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own4g3

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Everything posted by own4g3

  1. [quote name='Julesmk']Nice to hear the eco is comnig, i'd love to play it however the webclient link doesn't work yet at the homepage and i always have trouble installing clients. Are you going to add the webclient?[/QUOTE] [url]http://heliosrsps.com/play/[/url]
  2. No idea what's going on... Updates: 100% Graves and items on death. Economy is near.
  3. [quote name='Julesmk']Looking forward to playing when the beta ends, i don't want to play it currently because it's still spawn.[/QUOTE] Soon, very soon. OT: [video=youtube;jjfrjeLYIZw]http://www.youtube.com/watch?v=jjfrjeLYIZw[/video] Gnome Agility Course. [url]www.HeliosRSPS.com[/url]
  4. [url]http://www.youtube.com/watch?v=jjfrjeLYIZw[/url] Gnome Agility Course. [url]www.HeliosRSPS.com[/url]
  5. Looks pretty good. Nobody can say, that it's made in paint.
  6. [center]Few updates: [spoiler=100% Stronghold security dungeon] [IMG]http://i.imgur.com/rZhJ1.png[/IMG] [/spoiler] [spoiler=New teleport system] [IMG]http://i.imgur.com/7VqXL.png[/IMG] [IMG]http://i.imgur.com/xKj2X.png[/IMG] [/spoiler] Godwars dungeon and taverley dungeon is also added. and, a lot of bugs has been fixed. Website is also done. [url]www.HeliosRSPS.com[/url] [COLOR="Red"][B][U]Server is up and running.[/U][/B][/COLOR][/center]
  7. [center]Few updates: [spoiler=100% Stronghold security dungeon] [IMG]http://i.imgur.com/rZhJ1.png[/IMG] [/spoiler] [spoiler=New teleport system] [IMG]http://i.imgur.com/7VqXL.png[/IMG] [IMG]http://i.imgur.com/xKj2X.png[/IMG] [/spoiler] Godwars dungeon and taverley dungeon is also added. and, a lot of bugs has been fixed. Website is also done. [url]www.HeliosRSPS.com[/url] [COLOR="Red"][B][U]Server is up and running.[/U][/B][/COLOR][/center]
  8. Just give it to me.
  9. [code] package com.rs.game.player.content; /** * Handles player's yell. * @author Raghav/Own4g3 * */ public enum YellHandler { CUSTOM_YELL(new String[]{"Own4g3", "Raghav"}, new String[]{"<img=0><col=800080>[SEXY BEAST]<img=0>", "<col=ff0000>[<img=0>LOLHEY!]"}), DONOR(null, new String[]{"<col=00ff00>[Donor]"}), PLAYER(null, new String[]{"[Normal Player]"}); String []playerName, yellTag; /** * Creates a new {@code YellHandler} * @param playerName The player's display name. * @param yellTag Player's yell tag. */ YellHandler(String[] playerName, String[] yellTag) { this.playerName = playerName; this.yellTag = yellTag; } /** * Gets the player's name. * @return playerName */ public String[] getPlayerName() { return playerName; } /** * Gets the player's yell tag. * @return yellTag */ public String[] yellTag() { return yellTag; } } [/code] Now, Implement it. [code] for (int i = 0; i < YellHandler.CUSTOM_YELL.getPlayerName().length; i++) { if (player.getDisplayName().contains(YellHandler.CUSTOM_YELL.getPlayerName()[i])) { sendMessageToAll(YellHandler.CUSTOM_YELL.yellTag()[i] + YellHandler.CUSTOM_YELL.getPlayerName()[i] + ": " + message); return; } } if (player.isDonator()) sendMessageToAll(YellHandler.DONOR.yellTag()[0] + player.getDisplayName() + ": " + message); else sendMessageToAll(YellHandler.PLAYER.yellTag()[0] + player.getDisplayName() + " :" + message); [/code] [IMG]http://screensnapr.com/e/X6uwRP.png[/IMG] This supports, custom yell for any player, donor yell and normal player's yell. :)
  10. [quote name='Spear']Nice nice nice. :D[/QUOTE] :) [quote name='Cjay0091']Good luck, wont be joining but seems like you put some effort into it.[/QUOTE] Thanks ;) [quote name='Cart']Strykewyrms aren't bosses xD[/QUOTE] They are..;o
  11. WTF is this?
  12. Grave Stones [IMG]http://i.imgur.com/5YsbP.png[/IMG] [IMG]http://i.imgur.com/vxpxj.png[/IMG] [IMG]http://i.imgur.com/JoTbR.png[/IMG] Thanks to Emperor(Dementhium) for few configurations. EDIT: Don't forget to register on our forums [url]www.HeliosRSPS.com[/url]
  13. A lot of updates has been made. Perfected barrows. and a lot more, can't remember. I'll be hosting server in 2-3 days. [url]www.HeliosRSPS.com[/url]
  14. own4g3

    Yell Handler

    [quote name='hellman2741']Pretty sure something like... [CODE]if(player.hasCustomYell()) { YELL SHIT HERE } else { switch(player.getRights()) { case 2: YELL SHIT break; case 1: YELL SHIT break; case 0: if(player.isDonator()) { YELL SHIT } else { YELL SHIT } }[/CODE] All you need is a boolean for if they have a custom yell, a String which actually IS the custom yell, and that ^[/QUOTE] For that, you'll have to save one boolean and a string for all the players which is useless imo. It can be done in many ways. I prefer this one. :p
  15. own4g3

    Yell Handler

    [quote name='Intensive Tony']It isn't needed but always handy thanks.[/QUOTE] Not needed? It's A LOT cleaner.
  16. :O! Nice, looks good. EDIT: Black hair.
  17. own4g3

    Getting Button ids

    System.out.println(buttonId); ?
  18. Thanks, halo. OT: Pouch Creation: [IMG]http://i.imgur.com/CLv05.png[/IMG]
  19. Ye, there was one problem with that released source.
  20. Title says it all.
  21. own4g3

    Null

    The null pointer is in Circle class. Not in shape or main class. Show us your Circle class.
  22. Sorry for double post. [IMG]http://screensnapr.com/e/IBC91v.jpg[/IMG] [IMG]http://screensnapr.com/e/JlE8F4.jpg[/IMG] All monsters are added(Almost all)
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