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Found 25 results

  1. shershah1

    item bonuses

    Hi, i have tryd to compile my items stats with a compiler but it gives me this error: [QUOTE]error: Class names, 'com.rs.tools.ItemBonusesPacker', are only accepted if annot ation processing is explicitly requested 1 error Druk op een toets om door te gaan. . .[/QUOTE] Any answers greatly appriciated.
  2. Okay so i need help with this when ever i try open the equipment bonuses tab and try a item on it wont let me remove it or even witch it and also when ever i wear any item one of the body part of the character goes invisible. Let me know what files i should take a picture of and post for help Thanks [IMG]http://i4.minus.com/jxpiuA2HuxV95.PNG[/IMG] [IMG]http://i5.minus.com/jb1ihA2WE28jeR.PNG[/IMG] Also if someone could just link me to a thread that shows how i can add dice and flower and duel to my server let me know.
  3. Hey guys. Quick question. I found an ItemBonusesUnpacker on a different forum, and used it to obviously unpack the item bonuses. After about 15 minutes it had created over 1 million text files at the designated location. I went through and noticed that some of the files actually contained bonuses, but most were just blank text files. I edited the bonuses of the whip file (4151) and re-packed the files. After another 15 minutes I started the server and logged in only to find that all my bonuses were 0. I have searched Google for about an hour now and haven't found anything related except for the thread where I discovered the ItemBonusesUnpacker. So my question is how do I do this the right way? :) thanks, bye bye.
  4. item bonuses packer can somone help me i get that error always:( [url]http://prntscr.com/3f4nok[/url] ItemBonusesPacker.java [HTML]package com.rs.tools; import java.io.BufferedReader; import java.io.DataOutputStream; import java.io.File; import java.io.FileOutputStream; import java.io.FileReader; import java.io.IOException; import com.rs.cache.Cache; import com.rs.utils.Utils; public class ItemBonusesPacker { @SuppressWarnings("resource") public static final void main(String[] args) throws IOException { Cache.init(); DataOutputStream out = new DataOutputStream(new FileOutputStream( "data/items/bonuses.ib")); for (int itemId = 0; itemId < Utils.getItemDefinitionsSize(); itemId++) { File file = new File("data/items/bonuses/" + itemId + ".txt"); if (file.exists()) { BufferedReader reader = new BufferedReader(new FileReader(file)); out.writeShort(itemId); reader.readLine(); // att bonuses out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); reader.readLine(); // def bonuses out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); reader.readLine(); // Damage absorption out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); reader.readLine(); // Other bonuses out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); if (reader.readLine() != null) throw new RuntimeException("Should be null line" + itemId); } } out.flush(); out.close(); } }[/HTML]
  5. I'm fairly new to RSPS's, so I apologize if this is a rather silly question. I'm using a 614 server and client name SpawnScape or Dragonkk. I'm not entirely certain what the true name is. I've managed to locate the directory that stores all the bonuses (source/data/items/bonus) but any change I make does not affect the bonuses of the item. I've restarted the server and client in hopes that it would make a difference, and made sure that I was indeed changing and checking the same item id, but nothing changed. I found a topic on this forum with the same revision and question and the solution it offered was exactly what I had done. I would post the link, but I appear to need at least a post count of two. I'm pretty much stumped, and would appreciate any help. Cheers. EDIT: I've resolved the issue myself.
  6. [ATTACH=CONFIG]9725[/ATTACH] why is there no bonuses for iteams? im using extinction v2's client and i relized no stats are working?!?!?! any one know anything about that
  7. hello all im using extinctionv2 i belive its a 637 but not positive no armor or weapons in the server has bonuses plz if anyone would explain how to add bonuses to the server id be so thankfull =)))
  8. I've been looking around for a 718+ bonuses folder and can't seem to find one, if anyone has one could they upload it and send me the link? Thankyou
  9. Can someone write me a code for the compiler that compiles item bonuses? Thankyou
  10. The only reason why I am asking of this is to give the customs of the cache i'm using the stats they need to work properly. I'm wondering if anyone has anything on editing item bonuses.
  11. OCD

    [PI] Item bonuses

    So I've had trouble with a little thing, Somehow I forgot how to do this.. Some of the items on my server don't have the correct bonus (for example: a firecape without any bonus), and I'd like to change that, but Idk how.. D:
  12. I followed this tutorial, [URL="http://www.rune-server.org/runescape-development/rs-503-client-server/snippets/420330-667-equipped-item-examine-bug.html"][667/***] Equipped item examine bug.[/URL], to fix the problem with examining having unequipped the items, and now the equipment bonuses button does not open the interface. Any help is appreciated, Thanks in Advance!
  13. I need help trying to edit the Item Bonuses. I normally code 562 but I am practicing on this now. Help me out please. Don't be a dick... I'm new to 657+
  14. How do I change item bonuses I tried going in the file called bonuses but it came up as weird symbols
  15. axter

    Bonuses.

    [IMG]http://i48.tinypic.com/154ejw3.png[/IMG] now does anyone know how to add item bonuses, i don't want the new items to have all 0 stats lol.
  16. - [url]http://uppit.com/jki103heoemj/bonus.rar[/url] I dumped all bonuses from runewiki. This is for 667/704. I'll dump the current rs ones soon.(Cache packer fixed, only one error left to fix.)
  17. [CENTER]Usually it's in item.cfg, but im using EyfiaScape, Sacred-Pk Base.. And this is what i did: [IMG]http://chaoticx.nl/wtf2.PNG[/IMG] But this is what happend: [IMG]http://chaoticx.nl/wtf.PNG[/IMG] Compiler and start have no errors :S[/CENTER]
  18. Custom

    667/704 item bonuses

    i have the folder with all the bonuses just were do i put them to pack emm
  19. Well does anybody know how to pack the .txt item bonuses into the bonuses.ib?
  20. alright guys, i have the source known as CloudIn and ive been working on it for a while, but the weapon bonuses are wayyyyyyyyyyyyyyyyy to low, and i mean wayyyy to low, like i have max gear on and a whip and i hit like 10's! (x10) i have tried to edit the weapon bonuses but nothing happens, but im not even sure its the bonuses , because i can have a str bonus of 500 but only hit 600's.. any help would really make my day guys, please get back to me ):
  21. I have noticed that all of torvas bonuses are just fucked. I lowered them to about 45 and it still did not work... People 3 hitted nex with ranged. HELP ME NAO!
  22. One of my players finally got 99 dungeoneering and I noticed that he has been hitting 500's. The item ID is 18508 and I have been looking in itemdefinitions.java. I don't know if that is the right place. Please help me?
  23. Hey, does anyone know how to edit item bonuses on 614 dementhium source? for example i want to make a owner armour set to pretty much dominate anything. thankyou -Warsan98
  24. Hello, I'm looking for help adding slight bonuses for the attack style you are using. Ex: [code] if(attackStyle.equals(accurate)) { attackLevel += c.getLevelForXP(c.playerXP[c.playerAttack]) * 0.12; strengthLevel += c.getLevelForXP(c.playerXP[c.playerStrength]) / 0.05; } else if (attackStyle.equals(powerful)) { strengthLevel += c.getLevelForXP(c.playerXP[c.playerStrength]) * 0.12; attackLevel += c.getLevelForXP(c.playerXP[c.playerAttack]) / 0.05; } else if (attackStyle.equals(defensive)) { defenceLevel += c.getLevelForXP(c.playerXP[c.playerStrength]) * 0.16; attackLevel += c.getLevelForXP(c.playerXP[c.playerAttack]) / 0.07; strengthLevel += c.getLevelForXP(c.playerXP[c.playerStrength]) / 0.07; }[/code] Instead of strengthLevel, you could also use the damage method. Just wondering if anyone has an idea of a method of adding a full system for this, please do help. Thanks, thedopekid
  25. Ok idk how to edit the stats on a item and Idk if this is the right spot to post this so if it is a mod please close it
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