Jump to content

Search the Community

Showing results for tags 'matrix'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • RuneLocus
    • News & Announcements
    • Information Booth
    • Website Support
    • Introductions
    • Chat
    • Forum Games
  • RuneScape Development
    • RSPS General
    • RuneScape Private Server (RS2)
    • RuneScape Private Server (503+)
    • RuneScape Private Server (EoC 742+)
  • Other
    • Digital Art
    • Gaming
    • Webdevelopment
    • Computers
  • Marketplace
    • RuneScape Market
    • RSPS Market
    • Others Market
    • Freelance Middleman Services
  • Super Secret Club's Topics

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 197 results

  1. What's it used for? - It logs commands some one used. How is it helpful? - If you have a dupe related to a command you can figure out what command is being used *if you have it added to that command*. I had corrupt staff, and I had to figure out what they were doing etc.. Let's begin. First, open commands.java We'll use it with the ban command. [CODE] case "ban": name = ""; for (int i = 1; i < cmd.length; i++) name += cmd[i] + ((i == cmd.length - 1) ? "" : " "); target = World.getPlayerByDisplayName(name); if (target != null) { target.setBanned(Utils.currentTimeMillis() + (48 * 60 * 60 * 1000)); target.getSession().getChannel().close(); player.getPackets().sendGameMessage("You have banned 48 hours: "+target.getDisplayName()+"."); try { File file = new File("data/logs/ban.txt"); BufferedWriter writer = new BufferedWriter(new FileWriter( file, true)); writer.write ("[" + currentTime("dd MMMMM yyyy 'at' hh:mm:ss z") + "]" + player.getDisplayName() + " banned " + target.getDisplayName() + "for 48 hours."); writer.newLine(); writer.flush(); } catch (IOException e) { e.printStackTrace(); } return true; } else { name = Utils.formatPlayerNameForProtocol(name); if(!SerializableFilesManager.containsPlayer(name)) { player.getPackets().sendGameMessage( "Account name "+Utils.formatPlayerNameForDisplay(name)+" doesn't exist."); return true; } target = SerializableFilesManager.loadPlayer(name); target.setUsername(name); target.setBanned(Utils.currentTimeMillis() + (48 * 60 * 60 * 1000)); player.getPackets().sendGameMessage( "You have banned 48 hours: "+Utils.formatPlayerNameForDisplay(name)+"."); SerializableFilesManager.savePlayer(target); } return true; [/CODE] ^ that code already has it, but this is what you're adding: [CODE] try { File file = new File("data/logs/ban.txt"); BufferedWriter writer = new BufferedWriter(new FileWriter( file, true)); writer.write ("[" + currentTime("dd MMMMM yyyy 'at' hh:mm:ss z") + "]" + player.getDisplayName() + " banned " + target.getDisplayName() + "for 48 hours."); writer.newLine(); writer.flush(); } catch (IOException e) { e.printStackTrace(); } return true; [/CODE] [url]http://gyazo.com/d5e4d034b0cda54dd45f6c1a97a30037[/url] You put that under the message of you have banned such and such. Now that's done, go to your source folder -> Data Now make a Folder called "Logs" Make a .txt file called ban and you're done. Now, when you ban some one, it should show up like this: [url]http://gyazo.com/ddbcb7b136ed78df0f6f4daba836badd[/url] ------------------------------Use for other commands------------------- Pretty much copy and paste this: [CODE] try { File file = new File("data/logs/ban.txt"); BufferedWriter writer = new BufferedWriter(new FileWriter( file, true)); writer.write ("[" + currentTime("dd MMMMM yyyy 'at' hh:mm:ss z") + "]" + player.getDisplayName() + " banned " + target.getDisplayName() + "for 48 hours."); writer.newLine(); writer.flush(); } catch (IOException e) { e.printStackTrace(); } return true; [/CODE] But! change the ban.txt to something like mute.txt if you're doing mutes, and change what it writes in the log.
  2. UnitedXRamon

    Matrix Client.

    I get a virus detection if i unpack the matrix 718 client. AVG Says this is the virus: [URL="http://gyazo.com/c3a57a1baad5b982f4e062380852d887"]http://gyazo.com/c3a57a1baad5b982f4e062380852d887[/URL] Can you guys maybe help me i dont know whats the problem? It's just the fresh client of Matrix 718
  3. [b]Anyways the features are pretty basic. Only thing that's really worth taking is the adventurer's log, highscores etc. EDIT: BTW in logindecoder there's a bunch of lines commented out, that's for the integration with the database. Our old advertisement thread: [img]http://i.imgur.com/SAmZ1.png[/img] [img]http://i.imgur.com/VG67D.png[/img] [img]http://i.imgur.com/NyZqO.png[/img] [img]http://i.imgur.com/HeY5r.png[/img] [img]http://i.imgur.com/fFQ64.png[/img] [img]http://i.imgur.com/2Icy4.png[/img] [img]http://i.imgur.com/AOMQ1.png[/img] [img]http://i.imgur.com/r3aDE.png[/img] [img]http://i.imgur.com/XDml3.png[/img] [img]http://i.imgur.com/kKsxu.png[/img] [img]http://i.imgur.com/GMuyN.png[/img] [img]http://i.imgur.com/hhXzn.png[/img] [img]http://i.imgur.com/bLgBT.png[/img] Anyways some features changed, some didn't. Download: [URL="http://uppit.com/jgkxwlyhtgv9/ExtortionPk.rar"]http://uppit.com/jgkxwlyhtgv9/ExtortionPk.rar[/URL] Here's the client I was using; [URL="http://uppit.com/63g7idqkep38/extortion_718.rar"]http://uppit.com/63g7idqkep38/extortion_718.rar[/URL] [/B] Credits: Izlkmx ME
  4. Soz for posting, being a noob.... Delete please
  5. im looking all over the place for a [SIZE=3]complete cache editor.[/SIZE] something that willallow me to [SIZE=5]extract and import midis[/SIZE] and maybe something to fix all the [SIZE=3]broken npcs in the client.[/SIZE] [SIZE=4]ive been looking for this for 2 days on google. [/SIZE] sorry for making the fonts uber large. just wanted to point out the important details. respond please, darn it!
  6. Hey guys, I haven't seen this anywhere out anywhere so I thought I would release it for you guys. This didn't take me long to make at all and was relatively simple. I would like to point out that my [COLOR="#008000"]Money Pouch[/COLOR] method [COLOR="#FF0000"]may be different[/COLOR] from [COLOR="#FF0000"]yours[/COLOR], so change anything around if needed. I am posting the codes with the appropriate class file as I assume you would know where to put it. [COLOR="#FF0000"]Player.java[/COLOR] [CODE] public int moneyPouchTrade; public boolean addedFromPouch;[/CODE] [COLOR="#FF0000"]Trade.java[/COLOR] [CODE] public void addMoneyPouch(int value) { Item item = player.getInventory().getItem(0); Item[] itemsBefore = items.getItemsCopy(); item = new Item(995, value); items.add(item); refreshItems(itemsBefore); cancelAccepted(); player.addedFromPouch = true; }[/CODE] [COLOR="#FF0000"]WorldPacketsDecoder.java[/COLOR] [CODE]Integer add_To_Trade = (Integer) player.getTemporaryAttributtes().remove("add_Money_Pouch_To_Trade"); if (add_To_Trade == null) return; if (value <= 0) return; if (player.getTemporaryAttributtes().remove("add_money_pouch_trade") != null) { /* * Below contains adding coins to trade. */ if (value > player.getPouch().getMoney()) { player.out("You do not have enough coins in your money pouch."); return; } else if (value <= player.getPouch().getMoney()) { player.getPouch().removeMoney(value); player.getPackets().sendRunScript(5561, 0, value); player.getPouch().refreshPouch(true); player.moneyPouchTrade = value; player.getTrade().addMoneyPouch(value); } }[/CODE] [COLOR="#FF0000"]ButtonHandler.java[/COLOR] [CODE]} else if (componentId == 53) { player.getTemporaryAttributtes().put("add_Money_Pouch_To_Trade", 995); player.getTemporaryAttributtes().put("add_money_pouch_trade", Boolean.TRUE); player.getPackets().sendRunScript(108, new Object[] { " Your money pouch contains " + player.getPouch().getMoney() + " coins." + " How much would you like to offer?"}); }[/CODE] If you have any further comments, questions, or concerns, don't hesitate to ask me! Thank you and enjoy, ~Derek
  7. [B]Death Hubs[/B] [img]http://puu.sh/7uShB.jpg[/img] Find in Player.java [CODE]sendItemsOnDeath(killer);[/CODE] You will see something like this. [CODE]setNextWorldTile(new WorldTile(x,y,z))[/CODE] Replace it and change to this: [CODE]setNextWorldTile(new WorldTile(DeathEvent.handleDeathHub(thisPlayer)));[/CODE] Now add new file called DeathEvent.java to com.rs.game.content (Don't forget to replace my imports - replace 'enso' with 'rs'). [CODE]package com.enso.game.player.content; import com.enso.game.WorldTile; import com.enso.game.player.Player; /** * * [MENTION=52317]auth[/MENTION]or Fuzen Seth * [MENTION=98951]infor[/MENTION]mation Represents a data holder for player deaths. * [MENTION=3199]Sin[/MENTION]ce 14.3.2014 */ public class DeathEvent { /** * Edgeville's hub id. */ public static final int EDGEVILLE = 0; /** * Lumbridge's hub id. */ public static final int LUMBRIDGE = 1; /** * Falador's hub id. */ public static final int FALADOR = 2; /** * Death hubs * 0 - Edgeville * 1 - Lumbridge * 2 - Falador */ public static final WorldTile[]HUBS = {new WorldTile(3102,3493,0), new WorldTile(3222,3219,0),new WorldTile(2971,3349,0)}; /** * Handles the death hubs. * [MENTION=75098]Para[/MENTION]m player * [MENTION=184045]return[/MENTION] */ public static final WorldTile handleDeathHub(Player player) { switch (player.getDeathHubType()) { case 0: return HUBS[0]; case 1: return HUBS[1]; case 2: return HUBS[2]; } /** * If death hub isn't set, we will by default send to Edgeville. */ return new WorldTile(HUBS[0]); } /** * Sets a death hub. * [MENTION=75098]Para[/MENTION]m hubId */ public static void setDeathHub(Player player, int hubId) { player.setDeathHubType(hubId); } } [/CODE] Now you have the power to easily change death locations, e.g you could make a NPC for it like Jagex did. How to set a death hub? By using this code: [code]DeathEvent.setDeathHub(player, DeathEvent.FALADOR);[/code] Now for the last part, add in Player.java Add this with the other ints [code] private int deathHubType;[/code] Next add this. [code] public int getDeathHubType() { return deathHubType; } public void setDeathHubType(int deathHubType) { this.deathHubType = deathHubType; }[/code]
  8. Cjay0091

    Matrix II

    [CENTER] [IMG]http://imageshack.us/a/img542/6283/matrixlogo.png[/IMG] [IMG]http://imageshack.us/a/img163/8193/updateslog.png[/IMG] [SPOILER="Updates Log"][B]20-10-12[/B] - Added FF13 Lighting Theme as Login Background Music Credits: [url]http://www.youtube.com/watch?v=GP7_BNriK8c[/url] :) - Added support for 737 client revision, rs cache content - Added Port Phasmatys and ectofuntus musics - Added npc examines poping up for npcs. Credits: Mangis for information [B]21-10-12[/B] - Upgraded Cache to 718 loading 737 - Updated all of godwars with proper animations - Completly re-did nex combat and added all new stages and attacks - Fixed up a bug with PVM and the distance to follow (pathfinding for nex) - Added object examines poping up for objects. Credits: Mangis for information - Updated the animations and graphics for King Black Dragon. - Godwars Bosses and Corporeal Beast dont colide with other npcs anymore - Re-dumped Item Examines - Fixed up dialouge placement (using the clientscript now) - Added all emotes Credits: Bence for finding them [B]22-10-12[/B] - Added kbd artifact entrance and updated artifact leaving [B]23-10-12[/B] - Dragonkk's birthday(not really an update) - Added vengeance other and vegeance group - Added Notes - Fixed Music Player PlayList [B]27-10-12[/B] - Added all lunar teleport spells - Fixed skills dialogues item appearing - Pest Control spawns properly also attack void knight - Stealing Creations Dynamic Region done - Stealing Creations Game Engine done - Stealing Creations Kiln processing finished [B]28-10-12[/B] - Added Money Pouch - Added Accept Aid (Lunar spells, bandaids, ect...) - Finished the process kiln for stealing creation (perfected). - Added Profanity Censor - Fixed all the tabs to support the new examines - PestControl Engine Complete - Large pathfinding update - Added DwarfMulticannon [B]29-10-12[/B] - Finished Splatters, Spinners, and Ravagers - Complete rework of dynamic regions, regions, and pathfinding aspects - New Visualizer tool for the lulz - Stealing Creation's bugs have been fixed, Barriers added (decaying and such) - Sandy hit cjay0091's house (gf cjay) - Completed Shops (Other than the cs2 data, still need to figure out how that works) [/SPOILER] [IMG]http://imageshack.us/a/img59/9822/mediam.png[/IMG] [SPOILER="Media"] [B]20-10-12[/B] [IMG]http://i46.tinypic.com/5e8g46.jpg[/IMG] [IMG]http://i47.tinypic.com/2w6az2h.jpg[/IMG] [B]21-10-12[/B] [IMG]http://i46.tinypic.com/dxe892.jpg[/IMG] [IMG]http://i47.tinypic.com/6rq70y.jpg[/IMG] [IMG]http://i47.tinypic.com/2d6kix.jpg[/IMG] [IMG]http://i48.tinypic.com/293w20j.jpg[/IMG] [B]27-10-12[/B] [IMG]http://i46.tinypic.com/15387ph.jpg[/IMG] [IMG]http://i45.tinypic.com/sm8row.jpg[/IMG] [IMG]http://i50.tinypic.com/x6a7v4.jpg[/IMG] [IMG]http://www.upload.ee/image/2778309/generation.bmp[/IMG] [B]28-10-12[/B] [IMG]http://i48.tinypic.com/28714x1.jpg[/IMG] [IMG]http://i47.tinypic.com/r7r8d0.jpg[/IMG] [IMG]http://i48.tinypic.com/35n52rc.jpg[/IMG] [IMG]http://i49.tinypic.com/k03ngh.jpg[/IMG] [IMG]http://i45.tinypic.com/20kw16q.jpg[/IMG] [IMG]http://i45.tinypic.com/4uum2a.jpg[/IMG] [B]29-10-12[/B] [IMG]http://i49.tinypic.com/vyp84y.jpg[/IMG] [IMG]http://i46.tinypic.com/2uy13lt.jpg[/IMG] [IMG]http://i46.tinypic.com/x3bezb.jpg[/IMG] [IMG]http://i48.tinypic.com/e860lh.jpg[/IMG] [IMG]http://i49.tinypic.com/mayucj.jpg[/IMG] [/SPOILER] [IMG]http://imageshack.us/a/img441/4804/teamni.png[/IMG] [SPOILER="Team"][IMG]http://i817.photobucket.com/albums/zz98/sangeplayer/Mgi125.png[/IMG] [IMG]http://i817.photobucket.com/albums/zz98/sangeplayer/DragonKK.png[/IMG] [IMG]http://i817.photobucket.com/albums/zz98/sangeplayer/Cjay.png[/IMG][/SPOILER] [SPOILER="Contact"][COLOR="Magenta"][B]Private Messages only[/B][/COLOR][/SPOILER] [FONT="Arial Black"]Do you support [B][COLOR="Cyan"]Matrix II[/COLOR][/B]?[/FONT] [IMG]http://imageshack.us/a/img571/2839/isupport.png[/IMG] [/CENTER]
  9. anyone experience or heard about the fight caves not working correctly, waves not spawning NPC's? also having console problems when in combat... entitylist:java60 constantly flooding console eclipse only shows a warning on line 60 anyone can help me out tyvm
  10. Hello guys, the Matrix Package chache for 718 version link is down. That was this > [url]https://mega.co.nz/#!ed1GyLqJ!QRFGAC4RkSiH9ceV47UK2Dl_Rykw5dWbgKmtddlE-d8[/url] Anyone can upload the "Matrix Package" chache and give it to me the link? Please, i really need it
  11. I was sort of debating whether or not to put this in the configuration section or this section; anyways I found this quite some time ago after a few days matrix was released all it does is allow the entire world to be changed to a sort of free-to-play type world. I'm saying "sort of" because the main thing it does is restrict members items. Obviously this isn't hard but I thought it might be useful for some people. LoginPacketsEncoder (locate and find this method): [code] public final void sendLoginDetails(Player player) { OutputStream stream = new OutputStream(); stream.writePacketVarByte(null, 2); stream.writeByte(player.getRights()); stream.writeByte(0); stream.writeByte(0); stream.writeByte(0); stream.writeByte(1); stream.writeByte(0); stream.writeShort(player.getIndex()); stream.writeByte(1); stream.write24BitInteger(0); stream.writeByte(0); // 1 - Members world, 0 - Free to play stream.writeString(player.getDisplayName()); stream.endPacketVarByte(); session.write(stream); } [/code] Where it says "1 - Members world, 0 - Free to play" it just means you change [code] stream.writeByte(number); [/code] to either one or zero. When you first look into this file it will not say "1 - Members world, 0 - Free to play" next to the line you are going to edit. I just put that so people have a notice what to change it to. I guess this could be a start to someone who wants to create a free to play world.
  12. [CENTER][B][FONT=Arial Black][SIZE=4][COLOR="#00FF00"]Looking for a matrix or any 718 clients. Really apperciated if its matrix 718 client cause thats the client im looking for. Really been looking for it, but i cant find it. Thanks for reading this thread! Support me by showing this thread to other friends if you know they have it. :)[/COLOR][/SIZE][/FONT][/B][/CENTER]lolking:gg:<3;):)
  13. I was fiddling around with the pots.java file in Eclipse today and I noticed that Super Antifire potions/Flasks were not added, and did not work ingame when I later ran the server. Is there a place I can go to, to learn about adding potions effects, or is someone willing to Skype me and help me through the process of adding Super Antifires? Thank you!
  14. Hello, it seems as if my the ip: 127.0.0.1 is missing in the file "loader.java". I have already changed the ip in "settings.java" I was wondering how to fix this solution. This is the what the loader.java contains at this very moment:: [CODE]import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Dimension; import java.io.IOException; import java.net.URL; import java.util.Properties; import javax.swing.JFrame; import javax.swing.JPanel; [MENTION=19271]supp[/MENTION]ressWarnings("serial") public class Loader extends Applet { public static Properties client_parameters = new Properties(); public JFrame frame; public JPanel panel = new JPanel(); public static boolean usingRS = false; public static boolean useIsaac = false; public static boolean LOBBY_ENABLED = false; public static boolean DISABLE_XTEA_CRASH = true; public static boolean DISABLE_USELESS_PACKETS = true; public static boolean DISABLE_RSA = false; public static Loader instance; public static int[] outSizes = new int[256]; public static boolean localHost; public static void main(String[] strings) throws Exception { Loader loader = new Loader(); loader.doFrame(); } [MENTION=15855]Over[/MENTION]ride public void init() { instance = this; doApplet(); } void doApplet() { setParams(); startClient(); } public void doFrame() { setParams(); openFrame(); startClient(); } void setParams() { client_parameters.put("separate_jvm", "true"); client_parameters.put("boxbgcolor", "black"); client_parameters.put("image", "http://www.runescape.com/img/game/splash2.gif"); client_parameters.put("centerimage", "true"); client_parameters.put("boxborder", "false"); client_parameters.put("java_arguments", "-Xmx256m -Xss2m -Dsun.java2d.noddraw=true -XX:CompileThreshold=1500 -Xincgc -XX:+UseConcMarkSweepGC -XX:+UseParNewGC"); client_parameters.put("27", "0"); client_parameters.put("1", "0"); client_parameters.put("16", "false"); client_parameters.put("17", "false"); client_parameters.put("21", usingRS ? "11" : "1"); //WORLD ID client_parameters.put("30", "false"); client_parameters.put("20", usingRS ? "lobby17.runescape.com" : Settings.IP); client_parameters.put("29", ""); client_parameters.put("11", "true"); client_parameters.put("25", "1378752098"); client_parameters.put("28", "0"); client_parameters.put("8", ".runescape.com"); client_parameters.put("23", "false"); client_parameters.put("32", "0"); client_parameters.put("15", "wwGlrZHF5gKN6D3mDdihco3oPeYN2KFybL9hUUFqOvk"); client_parameters.put("0", "IjGJjn4L3q5lRpOR9ClzZQ"); client_parameters.put("2", ""); client_parameters.put("4", "" + (Settings.PORT - 40000));//usingRS ? "1116" : "3594"); //LOBBY ID client_parameters.put("14", ""); client_parameters.put("5", "8194"); client_parameters.put("-1", "QlwePyRU5GcnAn1lr035ag"); client_parameters.put("6", "0"); client_parameters.put("24", "true,false,0,43,200,18,0,21,354,-15,Verdana,11,0xF4ECE9,candy_bar_middle.gif,candy_bar_back.gif,candy_bar_outline_left.gif,candy_bar_outline_right.gif,candy_bar_outline_top.gif,candy_bar_outline_bottom.gif,loadbar_body_left.gif,loadbar_body_right.gif,loadbar_body_fill.gif,6"); client_parameters.put("3", "hAJWGrsaETglRjuwxMwnlA/d5W6EgYWx"); client_parameters.put("12", "false"); client_parameters.put("13", "0"); client_parameters.put("26", "0"); client_parameters.put("9", "77"); client_parameters.put("22", "false"); client_parameters.put("18", "false"); client_parameters.put("33", ""); client_parameters.put("haveie6", "false"); } void openFrame() { frame = new JFrame(Settings.SERVER_NAME); frame.setLayout(new BorderLayout()); panel.setLayout(new BorderLayout()); panel.add(this); panel.setPreferredSize(new Dimension(800, 600)); frame.getContentPane().add(panel, "Center"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.pack(); frame.setVisible(true); } void startClient() { try { client clnt = new client(); clnt.supplyApplet(this); clnt.init(); clnt.start(); } catch (Exception exception) { exception.printStackTrace(); } } [MENTION=15855]Over[/MENTION]ride public String getParameter(String string) { return (String) client_parameters.get(string); } [MENTION=15855]Over[/MENTION]ride public URL getDocumentBase() { return getCodeBase(); } [MENTION=15855]Over[/MENTION]ride public URL getCodeBase() { URL url; try { url = new URL("http://" + Settings.IP); } catch (Exception e) { e.printStackTrace(); return null; } return url; } void printOut() throws IOException { String s = ""; for (int i : outSizes) { s += i + ", "; } System.out.println("in = new int[] {" + s + "};"); } }[/CODE]
  15. I need some help with Matrix 718. I've come pretty far myself, i removed all NPCs successfully, and removed the beginner tutorial, because i didn't want it. But new players don't get any starting items, so i can't really find where to put it in, so i could really use some help. I know pretty much how to make a starter pack, it's just WHERE to put it. Thanks, - [I]QuviN [/I].
  16. Hello, I just downloaded the Matrix Package, but I noitced theese errors [QUOTE] location: class GrabPacketsEncoder src\com\rs\cache\loaders\ItemDefinitions.java:5: error: package com.alex.utils d oes not exist import com.alex.utils.Constants; ^ src\com\rs\net\ServerChannelHandler.java:5: error: package org.jboss.netty.boots trap does not exist import org.jboss.netty.bootstrap.ServerBootstrap; ^ src\com\rs\net\ServerChannelHandler.java:6: error: package org.jboss.netty.buffe r does not exist import org.jboss.netty.buffer.ChannelBuffer; ^ src\com\rs\net\ServerChannelHandler.java:7: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.ChannelHandlerContext; ^ src\com\rs\net\ServerChannelHandler.java:8: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.ChannelStateEvent; ^ src\com\rs\net\ServerChannelHandler.java:9: error: package org.jboss.netty.chann el does not exist import org.jboss.netty.channel.ExceptionEvent; ^ src\com\rs\net\ServerChannelHandler.java:10: error: package org.jboss.netty.chan nel does not exist import org.jboss.netty.channel.MessageEvent; ^ src\com\rs\net\ServerChannelHandler.java:11: error: package org.jboss.netty.chan nel does not exist import org.jboss.netty.channel.SimpleChannelHandler; ^ src\com\rs\net\ServerChannelHandler.java:12: error: package org.jboss.netty.chan nel.group does not exist import org.jboss.netty.channel.group.ChannelGroup; ^ src\com\rs\net\ServerChannelHandler.java:13: error: package org.jboss.netty.chan nel.group does not exist import org.jboss.netty.channel.group.DefaultChannelGroup; ^ src\com\rs\net\ServerChannelHandler.java:14: error: package org.jboss.netty.chan nel.socket.nio does not exist import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory; ^ src\com\rs\net\ServerChannelHandler.java:22: error: cannot find symbol public final class ServerChannelHandler extends SimpleChannelHandler { ^ symbol: class SimpleChannelHandler src\com\rs\net\ServerChannelHandler.java:24: error: cannot find symbol private static ChannelGroup channels; ^ symbol: class ChannelGroup location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:25: error: cannot find symbol private static ServerBootstrap bootstrap; ^ symbol: class ServerBootstrap location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:53: error: cannot find symbol public void channelOpen(ChannelHandlerContext ctx, ChannelStateEvent e) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:53: error: cannot find symbol public void channelOpen(ChannelHandlerContext ctx, ChannelStateEvent e) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:58: error: cannot find symbol public void channelClosed(ChannelHandlerContext ctx, ChannelStateEvent e ) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:58: error: cannot find symbol public void channelClosed(ChannelHandlerContext ctx, ChannelStateEvent e ) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:63: error: cannot find symbol public void channelConnected(ChannelHandlerContext ctx, ChannelStateEven t e) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:63: error: cannot find symbol public void channelConnected(ChannelHandlerContext ctx, ChannelStateEven t e) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:68: error: cannot find symbol public void channelDisconnected(ChannelHandlerContext ctx, ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:69: error: cannot find symbol ChannelStateEvent e) { ^ symbol: class ChannelStateEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:81: error: cannot find symbol public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) { ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:81: error: cannot find symbol public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) { ^ symbol: class MessageEvent location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:106: error: cannot find symbol public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent ee ) ^ symbol: class ChannelHandlerContext location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:106: error: cannot find symbol public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent ee ) ^ symbol: class ExceptionEvent location: class ServerChannelHandler src\com\rs\tools\ModelDumper.java:7: error: package com.alex.store does not exis t import com.alex.store.Index; ^ src\com\rs\tools\ModelDumper.java:8: error: package com.alex.store does not exis t import com.alex.store.Store; ^ src\com\rs\Launcher.java:184: error: cannot find symbol for (Index index : Cache.STORE.getIndexes()) ^ symbol: class Index location: class Launcher src\com\rs\cache\Cache.java:20: error: cannot find symbol STORE = new Store(Settings.CACHE_PATH); ^ symbol: class Store location: class Cache src\com\rs\cache\Cache.java:24: error: cannot find symbol OutputStream stream = new OutputStream(); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:24: error: cannot find symbol OutputStream stream = new OutputStream(); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:40: error: cannot find symbol OutputStream hashStream = new OutputStream(65); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:40: error: cannot find symbol OutputStream hashStream = new OutputStream(65); ^ symbol: class OutputStream location: class Cache src\com\rs\cache\Cache.java:42: error: cannot find symbol hashStream.writeBytes(Whirlpool.getHash(archive, 0, archive.leng th)); ^ symbol: variable Whirlpool location: class Cache src\com\rs\net\Session.java:38: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.copiedBuffer( ^ symbol: class ChannelBuffer location: class Session src\com\rs\net\Session.java:38: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.copiedBuffer( ^ symbol: variable ChannelBuffers location: class Session src\com\rs\net\encoders\WorldPacketsEncoder.java:1108: error: cannot find symbol ChannelFuture future = session.write(stream); ^ symbol: class ChannelFuture location: class WorldPacketsEncoder src\com\rs\net\encoders\WorldPacketsEncoder.java:1110: error: cannot find symbol future.addListener(ChannelFutureListener.CLOSE); ^ symbol: variable ChannelFutureListener location: class WorldPacketsEncoder src\com\rs\net\encoders\LoginPacketsEncoder.java:25: error: cannot find symbol ChannelFuture future = session.write(stream); ^ symbol: class ChannelFuture location: class LoginPacketsEncoder src\com\rs\net\encoders\LoginPacketsEncoder.java:27: error: cannot find symbol future.addListener(ChannelFutureListener.CLOSE); ^ symbol: variable ChannelFutureListener location: class LoginPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:32: error: cannot find symbol ChannelFuture future = session.write(stream); ^ symbol: class ChannelFuture location: class GrabPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:34: error: cannot find symbol future.addListener(ChannelFutureListener.CLOSE); ^ symbol: variable ChannelFutureListener location: class GrabPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:70: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.dynamicBuffer(); ^ symbol: class ChannelBuffer location: class GrabPacketsEncoder src\com\rs\net\encoders\GrabPacketsEncoder.java:70: error: cannot find symbol ChannelBuffer buffer = ChannelBuffers.dynamicBuffer(); ^ symbol: variable ChannelBuffers location: class GrabPacketsEncoder src\com\rs\cache\loaders\ItemDefinitions.java:127: error: cannot find symbol byte[] data = Cache.STORE.getIndexes()[Constants.ITEM_DEFINITION S_INDEX].getFile(getArchiveId(), getFileId()); ^ symbol: variable Constants location: class ItemDefinitions src\com\rs\net\ServerChannelHandler.java:39: error: cannot find symbol channels = new DefaultChannelGroup(); ^ symbol: class DefaultChannelGroup location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:40: error: cannot find symbol bootstrap = new ServerBootstrap(new NioServerSocketChannelFactor y( ^ symbol: class ServerBootstrap location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:40: error: cannot find symbol bootstrap = new ServerBootstrap(new NioServerSocketChannelFactor y( ^ symbol: class NioServerSocketChannelFactory location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:52: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:57: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:62: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:67: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:82: error: cannot find symbol if (!(e.getMessage() instanceof ChannelBuffer)) ^ symbol: class ChannelBuffer location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:89: error: cannot find symbol ChannelBuffer buf = (ChannelBuffer) e.getMessage(); ^ symbol: class ChannelBuffer location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:89: error: cannot find symbol ChannelBuffer buf = (ChannelBuffer) e.getMessage(); ^ symbol: class ChannelBuffer location: class ServerChannelHandler src\com\rs\net\ServerChannelHandler.java:80: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\net\ServerChannelHandler.java:105: error: method does not override or implement a method from a supertype @Override ^ src\com\rs\tools\ModelDumper.java:14: error: cannot find symbol Cache.STORE = new Store("C:/Users/Alexandre/Desktop/Java/project os/FileStore2/cache562/", false); ^ symbol: class Store location: class ModelDumper src\com\rs\tools\ModelDumper.java:15: error: cannot find symbol Index index = Cache.STORE.getIndexes()[7]; ^ symbol: class Index location: class ModelDumper 84 errors Tryk på en vilkårlig tast for at fortsætte . . .[/QUOTE]
  17. Who can upload for my Thanks! :)
  18. Hello guys, I've been working on the original matrix base for several months now. I've fixed many issues and bugs over that period of time. Now i have come across a major issue especially for hybridders. When both players are frozen diagonally from each other and switch to melee combating you can then fight diagonally until one of the players are unfrozen. I am not asking to be spoon fed with some snippet or anything like that i have tried multiple times to fix the issue myself, tried to search for answers all across rune-server, Google, Bing etc.. i have seen a few threads with people trying to solve the same issue but cannot find the least bit of information on solving this problem correctly. would anyone with a greater knowledge of java have any tips or hints on how to go about resolving this in the matrix base? i would be willing to offer cash/rep/thanks as a reward to help me figure this out. I appreciate your time if you have read my post and would be willing to provide a little assistance. I know alot of other people need a little boost aswell.
  19. error_game_js5connect, i think it's to do with me not knowing where to save my cache.. someone please help :(
  20. I would like to tell you noobs the best way to keep your server name being changed multiple times as this can save your time! And just to let you know...the good coders, don't read this because you probably know it. In Settings.java (com.rs) Search something like this; Make sure it has your RSPS title in the highlighted area above. [CODE]public static String SERVER_NAME = [COLOR="#FFFF00"]"YOUR SERVER NAME"[/COLOR]; [/CODE] Now, search in ALL your files for your server name. And replace them with the following: [CODE]"" + Settings.SERVER_NAME + ""[/CODE] Do that for every code you find. And make sure to add this import: [CODE]import com.rs.*;[/CODE] NOW...save and compile. Once you do that, you can change your title just by changing the following: [QUOTE] [CODE]public static String SERVER_NAME = [COLOR="#FFFF00"]"YOUR SERVER NAME"[/COLOR]; [/CODE] [/QUOTE] And save and compile. Then your done! Simple and easy. AND a lot less time waste as you may end up with errors in the future and look back and think, "what a waste of time that was putting new names in.." Good luck!:eek::eek::eek::eek::eek::eek:
  21. Does anyone have or know where i can get a working drop edit. Or any idea on how to transfer my server to work without one? I would highly appriciate this.
  22. Yo, I'm recoding a Matrix 718 server to a Economy PK server but the shop options won't work. I've really tried everything, followed a few tutorials editing the ButtonHandler.java/Shop.java/WorldPacketsDecoder.java but I still can't sell/buy items to/from the shop, I can't even check the price. Anyone got a solution?
  23. Never mind got my client running can be closed
  24. Hello, I don't know how to add new items on a 718 rsps so i need some help... Can someone help me? I would like to have those information for adding items like drygores, tetsu, ... (Models and ints, anything more i need to do?): -What do i need for it? -What need i to do? I hope there wil be someone that want to help me! Regards, Noxarian
×