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pl4ytodeath

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About pl4ytodeath

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  1. this is my error [WorldPacketsDecoder] Missing packet 16, expected size: 2, actual size: 2 i use 718/742 747 index
  2. hi i get in my console Missing packet 16, expected size: 2, actual size: 2 how can i fix that and where
  3. hi when i sometimes want to open a door it do nothing but when i axamine the door, it dont say the code and when i axamine a worked door than it says the code. its in regionbuilder so any know how i fix sorry for bad english
  4. maybe is it cache but when i go to 1884 5106 (where i get my rooms for region) and make there a altar it works but not in region but when i add manuel the chapel room than it works in region but not when i build a room via door spot
  5. hi i making contruction but some of my objects are nulled in region so i cant build it. i found a code but it dont work maybe is it bad code or i put it wrong place any know how to fix [CODE]public static WorldObject[] getObjects(Player player) { Region region = World.getRegion(RegionBuilder.getRegionHash(player.getBoundChuncks()[0]/8, player.getBoundChuncks()[1]/8)); int boundX = player.getRoomX() * 8; int boundY = player.getRoomY() * 8; for(int x = boundX; x < boundX+8; x++) { for(int y = boundY; y < boundY+8; y++) { WorldObject[] objects = region.getObjects(player.getPlane(), x, y); if (objects != null) { return null; } } } return null; }[/CODE]
  6. hi i got construction work but when i make the object spawns a other object thats good but when i go leave the house and than go back is it gone but when i make it back it dont work case "seating space": if(!player.getInventory().containsItem(960, 7)) { player.getPackets().sendGameMessage("You need 4 planks to make a bed"); return; } if (player.getSkills().getLevel(Skills.CONSTRUCTION) >= 75) { player.getInventory().deleteItem(960, 4); player.getSkills().addXp(Skills.CONSTRUCTION, 2000); World.spawnObject(new WorldObject(13306, 10, 0, 98, 106, 0), true); World.spawnObject(new WorldObject(13306, 10, 0, 98, 107, 0), true); World.spawnObject(new WorldObject(13306, 10, 0, 98, 108, 0), true); World.spawnObject(new WorldObject(13306, 10, 0, 98, 109, 0), true); World.spawnObject(new WorldObject(13306, 10, 1, 101, 106, 0), true); World.spawnObject(new WorldObject(13306, 10, 1, 101, 107, 0), true); World.spawnObject(new WorldObject(13306, 10, 1, 101, 108, 0), true); World.spawnObject(new WorldObject(13306, 10, 1, 101, 109, 0), true); player.setNextAnimation(new Animation(898)); player.getPackets().sendGameMessage("You make a seat"); } else { player.getPackets() .sendGameMessage( "You need at least 75 construction to make a seat"); }
  7. yeah back to the staring place like when you out the mini game than die you teleport to home and when you are in the minigame and than die you go to the start place from the minigame
  8. hi i want to make a minigame with boss but when player die than i want that player back to the lobby place tele
  9. any got Advanced Barbarian Outpost course anims?
  10. any got 100% Advanced Barbarian Outpost course or know a tut
  11. any got 100% dungeoneering (jump-down) broken stairs?
  12. Hey, I'm just wondering does anybody have Nex Landslide 100% working?
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