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Found 60 results

  1. Ziek`

    avDariR.jpg

    1. Cart

      Cart

      WeirdChamp

    2. Ziek`

      Ziek`

      This is a 100% real screenshot from MSN days

    3. Ziek`

      Ziek`

      I also have

       kDaDoS0.png

  2. hi everyone im using matix 718 spawn rsps. Im going to convert it into a eco. But I'm having problems with something. I need to know how to edit the shops price of items. I have no problem with putting items in the shops, but i just dont know how to edit the items price. Could someone please tell me what to look for? so i can edit the shop? Thank you.
  3. INTRODUCTION AND INFORMATION: We will be messing around with interfaces today, and editing them. This includes editing the text, the images, and having the interfaces overlay so you can run/walk/ect. while it is open. For us today, we will be using interface id: "394" as an example. Now, it will be hard explain each one of these individually, and trying to keep shit organized, and have it make since. My mind may jump around a lot, and is all jumbled. Haha. Anyways, shall we begin? :D Interface "394" Screenshot: INTERFACE CID's [CHILD IDS] Retrieving the Interface CID's: You will open your console, and type "inter ##" - to view the interface. Then you will type, inside your console, "inters ##" to open the interface with the CID's. For us today, we will be using interface id: 394 This will open the interface, showing the CID's: Explaining the Interface CID's: The "CID: 13" is the title, which says: "Select a piece of furniture to build." All the CID's are the Child ID's. You use these to rename or edit the text, ect. on the interface. Also, you see how it goes from "CID: 28", then the next CID is "CID: 32"? Well the ones in-between are images, and they are CID's as well. Their CID's go from top-left, and go down. Then repeat back at the top again, and back down.. in rows. So this tells us that the first image, the "X" on the top left, is CID: 29. The one below that is CID: 30, then the one below that is CID: 31. After all the images, you have the text below the images, which state "Level". These are CID: 32, 33, and 34. EDITING THE INTERFACE TEXT with CID's How to reword certain CID's: You can set a whole new method up, calling a certain interface to display whatever text on whichever CID you wish to, with something like this: [COLOR="#F0FFF0"] public void chairInterface() { player.getInterfaceManager().sendInterface(394); //THE INTERFACE IT OPENS player.getPackets().sendIComponentText(394, 13, "Select a type of chair to build"); //CID 13 (TITLE) player.getPackets().sendIComponentText(394, 14, "Crude Wooden Chair"); //CID 14 player.getPackets().sendIComponentText(394, 19, "Wooden Chair"); //CID 19 player.getPackets().sendIComponentText(394, 24, "Oak Chair"); //CID 24 player.getPackets().sendIComponentText(394, 32, "Level Required: 1"); //CID 32 (LEVEL) player.getPackets().sendIComponentText(394, 33, "Level Required: 8"); //CID 33 (LEVEL) player.getPackets().sendIComponentText(394, 34, "Level Required: 19"); //CID 34 (LEVEL) }[/COLOR] That is just an example. It will replace all the CID's with what is in the quotation marks. EDITING THE INTERFACE IMAGES with CID's Replacing the Old "X" Images with Item Id's: You may still continue to use the same format as above, except the packets method you call, will be different. As followed in the code right underneath: public void chairInterface() { player.getInterfaceManager().sendInterface(394); //THE INTERFACE IT OPENS player.getPackets().sendIComponentText(394, 13, "Select a type of chair to build"); //CID 13 (TITLE) player.getPackets().sendIComponentText(394, 14, "Crude Wooden Chair"); //CID 14 player.getPackets().sendIComponentText(394, 19, "Wooden Chair"); //CID 19 player.getPackets().sendIComponentText(394, 24, "Oak Chair"); //CID 24 [COLOR="#FF0000"] player.getPackets().sendItemOnIComponent(394, 29, 8309, 1); //CID 29 (REPLACES WITH ITEM "8309")[/COLOR] player.getPackets().sendIComponentText(394, 32, "Level Required: 1"); //CID 32 (LEVEL) player.getPackets().sendIComponentText(394, 33, "Level Required: 8"); //CID 33 (LEVEL) player.getPackets().sendIComponentText(394, 34, "Level Required: 19"); //CID 34 (LEVEL) } The new addition that we added to our code, replaces CID: 29 (THE FIRST "X" IMAGE), with a picture of an item. Hence the "ItemOnIComponent". So instead of the "X" image we had, it will now be replaced by "1" of item "8309", which is a wooden chair. You may add the same code and change the corresponding CID ids, as well as item ids for the other two "X" images. Replacing the Old "X" Images with Model Id's: Now this is different than the code that we just did above. Instead of calling for the item ids to be used for the previous "X" image, we will use models to replace them. Take a look at the code below: public void chairInterface() { player.getInterfaceManager().sendInterface(394); //THE INTERFACE IT OPENS player.getPackets().sendIComponentText(394, 13, "Select a type of chair to build"); //CID 13 (TITLE) player.getPackets().sendIComponentText(394, 14, "Crude Wooden Chair"); //CID 14 player.getPackets().sendIComponentText(394, 19, "Wooden Chair"); //CID 19 player.getPackets().sendIComponentText(394, 24, "Oak Chair"); //CID 24 [COLOR="#FF0000"] player.getPackets().sendIComponentModel(394, 29, 12443); //CID 29 (REPLACES WITH MODEL "12443")[/COLOR] player.getPackets().sendIComponentText(394, 32, "Level Required: 1"); //CID 32 (LEVEL) player.getPackets().sendIComponentText(394, 33, "Level Required: 8"); //CID 33 (LEVEL) player.getPackets().sendIComponentText(394, 34, "Level Required: 19"); //CID 34 (LEVEL) } So, instead of having CID: 29 be replaced by an item id, you may use a model id. I would also like to state that RuneLocus was nice enough to state the item id and model id, as well as much more when clicking on the item. CLICK HERE FOR "CRUDE WOODEN CHAIR" EXAMPLE! HAVING THE INTERFACE OVERLAY Okay, so we have completely edited the interfaces' text and pictures/images. Now you have a interface that opens, with your custom content and text. But what if you want something a little different? Like a interface, that stays open, and you could still walk around and play, ect.? This is called a Interface Overlay. To do something like this, find your code, and edit it to this: public void chairInterface() { [COLOR="#ff0000"] player.getInterfaceManager().sendOverlay(394, true); //THIS OVERLAYS INTERFACE ID: 394[/COLOR] player.getPackets().sendIComponentText(394, 13, "Select a type of chair to build"); //CID 13 (TITLE) player.getPackets().sendIComponentText(394, 14, "Crude Wooden Chair"); //CID 14 player.getPackets().sendIComponentText(394, 19, "Wooden Chair"); //CID 19 player.getPackets().sendIComponentText(394, 24, "Oak Chair"); //CID 24 player.getPackets().sendItemOnIComponent(394, 29, 8309, 1); //CID 29 player.getPackets().sendItemOnIComponent(394, 30, 8310, 1); //CID 30 player.getPackets().sendItemOnIComponent(394, 31, 8312, 1); //CID 31 player.getPackets().sendIComponentText(394, 32, "Level Required: 1"); //CID 32 (LEVEL) player.getPackets().sendIComponentText(394, 33, "Level Required: 8"); //CID 33 (LEVEL) player.getPackets().sendIComponentText(394, 34, "Level Required: 19"); //CID 34 (LEVEL) } This has the custom interface, "chairInterface", overlay. True = ON; False = OFF (I am assuming? xD)
  4. Cause the tutorial/help section couldnt help me here some questions. 1. im using the BoomScape Client (pic1) but want the Quest Journal from the Matrix Client (pic2). how can i do that? Simply swap some files? 2. i want to modify the level of the boss monsters. where can i do that? (boss only) 3. want to completly remove the welcome mesage. (not just changeing the text pic 3) hope you can help me.
  5. aneed a way to recolor/rename items and npcs on runeevo v3. Nulled items packing error with frostys and unable to locate item defs with 735+. anyone know a way i could fix these or a new way to edit cache?
  6. I was editing the item cache for my server, and I managed to figure out how to save. I started to edit the keys and values and learned that it can control bonuses, requirements, animations, etc... I didn't know what keys were which so i searched and found 1 result (after searching for half an hour) that brought me a small list of what each key was. it told me which keys gave bonuses, special bar, normal attack animations, and level and id requirements. I thought that was all I needed but I realized that there were keys higher than 800 in the items, and anything over 800 was not on the list. I also could not find an npc key and value list. Is there a list out there, of all the keys and values of npcs and items? Thank you for your time!
  7. [IMG]http://i.imgur.com/1LtAvHm.png[/IMG] After posting, going back in to edit it gives you this warning
  8. Liem

    Editing maps?

    Hi, I've tried looking everywhere for this, but I couldn't find it. How does one go about editing the map? Things like copying a very specific portion of Lumby to some empty area, and perhaps replacing it with another piece of land, or making a road through some grassy area? I want to mesh together different pieces of land to create a new map. Note that I'm not trying to create new floor tiles from scratch, but rather move around and edit existing ones. So how does one go about doing this? I think it may have to do with the RegionBuilder file, but I'm not sure how to use it, and couldn't find any tutorials on this (except one that was really unclear and seemed to imply that RegionID is different from coordinates which confused me). So if anyone knows how to do this, it would be a big help. I've actually rarely if ever seen map changes in a 718+, so this may be more high tier stuff. Know that I'm still relatively a beginner though :P
  9. [CENTER][video=youtube;OS2nlUVIbdo]https://www.youtube.com/watch?v=OS2nlUVIbdo[/video][/CENTER]
  10. Hello, Newbie question. Trying to edit items sold in a shop. I do that by editing the shop.cfg file. It looks like this in txt: //-----ShopID---ShopName----------------------------------------Sell----Buy-----Item----Amount--Item----Amount--Item----etc shop = 1 General_Supplies 1 1 1712 100 1540 100 952 etc When i try to add an item and amount I get errors when starting up the server: .... Caused by: java.lang.numberFormatException: For input string: "100 1724 100" ... Can someone help me a little bit? Java sees the numbers as a string (I do use "spaces" in between)? Regards EDIT: RESOLVED.
  11. Hi, I have been off from this community for a while because of some life issues but... Recently i have created a new yell editing, with a new base and lots of contents. Features: 1. Custom titles. 2. Custom fonts that works on the chatbox. 3. Ingame COLOR PICKER. 4. Interfaces over interfaces with fading. 5. Checkboxes that shows/removes buttons. 6. No set title/color/.. commads. all on interfaces. 7. Previewing the text on the main interface. and more. 8. Recently i added Underline effect to the text. 9. The button "Enter" for conforming. Some media: [CENTER] [IMG]http://i60.tinypic.com/25pq0yb.png[/IMG] [IMG]http://i61.tinypic.com/10gldt1.png[/IMG] [IMG]http://i57.tinypic.com/334qama.png[/IMG] [IMG]http://i60.tinypic.com/35nbzgg.png[/IMG] [video=youtube_share;fru_Hve7vwo]http://youtu.be/fru_Hve7vwo[/video] [/CENTER] The system is only the first version. And i got some ideas for the next version such as smiles and more. I you have any new uniqe ideas please provide me some :p. credits: Me the most, and a little bit for google.
  12. Hey guys, Whoever can Help me this I will rep++ and Give thanks [URL="http://www.****************/runescape-development/rs-503-client-server/snippets/450214-decent-dwarf-cannon.html"]http://www.****************/runescape-development/rs-503-client-server/snippets/450214-decent-dwarf-cannon.html[/URL] You can either private message me here or Post you're skype below I will add you :) [url]http://www.****************/runescape-development/rs-503-client-server/snippets/450214-decent-dwarf-cannon.html[/url]
  13. Awaken

    Editing my cache

    I'm trying to change the background of my client and maybe some other things, but I cant edit the cache. I cant find a cache editor, nor is there any sprites files in my cache when it's downloaded. This is what it looks like. Can anyone help? [ATTACH=CONFIG]9816[/ATTACH]
  14. Ive done the admin and owner thingy now the world is working fine, i would like to know how make commands, how to execute/use them in game:)?
  15. Whenever i try editing skills/bank items, i cannot connect to my server. Is there a certain way i gotta edit skills?
  16. hey everyone! just wondering if anyone knows how to edit the log-in page background. remember im knew to this but i know enough. thanks for all help and replies! means a lot! :)
  17. I coded a UID system for people who log on my server with Cheat Clients... But these noobs keep coming back. and they're saying they're just editing my client. How do i make it so they cant edit the client!!!! Pm me on skype or reply to this post Skype: Hamza-ftw
  18. DeadCash

    Editing a player

    I'm new to making a private server and i'm trying to understand the basics. i am using Citellum 718 and i ran into an issue. The server saves player save files to .P instead of a txt file so i can't edit anyone in playersaves\characters An example would be my save deadcash.P i'm wondering how i can fix this so i can edit players. I'm sorry if this is a really novice question i'm just trying to learn as much as i can to start a private server for me and a few friends of mine
  19. Hi, I'm an old server hoster and I want to know how to edit the Quest tab on a z508/525 server by Codeusa
  20. Hi, while testing a source i had a problem with characters that don't save. If i log in and log out, there isn't been any file made in the source so nothing can be saved. Does anyone know a solution? Also, i can't find tutorials on how to change the positions of permanent npc's like shops and how to change what they have in the shop? I'm on a 317 server; TrisidiaX V3. Thanks! :cool:
  21. Archange1

    Cache Editing

    Alright, so I'm trying to transfer one texture from one cache to another, seperate cache. The original texture for lava was overwritten and the firecape looks like shit. I want the old lava texture back, however I was not the one who changed it in the first place. All I want is this one texture to be changed, leaving the rest of them alone. So here we go. The texture that is currently implemented is this: [IMG]http://i45.tinypic.com/51ze3a.png[/IMG] And this is the one that I want: [IMG]http://i50.tinypic.com/igc70l.png[/IMG] As usual, any and all help provided is greatly appreciated.
  22. Hey guys so basically i know how to add items as drops but not how to change the drop rates no rush but its something id like to learn how to do. I would really appreciate help on his one guys. THANKS :cool::cool::cool:
  23. The title says it all. I want to figure out how I can edit item stats on a 714. Please help? :confused:
  24. im using the zenith 728 source and ive been searching how to change drops/drop rates on NPCS and i just cant figure this out im stumped lol i know how but i just cant find the correct folder?? any ideas?
  25. me and my friend were searching how to edit the cache for dementium and we cant find out how, we dont really know were the cache is in dementium because in the client folder there is ".dementhium_cache_32" and in the source there are 3 cache folders one located in "src\org\dementhium\cache" , "data\cache", and "bin\org\dementhium\cache" we wanted to know witch one we edit to put new models like items that arnt in it yet... and also i thought the cache was something u downloaded when u play the client but it never downloaded . please help us this is first server and please dont say ur a noob u should not have a server we are just looking for help lol. thanks my skype is AcFORR3ALoo if you want to add it
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