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This is a converted Matrix source. Credits: matrix team Yourgirlwantsme Downloads: Server Download Client Download Cache Download
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Discord Website [Play Now] Fast Growing Community a strong player driven community that strives to bring you the most enjoyable, content filled, exciting gameplay that you will ever experience on any RSPS! If you have any suggestions or comments for us, then please don't hesitate to post them on our community forums. CUSTOM CO-OP minigames NEW Custom Minigame PRISONERS on LoyaltyScape! First custom multi-tiered team based minigame since Castle Wars! Escape as a prisoner from Melzar the Mad’s prison or join the dark wizards to stop the prisoners from escaping! Best strategy minigame yet! Epic Loot Many great tresures and other rewards await you around the corner! we have Donation Boxes// Legendary Mystery Boxes, that offer TONS OF rewards! also npcs drop caskets, and bosses have amazing loot ! dont forget to search EVERYWHERE! GENERAL KHAZARD Take part in an epic battle with one of the strongest bosses in the planet! he drops EPIC loot! you wouldnt want to miss out ! Iron Man Mode Test your might and your will in this epic game mode. 1 life only. Can you do it? Unique PVM Train on a vast playing field with rare drops at reasonable rates from multiple bosses with a very unique boss point shop for great gear! Six game modes! create and combine your own special super class! by selecting from one of the 6 game modes! :: normal/ pk mode/ iornamn/ hcim/ normal game mode and rates / Medium game mode increases 5% drop rate/ Professional game mode 10% drop rate / Expert 15% drop rate Recent Updates Updated log in screen // currently working on the teleport innerface // updates to FFA // updated donator zones // upgrades to ZULRAH// daily updates and more! check out our forums to keep updated on all the changes! or join our DISCORD
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Some backstory, I started this server a few years back, I originally built it on RS2HD, but I was spending most of my time fixing the broken framework, rather than coding content. I came across Ostava 562 a week or two back, so I decided to make the change. I'm not going to give some huge list of features that I aim to accomplish just yet, I will add to the list over time, but at the moment my main priority is getting the web server integrated into the server. I want Entrix to be more like a "hub" than anything, our client now accepts multiple servers that we set up, which can be themed for anything, and I have some great plans. I'm going to be working towards making two types of servers before we release; A PVP server and a last man standing styled server, this will allow me to flush out any main bugs with the server and I will be working on our eco servers in the mean-time, which will be Free and Members(obviously with less restrictions than runescape). Client Multi World Support - [ ] Load worlds via api request(so we dont have to put mysql details in the client -.-) - [x] When selecting a world, change the client title - [x] Fix logging into a world - [x] Fix connecting to a world - [x] Load worlds via MySQL Server Multi World Support - [ ] Store private messages on web server - [ ] Prevent user from logging into another world, if they're already logged into one world(check web server) - [x] Friends list needs to pulled from the web server - [ ] When adding/removing a friend it needs to send an api request to the server - [x] Pass server id as arg to set the world on server load up - [x] Load World & Worlds list from api when starting server - [x] Send private messages between worlds Server - [ ] When a player kills a boss, create an activity log - [ ] When a player gets a "rare" drop, create an activity log - [ ] Spawn: - [x] Move home to a different location - [x] Add NPC which has all locations - [ ] Add NPC to access all shops - [x] On level up, add an activity log - [x] On login, add an activity log - [x] Implement Activity Log support - [x] On login or disconnect, send api request to web server to start/end session(so we can track game time and online/offline status). - [x] Implement class to make api requests to web server with oauth token - [x] Check for account registered with web server Website - [ ] Section to view your playing sessions - How long you played for, daily/monthly/weekly, which worlds you played on, with graphs - [ ] Section to chat with friends(will need to send messages ingame too) - [ ] Section to view/manage your contacts(friends/ignores) - [ ] Section to view levels/xp gained per day/week/month - [ ] Section to view your levels/xp - [ ] Table which holds a players levels and xp - [x] Able to log "sessions" when a player connects/disconnects to the server, api endpoint to handle a session start and end. I will post some previews as soon as I have something actually decent to show Media:
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Hello everyone! First things first, I'm a Java and web programmer with 6+ years of experience in both. I'm capable of building and setting up websites from scratch and making them work with the server. (High Scores and leaderboards, for example.) I've had my ins and outs with RSPS development, mainly in the form of getting side-tracked by life, but am looking to get back into the game to give me something new to do. I do not develop for money so much as for the feedback of staff and players. I very much enjoy working on an update and releasing it to get feedback. Most of my experience has been around the 317-639 revisions, but adjusting shouldn't be too difficult considering I'm going to need to relearn some things anyway. I'm hoping to get on board a functioning and fairly active server. Please do not come to me with new projects. As much as I hate to be picky, I'd rather not go down that path again. If you have a good team and something going, give it a shot and we can talk it out! I'm an open minded person. ^^ Pros: - 6+ years of experience with Java, xHTML/HTML, PHP, MySQL. - Have worked with Runescape Private Servers in the past and co-owned/co-developed one. - Great problem solving skills. - Great with teams and good at following orders. - I'm very trustworthy. I won't stab you in the back unless you stab me first. (Even then I probably won't. I'd probably just quit. >.<) - Experience with Eclipse, Netbeans, Glassfish, Apache, Android Studio, and some with GIT. Cons: - I'm a bit rusty with RSPS's as I've been out of it for a while, but I refer you to the 3rd Pro. - I'm a very busy man. I'm currently working 30-40 hours and am in the process of starting my own company that requires me to write code as well. I will, on the other hand, ALWAYS find time to get some level of work done and attend as many meetings as possible. - Not a client dev. I've never really been one for client work. I can do small things if given the appropriate amount of time, but major things will need to be dealt with by another developer. Things I'd want in return for working for you: - Admin rank in the server, mainly for developmental purposes. - Other things may be asked for in the future, but that stuff can be dealt with it arises. Contact info: - Email: [email protected] - Skype: live:neytorokx (Will show up as E'kel) - Discord: Neytorokx#8707 - Message me through Runelocus. - The comment section below. Thanks for reading! I'm looking forward to hearing from some of you. ^^
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Hello, I'm trying to make the dragon breath from dragons hurt users who don't have a anti-dragon fire shield. This code below works funky. If a player has the shield equipment, the breath will not hit hard and if a player uses a different shield, you will get damaged a lot. However, if a player has NO shield at all, the attack will not hit at all. Any idea why? if (player.getEquipment().get(Equipment.SLOT_SHIELD).getId() == 1540 || player.getEquipment().get(Equipment.SLOT_SHIELD).getId() == 11283) { player.fireHit(Misc.random(15)); player.getActionSender().sendMessage("Your shield absorbs most of the fire."); } else { player.fireHit(35 + Misc.random(30)); player.getActionSender().sendMessage("You are horribly burned by the dragons fire breath."); }
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I have been trying this for a while now and need a little help, I don't understand much and don't like the spamming on osrs and also want to play by my self or with a couple of friends on this specific version so with that aside here we go. starting... [Mon Oct 16 13:47:21 CDT 2017] Initing Cache... Exception in thread "main" java.io.FileNotFoundException: C:\Users\19cdterry\562 cache\main_file_cache.idx255 (The system cannot find the path specified) at java.io.RandomAccessFile.open0(Native Method) at java.io.RandomAccessFile.open(Unknown Source) at java.io.RandomAccessFile.<init>(Unknown Source) at java.io.RandomAccessFile.<init>(Unknown Source) at com.rs.cache.Cache.init(Cache.java:22) at com.rs.Launcher.main(Launcher.java:50) Press any key to continue . . . Wondering why it says its missing the "Main_file_cahce_idx255" I have it there but I don't know exactly where to put it but the Octavia member never said where to put it, not to be rood but nobody ever has instructions, but truthfully, for the noobs it would be a big help. If you could help me with this problem and any more to come I'll love yall
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Hello guys. I'm interested in finding a developer/coder to either build me a server (Source + Cache + Client) from scratch and/or also be a owner with me. Of course i will be paying for these services depending on skill and speed of the development. REQUIRED: Lots of experience coding/developing Trust worthy at least fully working basic server No loop holes Secure server Able to add custom interfaces/items/features/shops/etc Discord/Skype Social media i can add you on Things i want to be added: Custom items like phats,weapons,wings,wtc Custom interfaces for teleports, skilling, etc I want a G.E/ POS added that is fully functionally and easy to use (Item searching, fast and easy function) Custom location for home, skills,etc Points system with shop Achievement system with rewards Custom titles/yells We will talk more detail when you contact Via private message, and also discuss payments and amounts. FYI I want a server up and going ASAP smoothly so the faster and better the server is the more i am willing to pay. If you take a long time then i wont be so willing. Keep in mind this is a very general thought but i would like to find a very skilled coder to make me a server, I've hosted one once before and i'd love another shot to make it way better! Thanks!
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I'll just skip through all the boring parts and move on straight to the features. No one cares why I chose this or whatever else. Note: I can't be bothered with colouring the thread, there are just so many damn lines it'll be difficult to maintain this thread later on. Most of the features defined below are all properly implemented into the game already. Features & Media
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By: _Jordan Features in the release Json file parsing. A "multi-server" design. RSA Isaac (kinda, refer to mentions at the bottom). Update server (js5) Idiot proof packet sending. Cache 'library' from dragonkk Apollo packet buffer stuff. World login. Dummy player update. Game pane. Region sending. A basic interface manager. Few identified and added packets. Easy to add packets. Full account creation. Actual world listing. Screen sizing handling. LINKS: 562 Server version 1.1 -> https://mega.nz/#!Vl0HgBhC!VHWrwLo7iXo-9p3IFsq4lQPWMt3WxpwJ93OWH5px-UY 562 Client -> https://mega.nz/#!ph910LDT!1PwEkcNebBsmBjoOgaaz27QvvyD2rF8SQKONUoTaUYg 562 Cache -> https://mega.nz/#!A99WiaiL!Nen0_RMlVcoqC5jejtzyrTBF6gLMPzaZjrQUeQH3iH8 Libraries Apache Commons IO 2.5 Website Google Gson 2.8 Github Netty 4.1 Website Packet Usage Example Sending packets public void sendGameMessage(String message) { player.sendPacket(new MessageContext(0, message)); } Packet Encoder Example package org.vine.network.protocol.packet.out.impl; import org.vine.game.node.actor.player.Player; import org.vine.network.protocol.packet.DataType; import org.vine.network.protocol.packet.PacketType; import org.vine.network.protocol.packet.out.OutgoingPacket; import org.vine.network.protocol.packet.out.context.MessageContext; /** * @author _jordan <[email protected]> */ public class MessagePacket extends OutgoingPacket<MessageContext> { /** * Constructs a new object. */ public MessagePacket() { super(193, PacketType.VARIABLE_BYTE); } @Override public void writePacket(Player player, MessageContext context) { buffer.putSmart(context.getChannel()); buffer.put(DataType.INT, 0); buffer.put(DataType.BYTE, 0x0);// TODO buffer.putString(context.getMessage()); } }
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I'm releasing my 562 HD client that I've used for my old 562 project that has a automatic native library loader which will be explained later. This is a pure 562 client, not the loading 600+ bs. Complete Cache 100% cache with music and sounds Native Library Loader The native library loader is a loader that is used for loading and writing the appropriate HD library for your computer. So if you have a 64-bit windows computer, it will write the 64-bit of the HD dll without you having to download it manually. You must have my cache and client for this to work =/ What I did was create a new index in the cache which is 29 that has the following files: ArchiveId: 0 Name: linux/x86/libgluegen-rt.so ArchiveId: 1 Name: linux/x86/libjogl.so ArchiveId: 2 Name: linux/x86/libjogl_awt.so ArchiveId: 3 Name: linux/x86_64/libgluegen-rt.so ArchiveId: 4 Name: linux/x86_64/libjogl.so ArchiveId: 5 Name: linux/x86_64/libjogl_awt.so ArchiveId: 6 Name: macos/ppc/libgluegen-rt.jnilib ArchiveId: 7 Name: macos/ppc/libjogl.jnilib ArchiveId: 8 Name: macos/ppc/libjogl_awt.jnilib ArchiveId: 9 Name: macos/universal/libgluegen-rt.jnilib ArchiveId: 10 Name: macos/universal/libjogl.jnilib ArchiveId: 11 Name: macos/universal/libjogl_awt.jnilib ArchiveId: 12 Name: windows/x86/gluegen-rt.dll ArchiveId: 13 Name: windows/x86/jogl.dll ArchiveId: 14 Name: windows/x86/jogl_awt.dll ArchiveId: 15 Name: windows/x86_64/gluegen-rt.dll ArchiveId: 16 Name: windows/x86_64/jogl.dll ArchiveId: 17 Name: windows/x86_64/jogl_awt.dll The client then extracts from index 29 the appropriate files needed for HD based on your computer and CPU architecture. So this means it will work for both 32 and 64bit and it will theoretically work for mac, linux and windows. This is all done ondemand so you'll need a appropriate update server as well. This library loader has been converted from jagex's 600+ clients where they do the same thing by extracting the required libs from index 30. See code here: [Java] Native - Pastebin.com Download: Cache Client RSA and Isaac have been disabled but can be enabled easily in Settings.java. By: Cedia
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Hey guys. I'm looking for someone to develop my 562, this is a serious project. I am a businessman with resources and money. Not some kid who thinks he can do what he wants. I want someone who knows what they're doing, who is willing to fix all of the edgy 562 bugs, and work on the overall rs2hd framework. I'm a programmer myself, and have been in 562's for a few years. I also have other extensive skills and team members, who are also working on a 317 for our branch RSPS Network. If anyone is interested, please send me a pm with your proposed payment per week, 2 week, monthly schedule, your skills, some proof of your work, along with your skype name. Thank you for your time.
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Hi guys, im having an issue with the ancient curses in relation to quick prayers, its not a massive issue but it is puzzling me. To inform everyone, the curses work 100% correctly normally, however when selecting quick prayers, there should be a tick after its been selected and i cant get it to tick. (Even though it doesn't tick, the prayer you click does work, but its just annoying as you don't know which prayers are selected.) I am guessing its something to do with access masks, or configs but that is a dark area for me as i don't know how to get hold of them. The current configs for the quick prayers are here: if (p.QuickPrayer == false) { p.getActionSender().sendBConfig(168,6); p.getActionSender().sendBConfig(181,1); p.getActionSender().sendAccessMask(2, 271, 7, 0, 27); QuickPrayerConfig(p); p.QuickPrayer = true; } Sorry for being confusing. Here is a picture to explain what i mean. [IMG]http://i.imgur.com/LqgYpTN.png[/IMG] And this is what i want it too do [IMG]http://i.imgur.com/LfySgEt.png[/IMG] Again to clear up, ancient curses are working fine, its just there not ticking.
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Hi I'm currently having a problem with others getting onto my rsps. I'm using a 562 version of spawnscape and I can log on perfectly. But others are getting the error connection timed out... I have port forwarded correctly I think using 43594 as a port and I have put my no-ip.biz In for 127.0.0.1 then changed it back once I uploaded the file to mediafire. I have also compiled and have the source and my client running once they try to log on. I also have no-ip.biz running and I is giving me all checks. BUT! the website canyouseeme.org is saying that it can't see me and gives me error connection timed out. Please help me!
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Hey Runelocus community. Decided to start a new project as of right now, feeling i have the time and patience to learn. I would make a standalone game seperate from runescape, but due to the artistic/graphical side of me being non-existent, I find that this sort of work is probably the closest I will get without enlisting the help of model/gfx designers. I will be creating 3 servers based on the 562 revision: [COLOR="#FF0000"]* Emulation of the 562 game. * A Classic economy type server with commands to teleport to skills/training/minigames/bosses/etc (a lazy version of the first in essence, but sticks true to the RSPS we all know well and are comfortable with). * A PK Server (not sure on anything for this as of yet).[/COLOR] [B][SIZE=4]CLIENT:[/SIZE][/B] The client I will use is the seasonX client (Credits to the respectful owner. You can find their post here: [url]http://www.************.org/runescape-development/rs-503-client-server/downloads/347163-seasonx-562-source-normal-562-a.html[/url] ). If anyone thinks they have a better 562 client to use, I would be more than happy to check it out :) [B][SIZE=4]SERVER:[/SIZE][/B] To further my learning, I will be creating the server from scratch ( with the aid of the netty 4.0 framework). I haven't had much experience in setting up client-server architecture before, apart from the basic 'knock knock' tutorial oracle provides. No plans have been made to whether i will release the finished product to he Runelocus community or host it, nor will there be any consideration untill I near completion Overall, I hope this will be a beneficial journey and I look forward to sharing my results with you all :)
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Hi, I need some help with the project I'm working on called [URL="http://www.runelocus.com/forums/showthread.php?105102-BattleSoul-317"]BattleSoul[/URL]. I have repacked the models and map packages, but cannot seem to get it working. I keep on getting black floors and client crashes upon login. I just need someone to add me on Skype and help me with adding the data through Teamviewer or Join me. I can give it a shot with getting a bit of cash to send your way for helping me, like $10 or so, but I ain't making promises. If someone can do it for free, that would be appreciated. I have all the data and readvalues. Skype: g0dzdevine
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Hello, Dear Moparscapers. I have a very strange issue, I have never ever faced before. I am working on one of the old SoulSplit PI releases. I have been working on it for a while, however, I have been facing this issue, where only one person can login to the server and no one else. We have tried making a jar, same situation. We have checked the IP's and ports and everything seems to be "A ok" Does anyone know what kind of problem I am running into? Where no one can login but only 1 person. When more than one person tries to login, it says: "Connection Lost - please wait attempting to re-establish...." as soon as you login, it goes through until the black screen, then it says: Connection lost..... and logs you out. When you try the second time, it says: "Your account is already logged in, please try again in 60 seconds... " However, the account isn't actually online... Anyways, I hope someone can help here. Thanks.
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[B][SIZE=4]Seeking people to be beta testers on my rsps server and possibly... Most likely become staff as long as you are active and helpful on feedback. We have a fully functioning forum and server. Some of the ranks open: Manager Advisor Public Relations Moderator Forum Staff Support Graphics Artist Administrators And many others. What are some of the server features so far? Donator Island Donator Island Expansion Multiple Donator Ranks Multiple Staff Ranks Custom Crowns and Titles Multiple XP Modes Great fully coded shops PVM Killcount Shop PvP Killcount Shop Member's Shop Multiple Zones XP Lamps Perfect all player styles Custom items like whips, vine, deathcape, etc. Comment below or pm me if you are interested in the beta. I will message you with information. [/SIZE][/B]
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title says it all , I got will take care of all : Hosting , Advertising and website Should start from new clean source Planning to make a 24/7 project that will survive for ever and become one of the greatest if interested add me up on Skype : "Luay.Husam" Thank you
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[center][img]http://www.upload.ee/image/4495664/heavenlyheroes.png[/img] [SIZE=4][URL="http://heavenly-heroes.com"]Website[/URL] [URL="http://www.mediafire.com/download/qlo0m5m77hs9ti0/HHclient.jar"]Client[/URL] [URL="http://heavenly-heroes.com/webclient.php"]Webclient[/URL][/SIZE][/CENTER] HeavenlyHeroes is a freshly restarting 562 server running 657. My goal is to have a server with a nice community and a stable economy. I already ran this server 2 years ago btw ([url]http://www.runelocus.com/forums/showthread.php?73972-HeavenlyHeroes&highlight=heavenlyheroes[/url]), decided to get it running again, so this is a fresh start again :) The server officially launched just 10 mins ago! (9pm gmt on the 31st of january) I hope to see you all ingame! [B][SIZE=4]Features: [/SIZE][/B] -Most Skills Fully working including Runecrafting -Cool Clue Scrolls -Fight Pits -Unique Home (going to switch homes every month to keep things fresh) -Friendly and Active Staff/Players -Many bosses including the Godwars Dungeon, Corporeal Beast, Dagganoths, Ice Strikewyrms and many more, NEX COMING SOON. -Pkp System -Auto Donations -Webclient [B][SIZE=4]Images:[/SIZE][/B] [img]http://www.upload.ee/image/4495596/hh21.png[/img] [img]http://www.upload.ee/image/4495597/hh22.png[/img] [img]http://www.upload.ee/image/4495603/hh23.png[/img] [img]http://www.upload.ee/image/4495606/hh24.png[/img] [img]http://www.upload.ee/image/4495609/hh25.png[/img] [img]http://www.upload.ee/image/4495611/hh26.png[/img] [img]http://www.upload.ee/image/4495614/hh11.png[/img] [img]http://www.upload.ee/image/4495619/hh15.png[/img] [img]http://www.upload.ee/image/4495623/hh9.png[/img] Join us and have a good time!
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Hello there, I am looking for some new things to code onto my (PI) RSPS. I can't think of much more to really code, even though there probably might be a lot of content that others might know of so, I thought, I might be able to get some of your guys opinions about it. Any ideas, anyone can give me about anything they'd think would be good to code or have? I know most people think (PI's) are dead or useless, I actually want to keep working on this, so, I can at least maybe try and go far with it! Anyways, let me know what you think guys. Thanks
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I'm using Alhassa Scape source and when I run it i got the no args constructor error so I put public NPC () { } in my NPC.java and when I log in and out of an account, it won't let me log back in. It says error loading profile. Anyone know a solution?
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I'm currently trying to find a link that works to Mezzyscape 562 or Project DungeonFest 562. If anyone has the source/client/cache could you please reupload?
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ok, so. when i switch from normal prayers, to curses, it still shows the normal curses on the bottom.. The server is Goudont [IMG]http://i.imgur.com/IVfP5Sg.png[/img] [IMG]http://i.imgur.com/Dd6DoGo.png[/img]