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redblood

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  1. Annoother question for you helpers out there. I googled this and nothing useful came up.. How to I make my custom godswords (for example a barek godsword) have the stance that my other 2handers have?
  2. Aw sweet thanks
  3. [SIZE="4"][FONT="Verdana"]I've been on plenty of other servers where you could type ::god and fly around..I want to add it! I'm using delta...any help?[/FONT][/SIZE]
  4. redblood

    Adding customs?

    cmon guys... i can hear pins dropping here, anybody gonna help? *sigh* :(
  5. redblood

    Adding customs?

    [quote name='stripies']Just change it to a number.[/QUOTE] Ok, just one more question. Should I change the name of the .dat to the number of the .gz that it's in? For example the DC Hat's Models are 14090.gz and 14091.gz, and inside they are 02b.dat and Drop - DC Hatb.dat. Should they be 14090.dat and 14091.dat...or any number that isnt in there already?
  6. redblood

    Adding customs?

    Inside the .gz's there are DAT's but there names are like "DC hat" instead of a number...do I just put that in?
  7. redblood

    Adding customs?

    Thanks 4 that, but what about the models?? There .gz, and all of the models in the "models" folder are .dat...
  8. redblood

    Adding customs?

    Ok, i've seen plenty tutorials to add customs. But here is my situation... My models are .dat's instead of .gz, and my ints look like this: [CODE]case 9802: class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Equip"; class8.anInt174 = 14007; class8.anInt181 = 1744; class8.anInt190 = 738; class8.anInt198 = 1985; class8.anInt194 = 0; class8.anInt169 = 0; class8.anInt204 = 0; class8.anInt165 = 14008; class8.anInt200 = 14008; class8.aString170 = "Vesta's Longsword"; class8.aByteArray178 = "Vesta's Longsword, a reward from PVP.".getBytes(); break;[/CODE] ...instead of this... [CODE]if(i == 13658) { class8.aStringArray189 = new String[5]; class8.aStringArray189[1] = "Wear"; class8.anInt174 = 14091; class8.anInt181 = 650; class8.anInt190 = 126; class8.anInt198 = 129; class8.anInt204 = 83; class8.anInt169 = 0; class8.anInt194 = 0; class8.anInt165 = 14090; class8.anInt200 = 14090; class8.anInt188 = -1; class8.anInt164 = -1; class8.anInt175 = -1; class8.aString170 = "DC hat"; class8.aByteArray178 = "Nice.".getBytes(); }[/CODE] I use [B]Demise Pk'ing[/B], and I want to add customs. Any help? :confused: PS: I am a newbie. A new newbie.
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