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  1. Here is a link to the tumblr that I made for him. This is his first upload, if you guys appreciate his work I will show this thread to him. [URL="http://nearmisscartoons.tumblr.com/"]http://nearmisscartoons.tumblr.com/[/URL]
  2. Difficulty: .25/10 Knowledge: Copy & Paste. Here you go, hellman: Step 1: Go into your ItemPacketHandler Class. Search for your itemOnObject void. It should look something like this: [CODE]private void itemOnObject(final Player player, final Packet packet)[/CODE] Step 2: Now, put this inside the void: [CODE] // Spirit Shields - by Repo if (UseWith(13748, 2783,itemId, objectId)) { // Using Divine Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0 && player.getInventory().contains(13736)) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13748, 1); // Delete Divine Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13740, 1); // Add Divine Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create a Divine Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } if (UseWith(13750, 2783,itemId, objectId)) { // Using Elysian Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13750, 1); // Delete Elysian Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13742, 1); // Add Elysian Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create an Elysian Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } if (UseWith(13746, 2783,itemId, objectId)) { // Using Arcane Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13746, 1); // Delete Arcane Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13738, 1); // Add Arcane Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create an Arcane Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } if (UseWith(13752, 2783,itemId, objectId)) { // Using Spectral Sigil on an Anvil. if (player.getSkills().getLevel(5) > 89 && player.getSkills().getLevel(13) > 84) { // If the player's Prayer level is greater than or equal to 90, and the player's Smithing level is greater than or equal to 85. if (player.getInventory().numberOf(2347) > 0) { // If the player has a Hammer in their Inventory. if (player.getInventory().contains(13736)) { // If the player has a Blessed Spirit Shield in their Inventory. player.getInventory().deleteItem(13752, 1); // Delete Spectral Sigil. player.getInventory().deleteItem(13736, 1); // Delete Blessed Spirit Shield. player.getInventory().addItem(13744, 1); // Add Spectral Spirit Shield. player.getActionSender().sendMessage("You combine the Sigil to the Blessed shield and create a Spectral Spirit Shield!"); player.animate(898); // Smithing } else if (!player.getInventory().contains(13736)) { // If the player doesn't have a Blessed Spirit Shield in their Inventory. player.getActionSender().sendMessage("You need to have a Blessed Spirit Shield to create this item!"); // Message Sent. } } else if (player.getInventory().numberOf(2347) == 0) {// If the player doesn't have a Hammer in their Inventory. player.getActionSender().sendMessage("You must have a Hammer with you to create this item!"); // Message Sent. } } else if (player.getSkills().getLevel(5) < 90 || player.getSkills().getLevel(13) < 85) { // If the player's Prayer level is less than 90, and the player's Smithing level is less than 85. player.getActionSender().sendMessage("You must have 95 Prayer and 85 Smithing to create this item!"); } } [/CODE] Step 3: You're done. Compile that shit and enjoy. 10% Credits to PVMNaughty - For showing me how to make a Spirit shield in Runescape.
  3. Summoning 100% working! [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic20.png[/IMG] Spirit shield 100% Working! With effects! [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic18.png[/IMG] Bosses! [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic17.png[/IMG] [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic16.png[/IMG] [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic15.png[/IMG] [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic14.png[/IMG] [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic13.png[/IMG] Custom Donator Zone! [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic11.png[/IMG] Admin Zone. Lol :P [IMG]http://i1103.photobucket.com/albums/g477/totalystylin/moparpic1-1.png[/IMG]
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