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Found 2 results

  1. Hello. My server doesn't have an NPCDrops.TSM file in ./Data/CFG, instead the drops and rates are handled in the Config class. I tried to change some of the drops for iron and steel dragons. Saved, compiled and ran server, no problems. However, it doesn't work for some reason. None of the drops I put are dropping from the monsters, only their original ones that I modified. But those aren't even coded under the NPC drops. Can someone please help me? I'd really appreciate it. ~~ALSO, would there somehow be a way to make/download a NPCDrops.TSM file and make the game read those drops instead of the ones in Config.java?
  2. Hey guys, I am currently having a problem converting this command from reading an Int array to a String array of items that you cannot spawn. Currently I have this. [code] if (playerCommand.startsWith("item")) { try { String[] args = playerCommand.split(" "); if (args.length == 3) { int newItemID = Integer.parseInt(args[1]); int newItemAmount = Integer.parseInt(args[2]); for (int i : PvPConfig.COMBAT_ITEM1) { if(i == newItemID) { c.sendMessage("This item is a PvP item and cannot be spawned."); return; } }[/code] COMBAT_ITEM1 being my unspawnable String array list at the moment, but right now this code is meant for Ints only not Strings. Does anyone have a simple way to possibly convert this? Thank you for any feedback if you help out.