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Ambient

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  1. Ambient

    wtf

    The site looks really ugly [IMG]http://puu.sh/jX0V[/IMG] [IMG]http://puu.sh/jX1i[/IMG] [IMG]http://puu.sh/jX1u[/IMG]
  2. PI Doesn't support NPC facing, my PI evolved does though
  3. [U][B]Bug fixes folks [/B][/U][SIZE="3"][B]BUG FIXES[/B][/SIZE] [B]Current Bugs[/B] [LIST] [*][COLOR="Red"]Cannot attack player while following (present in orgi PI)[/COLOR] [*][COLOR="Green"]ClickObject Packet miss-matched I think[/COLOR] [*][COLOR="Green"]Cannot see player text[/COLOR] [*][COLOR="Green"]Possible t2 error when banking, havn't seen any probs with this, but might be a problem for some[/COLOR] [/LIST] [B]Fixes[/B] [LIST] [*][URL="http://www.rune-server.org/runescape-development/rs2-server/downloads/373801-last-me-project-insanity-evolved-v-3-a-5.html#post3117037"]Object Clicking[/URL] [*][URL="http://www.rune-server.org/runescape-development/rs2-server/downloads/373801-last-me-project-insanity-evolved-v-3-a-5.html#post3110320"]Some Bug Fixes[/URL] [*][URL="http://www.rune-server.org/runescape-development/rs2-server/downloads/373801-last-me-project-insanity-evolved-v-3-a-4.html#post3094277"]Connot see player text[/URL] [*]Bank Fix (swag <3) *Config Class [CODE] Changing bank sizes to 350 [/CODE] [*]Thought I would add this in to, nothing major, just pissed me off a lot (Credz to Null for method) [CODE] sendMessage("Welcome to " + Config.SERVER_NAME + " " + Misc.capitalize(playerName)+ "."); [/CODE] [CODE] public static String capitalize(String s) { if (s.length() > 1) { s.toLowerCase(); char c = s.charAt(0); c = Character.toUpperCase(c); return new String(c + s.substring(1, s.length())); } else { return s.toUpperCase(); } } [/CODE] [/LIST]
  4. [quote name='TimeBroken']There should be a compiler in the same file as your Run.bat.[/QUOTE] nope, that's the anti-leech, either use a IDE or make your own compiler
  5. [quote name='Chad8812']was wondering when you would post on here saw it on r-s so you will be working on your own server now?[/QUOTE] Yeah man, have never actually hosted because I wasn't sure of my abilities, now I guess it's time :) Always lol at sanity's claim at decent combat :)
  6. I have a feeling that this PI is going to be the best one I have produced, I made sure to go full out on this one and cut no corner's and left no stone un-turned. This will definitely be the last PI remake I produce because I need to think about getting my own project finished. Reason why a lot of these consist of tut's is because it saves time having to do it my self :hurr: Features Original Project Insanity Amazing combat Fairly accurate accuracy formulas (tweaked a lot) Fully functional clan chat 3/4 godwar bosses Amazing npc drop system Fight Pits Pest Control Barrows Fight Caves (360 onwards, easy to add all ways, just build on the array) Quite a few skills (some half-assed) All 474 items (loaded through cache) Most pots work, very easy to add more Most food work, very east to add more 100% Potion dose mixing Base for skill menus Piety + chivalry Perfect prayer draining Custom infinity/mage book minigame Working obelisks Perfect prayer draining and protection prayer delay in pvp PI - Evolved v.3
  7. [quote name='godiam']How would I go about making a shop accepting an item that isn't gold as currency?[/QUOTE] As in tokens? I wouldn''t know of the top of my head, but I could imagine it would be something like [CODE] case ####: c.getPA.openShop; variableToAcceptTokens [/CODE] There will be tuts on this :)
  8. [quote name='Chad8812']the runserver.bat isnt workign correctly ive been using same code and it still wont run any solutions?[/QUOTE] I posted bug fixes on another forum, I'll post them here soon
  9. I wouldn't suggest going past 508, but I would recommend sticking with 317 since a lot of resources have been prepared and released over many years, you can also load newer revision data so you can have your new skills, items & mapping
  10. [CENTER]Worked on this for about a day or two, a PI Release and another forum inspired me to do more with it. Note* 75% of this consists of tuts... I will not lie :penguin: [B][COLOR=Red] Version 2 is completed [/COLOR][/B][URL]http://www.runelocus.com/forums/showthread.php?63347-Project-Insanity-Evolved-v.2&p=558464&posted=1#post558464[/URL][B][COLOR=Red] [/COLOR][/B] [SIZE=3][B]Features[/B][/SIZE] [B]Origional[/B] - Disabled the object and region loading in server. You can uncomment it. It just makes loading the server take forever. - Fixed deadlock - Fixed Item loading issue which causes memory usage - Fixed Spawning Npcs Issue which causes memory usage - Reduced the distance to load objects/items - Fixed the array errors which causes memory usage - Server sided caching system - Clean-up system - Task manager - Cycle manager - Remade core - Max hit calculation system [B]What I added[/B] - Ran it through eclipse and cleaned up 'all' of the classes - Full door handler - Improved Item handlers (All Items will go in right slot, if not super easy to add - Minor Combat improvements - Added the rest of the skills that weren't added - Full aboose system - New teleportation system - Tweaked timers - Correct weapon timers - Players save individually instead of all at once (30 min timer) - Players save on disconnection - Fixed all errors and warnings - Easy to work with commands class *Bare with me while I think some more up, there was quite alot* [SIZE=3]Credits[/SIZE] - Everyone b4 sanity - Makers of some of the tutorials I used - WTF Ur Zerk - animeking1120 - Me :penguin: [B][SIZE=3]Note[/SIZE][/B] *Tomorrow I'll spend another day fixing up some bugs, fix up the dupes, Cleaning out old shitty code etc... *I personally would recommend this over any PI source, as long as your competent enough to make skills and develop mini-games, then this base could be considered 100% complete. *No need for pics, but if their required I'll upload. *Note that this is only 50% of the original PI make-up, so you should be a seasoned programmer. *I'll add a new player updating system and run it through a sensitive warning system *I'll give stress test results as well *And I didn't bug test anything, just to fuck you guy's off ;) [SIZE=3]flame, blame, idm[/SIZE] [B][SIZE=3]Downloads[/SIZE][/B] Server - [URL]http://uppit.com/sy1ooms37m8b/PI_Evolved_-_Server1337.rar[/URL] (creds to [URL="http://www.rune-server.org/members/paelex/"]Paelex[/URL] for packaging fix) Size = 16.5mb (Large because of server sided caching) *Will need to make the compiler your self, I use IDE :D[/CENTER]
  11. I'll post up the bug fixes and I'll also throw up v.1 since they both have their pro's and con's
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