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Found 18 results

  1. Topic says it all, I have all the other code done, but how can I figure out what the user is using in their attack equip slot? - Via RuneScript
  2. Why does this happen? [ATTACH=CONFIG]10354[/ATTACH]
  3. I have been able to figure out how to add drygores and I am trying to figure out how can i make the off-hand equip in the shield spot?
  4. [B]What this fixes:[/B] Makes items wield in the correct slot when equipped. First, goto ItemAssistant.java and find: [code]if(c.duelRule[11] && targetSlot == 0) {[/code] Now, right above this add: [code] switch (wearID) { case [B][FONT=Impact][COLOR="#FF0000"]####[/COLOR][/FONT][/B]://nameofitem targetSlot =[B][FONT=Impact][COLOR="#FF0000"] #[/COLOR][/FONT][/B]; break; } [/code] Now, just change [code]case ####:[/code] to whatever your item id is. Also, change [code]targetSlot = #;[/code] to the slot you want the item to go to. Example: [code] case 11694: targetSlot = 3; break; [/code] You can add as many items as you want after the break;. Just make sure you follow the same format including a break after the targetSlot statement. [code] Hat: targetSlot = 0; Cape: targetSlot = 1; Amulet: targetSlot = 2; Weapons: targetSlot = 3; Body: targetSlot = 4; Shield: targetSlot = 5; Legs: targetSlot = 7; Gloves: targetSlot = 9; Boots: targetSlot = 10; Ring: targetSlot = 12; Arrows: targetSlot = 13; [/code]
  5. Does anyone know how to fix this, it won't let me equip items -Thanks in advance, Xray
  6. I was wondering how i can force equip something after deleting it cause im trying to get the amulet of glory teleports but i dontk now how to make it remove and put back a lower charge one.
  7. Just to show you how goddamn easy it is to get this shit, here is the 668 list, and the dumper I use.. 668 Renders, equip ids, and itemdefs: [url]http://uppit.com/u8ydco5e9hr8/EasyToGet668Shit.zip[/url] The Dumper: [url]http://uppit.com/casr0oijy75a/562CacheDumper.zip[/url] Ok guys, now that I have RERELEASED (implying that they have already been released which they have) basically all the fucking tools you need to get everything for updating caches, I really don't want to see anymore of these bullshit threads that just have a download for a fucking list.. It gets old after two revisions.. Just put the cache into the dumper, click "dumpiteminfo.bat" or whatever I named it, and wait 5 seconds. Then go to the dumps folder and you got all you need right there..
  8. well i have a 562 loading 659 source, i replace my renders,equip ids, and itemdefinitions, txt folder now im getting this error from run.bat but when i compile there no errors idk what to do the error from run.bat [IMG]http://i48.tinypic.com/2e1f3gn.jpg[/IMG] add me on msn: [email][email protected][/email] facebook: danilo josephia
  9. Alright, hello. Me and my buddy Pav have made our own 659 server. We have the server running and everything, no problem with that. But there are tons of certain items that you can spawn, and the item will show up in your inventory. But you can't equip the item! You just click it and it wont do anything. How do I fix this problem?! Please we need help very badly.
  10. In my item.java file there is no spot for weapon so how can I fix this? The dragon claws equip as a hat or helmet. So how can I fix this? I have been told its in the itemassistant.java, but what do you put in there?
  11. On my server every time I equip dragon claws it equips them as the helmet. Whenever I put on my arcane shield it equips it as helmet too. This is my item.java file and there is no slot for weapons so I dont know what to do now. Some one Please Help! [PHP]package server.model.items; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import server.Config; import server.Server; public class Item { public static int capes[] = {2731,2677,2683,2680,2701,2686,2689,2692,2737,2734,2716,2728,2695,2713,2725,2722,2707,2704,2710,2719,2737,2698,14590,2701,8102, 8075, 8044, 8045, 8042, 8043, 8037, 8038, 8025, 8026, 8018, 7858, 7994, 7983, 7984, 7985, 7986, 7987, 7982, 7978, 3781, 3783, 3785, 3787, 3789, 3777, 3779, 3759, 3761, 3763, 3765, 6111, 6570, 6568, 1007, 1019, 1021, 1023, 1027, 1029, 1031, 1052, 2412, 2413, 2414, 4304, 4315, 4317, 4319, 4321, 4323, 4325, 4327, 4329, 4331, 4333, 4335, 4337, 4339, 4341, 4343, 4345, 4347, 4349, 4351, 4353, 4355, 4357, 4359, 4361, 4363, 4365, 4367, 4369, 4371, 4373, 4375, 4377, 4379, 4381, 4383, 4385, 4387, 4389, 4391, 4393, 4395, 4397, 4399, 4401, 4403, 4405, 4407, 4409, 4411, 4413, 4514, 4516, 6070, 6568, 6570}; public static int boots[] = {7596, 8029, 6619, 8017, 7159, 7991, 6666, 6061, 6106, 88, 89, 626, 628, 630, 632, 634, 1061, 1837, 1846, 2577, 2579, 2894, 2904, 2914, 2924, 2934, 3061, 3105, 3107, 3791, 4097, 4107, 4117, 4119, 4121, 4123, 4125, 4127, 4129, 4131, 4310, 5064, 5345, 5557, 6069, 6106, 6143, 6145, 6147, 6328, 6920, 6349, 6357, 3393}; public static int gloves[] = {7595, 6629, 8021, 8016, 7964, 2491, 1065, 2487, 2489, 3060, 1495, 775, 777, 778, 6708, 1059, 1063, 1065, 1580, 2487, 2489, 2491, 2902, 2912, 2922, 2932, 2942, 3060, 3799, 4095, 4105, 4115, 4308, 5556, 6068, 6110, 6149, 6151, 6153, 6922, 7454, 7455, 7456, 7457, 7458, 7459, 7460, 7461, 7462, 6330, 3391}; public static int shields[] = {7676,7342, 7348, 7354, 7360, 7334, 7340, 7347, 7352, 7358, 7356, 7350, 7344, 8087, 8058, 8059, 8060, 8061, 8062, 8063, 6633, 7977, 7976, 7972, 7959, 6591, 7332, 7338, 7336, 7360, 1171, 1173, 1175, 1177, 1179, 1181, 1183, 1185, 1187, 1189, 1191, 1193, 1195, 1197, 1199, 1201, 1540, 2589, 2597, 2603, 2611, 2621, 2629, 2659, 2667, 2675, 2890, 3122, 3488, 3758, 3839, 3840, 3841, 3842, 3843, 3844, 4072, 4156, 4224, 4225, 4226, 4227, 4228, 4229, 4230, 4231, 4232, 4233, 4234, 4302, 4507, 4512, 6215, 6217, 6219, 6221, 6223, 6225, 6227, 6229, 6231, 6233, 6235, 6237, 6239, 6241, 6243, 6245, 6247, 6249, 6251, 6253, 6255, 6257, 6259, 6261, 6263, 6265, 6267, 6269, 6271, 6273, 6275, 6277, 6279, 6524, 6889, 13738}; public static int hats[] = {2679,2685,2682,2703,2688,2691,2691,2733,2736,2718,2730,2697,2715,2727,2724,2709,2706,2712,2721,2739,2700,2518,2524,2526,7319, 7321, 7323, 7325, 7327, 1167, 8077, 8076, 8074, 4168, 1169, 8034, 8035, 8036, 8030, 6623, 8024, 8023, 8022, 8013, 1169, 7594, 7995, 7996, 7997, 7998, 7999, 8000, 8001, 7992, 7990, 7975, 7973, 7971, 7967, 7963, 6665, 6665, 7321, 6886, 6547, 6548, 2645, 2647, 2649, 4856, 4857, 4858, 4859, 4880, 4881, 4882, 4883, 4904, 4905, 4906, 4907, 4928, 4929, 4930, 4931, 4952, 4953, 4954, 4955, 4976, 4977, 4978, 4979, 4732, 4753, 4611, 6188, 6182, 4511, 4056, 4071, 4724, 2639, 2641, 2643, 2665, 6109, 5525, 5527, 5529, 5531, 5533, 5535, 5537, 5539, 5541, 5543, 5545, 5547, 5549, 5551, 74, 579, 656, 658, 660, 662, 664, 740, 1017, 1037, 1040, 1042, 1044, 1046, 1038,1048, 1050, 1053, 1055, 1057, 1137, 1139, 1141, 1143, 1145, 1147, 1149, 1151, 1153, 1155, 1157, 1159, 1161, 1163, 1165, 1506, 1949, 2422, 2581, 2587, 2595, 2605, 2613, 2619, 2627, 2631, 2633, 2635, 2637, 2651, 2657, 2673, 2900, 2910, 2920, 2930, 2940, 2978, 2979, 2980, 2981, 2982, 2983, 2984, 2985, 2986, 2987, 2988, 2989, 2990, 2991, 2992, 2993, 2994, 2995, 3057, 3385, 3486, 3748, 3749, 3751, 3753, 3797, 4041, 4042, 4071, 4089, 3755, 4099, 4109, 4164, 4302, 4506, 4511, 4513, 4515, 4551, 4567, 4708, 4716, 4724, 4745, 4753, 4857, 4858, 4859, 4880, 4881, 4882, 4883, 4904, 4905, 4906, 4907, 4952, 4953, 4954, 4955, 4976, 4977, 4978, 4979, 5013, 5014, 5554, 5574, 6109, 6128, 6131, 6137, 6182, 6188, 6335, 6337, 6339, 6345, 6355, 6365, 6375, 6382, 6392, 6400, 6918, 6656, 2581, 7539, 7394, 7396, 7534, 5574, 6885, 6858, 6860, 6862, 6856, 6326, 6128, 6137, 7400, 7323, 7325, 7327, 7003}; public static int amulets[] = {1654, 1656, 1658, 1660, 1662, 1664, 8081, 8033, 7968, 6585, 86, 87, 295, 421, 552, 589, 1478, 1692, 1694, 1696, 1698, 1700, 1702, 1704, 1706, 1708, 1710, 1712, 1725, 1727, 1729, 1731, 4021, 4081, 4250, 4677, 6040, 6041, 6208, 1718, 1722, 6859, 6863, 6857}; public static int arrows[] = {11212,8052,9211,9010,9209,9208,9207,9206,9205,9203,9301, 8065, 7919, 7906, 7988, 7989, 78, 598, 877, 878, 879, 880, 881, 882, 883, 884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 942, 2532, 2533, 2534, 2535, 2536, 2537, 2538, 2539, 2540, 2541, 2866, 4160, 4172, 4173, 4174, 4175, 4740, 5616, 5617, 5618, 5619, 5620, 5621, 5622, 5623, 5624, 5625, 5626, 5627, 6061, 6062}; public static int rings[] = {8082, 773, 1635, 1637, 1639, 1641, 1643, 1645, 2550, 2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566, 2568, 2570, 2572, 4202, 4657, 6465, 6737, 6731, 6735, 6735, 6583, 6733}; public static int body[] = {7608,2520,430,7362, 7364, 636, 638, 640, 642, 644, 8064, 426, 1005, 1757, 7592, 8031, 8027, 6617, 8019, 8014, 8002, 7376, 544, 7372, 7370, 577, 7974, 7970, 7965, 7961, 7960, 3793, 3775, 3773, 3771, 3769, 3767, 6139, 1135, 2499, 2501, 1035, 540, 5553, 4757, 1833, 6388, 6384, 4111, 4101, 4091, 6186, 6184, 6180, 3058, 4509, 4504, 4069, 4728, 4736, 4712, 6107, 2661, 3140, 1101, 1103, 1105, 1107, 1109, 1111, 1113, 1115, 1117, 1119, 1121, 1123, 1125, 1127, 1129, 1131, 1133, 2583, 2591, 2599, 2607, 2615, 2623, 2653, 2669, 3481, 4712, 4720, 4728, 4749, 4892, 4893, 4894, 4895, 4916, 4917, 4918, 4919, 4964, 4965, 4966, 4967, 6107, 6133, 6322, 6322, 6129, 75, 6916, 6916, 4111, 6654, 6654, 75, 7399, 7390, 7374, 5575, 2503, 6341, 6351, 3387, 5030, 5032, 5034, 5030, 5032, 5034, 7392, 546}; public static int legs[] = {7609,2522,7378, 7380, 7382, 7368, 7366, 7388, 646, 648, 650, 652, 654, 428, 1097, 1095, 7593, 8032, 8028, 6625, 8020, 8015, 7384, 7969, 7966, 7962, 6141, 1835, 538, 1033, 5555, 4759, 6386, 6390, 2497, 2495, 2493, 1099, 4113, 4103, 4093, 6924, 6187, 6185, 6181, 3059, 4510, 4505, 4070, 6108, 538, 542, 548, 1011, 1013, 1015, 1067, 1069, 1071, 1073, 1075, 1077, 1079, 1081, 1083, 1085, 1087, 1089, 1091, 1093, 2585, 2593, 2601, 2609, 2617, 2625, 2655, 2663, 2671, 3059, 3389, 3472, 3473, 3474, 3475, 3476, 3477, 3478, 3479, 3480, 3483, 3485, 3795, 4087, 4585, 4712, 4714, 4722, 4730, 4738, 4751, 4759, 4874, 4875, 4876, 4877, 4898, 4899, 4900, 4901, 4922, 4923, 4924, 4925, 4946, 4947, 4948, 4949, 4970, 4971, 4972, 4973, 4994, 4995, 4996, 4997, 5048, 5050, 5052, 5576, 6107, 6130, 6187, 6390, 6386, 6390, 6396, 6404, 6135, 6809, 6916, 4091, 4111, 6655, 6654, 7398, 7398, 7386, 6324, 6343, 6353, 3387, 5036, 5038, 5040}; public static int platebody[] = {10338,7608,2520,430,636, 638, 640, 642, 644, 426, 8031, 8027, 6617, 8019, 8014, 8002, 544, 577, 7974, 7970, 7965, 7961, 7960, 3793, 3773, 3775, 3771, 3769, 3767, 6139, 1035, 540, 5553, 4757, 1833, 1835, 6388, 6384, 4111, 4101, 4868, 4869, 4870, 4871, 4892, 4893, 4894, 4895, 4916, 4917, 4918, 4919, 4940, 4941, 4942, 4943, 4964, 4965, 4966, 4967, 4988, 4989, 4990, 0x2f9a0eb, 6186, 6184, 6180, 3058, 4509, 4504, 4069, 4728, 4736, 4712, 6107, 2661, 3140, 1115, 1117, 1119, 1121, 1123, 1125, 1127, 2583, 2591, 2599, 2607, 2615, 6322, 2623, 2653, 2669, 3481, 4720, 4728, 4749, 2661, 6129, 6916, 4091, 6654, 6133, 75, 7399, 7390, 5575, 6341, 6351, 3387, 5030, 5032, 5034, 7392}; /* Fullbody is an item that covers your arms. */ private static String[] fullbody = {"top","shirt","platebody","Ahrims robetop","Karils leathertop","brassard","Robe top","robetop","platebody (t)","platebody (g)","chestplate","torso", "hauberk", "Dragon chainbody"}; /* Fullhat covers your head but not your beard. */ private static String[] fullhat = {"med helm","coif","Dharok's helm","hood","Initiate helm","Coif","Helm of neitiznot","Armadyl helmet","Berserker helm", "Archer helm", "Farseer helm", "Warrior helm", "Void"}; /* Fullmask covers your entire head. */ private static String[] fullmask = {"full helm","mask","Verac's helm","Guthan's helm","Karil's coif","mask","Torag's helm", "Void", "sallet"}; public static boolean isFullBody(int itemId) { String weapon = getItemName(itemId); if (weapon == null) return false; for (int i = 0; i < fullbody.length; i++) { if (weapon.endsWith(fullbody[i])) { return true; } } return false; } public static boolean isFullHelm(int itemId) { String weapon = getItemName(itemId); if (weapon == null) return false; for (int i = 0; i < fullhat.length; i++) { if (weapon.endsWith(fullhat[i])) { return true; } } return false; } public static boolean isFullMask(int itemId) { String weapon = getItemName(itemId); if (weapon == null) return false; for (int i = 0; i < fullmask.length; i++) { if (weapon.endsWith(fullmask[i])) { return true; } } return false; } public static String getItemName(int id) { for (int j = 0; j < Server.itemHandler.ItemList.length; j++) { if (Server.itemHandler.ItemList[j] != null) if (Server.itemHandler.ItemList[j].itemId == id) return Server.itemHandler.ItemList[j].itemName; } return null; } public static boolean[] itemStackable = new boolean[Config.ITEM_LIMIT]; public static boolean[] itemIsNote = new boolean[Config.ITEM_LIMIT]; public static int[] targetSlots = new int[Config.ITEM_LIMIT]; static { int counter = 0; int c; try { FileInputStream dataIn = new FileInputStream(new File("./Data/data/stackable.dat")); while ((c = dataIn.read()) != -1) { if (c == 0) { itemStackable[counter] = false; } else { itemStackable[counter] = true; } counter++; } dataIn.close(); } catch (IOException e) { System.out.println("Critical error while loading stackabledata! Trace:"); e.printStackTrace(); } counter = 0; try { FileInputStream dataIn = new FileInputStream(new File("./Data/data/notes.dat")); while ((c = dataIn.read()) != -1) { if (c == 0) { itemIsNote[counter] = true; } else { itemIsNote[counter] = false; } counter++; } dataIn.close(); } catch (IOException e) { System.out.println("Critical error while loading notedata! Trace:"); e.printStackTrace(); } counter = 0; try { FileInputStream dataIn = new FileInputStream(new File("./Data/data/equipment.dat")); while ((c = dataIn.read()) != -1) { targetSlots[counter++] = c; } dataIn.close(); } catch (IOException e) { System.out.println("Critical error while loading notedata! Trace:"); e.printStackTrace(); } /*try { BufferedReader in = new BufferedReader(new FileReader("./data/data/equipment.dat")); String name = null; while ((name = in.readLine()) != null) { int itemId = Integer.parseInt(name.substring(0, name.indexOf(":"))); int equipId = Integer.parseInt(name.substring(name.indexOf(":") + 1)); targetSlots[itemId] = equipId; } in.close(); in = null; } catch (Exception e) { System.out.println("Error loading equipment list."); }*/ } } [/PHP]
  12. mdjguy

    Force Equip? (562)

    Well I'm thinking of starting a new project but before I do this I need to know how to Force Equip a player like if he does something (clicking something, command, idk yet) and then his equipment will change in something else? Kthxforhelp :rolleyes: **Edit ||||||||||||||||||||| LOOK AT MY LAST POST ||||||||||||||||||||||||||||
  13. hi i change the itemDefinitions and equip to 668 when i run the server than it say [2011/10/31 19:52:19] [JeffsScape]: JeffsScape framework Exception in thread "JeffsScape" java.lang.ExceptionInInitializerError at com.rs2hd.Server.<init>(Server.java:71) at com.rs2hd.Main$1.run(Main.java:36) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ArrayIndexOutOfBoundsException: 22001 at com.rs2hd.content.LoadEquips.<init>(LoadEquips.java:39) at com.rs2hd.GameEngine.<clinit>(GameEngine.java:94) ... 3 more Druk op een toets om door te gaan. . .
  14. [FONT=Century Gothic][SIZE=4]I'm setting up the inventory for when someone first joins my server and i'm curios if there is a command to make a certain piece of equipment automatically be equipped. [/SIZE][/FONT]
  15. Dear Runelocus players, When I try to wear a coloured staff of light or silken boots or anything with a too high equip, i disconnect and client says this: [CODE] Error: cm.I<-1> dp.D<124> nh.H<-78> ¦ Player.renderPlayer:205 Class42.decodePlayerMasks:101 Class131_Sub2_Sub16.method1549:180 PAcketPArser.method1581:234 client.method43:635 Applet_sub1.method41:325 Applet_Sub1.run:840 java.lang.Thread.run ¦ java.lang.ArrayIndexOutOfBoundsException: 5881 (5881 is equip id.) [/CODE] I am pretty sure that limit of equip id set it higher with this item. Limit is not 5881, but im trying to find WICH FILE TO EDIT TO MAKE CLIENT SUPPORT IT! Please help me i really wanna make them support sol :( ~Smiley~
  16. Closed
  17. Fully dumped. It was a request from a friend but i decided to release to community. Link: [url]http://www.megaupload.com/?d=5X4YX2XW[/url] Enjoy it folks.
  18. hey guys in my server i opened itemdefenetion and changed the equip ids for some items that should work now but i cant wear even that i added the right equip ids 2nd how i can know the mapdata for some place not all places if i need just a specific place how i can know what is number for its mapdata please help important
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