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Emulous 1.7 Remastered Updated at 2/1/2011 It is based of Emulous 1.7 ( 1.6.2 ). The most of the bugs are fixed. Its previous name is Armani. What it includes? - Remastered packaging. - Scripting with Implement python. - Shanty, pass added simply through scripts. - Woodcutting base which supports timer and animations. - Cooking supports timer, interfaces and animations. - Herblore through scripts - Decent firemaking base - Completely NPC Dialogue system. - Object management. - Decent mining base. - Basic crafting. - Action buttons system. - Food managing system through scripts. - Command management through scripts. - Basic features of Emulous 1.7, special attacks, normal magic, ancient magic, ranged and dueling. - Prayer with prayer head icon. - Dueling 90% working. Images Downloads Emulous 1.7 Remastered - Here Client - http://www.runelocus.com/forums/showthread.php?22795-Galkon-s-Client-Open-Source Credits Hayzie Plato Galkon Sanity Graham Hayzee 2012
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Hello, I have two questions... First, Does anyone know how to use the NPC Dialogue in Emulous 1.7? I cannot figure out how to make the NPC's talk when you click on them. I found dialogue.java and I see a preset thing, but im not sure what NPC that is for. [IMG]http://i.imgur.com/Vby02.png[/IMG] Second question: Why everytime I restart the server, Galkons Refactored Open Source force quits? I can't change a simple cfg file and restart server, otherwise Galkons Client will force close? Anyone know why this is happening? Thanks!
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[code] public void logout() { if(System.currentTimeMillis() - logoutDelay > 10000) { outStream.createFrame(68); outStream.createFrame(109); } else { sendMessage("You must wait 10 seconds from being out of combat to logout."); } } [/code] What I Added: [code] outStream.createFrame(68); // this makes it so that it resets the buttons states so that it can help stop bug//s with attack styles and running, etc... [/code]
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I have not saw this posted on any website and i have been looking for this for quite awhile... I am posting this because my server recently fucked up and I have made this by myself... I did use a site for 317 packets and payloads but the payloads were simply wrong... If this has been posted, I wont care because it can be posted twice... [code] package server.model.players.packets; import server.*; import server.util.*; import server.model.players.*; /** * Follow Player **/ public class ItemOnPlayer implements PacketType { public int[] PARTY_HATS = { 1038, 1040, 1042, 1044, 1046, 1048 }; public int length = PARTY_HATS.length; /** * Picking the random coffin **/ public int getRandomPartyHat() { int rand = (int) (Math.random() * length); return PARTY_HATS[rand]; } @Override public void processPacket(Client c, int packetType, int packetSize) { int frame = c.getInStream().readUnsignedWordA(); int otherPlayer = c.getInStream().readUnsignedWord(); int itemId = c.getInStream().readUnsignedWord(); int itemSlot = c.getInStream().readSignedWordBigEndian(); switch(itemId) { case 962: if(c.getItems().freeSlots() >= 2) { c.getItems().deleteItem(itemId, itemSlot, 1); c.getItems().addItem(getRandomPartyHat(), 1); c.getItems().addItem(getRandomPartyHat(), 1); } else { c.sendMessage("You do not have enough room in your inventory!"); } break; } } } [/code] [code] packetId.put(14, new ItemOnPlayer()); // Item on Player [/code]
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theres no character file on emulous....how do i make people admin and owner and mod and shiz?
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heres a video http://www.youtube.com/watch?v=ayRJsLhMGIA basically the hp bars dissapear and the overheads dont show up but still have the effects. its probably a simple fix, any help? im using emulous 1.7 btw thanks