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About macalroy

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  1. [quote name='squashy']Oh my it had a few errors, and it found alot more errors i was unaware of thanks bro! just made my life a whole lot more easier :')[/QUOTE] This is why I love IDE's. Providing help since their creation! If there's anything more I'll look at the thread tomorrow, going to sleep now. Have fun!
  2. [quote name='squashy']uhm i dont really know what a IDE is and how to use one :/ only been in the Coding world for 4 months or so. if it requires eclipse i have that.[/QUOTE] Eclipse is an IDE, yes. Import your project into that (unless it's already in there) and then tell me if it returns anything to you.
  3. [quote name='squashy']Casket still wont open :/[/QUOTE] Import your project into an IDE and see if anything shows up from the IDE.
  4. I would also recommend using an IDE so that way it's easier to find problems with your code.
  5. GenerateMyrsteryPrize(c); There's no GenerateMyrsteryPrize method in your class which could provide a problem (since it wouldn't give you any items in the end).
  6. He dropped the project (for now) to continue working on other projects.
  7. Where'd you get this cannon? Because the code is literally the same as the one I made, but if it were mine you would basically just be able to Copy & Paste then it would work.
  8. macalroy

    I need help...

    Provide to us the errors you're receiving and then people will be able to help you.
  9. [URL=http://www.runelocus.com/forums/usertag.php?do=list&action=hash&hash=freeSpear]#freeSpear[/URL]
  10. (┛◉Д◉)┛彡┻━┻

  11. [quote name='Ziek`']I know that, but I'm saying the sprite would be the same ie. facing left no matter what the weapon is, so all they'd have to do is change the weapon on the sprite.[/QUOTE] The animations wouldn't be similar, unless it's just a similar sprite animation for the new weapon. I would guess that he intends to obtain MORE types weapons and that would need to have different types of animations than the originals.
  12. [quote name='Ziek`']Honestly, though, to add a new weapon, they shouldn't charge full price if the character sprite is the same, because all they'd be doing is editing the weapon on the sprite. It's not like they'd be creating a whole new sprite for it.[/QUOTE] The character sprite is not the same. If it were a 3D model, they would all be the same. But the directions in which a sprite/character is facing inside of a 2D game are different from one another because of the way they're looking. I can grab some examples if you're wanting, so you can compare/contrast the images.
  13. The updates are overpowered.
  14. macalroy

    General Drug Thread

  15. macalroy


    [quote name='Ziek`']It's a surreal photomanipulation. [MENTION=45242]Arbatel[/MENTION]: Spend more time on blending. Making a huge, single-color blob in the place of a hand is just lazy.[/QUOTE] Gimme a brook, I jast stared grooophacs plz Tanks doh