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Found 197 results

  1. Hey everyone, I'm new to 718's servers &' I'd like to start working on one. I fixed some errors, and I added a own compiler, since I can't use Eclipse. But I am getting tired of a error, that might be easy to fix. I never got a error like this, It happend since I downloaded a new Java version. You can private message me for my Skype name, and I'd be glad if you could teamview me. [ATTACH=CONFIG]8884[/ATTACH]
  2. I just cant seem to do it.I tried the player.java and commands.java solution.None of them works.PLEASE HELP!!!!!!!!!!!!!!!!!!
  3. i downloaded matrix rsps package when i run the server i get that error [QUOTE]@echo off @title RUN MATRIX java -XX:-OmitStackTraceInFastThrow -server -Xms2048m -Xmx4096m -cp bin;data/libs/netty-3.5.2.Final.jar;data/libs/FileStore.jar com.rs.Launcher false false true pause[/QUOTE] [url]http://prntscr.com/1opguq[/url] here a pic and there no compiler mmm so if someone can help me
  4. I do not now iff its normal or if its nessingsary. the client and source works perfectly but only when i compile the client, i get some fine and lovely errors I do not know if they are serious and what needs to be done to fix it O.o Tnx for the ones that help xD starting... src\Class457.java:88: warning: Win32GraphicsDevice is internal proprietary API a nd may be removed in a future release Field field = sun.awt.Win32GraphicsDevice.class ^ src\Class457.java:104: warning: Win32GraphicsDevice is internal proprietary API and may be removed in a future release Field field = sun.awt.Win32Grap hicsDevice.class.getDeclaredField("valid"); ^ src\Class457.java:114: warning: Win32GraphicsDevice is internal proprietary API and may be removed in a future release Field field = sun.awt.Win32GraphicsDevic e.class.getDeclaredField("valid"); ^ src\Class110_Sub1.java:14: warning: Unsafe is internal proprietary API and may b e removed in a future release long aLong8597; ^ src\Class_ra_Sub3.java:35: warning: Unsafe is internal proprietary API and may b e removed in a future release public Unsafe anUnsafe8219; ^ src\Class_ra_Sub3.java:5: warning: Unsafe is internal proprietary API and may be removed in a future release import java.nio.ByteBuffer; ^ src\Class_ra_Sub3.java:3233: warning: Unsafe is internal proprietary API and may be removed in a future release Field field = sun.misc.Unsafe.class ^ src\Class_ra_Sub3.java:3236: warning: Unsafe is internal proprietary API and may be removed in a future release anUnsafe8219 = (Unsafe) field.get(null); ^ src\Class387_Sub3.java:158: warning: Unsafe is internal proprietary API and may be removed in a future release Unsafe unsafe = ((Class387_Sub3) this).aClass_ra_Sub3_7894.anUns afe8219; ^ src\Class387_Sub3.java:3280: warning: Unsafe is internal proprietary API and may be removed in a future release Unsafe unsafe = ((Class387_Sub3) this).aClass_ra_Sub3_78 94.anUnsafe8219; ^ src\Class387_Sub3.java:3326: warning: Unsafe is internal proprietary API and may be removed in a future release Unsafe unsafe = ((Class387_Sub3) this).aClass_ra_Sub3_78 94.anUnsafe8219; ^ src\Class387_Sub3.java:3510: warning: Unsafe is internal proprietary API and may be removed in a future release Unsafe unsafe = ((Class387_Sub3) this).aClass_ra_Sub3_78 94.anUnsafe8219; ^ src\Class387_Sub3.java:3553: warning: Unsafe is internal proprietary API and may be removed in a future release Unsafe unsafe = ((Class387_Sub3) this).aClass_ra_Sub3_78 94.anUnsafe8219; ^ src\Class481_Sub1.java:90: warning: AuthenticationInfo is internal proprietary A PI and may be removed in a future release Class var_class = sun.net.[url]www.protocol.h[/url] ttp.AuthenticationInfo.class; ^ Note: src\Class453.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 14 warnings Druk op een toets om door te gaan. . .
  5. [I][COLOR="#0000FF"]So I've been working on this Matrix 718 source. And I really do not want my players to have to ability to spawn. I know I probably sound like a noob but how can I disable this? I do, however want to spawn.[/COLOR][/I]
  6. Im struggling to find a way that i can become a admin on the matrix source/718 lost realm client. any ideas anyone? :)
  7. What source does obscurescape use?
  8. So i am running Currently a server with 50+ Users online and nothing edited yet... And my question is how do i make things unspawnable I am using a matrix source.
  9. How to fix these errors? [CODE] ^ src\com\rs\net\encoders\GrabPacketsEncoder.java:3: error: package org.jboss.nett y.buffer does not exist import org.jboss.netty.buffer.ChannelBuffer; ^ src\com\rs\net\encoders\GrabPacketsEncoder.java:4: error: package org.jboss.nett y.buffer does not exist import org.jboss.netty.buffer.ChannelBuffers; ^ src\com\rs\net\encoders\GrabPacketsEncoder.java:5: error: package org.jboss.nett y.channel does not exist import org.jboss.netty.channel.ChannelFuture; ^ src\com\rs\net\encoders\GrabPacketsEncoder.java:6: error: package org.jboss.nett y.channel does not exist import org.jboss.netty.channel.ChannelFutureListener; ^ src\com\rs\net\encoders\GrabPacketsEncoder.java:57: error: cannot find symbol public final ChannelBuffer getArchivePacketData(int indexId, int archive Id, ^ symbol: class ChannelBuffer location: class GrabPacketsEncoder src\com\rs\net\ServerChannelHandler.java:3: error: package org.jboss.netty.boots trap does not exist import org.jboss.netty.bootstrap.ServerBootstrap; ^ src\com\rs\net\ServerChannelHandler.java:4: error: package org.jboss.netty.buffe r does not exist import org.jboss.netty.buffer.ChannelBuffer; ^ src\com\rs\net\ServerChannelHandler.java:5: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.ChannelHandlerContext; ^ src\com\rs\net\ServerChannelHandler.java:6: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.ChannelStateEvent; ^ src\com\rs\net\ServerChannelHandler.java:7: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.ExceptionEvent; ^ src\com\rs\net\ServerChannelHandler.java:8: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.MessageEvent; ^ src\com\rs\net\ServerChannelHandler.java:9: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.SimpleChannelHandler; ^ src\com\rs\net\ServerChannelHandler.java:10: error: package org.jboss.netty.chan nel.group does not exist import org.jboss.netty.channel.group.ChannelGroup; ^ src\com\rs\net\ServerChannelHandler.java:11: error: package org.jboss.netty.chan nel.group does not exist import org.jboss.netty.channel.group.DefaultChannelGroup; ^ src\com\rs\net\ServerChannelHandler.java:12: error: package org.jboss.netty.chan nel.socket.nio does not exist import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory; ^ src\com\rs\net\ServerChannelHandler.java:21: error: cannot find symbol public final class ServerChannelHandler extends SimpleChannelHandler { ^ symbol: class SimpleChannelHandler src\com\rs\net\ServerChannelHandler.java:23: error: cannot find symbol private static ChannelGroup channels; ^ symbol: class ChannelGroup location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:24: error: cannot find symbol private static ServerBootstrap bootstrap; ^ symbol: class ServerBootstrap location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:52: error: cannot find symbol public void channelOpen(ChannelHandlerContext ctx, ChannelStateEvent e) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:52: error: cannot find symbol public void channelOpen(ChannelHandlerContext ctx, ChannelStateEvent e) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:57: error: cannot find symbol public void channelClosed(ChannelHandlerContext ctx, ChannelStateEvent e ) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:57: error: cannot find symbol public void channelClosed(ChannelHandlerContext ctx, ChannelStateEvent e ) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:62: error: cannot find symbol public void channelConnected(ChannelHandlerContext ctx, ChannelStateEven t e) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:62: error: cannot find symbol public void channelConnected(ChannelHandlerContext ctx, ChannelStateEven t e) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:67: error: cannot find symbol public void channelDisconnected(ChannelHandlerContext ctx, ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:68: error: cannot find symbol ChannelStateEvent e) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:80: error: cannot find symbol public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:80: error: cannot find symbol public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) { ^ symbol: class MessageEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:105: error: cannot find symbol public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent ee ) ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:105: error: cannot find symbol public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent ee ) ^ symbol: class ExceptionEvent location: class ServerChannelHandler src\com\rs\Launcher.java:184: error: cannot find symbol for (Index index : Cache.STORE.getIndexes()) ^ symbol: class Index location: class Launcher src\com\rs\cache\Cache.java:20: error: cannot find symbol STORE = new Store(Settings.CACHE_PATH); ^ symbol: class Store location: class Cache src\com\rs\cache\Cache.java:24: error: cannot find symbol OutputStream stream = new OutputStream(); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:24: error: cannot find symbol OutputStream stream = new OutputStream(); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:40: error: cannot find symbol OutputStream hashStream = new OutputStream(65); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:40: error: cannot find symbol OutputStream hashStream = new OutputStream(65); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:42: error: cannot find symbol hashStream.writeBytes(Whirlpool.getHash(archive, 0, archive.leng th)); ^ symbol: variable Whirlpool location: class Cache src\com\rs\cache\loaders\ItemDefinitions.java:127: error: cannot find symbol byte[] data = Cache.STORE.getIndexes()[Constants.ITEM_DEFINITION S_INDEX].getFile(getArchiveId(), getFileId()); ^ symbol: variable Constants location: class ItemDefinitions src\com\rs\net\Session.java:38: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.copiedBuffer( ^ symbol: class ChannelBuffer location: class Session src\com\rs\net\Session.java:38: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.copiedBuffer( ^ symbol: variable ChannelBuffers location: class Session src\com\rs\net\encoders\WorldPacketsEncoder.java:1108: error: cannot find symbol ChannelFuture future = session.write(stream); ^ symbol: class ChannelFuture location: class WorldPacketsEncoder src\com\rs\net\encoders\WorldPacketsEncoder.java:1110: error: cannot find symbol future.addListener(ChannelFutureListener.CLOSE); ^ symbol: variable ChannelFutureListener location: class WorldPacketsEncoder src\com\rs\net\encoders\LoginPacketsEncoder.java:25: error: cannot find symbol ChannelFuture future = session.write(stream); ^ symbol: class ChannelFuture location: class LoginPacketsEncoder src\com\rs\net\encoders\LoginPacketsEncoder.java:27: error: cannot find symbol future.addListener(ChannelFutureListener.CLOSE); ^ symbol: variable ChannelFutureListener location: class LoginPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:32: error: cannot find symbol ChannelFuture future = session.write(stream); ^ symbol: class ChannelFuture location: class GrabPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:34: error: cannot find symbol future.addListener(ChannelFutureListener.CLOSE); ^ symbol: variable ChannelFutureListener location: class GrabPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:70: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.dynamicBuffer(); ^ symbol: class ChannelBuffer location: class GrabPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:70: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.dynamicBuffer(); ^ symbol: variable ChannelBuffers location: class GrabPacketsEncoder src\com\rs\net\ServerChannelHandler.java:38: error: cannot find symbol channels = new DefaultChannelGroup(); ^ symbol: class DefaultChannelGroup location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:39: error: cannot find symbol bootstrap = new ServerBootstrap(new NioServerSocketChannelFactor y( ^ symbol: class ServerBootstrap location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:39: error: cannot find symbol bootstrap = new ServerBootstrap(new NioServerSocketChannelFactor y( ^ symbol: class NioServerSocketChannelFactory location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:51: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:56: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:61: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:66: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:81: error: cannot find symbol if (!(e.getMessage() instanceof ChannelBuffer)) ^ symbol: class ChannelBuffer location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:88: error: cannot find symbol ChannelBuffer buf = (ChannelBuffer) e.getMessage(); ^ symbol: class ChannelBuffer location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:88: error: cannot find symbol ChannelBuffer buf = (ChannelBuffer) e.getMessage(); ^ symbol: class ChannelBuffer location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:79: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:104: error: method does not override or implement a method from a supertype @Override ^ 80 errors Finished. Press any key to continue . . .[/CODE]
  10. [CENTER][SIZE=15][COLOR="#A52A2A"]Tyden 562/668 V2[/COLOR][/SIZE] [SIZE="3"][COLOR="RoyalBlue"][B]Introduction[/B][/COLOR][/SIZE] [COLOR="#FFA500"][B] Tyden 562/668 is a project to bring back the 562/668 servers! This server will have a much better features(combat, clipping, etc) than the ones in the orig 562/659+ server release. The base will be a cleaned rs2hd with barely any content in it and my goal is to program all of the necessary features in it! This is more of a great learning experience for me but when i finish, i will host this. Some may know me from my old tyden 562 project: [url]http://www.runelocus.com/forums/showthread.php?78597-Tyden-562-668[/url] I realised how shitty it was and i decided to start on a clean base this time. It will take more time, but it will be much better. Trust me. [/B][/COLOR] [B]BASE: RS2HD with barely any content(Incomplete combat, no food, etc.)[/B] [SIZE=2][U]Update(s) in progress: [/U] [LIST] [*] Economy(Trading,Skills,Shops etc) [*][COLOR="#008000"]Rewriting the combat[/COLOR][DONE] [*][COLOR="#008000"]Finding a good 562/668 client and making it work properly with server[DONE][/COLOR] [/LIST] [/SIZE] [SPOILER=Features] [LIST=1] [*]NPC updating [*]Player Updating [*]Multiplayer support [*]Decen Entity based combat [*]NPC and Player clipping [*]Woodcutting [*]Projectile Clipping [*] + more will update later. [/LIST] [/SPOILER] [spoiler= Updates] More updates before 21 of feb was made. Forgot them tho. NOTE: Updates are updated throughout the day [spoiler= Feb 21, 2013] [U][B]Feb 21, 2013[/B][/U] [LIST] [*]Downloaded Titanpk's 562/668 client and cache [*]Made adjustments to the server so it could connect [IMG]http://i.imgur.com/J10z6LG.png[/IMG] [/LIST] [/spoiler] [spoiler= Feb 2, 2013] [U][B]Feb 22, 2013[/B][/U] [LIST] [*]Made a simple skills system [*]Woodcutting has been added [*]Combat timers were adjusted [*]Loading items from cache [*]Implemented proper hitsplats [*]Fixed all client related issues [*]Added lumbridge npc spawns [*]Implemented prayers [*]HD has been fixed [IMG]http://i.imgur.com/K6LLnMs.png[/IMG] [/LIST] [/spoiler] [spoiler= Feb 23, 2013] [U][B]Feb 23, 2013[/B][/U] [LIST] [*]668 maps [*]Proper hitmarks. You can tell if its ur hit or not. [*]Emotes have been completed by me. [*]Food has been completed [*]Basic combat has been written. VERY BASIC [*]Player following has been added [*]Poison base has been coded [*]Projectile clipping! [*]Instant special attacks have been coded(Gmaul,dbaxe) [*]Potions have been completed [*]Finished special npc combat system(Converted blink. Creds to rs4life) [IMG]http://i.imgur.com/UZtzzIG.png[/IMG] [IMG]http://i.imgur.com/KzusF3W.png[/IMG] [IMG]http://i.imgur.com/7mSMZ7P.png[/IMG] [IMG]http://i.imgur.com/mmThU5D.png[/IMG] [IMG]http://i.imgur.com/XocAMs7.png[/IMG] [/LIST] [/spoiler] [spoiler= Feb 24, 2013] [U][B]Feb 24, 2013[/B][/U] [LIST] [*]Soaking has been completed [*]Torva now increases your max hp [*]Enabled blooming on client [*]Added poison to every weapon with a (p) suffix [*]Vengance [*]Rewrote the magic manager [*]Added sounds [/List] [IMG]http://i.imgur.com/vWLv9Xh.png[/IMG] [IMG]http://i.imgur.com/auiWUvA.png[/IMG] [IMG]http://i.imgur.com/bvaj2Oc.png[/IMG] [IMG]http://i.imgur.com/nxByxT0.png[/IMG] [IMG]http://i.imgur.com/xZWgVMu.jpg[/IMG] [/spoiler] [spoiler= Feb 25, 2013] [U][B]Feb 25, 2013[/B][/U] [LIST] Phonex necklace added Recoil ring added Protection Prayer delay(Preventing player from turning on prayer for awhile) Proper prayer draining(prayer bonuses included) Staff of light special Veng fully completed Spirit shield effects have been added Overload has been fixed + few more combat bugs [IMG]http://i.imgur.com/v9Slf4d.png[/IMG] [/LIST] [/spoiler] [spoiler= March 2, 2013] [U][B]March 2, 2013[/B][/U] [LIST] [*]Fixed smite prayer draining [*]Added full vine whip special attack [*]Implemented character design [IMG]http://i.imgur.com/FWb0QcY.png[/IMG] [IMG]http://i.imgur.com/eCp2u1M.png[/IMG] [IMG]http://i.imgur.com/Pvn7hCo.png[/IMG] [IMG]http://i.imgur.com/V9QR47l.png[/IMG] [/LIST] [/spoiler] [spoiler= March 8, 2013] [U][B]March 8, 2013[/B][/U] [LIST] [*]Added actual prayer points instead of just multiplying the player's prayer level by 10 [*]Added all super potions [*]Arrows now have a 20% chance of dropping on the ground [*]Minor combat bugs have been fixed [*]Woodcutting has been taken out. Will be rewritten later. [/LIST] [/spoiler] [spoiler= March 10, 2013] [U][B]March 10 , 2013[/B][/U] [LIST] [*]Fixed equipment interface added equipping and unequipping [*]Finished trading, things left: total wealth, lending and icon flashing [*]Added item examines [*]Fully fixed trading, added cheap total wealth [*]Fully finished price checker [*]Finished shops [IMG]http://i.imgur.com/xHGDM65.png[/IMG] [IMG]http://i.imgur.com/ztquW9R.png[/IMG] [IMG]http://i.imgur.com/WXs36x5.png[/IMG] [IMG]http://i.imgur.com/yXAURvx.png[/IMG] [/LIST] [/spoiler] [spoiler= March 11, 2013] [U][B]March 11 , 2013[/B][/U] [LIST] [*]Added npc and player drops [*]Made a cutscene system, found 2 of the camera packets and dynamic region and now I can make smexy cutscenes [*]Finished burying bones [*]Added more bolt specials(Onxy and ruby) [IMG]http://i.imgur.com/JP3OoOJ.png[/IMG] [IMG]http://i.imgur.com/T70MHwW.png[/IMG] [IMG]http://i.imgur.com/8uKIUiN.png[/IMG] [IMG]http://i.imgur.com/XceAZcU.png[/IMG] [/LIST] [/spoiler] [spoiler= March 12, 2013] [U][B]March 12 , 2013[/B][/U] [LIST] [*]Bank Tabs [*]fixed dupes with trading and shops [IMG]http://i.imgur.com/0G1RNjY.png[/IMG] [/LIST] [/spoiler] [spoiler=March 13, 2013] [U][B]March 13 , 2013[/B][/U] [list] [*]More bank tab fixes [*]Firemaking and pickpocketing have been completed [*]Base for summoning has been made. [*]Ban/Ipban has been implemented [*]Various bug fixes around the base [/list] [IMG]http://i.imgur.com/miUbUHQ.png[/img] [IMG]http://i.imgur.com/zWx34Ep.png[/img] [IMG]http://i.imgur.com/uaP4oBb.png[/img] [IMG]http://i.imgur.com/DdMwbQX.png[/img] [IMG]http://i.imgur.com/pK2Mnvj.png[/img] [/spoiler] [spoiler=March 16, 2013] [U][B]March 16 , 2013[/B][/U] [list] [*]High item alching [*]Summonning left-click option customization [*]Castle wars base has been started on TODO: Sending correct interface settings, bandages, underground tunnel, hinticons [*]Other various bug fixes [IMG]http://i.imgur.com/OqLk1Pa.jpg[/IMG] [IMG]http://i.imgur.com/nMxGuka.png[/IMG] [IMG]http://i.imgur.com/xFshRiE.png[/IMG] [IMG]http://i.imgur.com/YLyceTM.png[/IMG] [/list] [/spoiler] [spoiler= March 23, 2013] [U][B]March 23, 2013[/B][/U] [LIST] [*]Removed castle wars for now [*]Implemented hint icons [*]Finished all god war bosses [*]Nex Combat has been started on[Converted from old Tyden) [*]Various bug fixes [*]Moved home to canfis [IMG]http://i.imgur.com/zrTQdW2.png[/IMG] [IMG]http://i.imgur.com/m7HUtKk.png[/IMG] [IMG]http://i.imgur.com/2ysJA02.png[/IMG] [/LIST] [/spoiler] [spoiler= March 30, 2013] [U][B]March 30, 2013[/B][/U] [LIST] [*]Blink teleport spot [*]Corp combat finally finished [*]New cache loading [IMG]http://i.imgur.com/qitwE1r.png[/IMG] [IMG]http://i.imgur.com/7nHNLOX.png[/IMG] [/LIST] [/spoiler] [spoiler=April 18, 2013] [U][B]April 18 , 2013[/B][/U] [list] [*]Fixed various bugs relating to combat and familiar during private testing [*]Finished Kalphite Queen [*]Fully finished familiars vs player [*]Tweaked the client's hitsplats to look nicer [/list] [IMG]http://i.imgur.com/aDhme91.png[/IMG] [IMG]http://i.imgur.com/YfaDnue.png[/IMG] [IMG]http://i.imgur.com/7P26dif.png[/IMG] [/spoiler] [/spoiler] [SIZE="3"][COLOR="DarkGreen"]Developers:[/COLOR][/SIZE] darkside1222 *thanks to cedia for giving me his thread layout. Server was mine to begin with. [/CENTER]
  11. FusionPk

    [Matrix] - Help

    [CENTER][B]I have a Matrix source, I have it online, But when I try to connect it says Error Connection to server and this is what the server console says:[/B] [I]ERROR! THREAD NAME: New I/O worker #1 java.lang.NullPointerException at java.util.Arrays.copyOf(Unknown Source) at com.rs.game.player.content.SkillCapeCustomizer.res etSkillCapes(SkillCapeCustomizer.java:15) at com.rs.game.player.Player.<init>(Player.java:276) at com.rs.net.decoders.LoginPacketsDecoder.decodeWorl dLogin(LoginPacketsDecoder.java:165) at com.rs.net.decoders.LoginPacketsDecoder.decode(Log inPacketsDecoder.java:41) at com.rs.net.ServerChannelHandler.messageReceived(Se rverChannelHandler.java:98) at org.jboss.netty.channel.SimpleChannelHandler.handl eUpstream(SimpleChannelHandler.java:95) at org.jboss.netty.channel.DefaultChannelPipeline.sen dUpstream(DefaultChannelPipeline.java:563) at org.jboss.netty.channel.DefaultChannelPipeline.sen dUpstream(DefaultChannelPipeline.java:558) at org.jboss.netty.channel.Channels.fireMessageReceiv ed(Channels.java:268) at org.jboss.netty.channel.Channels.fireMessageReceiv ed(Channels.java:255) at org.jboss.netty.channel.socket.nio.NioWorker.read( NioWorker.java:91) at org.jboss.netty.channel.socket.nio.AbstractNioWork er.processSelectedKeys(AbstractNioWorker.java:373) at org.jboss.netty.channel.socket.nio.AbstractNioWork er.run(AbstractNioWorker.java:247) at org.jboss.netty.channel.socket.nio.NioWorker.run(N ioWorker.java:35) at org.jboss.netty.util.ThreadRenamingRunnable.run(Th readRenamingRunnable.java:102) at org.jboss.netty.util.internal.DeadLockProofWorker$ 1.run(DeadLockProofWorker.java:42) at java.util.concurrent.ThreadPoolExecutor.runWorker( Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run (Unknown Source) at java.lang.Thread.run(Unknown Source)[/I] [B]Any help would be great![/B][/CENTER]
  12. hey im having problems with my server, all item bonuses are 0 and i dont know what to edit. i downloaded a cfg file (item.cfg) i dont know where to place it. Pleas help it is very frustrating!
  13. I need some help with dungeoneering in matrix 718. When using the ;;testdung command which just does: new DungeonPartyManager(player); I am teleported to a dungeon but none of the doors work. Does anyone know how to make dungeoneering work because it looks like everything is coded but it is just not loading properly. Thanks for reading and I hope someone can help me.
  14. Hey guys i want to add prices to my items of my matrix source the items are currently ( 0 gp ) [url]http://prntscr.com/1bvlwu[/url] Does someone know how to add prices for Items?
  15. Hey guys , how can i add that people get 4 Archery tokens 1464 , if they kill someone in wilderness? This is a matrix source :(
  16. Everytime I manage to get the client working, it ends up bugging out again, and when I exit or log off, I can't get back in or it sticks at 0% of fetching updates. Noone else on the server has this reported problem. Any help for a fix?
  17. The title says it all I'll pay 5M in EOC
  18. I have no idea how to make myself owner on Matrix. I'll pay 5$ for help
  19. It says Error5Game connect or something when i try to run the client ( when the server is online ) how can i fix this please Reply This is at the source , how do i fix this [IMG]http://i41.tinypic.com/2vb4zdk.png[/IMG] This is at the client , Please reply on how to fix the Source and Client [IMG]http://i42.tinypic.com/e5qm8x.png[/IMG]
  20. I've tried using Jarmaker but that never works and all the tutorials I've seen you need a special file that's not in it. Any help? :(
  21. Targ

    712 Matrix Source

    Hi there, I am new to the forums... and I'm trying to make a RSPS for my friends and I just for fun to be playing together that's it. So my source is a 712 Matrix and I got some errors when I try to run/compile. I will put my run errors when I'll have 2 posts atleast.
  22. Welcome to matrix world order we hope you enjoy playing the server Download The NEW .jar Client here: [HTML] https://www.dropbox.com/s/ig4dx3j2r2...rldOrderV3.jar[/HTML] Forums/Website! - [HTML]matrixworldorder.tk[/HTML] WebClient(FIXED) :MatrixWorldOrder. You may lag On the Web Client I prefer The .Jar client (Please NOTE)- If you log in and you have a black screen at-least wait 5 minutes for it to load, the new packed cache still has a few bugs, it just need's longer to load all the good stuff If that Doesn't work try putting it in different graphic settings and waiting. We are a new 718-754 EOC server, still adding alot in from EOC, this does not have the EOC combat system so don't say its not EOC just cause of that and EOC stands for current runescape not the new betta, We are one of the most updated rsps, please do not ask for staff and please note we are still adding a lot more every week! Fixes to some problems you may have: Black screening: Make sure in your settings>Custom that OpenGL is selected and that should fix that problem. Failed logins: Simple fix, download the new Client stupid:P Contact Info: [email][email protected][/email] Skype: Justin8735 And on Our Chatbox on our active forums Owner - Justin. Co-owner - Aero Forum Mod/ Mod : Rich-Guy Mod: N/A-------->Server need's to grow a bit. Mod 2: N/A------>Server need's to grow a bit. Admin:N/A------->Server need's to grow a bit. Admin 2:NA------>Server need's to grow a bit. We have almost any EOC item better graphics and much more! Come check us out, Don't forget we are a new server New update's are below: Dual wielding-- Still working on the combat for them New above head icon's like current RS New prayer Icons like current RS New prayer Icons New drygore New custom bosses New maps New item skins,<-- Looks New home New commands <-- yet to say Editing shops making them more modern Added sheathed weapons and shields <-- Need to add a option in quest tab yet Features: Sheathed shields and weapons Lot's of customs and quest New home Grand exchange Money pouch Bank tab's God wars Lrc- Living rock caravans Queen Black Dragon All godwars bosses Nomad, KQ, QBD,KBD Custom bosses Some custom item's yet to be released Torva, Primal, Halo's Ton's of shop's and more to come Friendly players and Staff Active Forums Over 46 Fix's from Matrix base Very good Eco Loyalty Points every 30 minutes or so Double Xp weekend's Prestige system New Quest And much more! [ATTACH=CONFIG]7984[/ATTACH] [ATTACH=CONFIG]7985[/ATTACH]
  23. [CENTER][img]http://frostblades.org/ad/logo.png[/img] [img]http://frostblades.org/ad/divider.png[/img] [COLOR="#00FFFF"]Looking to play a dedicated server that updates often with many many features running 24/7 stands out of the crowd with a billion features? look no further! We bring you Frost blades, a dedicated server which runs 24/7 with no lag, we are a Matrix based server, we have many many features, a good economy, we update daily and never fail to impress. If there's something we don't have and you'd like to see, just let us know. Features: Frost blades server: - We are currently 718 Loading 737! We are a brand new Economically based server, We have thousands of features, a 'perfect' pvp system, Loyalty programme, and much more![/COLOR] [COLOR="#0000FF"]PvP/Pking:[/COLOR] [COLOR="#00FF00"]- We have a refined Pvp sysem - We also have a lot of pkers who are into Hybridding, a well-known and fun type of pking - Good Switching - Storm of Armadyl, New boots, and more. - Armours such as Torva, Barrows, and PvP Armour Degrade when in use and when they are dropped in PvP[/COLOR] [COLOR="#0000FF"]PvM:[/COLOR] [COLOR="#00FF00"]- King Black Dragon with all attacks and effects - Tormented Demons with all 3 switches - Full Nex with all 4 stages (Flawless) - Close to 100% Godwars - Corporeal beast with Impact hits and all correct attacks - Frost dragons - Dominion Tower - Barrows - All other God-wars bosses! - Duel arena - Castle Wars[/COLOR] [COLOR="#0000FF"]PvP And PvM:[/COLOR] [COLOR="#00FF00"]- Near Perfect combat, 99.9% flawless - Switching better than RS - Full Summoning!! - Armour set effects all added! - Degrading Pvp Armours - Storm Of Armadyl Spell - Flawless Prayer system (Normal/Ancient Prayers)[/COLOR] [COLOR="#0000FF"]Grand Exchange[/COLOR] [COLOR="#00FF00"]- MySql Database - Saves offers on logout - like RuneScape - Able to exchange offers when one player is offline, e.g have different timezone trading - like RuneScape - Fixed prices for every item - like RuneScape[/COLOR] [COLOR="#0000FF"]Highscores[/COLOR] [COLOR="#00FF00"]- Can Search a player on the search box - Like RuneScape - Works for EVERY skills - like RuneScape - Can compare your skills with other players skills - Bringing minigames to it soon, like Duel Arena rating [/COLOR] [COLOR="#0000FF"]Skills:[/COLOR] [COLOR="#00FF00"]- Attack - Strength - Defence - Ranged - Magic - RuneCrafting - Construction - Player Owned Houses - Dungeoneering - Proper Tokens system and a shop! - Constitution - Agility - Herblore - Thieving - Crafting - Fletching - Slayer - Hunter - Mining - Smithing - Fishing - Cooking - FireMaking - WoodCutting - Farming - Summoning[/COLOR] [COLOR="#0000FF"]Monsters:[/COLOR] [COLOR="#00FF00"]- TzTok-Jad - Haar'Aken - WildyWyem - Ice Strykewyrm - Glacors - Kalphite Queen - Kree'Arra - Nex - General Graardor - Commander Zilyana - K'ril Tsutsaroth - Frost Dragons - King Black Dragon - Dagannoth Kings - Corporeal Beast - Tormented Deamons - Queen Black Dragon[/COLOR] [COLOR="#0000FF"]Minigames:[/COLOR][COLOR="#00FF00"] - Barrows - Castle Wars - Combat Titans (Custom minigame) - Dominion Tower - Duel Arena - Fight Kiln - Bounty Hunter (2009 Version) - Fight Pits - The Crusible - Warriors guild - Soul Wars - Tzhaar Fight Caves - Fight Pits - Pest Control - Fist of Guthix - Clan Wars[/COLOR] [COLOR="#0000FF"]Others:[/COLOR] [COLOR="#00FF00"]- Grave Stones - Frost points - Points you can use to buy items, can be obtained through various activities on the server. - More Auras - Decanting - Fixed Shops - Flasks - Potions with 6 Doses. - Bones-on-Altar - Effigies - Full Quick Chat - All Spells in the ancients Spell book - Trading - Dicing - Curses & Prayers - Perfect combat, 100% flawless - Armour set effects all added - Flawless Music & Sound system - Full Completionists cape[/COLOR] [COLOR="#0000FF"]Quests:[/COLOR] [COLOR="#00FF00"]- Lost City - Doric's Quest - Imp Catcher - Demon Slayer - Doric's Quest - Ernest the chicken - Goblin Diplomacy - Imp Catcher - Rune Mysteries - Cooks Assistant - Nomad's Requiem[/COLOR] [COLOR="#0000FF"]Other:[/COLOR] [COLOR="#00FF00"]- Cache error fixed [so it doesn't repeatedly download cache on launch] - Lobby - Tutorial Island - Custom combat system[/COLOR] [img]http://frostblades.org/ad/divider.png[/img] [/CENTER]
  24. [SIZE=3] Estimated Percentage Completed: [COLOR="#FF0000"]20%[/COLOR][/SIZE] [SIZE=2]Matrix has always been on my mind for a project name and since there is CorruptionX/Matrix ll, please keep in mind that this project is NOT 718 and it is not affiliated with that server in any way.[/SIZE] [SIZE=3]i have been working on RSPS for a while now and the 562 protocol has always been my favorite. I was thinking of revolutionizing 562 servers since there aren't many more of them. [/SIZE] [SIZE=3]Current Developers: Only me at the moment. Looking for beta testers and or coding partners![/SIZE] [SIZE=4]Credits: Me[/SIZE] This project is going to be a continuum of my DevilsScape V1 release. [spoiler=Updates][SIZE=3]04/26/2013: Started again on this project, but with a new name: Matrix. Also fixed a few bugs involving money pouch. 05/05/2013: Money Vault, which you can withdraw coins or deposit coins from. Kind of like Money pouch, but a good alternative. 05/06/2013: Added Matrix Manager which helps you change your password, set recoveries, set a title or yell title, open your money vault, or reset skills. More options to come. 05/10/2013: XP Counter is now available for use. Can also reset XP gained by simply typing in the command ::resetxp. [/SIZE][/spoiler] [spoiler=Things done][COLOR="#000080"][SIZE=4]Mini Boss Pets All Skills work (May not function exactly like Real RS) Money Pouch Renders Correct NPC facing NPC smart and dumb walking Gangs Private Messaging system alternative Nex Torva HP Boosting NPC vs. NPC No Lag 100% Gambler with random percentage of winning Matrix Manager(does all sorts of things) Titles and Loyalty Titles Display Name System Yell Title Changing XP Counter (Custom) Money Vault Correct Dialogues Completely Re-done dialogue handling method 1 Click NPC interaction 1 Click Attacking Shops Custom Renders Custom Items Custom NPCs Minigames Bosses Lucifer Boss Polypore Ganodermic Random Events Thieving Woodcutting Torva Virtus Pernix Completionist Cape Christmas Event Auto Donation Support Vote4Cash Support Zombies Dragon Minigame PVP armour Minigame Duel Arena Corporeal beast Jad Force walking Nex NPC Teleporting Siri Awesome way to get food - I wanna buy food ;) Hangman Cleaner Command Handling "Pokemon Encountering" NPCs Saveable by command Outfit saving A LOT More To be Posted..[/SIZE] [/COLOR][/spoiler] [spoiler=Media][IMG]http://i.imgur.com/1DZIBNU.png?1[/IMG] [IMG]http://i.imgur.com/DXngzrk.png?1[/IMG][/spoiler]
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