Jump to content

own4g3

Member
  • Content count

    1,004
  • Joined

  • Last visited

Everything posted by own4g3

  1. No mapdata?
  2. Bump Added Herblore Shop and Corruption Aura in Game.
  3. You can do it by 2 ways: Edit cache or change few things in client
  4. This looks great, goodluck.
  5. [code] Player killer = getMostDamageReceivedSourcePlayer(); killer.inventory.addItem(6529, 10); if (killer != null) { killer.removeDamage(thisPlayer); killer.increaseKillCount(thisPlayer); sendItemsOnDeath(killer); }[/code] Make it Player killer = getMostDamageReceivedSourcePlayer(); if (killer != null) { killer.inventory.addItem(6529, 10); killer.removeDamage(thisPlayer); killer.increaseKillCount(thisPlayer); sendItemsOnDeath(killer); }
  6. A npc must've killed him just add if (killer instanceof Player)
  7. and you want all this for $35?
  8. [code] player.getAppearence().transformIntoNPC(itemId - 2544); player.setNextGraphics(new Graphics(1910)); player.getInventory().deleteItem(itemId, 1); [/code]
  9. [img]http://screensnapr.com/e/vgNU1p.png[/img] Added Dicing and Donor zone. You get free geepez if you're at Dz (Every 2 minutes) Added Loyalty titles ::title to see all the unlocked titles. [img]http://screensnapr.com/e/tkn0h7.png[/IMG] Unlocking the 'The awesome' title.
  10. Added Loyalty titles ::title to see all the unlocked titles. [img]http://screensnapr.com/e/tkn0h7.png[/IMG] Unlocking the 'The awesome' title. [img]http://screensnapr.com/e/DOQmaB.png[/img]
  11. Looks awesome!
  12. [code] public enum Dice { DIE_6_SIDES(2072, 1, 6, "a six-sided"), DICE_2_6_SIDES(2074, 1, 12, "two six-sided"), DIE_8_SIDES(2071, 1, 8, "an eight-sided"), DIE_10_SIDES(2070, 1, 10, "a ten-sided"), DIE_12_SIDES(2073, 1, 12, "a twelve-sided"), DIE_20_SIDES(2068, 1, 20, "a twenty-sided"), DICE_UPTO_100(2075, 1, 100, "the percentile"), DIE_4_SIDES(2069, 1, 4, "a four-sided"); /** * The gfx id */ private int gfxId; /** * The lowest possible roll on dice */ private int lowestRoll; /** * Th highest possible roll on dice */ private int highestRoll; /** * The message */ private String message; /** * Constructs a new {@code Dice} * @param gfxId The gfx id * @param lowestRoll The lowest possible roll on dice. * @param highestRoll The highest possible roll on dice. * @param message The message */ Dice(int gfxId, int lowestRoll, int highestRoll, String message) { this.gfxId = gfxId; this.lowestRoll = lowestRoll; this.highestRoll = highestRoll; this.message = message; } /** * Gets the gfx id * @return gfxId */ public int getGfxId() { return this.gfxId; } /** * Gets the lowest roll on dice * @return lowestRoll */ public int getLowestRoll() { return this.lowestRoll; } /** * Gets the highest roll on dice * @return highestRoll */ public int getHighestRoll() { return this.highestRoll; } /** * Gets the message * @return message */ public String getMessage() { return this.message; } }[/code]
  13. [img]http://screensnapr.com/e/vgNU1p.png[/img] Added Dicing and Donor zone. You get free geepez if you're at Dz (Every 2 minutes).
  14. [quote name='displee']No support for friendchat?[/QUOTE] What do you mean???? This is just configuration of all the dices. You'll have add dicing yourself, lol.
  15. Nice tutorial.
  16. Mind sharing the object amins? :p
  17. Changed the default home location, again. [IMG]http://screensnapr.com/e/bBrHiO.png[/IMG] Better exp rates [url]www.HeliosRSPS.com/play[/url]
  18. Changed the default home location, again. [IMG]http://screensnapr.com/e/bBrHiO.png[/IMG]
  19. [quote name='Siren']Looking good, I'll try it out and try sticking to this Server :)[/QUOTE] Thanks :) OT: New client frame: [IMG]http://screensnapr.com/e/3eCdGU.png[/IMG] [IMG]http://screensnapr.com/e/r9rzWI.png[/IMG] Credits: 2^31-1 Few modifications by me.
  20. New client frame: [IMG]http://screensnapr.com/e/3eCdGU.png[/IMG] [IMG]http://screensnapr.com/e/r9rzWI.png[/IMG] Credits: 2^31-1 Few modifications by me.
  21. Both are looking good. Hard to choose :/
  22. I'm back and server is up. No content update but changed a lot of things in framework.
×