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Found 17 results

  1. When I change the range str of a bow and pack ,it changes the whole gear to that bonus and also doesn't add the bonuses together when I wield armour or bolts, anyone know how to fix?
  2. I'm trying to add p-ring for admins+ but, When I go to change the stats for pring and run itempacker, it makes every other item 0 stats, how to fix it from doing that?
  3. Hello, This is a quick tutorial on how to add bonus XP to Different donator ranks, such as ( Donators, Extreme Donators, and Vip Donators. It's fairly simple process, I will explain how to do it, and what it all means. Firstly Go to Skills.java, you can find this by going to, src-com-rs-game-player then scroll down to the bottom and it will be there. Now search for this line of code [IMG]http://i.imgur.com/QcmoS0O.png[/IMG] once you are there you should see something like this: [IMG]http://i.imgur.com/RlDtDpJ.png[/IMG] If you don't have this, then your donators wont receive bonus XP , so add this piece of code in underneath [CODE]if (skill != ATTACK && skill != DEFENCE && skill != STRENGTH && skill != MAGIC && skill != RANGE && skill != HITPOINTS) exp *= [B][COLOR="#000000"]player.isDonator[/COLOR][/B]() ? Settings.SKILLING_XP_RATE + 1 : Settings.SKILLING_XP_RATE; else exp *= player.isDonator() ? Settings.COMBAT_XP_RATE + 3 : Settings.COMBAT_XP_RATE;[/CODE] Basically, it will operate from your skilling XP rate in settings.java, then for donators you add your Bonus XP such as the ( +1 ) and it's the same for combat XP rate, this will only work for [B][COLOR="#000000"]Donators[/COLOR][/B] since we have made it as [B][COLOR="#000000"]player.isDonator[/COLOR][/B]. If you want to add more XP or lower XP for different ranks such as Extreme donators for example you would add the same line of code such as : [CODE]if (skill != ATTACK && skill != DEFENCE && skill != STRENGTH && skill != MAGIC && skill != RANGE && skill != HITPOINTS) exp *= player.isDonator() ? Settings.SKILLING_XP_RATE + 5 : Settings.SKILLING_XP_RATE; else exp *= player.is[B][COLOR="#000000"]ExtremeDonato[/COLOR][/B]r() ? Settings.COMBAT_XP_RATE + 3 : Settings.COMBAT_XP_RATE;[/CODE] Be sure to make it as Extreme Donators and not Donators, you can do this for every rank you desire, you can increase XP and Combat XP, or Decrease XP and higher Combat XP, there are a few Different ways of doing this, this is one of the most efficient ways to do this. If you have any questions feel free to let us know in the comments below!
  4. Tyrael75

    Item Bonus Packer

    Does anyone have a working item bonus packer? The one i'm using doesn't really work as it should, the new bonuses.ib ends up being 0kb, i've changed the pathing for the packer to get the unpacked bonuses doesn't really help.
  5. izJosh

    No item bonus

    I'm been trying to figure out this problem for a while now and I cant find out what's wrong, maybe someone might be able to help me. :D [url]http://gyazo.com/d62800efbdac85d364a193ed23dd4eeb[/url]
  6. i have tried all i can think of with this if anyone can help me that would be great i have checked and rechecked the bonus packer and it isnt working idk why i have the folder directories correct in the .java ive compiled and recompiled to make sure that the .class was correct i have even googled it when i couldnt get it ive used packers from other sources and still no help all im trying to do is put bonuses on 4 different items. here is my item bonus packer. [CODE]package com.rs.tools; import java.io.BufferedReader; import java.io.DataOutputStream; import java.io.File; import java.io.FileOutputStream; import java.io.FileReader; import java.io.IOException; import com.rs.cache.Cache; import com.rs.utils.Utils; public class ItemBonusesPacker { public static final void main(String[] args) throws IOException { Cache.init(); DataOutputStream out = new DataOutputStream(new FileOutputStream( "data/items/bonuses.ib")); for (int itemId = 0; itemId < Utils.getItemDefinitionsSize(); itemId++) { File file = new File("bonuses/" + itemId + ".txt"); if (file.exists()) { BufferedReader reader = new BufferedReader(new FileReader(file)); out.writeShort(itemId); reader.readLine(); // att bonuses out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; reader.readLine(); // def bonuses out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; reader.readLine(); // Damage absorption out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; reader.readLine(); // Other bonuses out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; out.writeShort(Integer.valueOf(reader.readLine())) ; if (reader.readLine() != null) throw new RuntimeException("Should be null line" + itemId); } } out.flush(); out.close(); } }[/CODE]and here is my .bat for the run for the packer. [CODE]@echo off title Bonuses Packer "C:/Program Files/Java/Jre7/bin/java.exe" -Xmx815m -cp bin;lib/*; com.rs.tools.ItemBonusesPacker true true false pause[/CODE] and heres a gif to show what happens. Example 1 [IMG]http://gyazo.com/47fa4cfb2c6336247988b0b33ec2fd17.gif[/IMG] Example 1 Cont [IMG]http://gyazo.com/c465458629d2f7521fde58dd1e8704e2.gif[/IMG]
  7. Hi guys i got some questions. 1. How to make it, that every time you receive a log or a ore that you receive some skilling points? And how to make it that you can buy things with them in shops, like a helmet that gives 50% more xp in 1 skill ^^?
  8. hey im having problems with my server, all item bonuses are 0 and i dont know what to edit. i downloaded a cfg file (item.cfg) i dont know where to place it. Pleas help it is very frustrating!
  9. So, I edit the item bonuses via the bonuses folder, and the compile and run the server, but when I rune the run.cmd it loads everything fine up until it attempts to load the item definitions, wherin it provides a series of unknown source errors, once the server loads up fine, most of the item bonuses are 0. Any help? Here is the runserver.cmd error that I get after I compile any bonus changes. [Launcher] Initing Cache... [Launcher] Initing Data Files... [NPCCombatDefinitionsL] Loading NPC CombatDefinitions.... Have succesfully loaded the npcs xml. [NPCCombatDefinitionsL] Loaded 1988 NPC CombatDefinitions! ERROR! THREAD NAME: main java.nio.BufferUnderflowException at java.nio.Buffer.nextGetIndex(Unknown Source) at java.nio.DirectByteBuffer.getShort(Unknown Source) at com.rs.utils.ItemBonuses.loadItemBonuses(ItemBonuses.java:37) at com.rs.utils.ItemBonuses.init(ItemBonuses.java:17) at com.rs.Launcher.main(Launcher.java:78) [Launcher] Initing Fishing Spots... [Launcher] Initing NPC Combat Scripts... [Launcher] Initing Dialogues... [Launcher] Initing Controlers... [Launcher] Initing Cutscenes... [Launcher] Initing Friend Chats Manager... [Launcher] Initing Cores Manager... [Launcher] Initing World... [Launcher] Initing Region Builder... [Launcher] Initing Server Channel Handler... [Launcher] Server took 4380 milli seconds to launch. All players have been saved!
  10. [url=http://www.youtube.com/watch?v=_tDBkuTppis&feature=g-u-u]The Removal Of Bonus XP Weekends - Followed By A Bonus XP Weekend! - YouTube[/url] [IMG]http://i.imgur.com/8JQoM.jpg[/IMG]
  11. Shad0w death

    item bonus?

    i need help on making item bonus higher i tryed making keris dagger 999 everything it still shows 60 40 30 ( something like that) i can't find anything i tryed item bonus.java both of them still nothing dose anyone know how to change item bonus on a 562 rsps?
  12. The item bonus packer in com.rs.tools is only reading the unpacked bonuses, he isn't packing them. And yes it makes the file called: "bonuses.ib", but that file is always empty -.- Anyone an idea? [B]ItemBonusesPacker.java[/B] [code] package com.rs.tools; import java.io.BufferedReader; import java.io.DataOutputStream; import java.io.File; import java.io.FileOutputStream; import java.io.FileReader; import java.io.IOException; import com.rs.cache.Cache; import com.rs.utils.Logger; import com.rs.utils.Utils; public class ItemBonusesPacker { public static final void main(String[] args) throws IOException { Cache.init(); DataOutputStream out = new DataOutputStream(new FileOutputStream("./data/items/bonuses.ib")); for (int itemId = 0; itemId < Utils.getItemDefinitionsSize(); itemId++) { File file = new File("./data/bonuses/unpackedBonuses/" + itemId + ".txt"); try { Logger.log("ItemBonusesPacker", "Packing bonuses for item: " + itemId); if (file.exists()) { BufferedReader reader = new BufferedReader(new FileReader(file)); out.writeShort(itemId); reader.readLine(); // att bonuses out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); reader.readLine(); // def bonuses out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); reader.readLine(); // Damage absorption out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); reader.readLine(); // Other bonuses out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); out.writeShort(Integer.valueOf(reader.readLine())); } } catch(Throwable e) { Logger.handle(e); } /*if (reader.readLine() != null) throw new RuntimeException("Should be null line" + itemId);*/ } Logger.log("ItemBonusesPacker", "Packed item bonuses."); out.flush(); out.close(); } } [/code]
  13. Well, I used matrix's rune wiki item bonus dumper and it dumped like 2.2k items and all the items stats were 0. Could anybody help me out?
  14. hey guys i wanna know how to change the bonuses because it is in a .ib file, and i cant open it? please help me, have a nice day
  15. Before I go into detail on how to preform this, I'll explain about what this tutorial is about, take a look at this picture: [IMG]http://i877.photobucket.com/albums/ab339/kennyr9/525%20server/stats.jpg[/IMG] Notice how the bonuses are kind of odd looking? No "Defense Bonus" title, two summoning lines, and other complications? I know this kind of problem came with the pur3zscape source. It might be on other sources depending on how rare it is. Anyway, heres how to fix it. Difficulty: */***** (Beginner) Tasks: Search/Copy and Paste Purpose: Fix the Equipment Bonus screen so it is readable. Step 1: In player.java, CTRL + F. Search for: [CODE] public void setEquipmentBonus() {[/CODE] Paste this new section of code over the whole void: [CODE] public void setEquipmentBonus() { String[] bonusNames = Misc.bonusNames; int id = 36; for (int i = 0; i < equipmentBonus.length; i++) { getActionSender().setString(this, bonusNames[i] + ": " + (equipmentBonus[i] >= 0 ? "+" : "") + equipmentBonus[i], 667, id++); if (id == 45) { id = 47; } } getActionSender().setString(this, "Range: +"+equipmentBonus[9]+"", 667, 45); getActionSender().setString(this, "Summoning: ZERO", 667, 46); getActionSender().setString(this, "Other bonuses", 667, 47); }[/CODE] Save and Exit player.java Step 2: Compile and Test it out. -The Fixed Screen- [IMG]http://i877.photobucket.com/albums/ab339/kennyr9/Untitled.jpg[/IMG] Note: I do know that the items are not showing up in the slots on the right, I am working on fixing this as well. But for now, it should be quite obvious as to what a player is wearing.
  16. [QUOTE]Bonus XP Weekend Yes, Bonus XP Weekend returns on the 16th of March 2012, so start filling your vials, carving your planks and prepping the contents of your bank for a weekend-long XP fest.[/QUOTE] [url]http://services.runescape.com/m=news/behind-the-scenes---march[/url] So what will everyone be training? I'll probably train some construction and prayer myself, or herblore.. Not sure.
  17. [CENTER][COLOR="#2F4F4F"]Hello, Hey some of you guys are still having problems with dumping information from runewiki. So I made this GUI based on request from Tyler aka Skrillex. This is my first attempt so it's the first version. Soon more will come out with different features. Important things needed to be known: -When using the GUI, please use the batch runner or If you started dumping, It wont close till all finished unless you end the task via Task manager! -You must place the cache in the data/cache folder or it wont dump! -All the dumps will be in the dumps folder not in data. -The examine dump is not perfect, It will sometimes dump html codes so you can delete those dumped items. Link - [url=http://www.mediafire.com/?e5cb7mfpgsbxipa]Click here[/url] Media: [IMG]http://i53.tinypic.com/2mgqngn.png[/IMG] [IMG]http://i55.tinypic.com/qowp61.png[/IMG] [IMG]http://i51.tinypic.com/2lax5kj.png[/IMG] [IMG]http://i53.tinypic.com/24luhbr.png[/IMG] Credits: Me - GUI Tyler (aka Skrillex) - Providing the needed materials. Hope you guys enjoy this GUI.[/COLOR][/CENTER]
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