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Found 262 results

  1. Base:Soulsplit Revision:637 The Problem:Where would i find/change something like this Information & Media: [IMG]http://i49.tinypic.com/29p99ue.png[/IMG] I've already checked client.java, server.java Help would be appreciated.
  2. Im using matrix client disturbed 667 source with 718 cache and the home teleport spell is set to edge how can i change it too a different area and also make a command ::home? Please dont like flame my thread that i shouldnt be coding a 667 if i cant figure this out Skype-santino.roma69 i have team-viewer
  3. I was wonder how to change the home, and also adding the master command just to master the combat skilsl to get you to level 138 anyone?
  4. i need help rotating npc they all look south and cant make them look north is it possilble plz help skype::ish3zz
  5. paying 10$ for whoever can change the background and the logo in the matrix cache post skype or msn below
  6. Help me 69

    718 Change Yell

    Does anyone know how to change the yell's for like mod's or admin's????
  7. okay in my client theres a folder called image packer then images in there are all the images but i cant seem to find the background image of the client anywhere i even tried cache editor i cant find it in there either if anyone can please help me taht be great i also have teamviewer
  8. Hey, how do i change exp rates in a matrix source, im using rsCalifornia, and i want to know how to change exp rates, i got everything else down,besides for exp rates, in settings.java it says [CODE] public static final int XP_RATE = 1; // x75 for combat, x50 for skills public static final int SKILLING_XP_RATE = 1; public static final int COMBAT_XP_RATE = 1;[/CODE] please help me, the compiler gives me errors when i put it at like 0.50 or something, i dont know what to do, help please @Hash
  9. [IMG]http://i47.tinypic.com/1znr5tx.jpg[/IMG] how to change this login tab
  10. Just a noobs tutorial on how to change your starter. Go to [COLOR="#00FF00"]actionsender.java[/COLOR] and search for: [CODE]player.starter = 1;[/CODE] Under that will be something like this: [QUOTE] player.getInventory().addItem(8851, 15); player.getInventory().addItem(995, 5000000); player.getInventory().addItem(16273, 1); player.getInventory().addItem(16339, 1); player.getInventory().addItem(4587, 1);[/QUOTE] Change the (8851,15) to anything, 8851 is the item id and 15 is how many. Add more onto the end or delete some. Ik Ik Its nooby, But was bored :P Haters gonna hate.
  11. Hello, my client came with some ugly crowns beside administrators and player moderators' names. I have eclipse and have scanned through the cache but I am still unsure of how to change the photo as I am new to servers and coding, any help would be much appreciated! :) I also have used search but found nothing that seemed to help me. Photo: [ATTACH=CONFIG]5989[/ATTACH] Thanks in advance mates! By the way I DO have delta (317)!
  12. In eclipse 639 I can use the shopediter to make my own shops and everything but I don't know how to change the prices. Items already have prices when I put them in the store and they are really cheap. If anyone can tell me how to change the prices that would be great! Thanks. Edit: Nvm, I figured out how
  13. i need help with my rsps source vote when i change all the voote link insidiax.netau....vote.php ok and i change with mine and i compile it and when i go on server it always same site of insidiax.. why please some help me!!
  14. how do i change my bank name? lol itried 100 times to found the file but... ididnt found it
  15. CheesyFeet

    Username Change

    If a player wanted his/her username changed, how would I do it? If the username is 'player' the character file is player.p.txt. I've tried changing 'player' to the new username, which doesn't work.
  16. 667 quest guide where can i change his coords? ( using rscalifornia v2 source)
  17. 667 changing item prices? how do i change them?
  18. Hello RuneLocus, Today i need Help, i dont know how to change the thieving prizes , as in how much money i recieve, ive googled it and searched on here, tried everything and nothing comes up, i tried going to ActionHandler.java and searched the thing 1 post on here told me to do, it just came up with the cakes and stuff u get from thieving....i want to know how to change it so i recieve lower Gold Pieces....because heres an example You Thieve from general Stall....You Recieve a chocalate cake, and you recieve 100k coins...i want to lower the amount of coins...please help i really dont know this one...thanks
  19. [CENTER]I know I sound very stupid right now, I'm just a bit rusty and would appreciate help on how to prevent normal player's from spawning.. [code] } if (c.playerRights >= 3) if (playerCommand.startsWith("item")) { if(c.inWild() && !c.isOwner()) { c.sendMessage("You cannot do this in wildy"); return; } if (c.playerRights == 3 || c.playerRights == 2 || c.playerRights == 1) { try { String[] args = playerCommand.split(" "); if (args.length == 3) { int newItemID = Integer.parseInt(args[1]); int newItemAmount = Integer.parseInt(args[2]); if ((newItemID <= 20901) && (newItemID >= 0)) { c.getItems().addItem(newItemID, newItemAmount); } else { c.sendMessage("That item ID does not exist."); } } else { c.sendMessage("Wrong usage."); } } catch(Exception e) { } } } if(playerCommand.startsWith("item")||playerCommand.startsWith("item")) { try { if (c.playerRights == 2 || c.playerRights == 3 || c.playerRights == 1) { return; } String[] args = playerCommand.split(" "); if (args.length == 3) { int newItemID = Integer.parseInt(args[1]); for(int i : unspawnItems) { if(i == newItemID) { c.sendMessage("Spawning that item is unspawnable!"); return; } } int newItemAmount = Integer.parseInt(args[2]); if ((newItemID <= 20000) && (newItemID >= 0)) { c.getItems().addItem(newItemID, newItemAmount); } else { c.sendMessage("That item ID does not exist."); } } else { c.sendMessage("Wrong usage: (Ex:(::item_ID_Amount)"); } } catch (Exception e) { } }[/code] Help would be appreciated. Thanks.[/CENTER]
  20. Hello i want to change the limit of accounts logged in. At the moment you can only login with 3 accounts but i want to change that limit to like 10 cause I'm trying something out on the server but i cant do it with this limit providing me. I am using InsidiaX 317, based on PI. How can i solutione this?
  21. [U][B][SIZE=3][COLOR="#0000FF"]Non-RuneLocus members:[/COLOR][/SIZE][/B][/U] [QUOTE]If you are not a RuneLocus member and don't want to sign-up to the forum to see the code below then check out my mirror thread by removing the '[COLOR="#FF0000"]K[/COLOR]' from the link below. You shall have to make sure you read all of the text to ensure that this tutorial is a success because Pastebin is hard to read. htt[COLOR="#FF0000"]K[/COLOR]p://pastebin.com/5M14vdiT ... Enjoy! [/QUOTE] [U][B][SIZE=4][COLOR="#0000FF"]Tutorial Information:[/COLOR][/SIZE][/B][/U] - [COLOR="#FFA500"]Difficulty[/COLOR] - 2/10 -[COLOR="#FFA500"] Server/Client[/COLOR] - ALL server sided - [COLOR="#FFA500"]Files needed to be opened[/COLOR] - objectManager.java, playerAssistant.java - [COLOR="#FFA500"]knowledge needed[/COLOR] - None its all given to you here :D [U][B][SIZE=4][COLOR="#0000FF"]Introduction:[/COLOR][/SIZE][/B][/U] Okay so I have spent the last couple of hours trying to find a tutorial on how to make objects appear on different levels of my Runescape Private Server. However I notice that they all tell you to add the following code into your objectManager.java [CODE] if (c.heightLevel == 4) { c.getPA().object(2213, 3087, 3495, 0, 10); } else { c.getPA().object(-1, 3091, 3470, 0, 10); } [/CODE] This does not work. As it will only appear on that level if the user logs out and back in. Also if they go back to the ground level then it will also be there, unless you logout and back in. So I have created a VERY simple fix that hopefully you guys will like :) [U][B][SIZE=4][COLOR="#0000FF"]The Tutorial/Snippet:[/COLOR][/SIZE][/B][/U] 1) Open up your [COLOR="#FF8C00"]objectmanager.java[/COLOR] and search for the following code: [CODE] public void loadCustomSpawns(Client c) { [/CODE] 2) [B][I]BELOW[/I][/B] this line add the following: [CODE] if (c.heightLevel == 4) { c.getPA().object(2213, 3087, 3495, 0, 10); c.getPA().object(2213, 3087, 3494, 0, 10); c.getPA().object(2213, 3087, 3493, 0, 10); } else { c.getPA().object(-1, 3087, 3495, 0, 10); c.getPA().object(-1, 3087, 3494, 0, 10); c.getPA().object(-1, 3087, 3493, 0, 10); } [/CODE] NOTE: I know this is what they all told us to do and it didn't work... But wait... There's more... 3) Now open your [COLOR="#FF8C00"]playerAssistant.java[/COLOR] and search for the following function: [U]Quick search[/U]: processTeleport() [CODE] public void processTeleport() { c.teleportToX = c.teleX; c.teleportToY = c.teleY; c.heightLevel = c.teleHeight; if(c.teleEndAnimation > 0) { c.startAnimation(c.teleEndAnimation); } } [/CODE] Replace that whole statement with the following: [CODE] public void processTeleport() { c.teleportToX = c.teleX; c.teleportToY = c.teleY; c.heightLevel = c.teleHeight; [COLOR="#FF0000"]Server.objectManager.loadObjects(c);[/COLOR] if(c.teleEndAnimation > 0) { c.startAnimation(c.teleEndAnimation); } } [/CODE] 4) Now scroll down a bit until you find this function in [COLOR="#FF8C00"]playerAssistant.java[/COLOR]: [U]Quick search[/U]: public void movePlayer [CODE] public void movePlayer(int x, int y, int h) { c.resetWalkingQueue(); c.teleportToX = x; c.teleportToY = y; c.heightLevel = h; requestUpdates(); [/CODE] Replace that whole statement with the following: [CODE] public void movePlayer(int x, int y, int h) { c.resetWalkingQueue(); c.teleportToX = x; c.teleportToY = y; c.heightLevel = h; requestUpdates(); [COLOR="#FF0000"]Server.objectManager.loadObjects(c);[/COLOR] } [/CODE] 5) Compile, and run your server. Then do the following commands: [QUOTE] ::tele 3087 3496 0 ::tele 3087 3496 4 [/QUOTE] On the ground floor there should be NO banks and then on floor 4 there should be 4 banks randomly in the middle of Edgeville. 6) [B][U]PLEASE NOTE:[/U][/B] it will only reload all of the custom items if you use the teleport or moveplayer function. So if you have any problems then look at your code before posting :) and if you are using another function in your playerAssistant then just take this line of code [COLOR="#FF0000"]Server.objectManager.loadObjects(c);[/COLOR] and add it in (AT THE END) of the function. [U][B][SIZE=4][COLOR="#0000FF"]Known Bugs:[/COLOR][/SIZE][/B][/U] [QUOTE] - Because of the items reloading so much they start flashing :: [COLOR="#00FF00"]fixed[/COLOR] - Using the process function causes a lot of lag :: [COLOR="#00FF00"]fixed[/COLOR] - Only 1 object currently spawns at the height selected :: [COLOR="#00FF00"]fixed[/COLOR] - Objects [B]sometimes[/B] spawn on other levels if you don't add the [CODE] else { c.getPA().object(-1, 3091, 3470, 0, 10); } [/CODE] [COLOR="#FF0000"]^ Still an issue - But not a problem[/COLOR] Please leave a comment on this thread if you have found any other bugs or problems with this method. If this has helped you then hit the Thanks button. As if I get lots of thanks then i'll keep checking incase updates are required! [/QUOTE] [COLOR="#FF0000"][SIZE=5]IF THIS HELPED YOU THEN [B]SMACK[/B] THAT THANKS BUTTON AND I'LL DO MORE RELEASES AND KEEP MY THREADS UPDATED[/SIZE][/COLOR]
  22. How would i change the player rights on this source? All of the player files are .bin files.
  23. How do I change item bonuses I tried going in the file called bonuses but it came up as weird symbols
  24. Can someone please tell me how to change the client logo? Edit: This is what i mean. [IMG]http://img853.imageshack.us/img853/9423/naamloosimw.png[/IMG]
  25. This is a tut. That I have made myself so that I could remember how to add/change shops In this tutorial I will explain how to add shops and how to change the coords of the shop Based off my own server but the layout is pretty much the same as a BUBLY server. or anyother server... [U][I][B][COLOR="#B22222"]Step 1:[/COLOR][/B][/I][/U] If you already have an NPC for this, and just want to add a full shop, skip to Step -- - You have to find the coord's for the NPC to spawn. To do this, go stand where you want the NPC to be and type "::coords". Write these numbers down. If nothing happens when you type it, add this to your commands; Code: [CODE] } else if (cmd[0].equals("coords")) { p.frames.sendMessage(p, "x: " + p.absX + ", y: " + p.absY); }[/CODE] [COLOR="#B22222"][U][I][B]Step 2:[/B][/I][/U][/COLOR] Spawning NPC's Find the NPC ID You want to spawn, from the attached file. Then in your server files, go to BIN>DATA>NPCS>NPCSPAWN You should see something like this; Code: [CODE] spawn = 2745 2392 5154 0 2864 5312 2864 5312 TzTok-Jad spawn = 21 2469 5123 0 0 0 0 0 Hero[/CODE] The first code is the NPC ID, the second third and fourth are the X, Y and height. The height is alwasy 0. The last four are also 0's. To add an NPC, find the ID and coords. For example, I want to spawn a hero at 2469,5123. I would add this to the file. Code: [CODE]spawn = 21 2469 5123 0 0 0 0 0 Hero[/CODE] Then save. ALSO, WRITE DOWN THE ID FOR THE SHOP! [B][I][U][COLOR="#B22222"]Step 3:[/COLOR][/U][/I][/B] Go to Irish_Scape Source\files\players. Open players.java Search for; Code: [CODE]public int[] shop[/CODE] You should see something like this; Code: [CODE]public int[] shop15 = {9920, 9925, 10612, 10721, 10723, 11282, 13107, 13109, 13111, 13113, 1311***; public int[] shop15n = {1000000,1000000,1000000,1000000,1000000,1000000,10000000,1000000,10000000,1000000,1000000}; public int[] shop15p = {5000, 5000, 5000};[/CODE] Go to the last one. It might be 15, it might be 10.. whatever shop(NUMHERE)n is the last one. Add this below it; Code: [CODE]public int[] shop15 = {9920, 9925, 10612, 10721, 10723, 11282, 13107, 13109, 13111, 13113, 1311***; // put items here! and change shop15 to the last one public int[] shop15n = {1000000,1000000,1000000,1000000,1000000,1000000,10000000,1000000,10000000,1000000,1000000}; //items amount for example it will show them 1m ea in shop! public int[] shop15p = {5000, 5000, 5000}; //prices here for every and each item! [/CODE] Dont forget to change the SHOP ID To what you wrote down before! Change the item codes, the amount, and price!! [COLOR="#B22222"][U][I][B]Step 4:[/B][/I][/U][/COLOR] Go to Irish_Scape Source\files\io\packets and open up NPCoption1.java Add this; Code: [CODE]case (NPC ID HERE): p.viewings = 1; p.shopid = 15; //SHOP NUMBER HERE p.frames.showInterface(p, 278); p.frames.setItems(p, 278, 89, 94, p.shop15, p.shop15n); //Add the one you put. +1 every time u add new shop p.frames.setString(p, " SHOP NAME HERE", 278, 88); break;[/CODE] Save again. [COLOR="#B22222"][U][I][B]Step 5:[/B][/I][/U][/COLOR] Go to Irish_Scape Source\Bulby\io\packets and open up ItemOption1.java Search for [CODE]else if(itemId ==[/CODE] until you get to the last one. If your last one is 14, add this. Code:[CODE] else if(itemId == p.shop15[itemSlot]) { p.frames.sendMessage(p, "This item costs "+p.shop15p[0]);//CHANGE THE 15 TO YOUR SHOP! }[/CODE] Then in the same packets place, open up ShopBuyConfig.java Search for [CODE]else if (p.shopid ==[/CODE] till you get to last one. For example if it is 14... add this; Code:[CODE] else if (p.shopid == 15 && pi.haveItem(p, 995, p.shop15p[0])) { pi.deleteItem(p, 995, pi.getItemSlot(p, 995), p.shop15p[0]); pi.addItem(p, p.shop15[itemSlot], 1); }[/CODE] Save. Compile! Run! HAVE FUN WITH YOUR NEW SHOP!! [COLOR="#B22222"]DOWNLOAD [/COLOR] same file just different links [URL="http://up.ht/z3GZT3"]Helpful Things[/URL] [URL="http://uppit.com/th2vi1imw0oa/Helpful_things.rar"]Helpful Things[/URL] I will be making a video soon to show how exactly what is being done
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