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Found 35 results

  1. So apparently players are tired of right clicking and hitting use then clicking the altar, Is There anyway to right click and get a use all on altar option? For dragon bones?
  2. As you can see in the photo the "attack" other player option is still there and neither of them are in a pvp area. It doesn't let you actually attack them but I would like to know How can i remove this option?
  3. As you can see in the photo the "attack" other player option is still there and neither of them are in a pvp area. It doesn't let you actually attack them but I would like to know How can i remove this option? this iks delta based server
  4. Oh well.. I'm not removing this, so, anyways... Purpose: Was bored, makes noclip, + npc attack... THIS IS CLIENT SIDED. In Class2 class search for [code] if (i_4_ == 43) { NPC class23_sub4_sub1_sub1 = (Class23_Sub4_Sub2.npcList[i_5_]); if (class23_sub4_sub1_sub1 != null) { Class210.Flag(-2, class23_sub4_sub1_sub1.anIntArray5328[0], 0, -99, class23_sub4_sub1_sub1.anIntArray5331[0], class23_sub4_sub1_sub1.getSize((byte) -99), (Class166.myPlayer.anIntArray5328[0]), (Class166.myPlayer.anIntArray5331[0]), 0, class23_sub4_sub1_sub1.getSize((byte) -76), true); WorldTileGraphics.anInt5400 = 0; Class120_Sub2.anInt3966 = Class207.anInt3022; Class91.anInt1181 = 2; Class131_Sub41_Sub17.anInt6383 = Class131_Sub11.anInt4246; Class131_Sub27.anInt4490++; Class93.aClass131_Sub15_Sub2_1226.createPacket(217); Class93.aClass131_Sub15_Sub2_1226.writeByteS((!Class131_Sub2_Sub39.aBooleanArray6080[82] ? 0 : 1)); Class93.aClass131_Sub15_Sub2_1226.writeShortA(i_5_, (byte) -117); } }[/code] That's NPC Option 1. Search for [code] if ((i_4_ ^ 0xffffffff) == -9) { NPC class23_sub4_sub1_sub1 = (Class23_Sub4_Sub2.npcList[i_5_]); if (class23_sub4_sub1_sub1 != null) { Class210.FlagNpcPlayer(-2, class23_sub4_sub1_sub1.anIntArray5328[0], 0, -87, class23_sub4_sub1_sub1.anIntArray5331[0], class23_sub4_sub1_sub1.getSize((byte) -121), (Class166.myPlayer .anIntArray5328[0]), (Class166.myPlayer .anIntArray5331[0]), 0, class23_sub4_sub1_sub1.getSize((byte) -64), true); Class120_Sub2.anInt3966 = Class207.anInt3022; Class131_Sub41_Sub17.anInt6383 = Class131_Sub11.anInt4246; WorldTileGraphics.anInt5400 = 0; Class91.anInt1181 = 2; Class126.anInt1693++; Class93.aClass131_Sub15_Sub2_1226.createPacket(207); Class93.aClass131_Sub15_Sub2_1226.writeLEShort(i_5_, (byte) -115); Class93.aClass131_Sub15_Sub2_1226.writeByteS((!Class131_Sub2_Sub39.aBooleanArray6080[82] ? 0 : 1)); } }[/code] That's NPC Attack.. Time to implement both together? Sure. Replace [code] if (i_4_ == 43) { NPC class23_sub4_sub1_sub1 = (Class23_Sub4_Sub2.npcList[i_5_]); if (class23_sub4_sub1_sub1 != null) { Class210.Flag(-2, class23_sub4_sub1_sub1.anIntArray5328[0], 0, -99, class23_sub4_sub1_sub1.anIntArray5331[0], class23_sub4_sub1_sub1.getSize((byte) -99), (Class166.myPlayer.anIntArray5328[0]), (Class166.myPlayer.anIntArray5331[0]), 0, class23_sub4_sub1_sub1.getSize((byte) -76), true); WorldTileGraphics.anInt5400 = 0; Class120_Sub2.anInt3966 = Class207.anInt3022; Class91.anInt1181 = 2; Class131_Sub41_Sub17.anInt6383 = Class131_Sub11.anInt4246; Class131_Sub27.anInt4490++; Class93.aClass131_Sub15_Sub2_1226.createPacket(217); Class93.aClass131_Sub15_Sub2_1226.writeByteS((!Class131_Sub2_Sub39.aBooleanArray6080[82] ? 0 : 1)); Class93.aClass131_Sub15_Sub2_1226.writeShortA(i_5_, (byte) -117); } }[/code] With [code] if (i_4_ == 43) { NPC class23_sub4_sub1_sub1 = (Class23_Sub4_Sub2.npcList[i_5_]); if (class23_sub4_sub1_sub1 != null) { Class210.FlagNpcPlayer(-2, class23_sub4_sub1_sub1.anIntArray5328[0], 0, -87, class23_sub4_sub1_sub1.anIntArray5331[0], class23_sub4_sub1_sub1.getSize((byte) -121), (Class166.myPlayer .anIntArray5328[0]), (Class166.myPlayer .anIntArray5331[0]), 0, class23_sub4_sub1_sub1.getSize((byte) -64), true); Class120_Sub2.anInt3966 = Class207.anInt3022; Class131_Sub41_Sub17.anInt6383 = Class131_Sub11.anInt4246; WorldTileGraphics.anInt5400 = 0; Class91.anInt1181 = 2; Class126.anInt1693++; Class93.aClass131_Sub15_Sub2_1226.createPacket(207); Class93.aClass131_Sub15_Sub2_1226.writeLEShort(i_5_, (byte) -115); Class93.aClass131_Sub15_Sub2_1226.writeByteS((!Class131_Sub2_Sub39.aBooleanArray6080[82] ? 0 : 1)); } }[/code] Har har. Oi, I forgot noclipping. If your using Steves tut or mine, for JFrame Go to ClientFrame class [code] private JButton noClip = new JButton("Noclip");[/code] [code] noClip.setActionCommand("Noclip"); noClip.addActionListener(this); menuBar.add(noClip); menuBar.setBorderPainted(true);[/code] [code] } else if (command.equals("Noclip")) { for(int k1 = 0; k1 < 4; k1++) { for(int i2 = 1; i2 < 103; i2++) { for(int k2 = 1; k2 < 103; k2++) (Class131_Sub2_Sub9.aClass19Array5682[k1]).clipping[i2][k2] = 0; } } } } }[/code] If your not using a JFrame, go to Class131_Sub2_30.. Search for command Under [code] try { [/code] Add [code] if (command.startsWith("noclip")) { for(int k1 = 0; k1 < 4; k1++) { for(int i2 = 1; i2 < 103; i2++) { for(int k2 = 1; k2 < 103; k2++) (Class131_Sub2_Sub9.aClass19Array5682[k1]).clipping[i2][k2] = 0; } } } [/code] If you get errors, add/delete brackets.... kthxbai. I can't wait for you guys to flame me for saying I ruined RSPS.. I honestly, don't care. [SIZE=4][B]I WILL HELP ANYONE TO FIX THIS, PM ME.[/B][/SIZE]
  5. Basically a live thread. If you're looking a thread and you think/know there are new posts, instead of refreshing, the forum should automatically add them to the thread you're reading. Live threads (if that makes sense)
  6. This community should have a "See Replyed posts" option. Meaning everytime you log in, you could click on this option and see post that people had replyed to instead of wasting your time wonering around searching around the site to see the post you have started days ago...
  7. How can i know the case for option 5 for player packethandler Server is saying this: [IMG]http://i55.tinypic.com/n6vp90.png[/IMG] I Tryed case 155 / 94 but didnt work anybody knows?
  8. i was just checking the forums until i saw the 2 posted called no clip no show occ and npc attack option1 both were for the client. if somebody could post them here or pm them to me. Thanks in Advance, Blancke :D
  9. Hello, Does anyone happen to know how to add choices to the chatbox? As seen in some NPC dialogues? Like this: (Dont mind the old gameframe, just a quick picture from google) [img]http://www.runehq.com/image/specialreports/naturerunecrafting/duelingringteleports.gif[/img] I know that this question may sound pretty noobie, but I am not so experienced with 562's and all ^^ Thanks ~Alex EDIT: NVM figured out :p
  10. People weren't understanding what I meant. So, I'll make it easier to understand. [IMG]http://easycaptures.com/fs/uploaded/533/2309390396.jpg[/IMG] I need the packet ids and shit for itemOption2, or whatever, so that I can add what to do when you click heal, or commands :p
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