).getId() == 11259)) { p.getActionSender().sendMessage("You need a net equipped to catch imps!"); return; } } finally { p.getActionSender().sendMessage("You need a net equipped to catch imps!"); } switch(n.getId()) { case 1028://baby impling case 6055://Baby impling if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the baby impling!"); p.getInventory().addItem(11238, 1); p.getSkills().addXp(21, 5550); } } }); } break; case 1029://Young impling case 6056://Young impling if (p.getSkills().getLevelForXp(21) < 22){ p.getActionSender().sendMessage("You need a Hunter Level of 22 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Young impling!"); p.getInventory().addItem(11240, 1); p.getSkills().addXp(21, 1500); } } }); } break; case 1030://Gourmet impling case 6057://Gourmet impling if (p.getSkills().getLevelForXp(21) < 28){ p.getActionSender().sendMessage("You need a Hunter Level of 28 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Gourmet impling!"); p.getInventory().addItem(11242, 1); p.getSkills().addXp(21, 2100); } } }); } break; case 1031://Earth impling case 6058://Earth impling if (p.getSkills().getLevelForXp(21) < 36){ p.getActionSender().sendMessage("You need a Hunter Level of 36 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Earth impling!"); p.getInventory().addItem(11244, 1); p.getSkills().addXp(21, 2500); } } }); } break; case 1032://Essence impling case 6059://Essence impling if (p.getSkills().getLevelForXp(21) < 42){ p.getActionSender().sendMessage("You need a Hunter Level of 42 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Essence impling!"); p.getInventory().addItem(11246, 1); p.getSkills().addXp(21, 5602); } } }); } break; case 1033://Eclectic impling case 6060://Eclectic impling if (p.getSkills().getLevelForXp(21) < 50){ p.getActionSender().sendMessage("You need a Hunter Level of 50 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Eclectic impling!"); p.getInventory().addItem(11248, 1); p.getSkills().addXp(21, 7503); } } }); } break; case 1034://Nature impling case 6061://Nature impling if (p.getSkills().getLevelForXp(21) < 58){ p.getActionSender().sendMessage("You need a Hunter Level of 58 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Nature impling!"); p.getInventory().addItem(11250, 1); p.getSkills().addXp(21, 15583); } } }); } break; case 1035://Magpie impling case 6062://Magpie impling if (p.getSkills().getLevelForXp(21) < 65){ p.getActionSender().sendMessage("You need a Hunter Level of 65 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Magpie impling!"); p.getInventory().addItem(11252, 1); p.getSkills().addXp(21, 26084); } } }); } break; case 6063://Ninja impling if (p.getSkills().getLevelForXp(21) < 74){ p.getActionSender().sendMessage("You need a Hunter Level of 74 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Ninja impling!"); p.getInventory().addItem(11254, 1); p.getSkills().addXp(21, 56159); } } }); } break; case 7845://Pirate impling case 7846://Pirate impling if (p.getSkills().getLevelForXp(21) < 76){ p.getActionSender().sendMessage("You need a Hunter Level of 76 to Catch this Impling"); return; } if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Pirate impling!"); p.getInventory().addItem(11254, 1); p.getSkills().addXp(21, 61053); } } }); } break; case 6064://Dragon impling if (p.getSkills().getLevelForXp(21) < 83){ p.getActionSender().sendMessage("You need a Hunter Level of 83 to Catch this Impling"); return; } else if(!p.isAnimating()) { p.turnTo(n); p.animate(5209); World.getInstance().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead()) { n.setDead(true); n.setHidden(true); //n.delete(n); p.getActionSender().sendMessage("You catch the Dragon impling!"); p.getInventory().addItem(11256, 1); p.getSkills().addXp(21, 76582); } } }); } break; } } public static int giveItems[] = { 4151,4153 }; public static int giveItem(){ return giveItems[(int)(Math.random() * (double)giveItems.length)]; } } [/code] When ever I click on a npc, nothing happens, how do I fix that? Also does anyone have the emote to catch imps? 5209 is a glitchy emote
  8. i have a problem abiont the traps..i can't lay them..this is the code any ideas?? ty for the help=) [CODE]package org.dementhium.event.impl.object; import org.dementhium.event.EventListener; import org.dementhium.event.EventManager; import org.dementhium.model.Location; import org.dementhium.model.map.GameObject; import org.dementhium.model.player.Player; /** * @author 'Mystic Flow <[email protected]> */ public class HunterTrapListener extends EventListener { @Override public void register(EventManager manager) { manager.registerObjectListener(10007, this); manager.registerObjectListener(19180, this); manager.registerObjectListener(19174, this); manager.registerObjectListener(19178, this); manager.registerObjectListener(19182, this); manager.registerObjectListener(19184, this); manager.registerObjectListener(19187, this); manager.registerObjectListener(19189, this); manager.registerObjectListener(19192, this); manager.registerObjectListener(19663, this); manager.registerObjectListener(19669, this); manager.registerObjectListener(19662, this); manager.registerObjectListener(19665, this); manager.registerObjectListener(19659, this); manager.registerObjectListener(19656, this); } public boolean objectOption(Player player, int objectId, GameObject gameObject, Location location, ClickOption option) { return true; } } [/CODE] and something about construction?
  9. [CENTER] [img]http://i44.tinypic.com/9j41t1.jpg[/img][url=http://www.redemptionpk.com]Forums[/url] [img]http://i56.tinypic.com/imijbl.png[/img][url=http://www.redemptionpk.com/play]Play Now[/url] [url=http://http://www.redemptionpk.com/play/client.rar]Download[/url] [COLOR="#40E0D0"][B]Developers:[/B][/COLOR] :admin:[url=http://www.rune-server.org/members/balla_/]Balla[/url] - Server Developer :admin:[url=http://www.rune-server.org/members/eliminate/]Eliminate[/url] - Server & Client Developer [SPOILER="Features"] [LIST=1] [*][COLOR="SeaGreen"]Full Bounty Hunter[/COLOR] [*][COLOR="SeaGreen"]Entity Based Combat System[/COLOR] [*][COLOR="SeaGreen"]Redisgned Core[/COLOR] [*][COLOR="SeaGreen"]Spawn[/COLOR] [*][COLOR="SeaGreen"]Smooth & Fluid Gameplay[/COLOR] [*][COLOR="SeaGreen"]Low memory usage[/COLOR] [*][COLOR="SeaGreen"]Decent Combat[/COLOR] [*][COLOR="SeaGreen"]Flawless Item Switching.[/COLOR] [*][COLOR="SeaGreen"]Rocktails.[/COLOR] [*][COLOR="SeaGreen"]Autocasting[/COLOR] [*][COLOR="SeaGreen"]Newer hitsplats with criticals[/COLOR] [*][COLOR="SeaGreen"]Constitution[/COLOR] [*][COLOR="SeaGreen"]Normal Prayers[/COLOR] [*][COLOR="SeaGreen"]Orbs with draining[/COLOR] [*][COLOR="SeaGreen"]602 Animations.[/COLOR] [*][COLOR="SeaGreen"]Exp Counter[/COLOR] [*][COLOR="SeaGreen"]Better Interfaces[/COLOR] [*][COLOR="SeaGreen"]Amazing Maps[/COLOR] [/LIST] [/SPOILER] [SPOILER="Media"] [IMG]http://img443.imageshack.us/img443/1699/bb97335b98f1454abc08be5.png[/IMG] [IMG]http://img835.imageshack.us/img835/8927/126eb81e7de9415cad60606.png[/IMG] [IMG]http://img197.imageshack.us/img197/7048/cd281ef424ca43289b9bdf1.png[/IMG] [IMG]http://img651.imageshack.us/img651/1637/b6fc6f4c51e14e27ab915f2.png[/IMG] [/SPOILER][/CENTER]
  10. what's up guys i have a few problems on my server 1st off When i spec whit dds it gives me Range EXP anyone knows how to fix that? 2nd When i talk to durael he wont give me task anyone know how to fix that ? 3nd I have hunter and summoning on skill tab. But players cant train summoining or hunter how could i add them in game. Would be great if someone can help me whit thoose things please? Pm me or leave a comment
  11. [B][SIZE=3][FONT=Courier New][CENTER][SIZE=3]Welcome to Arrav's Advertisment page! Arrav is a 317 Runescape private server which strives for perfection, using the most effective system, and even driven handlers our game play is as smooth as it can possibly be. Our server is full multi-threaded, Countless hours writing content, but we surely also do spend a lot of time in performance boosting our server, so it can handle large amounts of players. We're new, however rapidly growing. Enjoy the pictures![/SIZE][/FONT][/SIZE][/B] [B]==================================================[/B] [B] [url=http://www.arrav.com/landing/index.php?ref=rlfa]Visit our website by clicking here[/url] [/B] [B]==================================================[/B] [B][U]Developers[/U][/B] - Rene (Server) - Lukas (Server and website) - Charlie (Forums) [B][U]Features[/U][/B] - No lag, 24-7. - Stable economy. - First server ever to have duo slayer. - Fully Working dwarf multicannon - Perfectly working Hunter - Perfect combat - Revenants - 15+ bosses including Nex, Corporal beast, tormented demons and many others. - Two custom quests. - Full farming - Clan system with complete management(promoting, demoting, kicking, banning etc...) - Dungeoneering with mutliple floors - Dicing & Flowergame - Summoning with all familiars - Newest/old hit marks (Can be toggled in the option interface) - Glacors + Steadfast, Gaiven and Ragefire boots - 5 different slayer masters covering over 96 different Slayer monsters. - Full pest control - Full Castle Wars - Full duel arena - Abysall whip vine - Pk points System - Killstreak system - Lottery - Hiscores - Perfect Ancient Curses. - Perfect korasi sword. - Slayer helm fully working - Completionist cape and Tokhaar-Kal cape - Overloads, prayer renewals, recover special potion and more. - All special attacks from ags to Dragon Pickaxe fully working. - Working renewal, augury & rigour & ring of vigour prayers - All npcs have a good variety of drops. - Woodcutting trees & mining ores respawn. - Advanced teleporting system with jewellery. - Vote4Reward - Active Community with professional forums. - Regular double exp/drops weekend. - Fully working abyss plus runecrafting pouches. - Enourmous variety of places where you can train skills & combat. - Perfect Switching. - Website based account management system - Regular community events & drop parties. - Bank pins [B][U]Pictures:[/U][/B] [B]Dwarf multicannon[/B] [IMG]http://arrav.com/images/dwarfm.png[/IMG] [B]Hunter[/B] [IMG]http://arrav.com/images/hunter.png[/IMG] [B]Glacors[/B] [IMG]http://arrav.com/images/glacor.png[/IMG] [B]Duel Arena[/B] [IMG]http://arrav.com/home1/images/duelarena.png[/IMG] [B]Website based control panel(Ingame integration)[/B] [IMG]http://arrav.com/controlpanel.png[/IMG] For more info pictures and video's, go to [B] [url=http://www.arrav.com/landing/index.php?ref=rlfa]This page[/url] [/B] [B]We look forward to seeing more members everyday, and we hope to see you soon! Don't forget to check us out at: [url=http://www.arrav.com/landing/index.php?ref=rlfa]Arrav - The Most Innovative MMORPG[/url]! See you around!, The Arrav administration.[/B] [/center]
  12. madman

    562 hunter problem

    [code] case 6055://Baby imp if(!p.isAnimating()) { p.turnTo(n); p.animate(6605); World.getWorld().registerEvent(new Event(500) { [MENTION=15855]Over[/MENTION]ride public void execute() { if(!n.isDead() && p.DoubleXP == false) { n.setDead(true); n.setHidden(true); n.getDefinition().getRespawn(); p.getActionSender().sendMessage("You catch the baby impling!"); p.getInventory().addItem(11238, 1); p.getSkills().addXp(21, 10005); } if(!n.isDead() && p.DoubleXP == true) { n.setDead(true); p.getActionSender().sendMessage("You catch the baby impling!") p.getInventory().addItem(11238, 1); p.getSkills().addXp(21, 20010); } } }); } break; [/code] i cant get the imp to respawn
  13. * is currently working on a system which ranks players based on a rating they get per kill, this rating depends on the kill death ratio of the enemy player. players are ranked on highscores. in certain areas of the wilderness there will be the old school bounty hunter like pking, in which it gives you a target to kill. this target will be around your rating, and should pose a fair challenge. come check us out at * and see what you think. -- we are also looking for staff members, and dedicated players to get the server going. please leave any questions or comments below, or send me a private message in game. and keep those donations rolling in!
  14. What is RS

    Adding hunter

    Adding hunter to a 667 serv, source RSCaliv2.
  15. Hello, i am looking for an old school bounty hunter server with just piety and barrows armour, nothing like torva virtus or turmoil i can't find any server like this.
  16. Anyone have the mapdata for bounty hunter alone? If you have the complete 508 map data that'd be fine too.
  17. Hiya guys well as you no some servers have interfaces loaded up and u can still click on it to walk around. Well i have the interface 169(imp counter) but when i do ::hunter the interface comes up fine but i cnt move! :confused: it is a 508 bubly any1 who can do will get rep++!!! Red Merlin
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