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Dave

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  1. Home | Community Forums | Highscores | Play Now Hello and welcome to SerenPS! At SerenPS, we, the administration strive to meet the needs and wants of you, the community. At SerenPS, the community is in control, as the needs/wants of the community are taken into deep consideration every time. SerenPS is based on Visionary. Why Seren over any other RuneScape Private Server? The SerenPS Administration and Development teams are highly dedicated to building a successful server and on-top of that an amazing community from the ground up. Our developers are experienced and are dedicated to bringing you the best updates, whilst maintaining a great uptime, using Player Feedback, Bug Reports and statistics to bring the best updates and improvements to the game, our experienced community managers look after the server and contribute massively to help bring everything else that makes an outstanding community. We are constantly updating our game to best suit what the players want, whether it's Player versus Monster, Player versus Player or even skilling, we have it! We are running a licensed IPBoard community forums to suit yourself forums wise with the fantastic gameplay the server offers. Media: Login Screen: Clan Chat: Particles and Completionist cape customization: http://i.imgur.com/xvtksTI.webm Daily Tasks: Unique Home location (Entrana) Feature List: MinigamesBarrowsPest ControlFight CavesFight KilnFight PitsDuel ArenaSkills:All Combat stats working fully;Hitpoints/Constitution, choose which system you use!Attack, Strength, DefenceRangedMagicModern SpellsAncient SpellsLunar SpellsHumidifyFills all empty VialsHunter KitGives you a hunter kit containing various hunter items.DreamHeals your hitpoints to full and cures you of poison, aslong as you're not in Combat, a minigame or the wilderness.PrayerPrayer BookCursesSlayerCo-Op SlayerBoss Slayer tasksSummoningMaking pouchesturning pouches to scrollsAll familiar specials.RuneCraftingAgilityHerbloreThievingCraftingFletchingHunterMiningSmithingFishingCookingFiremakingWoodcuttingFarmingBossesGodwars DungeonOur Godwars dungeon is free for all to enter, normal players require atleast 10 Kill Count to enter a boss room, however, if you're a donator, you don't need any!ArmadylBandosSaradominZamorakIf you've defeated all 4 Godwars bosses and there minions, you may collect a Frozen key piece from each follower, when all 4 have been obtained, you can teleport to Nex.Corporeal BeastTormented DemonsKing Black DragonBarrelchestKalphite QueenDagganoth KingsChaos ElementalBorkIce StrykewyrmsAvatar of CreationAvatar of DestructionDaily TasksAchievement SystemCompletionist Cape and many, many more features, visit us at here; SerenPS Our Team Owner/Lead Developer - SerenServer Core and Infrastructure & Server Security and Maintenance Developer - Nikki
  2. Dave

    Seren

    [CENTER][IMG]http://i.imgur.com/cMbJw7V.png[/IMG] [B][I]What is Seren?[/I][/B] Seren is a server with the pure intent to become [URL=http://www.runelocus.com/forums/usertag.php?do=list&action=hash&hash=1]#1[/URL] , bringing new and unique content as well as pre-existing content, it will cater for all players, Skillers, PvM'ers and PK'ers, minigame players & it will also cater for those who are competitive, with our hiscores & completionist cape. The game is how you make it, you can toggle your EXP upon account creation, however this mode is permanent. [LIST] [*]Sir - 72 x RuneScape experience [*]Knight - 36 x RuneScape experience. [*]Legend - 4 x RuneScape experience [*]Divine - 1x RuneScape experience [/LIST] [B][I]Minigames - [/I][/B] [LIST] [*][COLOR=#00ff00]Duel Arena[/COLOR] [*][COLOR=#00ff00]Clan Wars[/COLOR] [*][COLOR=#00ff00]Castle Wars[/COLOR] [*][COLOR=#00ff00]Fight Caves[/COLOR] [*][COLOR=#ffa500]Fight Kiln[/COLOR] [*][COLOR=#00ff00]Fight Pits[/COLOR] [*][COLOR=#ffa500]Fist of Guthix[/COLOR] [/LIST] On week-ends, players will receive double EXP however, if a player doesn't want double experience, they will have the ability to toggle this off. [LIST] [/LIST] [B][I]Skills:[/I][/B] Skills are important in any RSPS, but not many people do them as everything they need are accessible from shops, we plan on keeping some skills alive, by making things unavailable from shops or drops and some are Completionist Cape requirements. All skills will be available apart from Construction as we want to collect 100% data. Basic potions will be purchased from a shop, Attack, Strength, Defence, anti-posoins & prayer potions, other potions such as Super Restore's, Super anti-poisons, saradomin brews, super potions, extremes will be only available via herblore, sane goes for fishing, lobsters and monkfish can be bought from the store, however Sharks, Sea Turtles, Mantaray & rocktails have to be obtaiend through players from Fishing. [B][I]Purchasable Resources -[/I][/B] Crafting - Gems up-to Diamond can be purchased from a store RuneCrafting - Rune Essence & Pure Essence Farming - Basic seeds up-to level 30. Herblore - up-to rannars. [COLOR=#BCBCBC][FONT=Helvetica Neue]These are the requirement's we have set for the completionist cape so far:[/FONT][/COLOR] [LIST] [*]Kill 50 Players in the wilderness [*]Kill each Godwars Boss 10 times [LIST] [*]General Graardor [*]Command Zilyana [*]K'ree Arra [*]K'ril Tsutaroth [*]Nex [/LIST] [*]Kill the King Black Drago 10 Times [*]Kill the Kalphite Queen 10 Times [*]Complete 100 Slayer Tasks [*]Complete 10 of Each level Clue Scroll [LIST] [*]Easy [*]Medium [*]Hard [*]Elite [/LIST] [*]Kill Tztok-Jad (Fight Caves not Kiln) [LIST] [*]Obtain a Fire Cape [/LIST] [*]Defeat the Fight Kiln [LIST] [*]Obtain either Tokhaar or Uncut Onyx [/LIST] [*]Unlock Ice Strykeworms using Slayer Points [*]Unlock Full Slayer Helm (will require unlocking Slayer Helm) [*]Create a Full Slayer Helm [*]Buy a Slayer Ring using Slayer Points [*]Unlock the ability to create your own Slayer Ring [*]Imbue the following rings: [LIST] [*]Berserker Ring [*]Archer's Ring [*]Warrior's Ring [*]Seer's Ring [/LIST] [*]Create an Onyx Amulet [*]Enchant an Onyx Amulet into a fury [*]High Alchemise 1,000 items. [*]Fletch 1,000 Magic Longbows [*]Burn 200 Chewed Bones [*]Kill a Dark Beast [*]Use and Identify 1 Effigy. [*]Use NPC Contact spell [*]Make 100 Overloads [*]Mine 100 Rune Ore's [*]Burn 100 Magic Logs [*]Fish 100 Rocktails [*]Attempt to cook 100 rocktails [*]Create an Steel Titan pouch [*]Buy any Chaotic Item (Eagle-eye shield, chaotic shield, chaotic maul, chaotic rapier, chaotic longsword, chaotic crossbow, chaotic staff) [*]Play 10 Games of Clan Wars [*]Repair a barrows item [*]Obtain a Dragon Defender [*]Smith a Dragonfire Shield [*]Claim your God Cape (Mage Arena) [*]Complete all Available Quest's [*]Purchase a full set of Void [*]Purchase a Fighter Torso. [*]Claim your Max Cape. [/LIST] [LIST] [/LIST] [B][I]Player versus Monster -[/I][/B] PvM may be a pain for some users, as it's required to level your summoning to gather charms, it's also a requirement for some Completionist tasks. PvM will offer plenty of rewards, clue scrolls, coin caskets, rare drop table, some items again can't be bought from a shop and will have to be obtained via PvM, Dragon boots, dragon claws, Abyssal Whips are just a few examples. [B][I]Player versus Player -[/I][/B] If killing a player isn't rewarding enough, you'll be glad to hear we're implementing a new idea as well as a few old ideas. [B][I]The rated kill system - [/I][/B] The rated kill system is what decides how many points you have got, takes into account did you kill them with a special attack, if so what weapon? Your normal prod weapons (Dragon claws, Korasi Sword) hopefully won't an issue example: Player 1 VS Player 2 - Player 1 wins by killing Player 2 with Dragon Claws special, he is awarded 2 PK Points. Player 1 VS Player 3 - Player 3 wins by killing Player 1 with Dragon Dagger (P++), he is awarded 4 PK Points for not using an overpowered weapon. [B]This system will also take in to consideration your combat style, Melee, Magic or Range. [/B] Features/Progress: [LIST] [*]Clan Chat [LIST] [*][COLOR=#00ff00]Clan chat channels[/COLOR] [*][COLOR=#00ff00]Changing user ranks[/COLOR] [*][COLOR=#00ff00]Kick & ban users[/COLOR] [/LIST] [*]Skills [LIST] [*]Prayer [*]Woodcutting [LIST] [*][COLOR=#00ff00]Axe requirement levels[/COLOR] [*][COLOR=#00ff00]All Trees[/COLOR] [*][COLOR=#00ff00]Tree's respawning[/COLOR] [/LIST] [*]Fishing [LIST] [*][COLOR=#00ff00]Correct fishing requirements[/COLOR] [*][COLOR=#00ff00]Correct fishing required items[/COLOR] [*][COLOR=#00ff00]Moving fishing spots[/COLOR] [/LIST] [*]Cooking [LIST] [*][COLOR=#00ff00]Burn/Success rates[/COLOR] [*][COLOR=#00ff00]Stop burning levels[/COLOR] [*][COLOR=#00ff00]level requirements[/COLOR] [*][COLOR=#00ff00]Take into consideration - Range or Fire.[/COLOR] [/LIST] [*]Mining [LIST] [*][COLOR=#00ff00]Pickaxe requirements[/COLOR] [*][COLOR=#00ff00]Random events[/COLOR] [*][COLOR=#00ff00]Prospecting[/COLOR] [*][COLOR=#00ff00]Respawning[/COLOR] [*][COLOR=#00ff00]Ore requirements[/COLOR] [/LIST] [*]Smithing [LIST] [*][COLOR=#00ff00]Level requirements[/COLOR] [*][COLOR=#00ff00]Use coal or secondary ores[/COLOR] [*][COLOR=#00ff00]Take into consideration Furnace or Super heat making[/COLOR] [/LIST] [*]Fletching [LIST] [*][COLOR=#00ff00]Short bows[/COLOR] [*][COLOR=#00ff00]Long bows[/COLOR] [*][COLOR=#00ff00]Cross Bows[/COLOR] [*][COLOR=#00ff00]Bolts[/COLOR] [LIST] [*][COLOR=#00ff00]Gem tipped bolts[/COLOR] [LIST] [*][COLOR=#00ff00]enchanted bolts[/COLOR] [/LIST] [/LIST] [*][COLOR=#00ff00]Arrows[/COLOR] [LIST] [*][COLOR=#00ff00]Poisoned[/COLOR] [*][COLOR=#00ff00]Poisoned+[/COLOR] [*][COLOR=#00ff00]Posoned++[/COLOR] [/LIST] [/LIST] [*][COLOR=#ff0000]Summoning[/COLOR] [LIST] [*][COLOR=#ff0000]Ingredients[/COLOR] [*][COLOR=#ff0000]Level requirements[/COLOR] [*][COLOR=#ff0000]Pouch Making[/COLOR] [*][COLOR=#ff0000]Scroll making[/COLOR] [/LIST] [*][COLOR=#ff0000]Dungeoneering[/COLOR] [LIST] [*][COLOR=#ff0000]Dungeon size[/COLOR] [*][COLOR=#ff0000]Dungeon team size[/COLOR] [*][COLOR=#ff0000]Keys/Gems collected go towards amount of EXP or tokens.[/COLOR] [/LIST] [/LIST] [*]Combat [LIST] [*][COLOR=#00ff00]Defence matters[/COLOR] [*][COLOR=#00ff00]Bonusses taken into consideration[/COLOR] [*][COLOR=#00ff00]Potions + Prayer stack[/COLOR] [*]Melee [LIST] [*][COLOR=#00ff00]Poisoned weapons poison[/COLOR] [*][COLOR=#00ff00]Balance out the melee attack style so range and mage have a chance[/COLOR] [/LIST] [*]Range [LIST] [*][COLOR=#00ff00]Make bolts specials work correctly[/COLOR] [*][COLOR=#00ff00]Poisoned arrows actually poison[/COLOR] [/LIST] [*]Magic [LIST] [*][COLOR=#00ff00]Increased damage[/COLOR] [*][COLOR=#00ff00]Level requirements[/COLOR] [*][COLOR=#00ff00]Other players defense bonuses make a difference.[/COLOR] [/LIST] [/LIST] [*]Minigames [LIST] [*][COLOR=#00ff00]Fight Caves[/COLOR] [LIST] [*][COLOR=#00ff00]63 Waves[/COLOR] [*][COLOR=#00ff00]Cannot teleport or be forced teleported out of the cave.[/COLOR] [/LIST] [*][COLOR=#00ff00]Fight Pits[/COLOR] [LIST] [*][COLOR=#00ff00]Not start till 5 players[/COLOR] [*][COLOR=#00ff00]Amount of tokkull = Players killed combat level put together then times by 4.[/COLOR] [/LIST] [*][COLOR=#00ff00]Fight Kiln[/COLOR] [LIST] [*][COLOR=#00ff00]Offer Fire Cape to enter[/COLOR] [*][COLOR=#00ff00]Choose between Tohkaar or Onyx[/COLOR] [*][COLOR=#00ff00]Tokkul[/COLOR] [*][COLOR=#00ff00]40 Waves[/COLOR] [/LIST] [*][COLOR=#00ff00]Clan Wars[/COLOR] [LIST] [*][COLOR=#00ff00]Each team has 5 players[/COLOR] [*][COLOR=#00ff00]Choose arenas[/COLOR] [*][COLOR=#00ff00]Correct interfaces[/COLOR] [/LIST] [*][COLOR=#00ff00]Duel Arena[/COLOR] [LIST] [*][COLOR=#00ff00]Prevent xlogging[/COLOR] [*][COLOR=#00ff00]Clip area fully.[/COLOR] [*][COLOR=#00ff00]Unable to drop items[/COLOR] [*][COLOR=#00ff00]Unable to interact with other players apart from PM while in the arena.[/COLOR] [/LIST] [*][COLOR=#00ff00]Home Switching[/COLOR] [LIST] [*][COLOR=#00ff00]toggle between[/COLOR] [LIST] [*][COLOR=#00ff00]Edgeville (home by default)[/COLOR] [*][COLOR=#00ff00]Varrock[/COLOR] [*][COLOR=#00ff00]Falador[/COLOR] [*][COLOR=#00ff00]Ardougne[/COLOR] [/LIST] [/LIST] [/LIST] [/LIST] [LIST] [*][COLOR=#00ff00]Untradeable Item mechanics are now added (Developer log can be found here) along with all mechanics listed on the thread.[/COLOR] [LIST] [*][COLOR=#00ff00]Improved untradeables sent to the bank method, instead of telling you "You're untradeable item has been sent to your bank!" for each untradeable item, it now just says it once.[/COLOR] [/LIST] [COLOR=#00ff00][/COLOR] [*][COLOR=#00ff00]Item Repairing has been finished for Nex sets (Torva, Pernix, Virtus)[/COLOR] [*][COLOR=#00ff00]Chaotic Items can now be repaired[/COLOR] [*][COLOR=#00ff00]Capes of Accomplishment's[/COLOR] [LIST] [*][COLOR=#00ff00]Global announcement System[/COLOR] [*][COLOR=#00ff00]Completionist Cape Requirements[/COLOR] [*][COLOR=#00ff00]Cape Purchasing.[/COLOR] [/LIST] [COLOR=#00ff00][/COLOR] [*][COLOR=#00ff00]Set cool down for Void has been added.[/COLOR] [*][COLOR=#00ff00]Chaotics now break on death, then sent to your bank.[/COLOR] [*]Treasure Trails [LIST] [*]Co-ordinate Clue's [LIST] [*][COLOR=#00ff00]Check if you're in the correct location[/COLOR] [*][COLOR=#00ff00]Checks if you have Spade, Sextant, Watch & Chart[/COLOR] [*][COLOR=#00ff00]Hard & Elite Clues Scrolls spawn Saradomin, Zamorak & Guthix Wizards. [/COLOR] [/LIST] [*]Anagrams [LIST] [*][COLOR=#ff8c00]Dialogue check (if you have a clue, instead of using else if statement's, use our dialogue system to check)[/COLOR] [*][COLOR=#ff8c00]Challenges & Answers[/COLOR] [/LIST] [*]Emotes [LIST] [*][COLOR=#00ff00]Checks if your between W,X,Y,Z,[/COLOR] [*][COLOR=#ff8c00]Checks for Items being equipped[/COLOR] [*][COLOR=#ff8c00]Remember's first emote and saves it.[/COLOR] [*][COLOR=#00ff00]Checks if second emote has been done and saves it.[/COLOR] [/LIST] [*]Rewards [LIST] [*]Global Rewards [LIST] [*][COLOR=#00ff00]God book [/COLOR][COLOR=#00FF00]pages[/COLOR] [*][COLOR=#00ff00]Purple Sweets[/COLOR] [*][COLOR=#00ff00]White Sweets[/COLOR] [*][COLOR=#00ff00]Firelighters.[/COLOR] [/LIST] [*][COLOR=#00ff00]All other clues have the correct rewards.[/COLOR] [/LIST] [/LIST] [/LIST] [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] [IMG]http://i.imgur.com/1fqzUaX.png[/IMG] [IMG]http://i.imgur.com/IZmTKqY.png[/IMG] [IMG]http://i.gyazo.com/907e2a4c6b41ea5d7874af29c841679f.jpg[/IMG] [IMG]http://i.gyazo.com/a02a1812862753a347237016f00abe2c.jpg[/IMG] Update Log: [LIST] [*]Arrows can be posoined [*]Poisoned Arrows now poison [*]Fletching has been finished [*]Bolt enchanting [*]Packet Handling [*]Switched from Mina to Netty [*]Removed instream and outstream [*]Prayer [*]Home toggling [*]Woodcutting [*]Fishing [*]Cooking [*]Mining [*]Smithing [*]Thieving [*]Entity based Combat [*]Duel Arena [*]Clan Wars [*]Fight Caves [*]Fight Pits [*]Castle Wars [*]Puro Puro (and a base for hunter) [*]474 NPC Spawns [*]Gson drop loading. [*]Commands are now handled properly. [*]Re-wrote majority of skills and content, instead of using switch statements, skills now use enums, easier to develop and add new things to. [*]Dialogue system completely, re-written, no longer requires switch statements. [*]Update server times have been improved. [*]Nightmare Zone has been added. [*]Correct interface and button ID's now used [*]Correct packets are sent. [*]We also now have a tool to restart the Server from our browsers aswell as an app for both Android and iPhone to let us control and maintain the server on the go, execute events (double EXP, points, holiday events) on the go, also yell across the game, ban/mute users, also allows us to input commands to the Linux command line. [*]Started working on a set of tools, dump information off the OSRS Wiki aswell as RS3 (Legacy Mode), shop editors, item definitions editors, map editors, cache editor. [*]Started on Summoning base (Summoning mobs, saving mobs and mobs following you) [*]Started on a hunter base, catching Impling's, Butterflies and misc mobs that require you to catch them bare handed or with an item (not an object) [*]Dumped ingredients to make pouches for summoning, added pouch creation. [*]Put Hunter and Summoning on hold, while I worked on some Completionist Cape requirements. [*]Created a Phoenix boss, which summons Baby Pheonix's (which drop pheonix feathers) and the Pheonix (boss) level 123, drops Iban's Ashes which can be used on a Urn (which is also dropped by the Mob(s).), one the urn is filled with 200 Ashes and you have 20 Feathers (Ashes and feathers at a 50% drop rate) can be traded in to a NPC for an Inferno Adze unlocking an Achievement, Skiller's will be able to unlock the same achievement from Woodcutting, Mining & Firemaking, with some additional requirements which are yet to be decided. [*]Changed some things with Combat to make it more accurate to Runescape. [*]Added instanced Area's, so players are able to purchase boss area's to their selves. [*]Wrote some Construction things, instead of doing playerID * 4 = Height, it now creates a new instance. [*]Added mechanics to the boss, spawns Pheonix Chicks. [*]You need to put out 4 fires, before damaging the NPC, they relight every 30 Seconds. [*]Added comp cape reqirements, this is one of them. [*]Wrote a drop table, the NPC has over 200 item(s) on it's table, with economy based rates. [*]Re-wrote some of the Combat because it was messy. [*]Hired a Client Developer. [*]Fixed a possible dupe with Ground Item(s). [*]Worked on Highscore's [*]Untradeables are sent to your bank upon death. Re-wrote majority of skills and content, instead of using switch statements, skills now use enums, easier to develop and add new things to. Dialogue system completely, re-written, no longer requires switch statements. Update server times have been improved. Re-wrote majority of skills and content, instead of using switch statements, skills now use enums, easier to develop and add new things to. Dialogue system completely, re-written, no longer requires switch statements. Update server times have been improved. Nightmare Zone has been added, waves will stop spawning at 500,000 Points, if you make it this far you'll be awarded an Additional 250,000 points for your efforts. We now send correct packets, checking if what we sent is correct, unlike before, PI would just not be able to tell what's right from wrong. We also now have a tool to restart the Server from our browsers aswell as an app for both Android and iPhone to let us control and maintain the server on the go, execute events (double EXP, points, holiday events) on the go, also yell across the game, ban/mute users, also allows us to input commands to the Linux command line. Started working on a set of tools, dump information off the OSRS Wiki aswell as RS3 (Legacy Mode), shop editors, item definitions editors, map editors, cache editor. Started on Summoning base (Summoning mobs, saving mobs and mobs following you) Started on a hunter base, catching Impling's, Butterflies and misc mobs that require you to catch them bare handed or with an item (not an object) Dumped ingredients to make pouches for summoning, added pouch creation. Put Hunter and Summoning on hold, while I worked on some Completionist Cape requirements. Created a Phoenix boss, which summons Baby Pheonix's (which drop pheonix feathers) and the Pheonix (boss) level 123, drops Iban's Ashes which can be used on a Urn (which is also dropped by the Mob(s).), one the urn is filled with 200 Ashes and you have 20 Feathers (Ashes and feathers at a 50% drop rate) can be traded in to a NPC for an Inferno Adze unlocking an Achievement, Skiller's will be able to unlock the same achievement from Woodcutting, Mining & Firemaking, with some additional requirements which are yet to be decided. Changed some things with Combat to make it more accurate to Runescape. Server: [/LIST] [LIST] [*]Our world spawns now load 667 World spawns and NPC Definitions. [*]NPC Mechanics [*]NPC Drops improvement [*]Posoining [*]New Login Box. [*]New Loading Screen. [*]New screen to show login errors (e.g Invalid Username or Password screen). [*]634 Data, (Items, Npcs, Characters). [*]Tweening - With a toggle. [*]High Detailed Minimap(Textured & Shaped Tiles Fixed) - With a toggle. [*]Removed any toggling to do with data. [*]Added OSRS Orbs - With a toggle. [*]Added "Custom Experience Counter" - With a toggle. [*]Client performance, now runs at steady 50 FPS. [*]Abyssal Vine whip model fixes (All colours supported). [*]Fixed few bugs with High Detailed Minimap, colours would show up wrong in some areas. [*][IMG]http://i.gyazo.com/2a9b0e6b827ced7999bd70b115c9a3db.gif[/IMG] [*]We're aware heads don't work, but this is our custom written Dialogue using XML and also can do player checks for items or quest parts through XML. [*]We now load item and NPC definitions from our cache. [/LIST] [LIST] [*]Untradeable Item mechanics are now added (Developer log can be found here) along with all mechanics listed on the thread. [LIST] [*]Improved untradeables sent to the bank method, instead of telling you "You're untradeable item has been sent to your bank!" for each untradeable item, it now just says it once. [/LIST] [*]Item Repairing has been finished for Nex sets (Torva, Pernix, Virtus) [*]Chaotic Items can now be repaired [*]Capes of Accomplishment's [LIST] [*]Global announcement System [*]Completionist Cape Requirements [*]Cape Purchasing. [/LIST] [*]Set cool down for Void has been added. [*]Chaotics now break on death, then sent to your bank. [*]Treasure Trails [LIST] [*]Co-ordinate Clue's [LIST] [*]Check if you're in the correct location [*]Checks if you have Spade, Sextant, Watch & Chart [*]Hard & Elite Clues Scrolls spawn Saradomin, Zamorak & Guthix Wizards. [/LIST] [*]Anagrams [LIST] [*]Dialogue check (if you have a clue, instead of using else if statement's, use our dialogue system to check) [*]Challenges & Answers [/LIST] [*]Emotes [LIST] [*]Checks if your between W,X,Y,Z, [*]Checks for Items being equipped [*]Remember's first emote and saves it. [*]Checks if second emote has been done and saves it. [/LIST] [*]Rewards [LIST] [*]Global Rewards [LIST] [*]God book pages [*]Purple Sweets [*]White Sweets [*]Firelighters. [/LIST] [*]All other clues have the correct rewards. [/LIST] [/LIST] [/LIST] [IMG]http://i.imgur.com/h9x5SFn.png[/IMG] *Fixed all broken 600+ models Example.. Before: [img]http://i.imgur.com/mOshmTH.png[/img] After: [img]http://i.imgur.com/KSW2D8X.png[/img] *Redone tooltip positioning AGAIN. ;p - Now is PERFECT in resizable aswell. [img]http://i.gyazo.com/0b0dd46c376b2e2a8ee26a2c085ccff4.gif[/img] *Skill Goals - Finally finished: ---- Percentage bar - Showing how close until you've finished your goal. [img]http://i.imgur.com/VmCgtBg.png[/img] ---- When you've completed your goal. [img]http://i.imgur.com/Mw2cJEg.png[/img] ---- When you select an experience goal. [img]http://i.imgur.com/KhuhdVT.png[/img] ---- When you 'Clear' your goals it goes back to normal tooltips. [img]http://i.imgur.com/M3ukjnZ.png[/img] ---- Right clicking on any skill button gives these options. [img]http://i.imgur.com/0ht1Xmh.png[/img] *Fixed capes being 'see through' the player model. There's more but i've mainly been focusing on skill goals. [LIST] [*]Emote's will no longer cut out if their longer then 1 second [*]Unweidling an Item (that you have in your inventory) won't randomly stack [*]Item's won't go into random slots [*]Random character nulling has been patched. [*]Force chat now works correctly (previously for example Vengeance wouldn't say "Taste vengeance!".) [*]When talking with "/" in a non clanchat channel will tell you you're not in a channel and also alert you if muted. [/LIST] [LIST] [*]Player's were disconnecting when more then 3 people were in a region, this issue should no longer occur. [*]Item would stack once unequipped, this dupe should no longer occur. [*]Spam clicking (left/right) should no longer cause a nullpointer. [*]Some item's when spawned, would show the incorrect name, this should no longer be the case (Earth Runes would say they are Cosmic Rune's when spawned). [*]The message "invalid item" when trying to eat a Rocktail or similar foods should no longer occur [*]Korasi's sword (19784) would go into helm slot, this has been fixed. [/LIST] [LIST] [*]A problem when opening a store, would cause a "T2" Erorr meaning you would instantly disconnect from the Game Server, this has now been patched. [*]Shop's have recieved a mechanical make-over making them easier to use back-end and for the player [*]A bug where Shops & Item's on death weren't counting in an item's alchemy value has been patched and should no longer occur [*]An item duplication dupe concerning Item's on Death and stackable item's has now been patched and this issue should no longer occur [*]Dragon Scimitar, Godsword, Dragon Longsword, Dragon Mace, Granite Maul, Saradomin Sword all had incorrect Special Attack requirements, animations & graphics, this has now been patched accordingly. [*]The server should no longer allow you to attempt to message someone who is no longer online, previously the server would allow you to private message someone even if they weren't online, this should no longer be the case concerning Private Messages* [*]Previously while wielding a shield, wearing another shield would delete the item in your shield slot and not add it to your inventory and the same occurred with 2-handed swords, this glitch has been patched. [/LIST] [LIST] [*]Combat now goes up-to 138 [*]Summoning has been added, requires charms and Shard's to train [*]Pouches are brought from a store. [*]Clan chat has had a mechanical re-work, need to wait for next Client Engine re-work before is functional [*]Bank's now save. [*]Bank pin's have temporally been disabled due to glitches/problems [*]Game Time is now recorded. [/list] [center][img]http://i.imgur.com/VztaSmx.png[/img] *[/center] So I spent a good chunk of today, writing out maths, working out drop rate's, writing algorithm's and working on how we ideally want the economy to work * Clue Scrolls: * [LIST] [*]Level 1 (easy) [LIST] [*]Level 1-20 NPC's [*]H.A.M Member's [*]1/40 kills [/LIST] [*]Level 2 (medium) [LIST] [*]Level 21-59 NPC's [*]1/80 kills [/LIST] [*]Level 3 (hard) [LIST] [*]Level 60+ NPC's [LIST] [*]1/160 kills [/LIST] [/LIST] [*]Level 4 (elite) [LIST] [*]Selected bosses: [LIST] [*]Corpereal Beast [*]Tormented Demon [*]Nex [*]General Graardor [*]K'ril Tsunoth [*]Commander Zilyana [*]K'ree Arra [*]Chaos Elemental [*]Dagganoth Kings [*]King Black Dragon [/LIST] [*]1/320 Kills [/LIST] [/LIST] * Nex: * Torva Pieces: [LIST] [*]1/239 Kills [*]This is the rate per a piece. [/LIST] Pernix [LIST] [*]1/204*Kills [*]This is the rate per a piece. [/LIST] Virtus [LIST] [*]1/267*Kills [*]This is the rate per a piece. [/LIST] * Zaryte Bow: [LIST] [*]1/171 Kills [/LIST] * Grimy Torstol: [LIST] [*]Min 1 [*]Max 100 [*]1/82 kills [/LIST] * Coins: [LIST] [*]Min: 64,500 [*]Max: 314,200 [*]1/413 [/LIST] Magic Logs: [LIST] [*]Min: 13 [*]Max: 134 [*]1/13 [/LIST] * Kalphite Queen: * [LIST] [*]Dragon Chain [*]Dragon 2-Handed Sword [*]Kalphite Queen Head [*]all have a 1/171 chance. [/LIST] * Slayer NPC's * Cave Horrors: [LIST] [*]Black Mask 1/136 [/LIST] Ice Strykeworm's [LIST] [*]Staff of Light 1/341 [/LIST] Dark Beast's [LIST] [*]Dark Bow 1/171 [/LIST] Abyssal Demon's [LIST] [*]Abyssal Whip 1/171 [/LIST] Gargoyles [LIST] [*]Granite Maul 1/118 [/LIST] Spiritual Mage's [LIST] [*]Dragon Boot's 1/85 [/LIST] Dust Devil [LIST] [*]Dragon Chain 1/10883 [/LIST] * [i][b]God War's (excluding Nex)[/b][/i] * K'ree Arra [LIST] [*]Armadyl Hilt - 1/171 Kills. [*]Armadyl Armour 1/85 Kills [LIST] [*]Armadyl Helmet [*]Armadyl Chestplate [*]Armadyl Chainskirt [/LIST] [*]Godsword Shard 1/105 Kills [/LIST] Armadyl Minion's [LIST] [*]Armadyl Armour 1/171 Kills [LIST] [*]Armadyl Helmet [*]Armadyl Chestplate [*]Armadyl Chainskirt [/LIST] [*]Godsword Shard 1/105 Kills [/LIST] * Genereal Graardor: [LIST] [*]Bandos Hilt - 1/171 Kills. [*]Bandos*Armour 1/85 Kills [LIST] [*]Bandos* Chestplate [*]Bandos*Tassets [*]Bandos* Boots [/LIST] [*]Godsword Shard 1/105 Kills [/LIST] Bandos* Minion's [LIST] [*]Bandos* Armour 1/171 Kills [LIST] [*]Bandos* Helmet [*]Bandos* Chestplate [*]Bandos*Chainskirt [/LIST] [*]Godsword Shard 1/105 Kills [/LIST] * Genereal Graardor: [LIST] [*]Saradomin Hilt - 1/171 Kills. [*]Saradomin*Knecklaces 1/85 Kills [LIST] [*]Saradomin's Wisper [*]Saradomin's Murmur [*]Saradomin's Hiss [/LIST] [*]Godsword Shard 1/105 Kills [*]Saradomin Sword 1/105 Kills [*]Armadyl C'bow 1/105 Kills [/LIST] * Saradomin Minion's [LIST] [*]Saradomin's**Amulet's *1/171 Kills [LIST] [*]Saradomin's Wisper [*]Saradomin's Murmur [*]Saradomin's Hiss [/LIST] [*]Godsword Shard 1/105 Kills [/LIST] * K'ril Tsutsaroth [LIST] [*]Zamorak Hilt Hilt - 1/171 Kills. [*]Zamorakian Spear 1/85 Kills [*]Steam Battlestaff 1/85 Kills [/LIST] Zamorak Minion's [LIST] [*]Misc *1/171 Kills [LIST] [*] Zamorakian Spear 1/85 Kills [*] Steam Battlestaff 1/85 Kills [*]Godsword Shard 1/105 Kills [/LIST] [/LIST] * All bosses/minions [LIST] [*]Frozen Key pieces 1/28 Kills [*]Crystal Key 1/56 Kills [/LIST] * Corpereal Beast [LIST] [*]All Sigils (Arcane, Divine, Elysian & Spectral) [LIST] [*]1/171 Kills [/LIST] [*]Spirit Shield [LIST] [*]1/33 Kills [/LIST] [*]Holy Elixir 1/119 [/LIST] * Tormented Demons [LIST] [*]Dragon Claws [LIST] [*]1/333 Kills [/LIST] [*]Dragon Pickaxe [LIST] [*]1/417 Kills [/LIST] [*]Dragon Plate Piece ([font=Arial, sans-serif][size=3][color=#f1f3f5]Ruined dragon armour lump, Slice & Shard)[/size][/font][/color] [LIST] [*]1/171 Kills [/LIST] [/LIST] * Dragonic Visage: [LIST] [*]Red Dragon's 1/4333 Kills [*]Black Dragon's*1/3666 Kills [*]Iron Dragon's*1/3333 Kills [*]Steel Dragon's*1/3000 Kills [*]Mithril Dragon's*1/2333 Kills [*]KBD Dragon's*1/1520 Kills [/LIST] * Glacor's: * [LIST] [*]Boots (Steadfast, Glavian & Ragefire) [*]1/358 Kills [*]Armadyl Rune [LIST] [*]Minimum 20 [*]Maximum 40 [*]1/171 Kills [/LIST] [*]Armadyl Battlestaff [LIST] [*]1/3000 Kills (full staff) [/LIST] [*]Armadyl Shards [LIST] [*]Min: 3 [*]Max: 113 [*]1/20 Kills [/LIST] [/LIST] There is more, waiting for feedback before posting other bosses drop rates. [indent=1]*[/indent] [CENTER][IMG]http://i.imgur.com/VztaSmx.png[/IMG][/CENTER] Later today we'll be seeing the release of Corpereal Beast. So let's jump straight in to the recommendation's for after server release: [LIST] [*]75 Attack [*]99 Strength [*]99 Defence [*]99 Hitpoints [*]52 Summoning (or higher) for a BoB [*]Super combat potion's (Attack, Strength, Defence) or Overloads potions. [*]2 Saradomin brews [*]3 Super restores [*]Full inventory of Sharks or Rocktails [*]Divine/Elysian spirit shield or Dragonfire shield [*]4 player team [/LIST] The mechanics: [LIST] [*]Spawns Darkcore's [LIST] [*]Darkcores heal the Corpereal Beast [*]Deal a substantial amount of damage [/LIST] [*]The more people who attack the Corpereal Beast the more accurate the attacks become [*]Zamorakian spear deals 17% more damage against it. [*]Statius's warhammer & Bandos godsword's specials take down it's defence by 12% more then your hit [*]It's magic & ranged attacks deal damage to everybody in the room. [*]It will attack the player's who are trying to hide underneath or run away from it. [/LIST] [I][B]Overload potions[/B][/I] We're happy to offer you Overload Potions which have 2 different effects depending on where you are ingame, the wilderness or outside. [I][B]In the Wilderness[/B][/I] [LIST] [*]You will not be dealt the 50 damage [*]Your stats will become the same level as a super attack, strength or defence potion [*]Saradomin brew doesn't take your stats down [*]It's effects last for 5 minutes. [/LIST] [I][B]Outside of the Wilderness[/B][/I] [LIST] [*]Normal stat boost [*]50 damage will be dealt [*]Saradomin brew will not effect your boosted stats [*]It's effect will last for 5 minutes. [/LIST] [LIST] [*]Spirit shard packs have been added. [*]Spirit shards & pack's have their correct prices added [*]Clanchat is now fully functional [IMG]http://i.gyazo.com/2b29879d6441d2b046f24b301f87f005.png[/IMG] [*]Summoning has had a few touch ups [*]EXP Rates hate been toggled for the official release: [LIST] [*]100 EXP P/Hit Melee [*]252 EXP P/Hit Range [*]352 EXP P/hit Magic [/LIST] [*]Private Messaging now sends Message's. [*]You can now longer duplicate item's by using CTRL+Click Item [*]Clanchat has been optimized to use less bandwidth [LIST] [*]everything updates at the same time instead of one player at a time, less data needs to be sent by the server [/LIST] [*]New engine for text packing [*]Corpereal Beast has received some of it's mechanical work. [/LIST] Update Log from combat beta - present.
  3. Make sure you ID's aren't replacing anyother ID's, I.E if I was to make another item 4151, it would gain whip stats till I removed the original 4151 (whip) bonuses. Also in ItemAssistant or Config.java (I don't recall which) make sure that it supports that item ID, by default PI it's set to 16,000 if your id is 21070 that item won't work.
  4. Dave

    [PI] Dupe Fix ASAP

    IIRC, go to TradeAndDuel.java find a void like [CODE]public void giveItems()[/CODE] underneath that place [CODE]c.logoutDelay = System.currentTimeMillis();[/CODE]
  5. Can you post the class file aswell as MagicOnItems?
  6. [quote name='Fuzen Seth']There you go, sweetie. [code]package server.model.players.content; import server.model.players.Client; import server.model.players.PacketType; /** * * @author Fuzen Seth * [MENTION=98951]infor[/MENTION]mation Represents the commands sent by a connected player. * [MENTION=3199]Sin[/MENTION]ce 28.8.2014 */ public class Commands implements PacketType { private RightState rightState; /** Represents the player's rights. */ public enum RightState { REGULAR, MODERATOR, ADMINISTRATOR, OWNER; } [MENTION=15855]Over[/MENTION]ride public void processPacket(Client c, int packetType, int packetSize) { String command = c.getInStream().readString(); switch (rightState) { case OWNER: if (c.playerRights == 3) return; //owner commands here break; case ADMINISTRATOR: if (c.playerRights == 2) return; //admin commands here break; case MODERATOR: if (c.playerRights == 1) return; //mod commands here break; case REGULAR: //regular commands here break; default: //if command is invalid c.sendMessage("Couldn't find the command " + command + "."); break; } } public RightState getRightState() { return rightState; } public void setRightState(RightState rightState) { this.rightState = rightState; } } [/code][/QUOTE] You're still clustering up one class, making it look horrible.
  7. [quote name='Fuzen Seth']Still isn't re-written. :emb: There's no need for 5 strings too.[/QUOTE] Right because you can see my Java files right now, nice 1
  8. [quote name='Fuzen Seth']LOL So you renamed a string and you say you've re-written commands. [URL=http://www.runelocus.com/forums/usertag.php?do=list&action=hash&hash=2014]#2014[/URL][/QUOTE] This really shows how close minded you are, I have 5 command files. [LIST] [*]Administrator [*]Developer [*]Moderator [*]Player [*]CommandHub [/LIST] Instead of using "c.playerRights = 3" it simply goes into the developer class, I use different strings and it's not chucked into one cluster fuck of a class. I understand that you're a troll, most probably because your parents didn't pay enough attention to you, I understand why they did that, you're an irritating brat.
  9. [quote name='Fuzen Seth']What? I just went to my server to give him original ::tele And look what I found! [code] if (playerCommand.startsWith("tele")) { String[] arg = playerCommand.split(" "); if (arg.length > 3) c.getPA().movePlayer(Integer.parseInt(arg[1]), Integer.parseInt(arg[2]), Integer.parseInt(arg[3])); else if (arg.length == 3) c.getPA().movePlayer(Integer.parseInt(arg[1]), Integer.parseInt(arg[2]), c.heightLevel); }[/code] watwatwat[/QUOTE] If you actually stopped being closed minded and for some reason trying to put me down 24/7 you'd notice I use: [CODE]command[/CODE] not: [CODE]PlayerCommand[/CODE] thus throwing him errors which is a "minor" edit. Get your head out of your own ass please, it's really irritating.
  10. [CODE] if (command.startsWith("tele")) { String[] arg = command.split(" "); if (arg.length > 3) c.getPA().movePlayer(Integer.parseInt(arg[1]), Integer.parseInt(arg[2]), Integer.parseInt(arg[3])); else if (arg.length == 3) c.getPA().movePlayer(Integer.parseInt(arg[1]), Integer.parseInt(arg[2]), c.heightLevel); }[/CODE] You might need to do minor edits as my commands have been re-written.
  11. [IMG]http://imagizer.imageshack.us/a/img547/8391/ftrl.png[/IMG] This one is working, however you don't have enough RAM so edit the bat file and change Xmx### to something lower like 256 or something.
  12. Dave

    I need help

    After searching through RuneLocus archives on a way to resolve this problem, I stumbled across a thread where Ikiliki said it's where your dynamic IP address is changing too commonly, as it's not a problem on their end it's hardware related there's not error for them to find a problem with, the suggested thing to do by Ikiliki him self is Register on MyLocus to avoid the captcha as that is where the issue is. You can register on MyLocus here - [URL="http://www.runelocus.com/wp-login.php?action=register"]MyLocus Register[/URL] MyLocus allows users to vote without the need of a captcha, you simply click "Vote".
  13. Dave

    Vengeance bug?

    Go to PlayerAssistant.java and find this: [CODE]public void vengMe([/code] and comment out anything that says [CODE]c.playerRights =[/CODE] in that method, additionally it may be that Administrators can't PvP go to your config class and find something like this: [CODE]public static final boolean ADMIN_CAN_PVP = false;[/CODE] and set it to true.
  14. Dave

    Improving PI

    Reserved for pictures.
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