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NVIDIA released the 680 today. It outperforms the 7970 (usually), uses less power, and is cheaper. [SPOILER="Benchmarks"] [IMG]http://i.imgur.com/Gj39v.png[/IMG] [IMG]http://i.imgur.com/Zaxgf.png[/IMG] [/SPOILER] I want to see some benchmarks of these in 4 way SLI [URL]http://www.youtube.com/watch?v=YCuejLSnvjU&feature=relmfu[/URL] [URL]http://www.anandtech.com/show/5699/nvidia-geforce-gtx-680-review[/URL] [URL]http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=100007709 600315498&IsNodeId=1&name=GeForce GTX 600 series[/URL]
I used 680+ as an example. I want to know how people pack higher-revision items into lower-revision caches. I've looked on Google, and I've asked friends, nobody seems to want to tell me (or they probably don't know themselves). How can I do this? I have a 680 cache (yet again another example) and a 562 cache, how do I have it load the mapdata, items, objects, npcs, and everything else there is to load? I have that 659 cache that dragonkk released, but it doesn't have the new edgeville. All I really want is the new GE and the new edgeville. Thanks :)