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Found 43 results

  1. I have a pi source I was wondering if anyone could help point me in the direction of adding a Dismiss summoning familiar atm my server does not have one so we are stuck with one Familiar and cannot dismiss it
  2. It would be nice to have the remember me check box on the main theme, so I/others don't have to switch to the old theme to remain logged in. Just something simple but useful (to me at least).
  3. Hello everyone I'm K0 m8 u8 2l8/Pro, Owner of TurmSplit. My problem is with the bank, when i click empty inventory it doesnt empty invo. The source i'm using is TorvaScape, it said "PI" so im guessing its a pi ;) Thanks for reading, if you can help, please do ;) Note: whoever is gonna post "Add my skype _______ i'll fix it for a payment" just dont even think of reading my post again, click your back button, and go say that somewhere else.
  4. Hello everyone. As my title states, my Home Teleport button isn't working. It just won't work. My code should be correct, see for yourself: [CODE]case 50056: String type = c.playerMagicBook == 0 ? "modern" : "ancient"; c.getPA().startTeleport(Config.EDGEVILLE_X, Config.EDGEVILLE_Y, 0, type); break;[/CODE] It won't even teleport me anywhere. I click the button and it does nothing. However, my other teleport buttons work. This is really strange, could anyone help? Thanks.
  5. hey guys, so i want to add a close window text button on the top right corner of the items kept on death interface. this is my code: [CODE] public static void itemsOnDeath(RSFont[] wid) { RSInterface rsinterface = addInterface(17100); addSprite(17101, 0, 0); //17101,2,2 addHover(17102, 3, 0, 10601, 1, "Interfaces/Equipment/SPRITE", 17, 17, "Close Window"); addHovered(10601, 3, "Interfaces/Equipment/SPRITE", 17, 17, 10602); addText(17103, "Items Kept On Death", wid, 2, 0xff981f); addText(17104, "Items you will keep on death (if not skulled):", wid, 1, 0xff981f); addText(17105, "Items you will lose on death (if not skulled):", wid, 1, 0xff981f); addText(17106, "Information", wid, 1, 0xff981f); addText(17107, "Max items kept on death:", wid, 1, 0xffcc33); addText(17108, "~ 3 ~", wid, 1, 0xffcc33); rsinterface.scrollMax = 0; rsinterface.interfaceShown = false; rsinterface.children = new int[12]; rsinterface.childX = new int[12]; rsinterface.childY = new int[12]; rsinterface.children[0] = 17101; rsinterface.childX[0] = 7; rsinterface.childY[0] = 8; rsinterface.children[1] = 17102; rsinterface.childX[1] = 480; rsinterface.childY[1] = 17; rsinterface.children[2] = 17103; rsinterface.childX[2] = 185; rsinterface.childY[2] = 18; rsinterface.children[3] = 17104; rsinterface.childX[3] = 22; rsinterface.childY[3] = 50; rsinterface.children[4] = 17105; rsinterface.childX[4] = 22; rsinterface.childY[4] = 110; rsinterface.children[5] = 17106; rsinterface.childX[5] = 347; rsinterface.childY[5] = 47; rsinterface.children[6] = 17107; rsinterface.childX[6] = 349; rsinterface.childY[6] = 270; rsinterface.children[7] = 17108; rsinterface.childX[7] = 398; rsinterface.childY[7] = 298; rsinterface.children[8] = 17115; rsinterface.childX[8] = 348; rsinterface.childY[8] = 64; rsinterface.children[9] = 10494; rsinterface.childX[9] = 26; rsinterface.childY[9] = 74; rsinterface.children[10] = 10600; rsinterface.childX[10] = 26; rsinterface.childY[10] = 133; rsinterface.children[11] = 10601; rsinterface.childX[11] = 480; rsinterface.childY[11] = 17; } [/CODE] so basically the problem is that the close button is there on the top right corner and it works, only thing is you cant see it because there is no text saying ''close window' or no 'x' button. also another problem is all the addtext commands are not working, as in you just cant see any text on the interface, could that be the problem? Thanks for any help :)
  6. need help with save game button. i have Save Game on the quest tab but when i click on it it doesnt save my progress and i dont have the code or know were to put the code. can someone please help me this once? really need help add me on skype: Marky7z
  7. Was pondering at the toplist for a while and thought of a decent addition that could be useful. Considering i'm a noob at webdevelopment and I could do it by inspecting the element, i'm sure ikiliki could do it. I'm suggesting we add a button on a servers status page to link them to there advertisement thread. The links input will be o the server's registration page, and will be a simple "fill in" field. This means there is no forum integration, so we can continue to maximize security. To promote forum activity, the field will be limited to "www.runelocus.com/{input here}.php" Benefits: [LIST] [*]It promotes Forum Activity [*]Allows people to put less information on there status page [*]Allows people looking for a server to see images of there server easily [*]Allows people looking for a server to get more information about there server and developer more easily [*]Makes RuneLocus unique as no other toplist I know of has this feature, keeping our title as #1. [/LIST] Pictures to help you understand better: [SPOILER=Toplist] [IMG]http://i.imgur.com/XCCOBb9.png[/IMG][/SPOILER] [SPOILER=Server Registration] [IMG]http://i.imgur.com/TrJbcll.png[/IMG][/SPOILER] [SPOILER=Status Page] [IMG]http://i.imgur.com/Y0xHUpf.png[/IMG][/SPOILER] Please post your further ideas or opinions on this suggestion :)
  8. [SIZE=3]So for some reason, I can't get this interface to display the item I want made. I've tried sending BConfig 755, itemId but it still won't work. Revision is 562 loading 668 by the way.[/SIZE] [IMG]http://img20.imageshack.us/img20/7189/qc6i.png[/IMG] Any help is greatly appreciated! Will Rep++ if someone helps!
  9. Project Insanity 317. I want to add a saving button because some of my players got rolled when I updated server. Also how do I add Countdown for Update? For example: "Update in: 0:10". Help me (: Thanks.
  10. This tutorial will be a introduction into android development. This is a basic tutorial and is only meant to help a begginer programmer on the feel of android applications and how they are developed. So don't expect a big application because this is not. Also this will help you to begin with setting the Android into eclipse est. [B]This application will contain:[/B] [LIST] [*]A button [*]A Toggle Button [*]A text box [*]A text label. [/LIST] [B]This application will:[/B] [LIST] [*]Once you click the toggle button it will change the text in the textbox to a password like text Ie ****=pass [*]Once you click the normal button it will: [*]Check what text is in the textbox then: [*]Change the text in the text label according to what is in the textbox. [/LIST] As you can see nothing fancy but it should help some people get started into android development. [B]What an android application is:[/B] [LIST] [*]A mobile software application developed for use on devices powered by Google's Android platform. [*]This can be anything from a game to a calculator and so on....... [/LIST] [B]NOTE:[/B] I will not be posting loads of pictures. Instead I will use the printscreen application on my computer and I will post the link for you to view if you wish. This makes it allot faster for me to make this tutorial. [B]Difficulty:[/B] Not hard at all 2/10 Depending on if you know a little about java or not. [B]1st off what your going to need:[/B] [LIST] [*][B]Eclipse IDE[/B]: Which can be downloaded from [url=http://Eclipse.org]Eclipse - The Eclipse Foundation open source community website.[/url] [*][B]The android SDK[/B]: Which can be downloaded from [URL="http://developer.android.com/sdk/index.html"]developer.android.com[/URL] [*][B]The eclipse plugin[/B]: I will show you how to get that now: [/LIST] [LIST=1] [*]Start Eclipse, then select Help > Install New Software. [*]Click Add, in the top-right corner. [*]In the Add Repository dialog that appears, enter "ADT Plugin" for the Name and the following URL for the Location: [CODE]https://dl-ssl.google.com/android/eclipse/[/CODE] [*]Print screen of what it should look like:[url=http://prntscr.com/12ycvv]Screenshot by Lightshot[/url] [*]Click OK. [*]If you have trouble acquiring the plugin, try using "http" in the Location URL, instead of "https" [*]In the Available Software dialog, select the checkbox next to Developer Tools and click Next. [*]In the next window, you'll see a list of the tools to be downloaded. Click Next. [*]Accept the license agreements, then click Finish. [*]Once the installation completes, restart Eclipse. [/LIST] And your done you should now be able to start making [B]android applications Via though eclipse[/B] :) What I wont be showing you is how to setup the android emulator as I've not set it up my self. I just use my Android phone instead. [B]Anyway on with the Tutorial:[/B] [U][B]Part 1: Setting up the project folder[/B][/U] If this is your 1st time ever starting up eclipse your going to be a bit puzzled at all the features but do not worry you wont be using most of them :p Well with any project you will 1st have to start a new project(obviously lol). The way I do it is: [LIST=1] [*]Right click on the project explore(The left panel) This should be blank for the moment. [*]Hover over > new > then click other. Printscreen: [url=http://prntscr.com/12ydjv]Screenshot by Lightshot[/url] [*]Once you clicked other a wizard will pop up asking you which type of project you would like to create. In the wizard click the android folder and choice the option Android application project. Printscreen: [url=http://prntscr.com/12ydvc]Screenshot by Lightshot[/url] [*]On the next screen it will ask you for a project/application/package name you should understand what these mean as the names say what they are :P If you don't just copy what I've got Printscreen: [url=http://prntscr.com/12yee3]Screenshot by Lightshot[/url] [*]From here on just keep clicking next until you can click finish. [*]Once you have clicked finish you will see your project folder in the project explorer to the left Printscreen:[url=http://prntscr.com/12yesm]Screenshot by Lightshot[/url] [/LIST] [B][U]Part 2: Setting up the layout[/U][/B] This is the boring part and I really don't even want to explain this as its so easy and you should be able to understand what it means just from what each line says. So I'm not going to lol :D I will just post the code and you can copy and paste but if you would like to know then ask and I would be happy to explain it to you. [LIST] [*]Anyway open up the folder called: layout [*]and open the file named: activity_main.xml Printscreen: [url=http://prntscr.com/12yg22]Screenshot by Lightshot[/url] NOTE: Your file may not have that name. Just open the only XML file in that folder. [*]Once it opens make sure you are in XML view by clicking the file_name.xml Next to the graphical layout at the bottom. Printscreen: [url=http://prntscr.com/12ygbh]Screenshot by Lightshot[/url] [*]Copy and paste this code into it: [/LIST] [CODE]<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:padding="25dp" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <EditText android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@+id/etCommands" android:hint="Type A Command" android:password="true" /> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:weightSum="100" > <Button android:text="I'm a button! Click me lol!" android:layout_weight="20" android:id="@+id/bResults" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <ToggleButton android:paddingTop="8dp" android:layout_weight="80" android:id="@+id/tbPassword" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="ToggleButton" android:checked="true"/> </LinearLayout> <TextView android:text="Invalid" android:id="@+id/tvResults" android:gravity="center" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout>[/CODE] If you now click on the graphical layout you will now see what it will look like on a mobile screen. Printscreen: [url=http://prntscr.com/12ygmb]Screenshot by Lightshot[/url] If yours looks like that then you have did it correctly :) Part 3: On with the java :D I will post the code with comments all the way though it saying what each line dose: [CODE]package com.example.rune_server_tut; //PACKAGE NAME..... //CLASSES THAT WE WILL BE USING import java.util.Random; import android.os.Bundle; import android.app.Activity; import android.graphics.Color; import android.text.InputType; import android.view.Gravity; import android.view.Menu; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; import android.widget.ToggleButton; //public class means any other class can use it //MainActivity is the class name //extends Activity means we will use some methods from the activity class //implements .......... Means we will use all methods from that class //Not going to explain fully just use google for full deff public class MainActivity extends Activity implements View.OnClickListener { Button button; //Creates a new variable ToggleButton togButton; //Creates a new variable EditText input;//Creates a new variable TextView display;//Creates a new variable @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main);//Sets the screen view to the activity_main.xml getXmlVaribles(); //gets the xml variables defined below togButton.setOnClickListener(this);//checks if the toggle button is clicked button.setOnClickListener(this);//checks if the button is clicked } private void getXmlVaribles() { button = (Button) findViewById(R.id.bGetResults);//gets the id of the button togButton = (ToggleButton) findViewById(R.id.tbToggle);//gets the id of the toggle button input = (EditText) findViewById(R.id.etCommands);//gets the id of the command textbox display = (TextView) findViewById(R.id.tvResults);//gets the id of the results textbox } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } @Override public void onClick(View v) {//Once clicked switch (v.getId()) { //If what it clicks id is = case R.id.tbToggle: //If id is the togglebutton if (togButton.isChecked()) { //if its checked input.setInputType(InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_PASSWORD); //change type of text to ********* } else { //otherwise do this //change text type to normal input.setInputType(InputType.TYPE_CLASS_TEXT); } break; //end statement for the togglebutton case R.id.bGetResults: //if id is the normal button String check = input.getText().toString(); //change textbox data into a string display.setText(check); if (check.contentEquals("left")) { //if text in box = left display.setGravity(Gravity.LEFT); //change text label results location to the left } else if (check.contentEquals("center")) {//if text in box = center display.setGravity(Gravity.CENTER);//change text label results location to the center } else if (check.contentEquals("right")) {//if the text in box = right display.setGravity(Gravity.RIGHT);//change text label results location to the right } else if (check.contentEquals("blue")) {//if the text in the box = blue display.setTextColor(Color.BLUE); //change text label colour to blue } else if (check.contentEquals("random")) {//if the text in the box = random Random crazy = new Random(); //Creates a new variable which is random display.setText("MADNESS :D"); //sets the text to madness :d display.setTextSize(crazy.nextInt(75));//randomly change text size display.setTextColor(Color.rgb(crazy.nextInt(265),crazy.nextInt(265),crazy.nextInt(265))); //randomly changes text color switch(crazy.nextInt(3)) { case 0://random number = 0 display.setGravity(Gravity.LEFT); //change text label location to the left break; case 1: display.setGravity(Gravity.CENTER); //change text label location to the center break; case 2: display.setGravity(Gravity.RIGHT);//change text label location to the right break; } } else {//if the textbox dose not contain any of what we have defined then : display.setText("INVALID"); //text in the label = INVALID display.setGravity(Gravity.CENTER); //Center the label text } break; } } } [/CODE] Well that's about it I would make a video and show what it exactly dose but I don't see the need for it tbh lol Can't really see anyone actually making this application. This tutorial is more for understanding some of the text methods that are available to you when you are making an Android application. [SIZE=4][COLOR="#AFEEEE"]Hope some of you learnt something this :) Any help just post and I will try to help :D[/COLOR][/SIZE]
  11. Phaloy

    No bank close button

    My server will not show me the close bank button neither the bank all button, but they're both coded in? [CODE]public static void configureBank(RSFont[] TDA) { RSInterface Tab = addTabInterface(23000); addText(23003, "", TDA, 0, 0xFFB000); addHover(23004, 3, 0, 23005, 3, "Interfaces/Equipment/CHAR", 21, 21, "Close"); addHovered(23005, 2, "Interfaces/Equipment/CHAR", 21, 21, 23006); addHover(23007, 4, 0, 23008, 5, "Interfaces/Bank/BANK", 35, 25, "Deposit carried items"); addHovered(23008, 6, "Interfaces/Bank/BANK", 35, 25, 23009); //addText(19999, "Combat Level: ", TDA, 0, 0xFF981F); Tab.children = new int[7]; Tab.childX = new int[7]; Tab.childY = new int[7]; Tab.children[0] = 5292; Tab.childX[0] = 0; Tab.childY[0] = 0; Tab.children[1] = 23003; Tab.childX[1] = 410; Tab.childY[1] = 30; Tab.children[2] = 23004; Tab.childX[2] = 472; Tab.childY[2] = 27; Tab.children[3] = 23005; Tab.childX[3] = 472; Tab.childY[3] = 27; Tab.children[4] = 23007; Tab.childX[4] = 450; Tab.childY[4] = 288; Tab.children[5] = 23008; Tab.childX[5] = 450; Tab.childY[5] = 288; Tab.children[6] = 23008; Tab.childX[6] = 3000; Tab.childY[6] = 5000; RSInterface rsi = interfaceCache[5292]; addText(5384, "", TDA, 0, 0xFFB000);//cheap hax rsi.childX[90] = 410; rsi.childY[90] = 288; }[/CODE] Anyone know what is wrong? My bank at the moment > [url]http://gyazo.com/e2938268efb86b808be7f24333aa6b65[/url] Please comment if you see anything wrong, Thanks in advance.
  12. I need if someone dead, " Cannot click prayer while you dead! " on my server while you dead you can click prayer see this image: [IMG]http://i.imgur.com/PpUqnwm.png[/IMG] How i fix this, I'll repp++
  13. I also need to disable dueling. We can negotiate payment depending on how well the work is done Skype:ivan.ateyea1
  14. puregrap

    714 Button problem

    Server version: 714 My main goal is to click on a button in my quest tab and than get this options in the chatbox: [ATTACH=CONFIG]7584[/ATTACH] Does anyone know the code to make this? If you got an example please post it!
  15. EDIT: nvm.. fixed it somehow!
  16. Okay I am trying to make a button able to complete a staff command...let us test this with the command 'kick'. Here is what I have so far: [code] case 78034: try { String playerToBan = playerCommand.substring(5); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Server.playerHandler.players[i].disconnected = true; } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } break; [/code] Problem with that; it has no way of knowing what player I am talking about and it cannot read 'playerCommand'. Possible solution(s); making a interface come up in the chatbox where I can type in the player name. Compiler Error: [code]src\server\model\players\packets\ClickingButtons.java:469: error: cannot find symbol String playerToBan = playerCommand.substring(5); ^ symbol: variable playerCommand location: class ClickingButtons Note: Some input files use unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 1 error Press any key to continue . . .[/code] Could somebody please help me with this? I don't know where to define playerCommand, and I don't know how to make it to where when I click it I have to type in the players name.
  17. Unlocks the quests in the quest tab (now you can send custom text to the quests trough the slotId) [CODE] getPackets().sendUnlockIComponentOptionSlots(190, 15, 0, 201, 0, 1, 2, 3); [/CODE] Unlocks remove button in the equipment stats interface [CODE] player.getPackets().sendUnlockIComponentOptionSlots(667, 9, 0, 14, 0); [/CODE] Unlocks drag item to inventory (shop) [CODE] player.getPackets().sendIComponentSettings(1265, 26, 0, getStoreSize() * 6, 82903066); [/CODE]
  18. What's the hack, mod for the 'thank' button on vbulletin. I've found a few but they were outdated, or simply didn't work. Anyone know a working on, like the one runelocus uses.
  19. hey guys, dose any one know how i can add a save game button into my server? im on a 317 pi but whenever i do an update or sumtin they always get rolled back unless they log out? so if u can tell me how or if u know a guide please post below thanks allot! And how do i get that server message that pops up that says "server update in : 5:00" then go's down to zero and when it hits zero it dose the update? thanks allot again [email protected]
  20. Hello guys. If anyone is good with this pleaser read it. I've been needing a small answer to my question for a while. My question is " How do I make it so if you click on the button once, it says a certain message and if you try clicking it again, it says something different? Then after 24 hours it resets back to the first message? " For example. I am creating a program that gives a certain amount of GP to a game. Well I am trying to make it so if they click on a certain amount of GP, they can only click on it once every 24 hours. So the first message is "Congratulations, you now have " GP ADDED" to your account.". If they clicked it already it says "Sorry, you have already earned your desired amount of GP today, please come back in 24 hours for some more." Please help me A.S.A.P
  21. On my server every time I max click log out it does connection lost then when you try to relog it banns everyone. Why is this?
  22. Hey guys, I recently made this just out of curiosity... to see if it worked.. In the end it did and seems pretty cool/useful replacement of a useless thing :D What this does: Replaces Mini-Map button with a Vote4Cash button. Difficulty: 1/10 *THIS IS ALL CLIENT SIDED* Open up client.java, and find something similar to this. [CODE] if(l == 1005) { launchURL("WM.bat"); pushMessage("Loading worldmap.", 0, ""); [/CODE] Replace it with this: [CODE] if(l == 1005) { launchURL("www.FORUMS.com/vote.php"); pushMessage("Thanks for Voting!", 0, ""); [/CODE] Now look for [CODE] if(is508 == true || is525 == true || is562 == true) { if(super.mouseX >= 527 && super.mouseX <= 560 && super.mouseY >= 126 && super.mouseY <= 159) { menuActionName[1] = "World Map"; menuActionID[1] = 1005; menuActionRow = 2; } [/CODE] and replace it with [CODE] if(is508 == true || is525 == true || is562 == true) { if(super.mouseX >= 527 && super.mouseX <= 560 && super.mouseY >= 126 && super.mouseY <= 159) { menuActionName[1] = "Vote4Cash"; menuActionID[1] = 1005; menuActionRow = 2; } [/CODE] Next, you will need to replace the mini-map icon. You can either make your own, or use mine. *Note* It is pretty hard to make one that fits decently inside the circle properly so I suggest using mine. [url]http://www.mediafire.com/?sywd222ae1du1we[/url] Take these and put them in C:\Your Cache\Sprites\Gameframe *Note* Make sure to change them to the same name as your globe sprites. There should be two, one for standby and one for hover. Hope you guys liked the tut :) Yes it is simple.. I know :) But useful and unique :D I do NOT give permission to post this ANYWHERE else. You may request me to post it somewhere, but I will not allow it to be posted. You must give all credits to me, as this has NEVER been done be for and I am the original creator. Thanks :) Finished product below :) [IMG]http://i41.tinypic.com/6qk8bs.png[/IMG]
  23. This is a tutorial to show you how to make a pretty cool CSS button using an anchor tag. What we will be making: (Don't mind the subtle dotted border, by browser did that because I clicked it. XD) [img]http://imageking.us/images/8lkh4.jpg[/img] Save these images first: [B]ButtonOne.png[/B] [img]http://imageking.us/images/uCqtg.png[/img] [B]ButtonOneHover.png[/B] [img]http://imageking.us/images/hDZ.png[/img] First off what we need to do is make an anchor tag and give it a class of buttonOne. [code]<a href="#" class="buttonOne">View Downloads >></a>[/code] Next thing we need to do is style the anchor tag. We can do that by pasting the following into a css file or whereever you want to put it. (Assuming you know what I mean...) [code] a.buttonOne { font-family:"Myriad Pro","Lucida Sans Unicode","Lucida Grande",sans-serif; display: block; border: 1px solid #0068b7; height: 25px; padding: 5px; line-height: 25px; width: 200px; text-align: center; border-radius: 5px; background: #111111 url(images/buttonOne.png) repeat-x; margin-top: 10px; color: #ffffff; text-decoration: none; font-weight: normal !important; text-shadow: 0 0 1px #00459a; clear: both; } a:hover.buttonOne { font-family:"Myriad Pro","Lucida Sans Unicode","Lucida Grande",sans-serif; display: block; border: 1px solid #0068b7; height: 25px; padding: 5px; line-height: 25px; width: 200px; text-align: center; border-radius: 5px; background: #111111 url(images/buttonOneHover.png) repeat-x; margin-top: 10px; color: #ffffff; text-decoration: none; font-weight: normal !important; text-shadow: 0 0 1px #00459a; } [/code] I don't really know how to explain it further. If you have any questions be sure to ask! :D
  24. I am looking for the Report button id for a 317 with a 620 Cache.
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