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  1. [COLOR="#0000FF"][B][I][SIZE=3]I know how to add NPC shouts(Yellow Text above NPC Head) and I have made the codes for it, except none of them are working. A little help please? I've added this code;[/SIZE][/I][/B][/COLOR] [CODE] } } if (npcs[i].npcType == 211) { if (misc.random2(30) < = 2) { npcs[i].updateRequired = true; npcs[i].textUpdateRequired = true; nps[i].textUpdate = "Welcome to Infinite Crysis!" } } if (npcs[i].npcType == 211 || npcs[i].npcType == 211 || npcs[i].npcType == 211 || npcs[i].npcType == 211 || npcs[i].npcType == 211) { if (misc.random2(50) == 1) { npcs[i].updateRequired = true; npcs[i].textUpdateRequired = true; npcs[i].textUpdate = "Welcome to Infinite Crysis!"; } }[/CODE] [COLOR="#0000FF"][B][I][SIZE=3] Under this code;[/SIZE][/I][/B][/COLOR] [CODE] /** * Random walking and walking home **/ if (npcs[i] == null) continue; if((!npcs[i].underAttack || npcs[i].walkingHome) && npcs[i].randomWalk && !npcs[i].isDead) { npcs[i].facePlayer(0); npcs[i].killerId = 0; if(npcs[i].spawnedBy == 0) { if((npcs[i].absX > npcs[i].makeX + Config.NPC_RANDOM_WALK_DISTANCE) || (npcs[i].absX < npcs[i].makeX - Config.NPC_RANDOM_WALK_DISTANCE) || (npcs[i].absY > npcs[i].makeY + Config.NPC_RANDOM_WALK_DISTANCE) || (npcs[i].absY < npcs[i].makeY - Config.NPC_RANDOM_WALK_DISTANCE)) { npcs[i].walkingHome = true; } } if (npcs[i].walkingHome && npcs[i].absX == npcs[i].makeX && npcs[i].absY == npcs[i].makeY) { npcs[i].walkingHome = false; } else if(npcs[i].walkingHome) { npcs[i].moveX = GetMove(npcs[i].absX, npcs[i].makeX); npcs[i].moveY = GetMove(npcs[i].absY, npcs[i].makeY); npcs[i].getNextNPCMovement(i); npcs[i].updateRequired = true;[/CODE] [COLOR="#0000FF"][B][I][SIZE=3]No compiler problems, everything runs perfectly fine, no problem with the targeted NPC, it just doesn't Shout.[/SIZE][/I][/B][/COLOR]
  2. Hi. I have 2 questions regarding my server. 1. Everytime you kill a monster all you get is bones. Only bones. Even on monsters that have a 100% drop rate of AGS for example. Why are these drops not working? 2. Can anybody please explain the 562 drop tables?
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