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Showing results for tags 'chatheads'.
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Hi there i was wondering if it's possible to have more chatheads in a dialogue then just 2. Like if you start a dialogue. then this is defined in it. int npcId = 19010; = so it uses chathead 19010 wich is a werewolf chathead. SO when you start the dialogue then your chathead will apear if you make sendPlayerDialogue etc. and the 19010 chathead will appear after sendNPCDialogue but is it possible to have more then 1 npc chathead? such as example. chathead 19010, 2244, 14784 etc. if it is possible, could someone make an example or explain how it's done? thank you.