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  1. Greetings Exorians, First off we'd like to thank the community for supporting Exora. We appreciate feedback. We're doing our best providing the community with the best content RSPS can offer. We got a lot more in store for you guys! Now, for this update we're bringing you new slot additions to battle pets, a new titan forge range set, soulcages, and a lot more! Let's get started * + Battle Pets (Ring & Enchantment Slot) We're finally releasing the battle pet ring and enchantment slots! They will provide you and your pet with more stats and special benefits. They'll be obtained from the titan forge and boss drops. They can simply be equipped by your pet when you open the battle pet interface. If you don't know already, make sure to examine your pet! We have also added a few more new pets which are recommended for beginner-intermediate players so they can also enjoy better pets, other than the sad goblin *These are the rings and enchantment scrolls you currently can obtain. To create rings, you first need to acquire a reinforced ring base. Those can be made by using 15 lava bars and a ring mould on the furnace. + Ring slot * * - Ring of lesser power * * * *- Increases pet stats by +10 attack and strength. * * * * * - Forge: Reinforced ring base + x5 titanite shards + x3 enchanted dstone + x5 enchanted ruby + x3 enchanted opal + x10 infernal plates * * * * * * - 25% success rate * * * * * * - Pet level: 5 * * - Ring of war * * * *-*Increases pet stats by +25 attack and strength. * * * * * - Forge: Reinforced ring base + armadyl, bandos, saradomin, zamorak hilt + x7 enchanted ruby + x10 godwar plates * * * * * * - 40% success rate * * * * * * - Pet level: 10 * * - Ring of beast * * * *-*Increases pet stats by +35 attack and strength. * * * * * - Forge: Reinforced ring base + spectral, elysian, arcane, divine sigil + holy elixir + x3 enchanted dstone + x10 enchanted ruby * * * * * * - 50% success rate * * * * * * - Pet level: 15 * * - Ring of embers * * * *-*Increases pet stats by +55 attack and strength and +100 special damage * * * * * - Forge:*Reinforced ring base + x300 firey ashes + x100 lava bars + ring of lesser power + ring of war + ring of the beast * * * * * * - 60% success rate * * * * * * - Pet level: 20 Note: You can simply hold CTRL and hover over the item to view its stats/lvl required. + Enchantment slot * - Enchantment of hunger * * *- 3% chance per pet attack for your pet to consume food level material*while in combat. (Passively level your battle pet) * * *- Obtained from Sunfreet * - Enchantment of icebreaker * * *- Boosts the player damage by +25% while attacking ICE type monsters. * * *- Obtained from Glacor * - Enchantment of firewalker * * *- Boosts the player damage by +25% while attacking FIRE type monsters. * * *- Obtained from Infernal tormented demon * - Enchantment of preservation * * *- 15% chance to preserve special attack cost on player. * * *- Obtained from Ganodermic behemoth * - Enchantment of overcharge * * *- Boosts a player stat to 145 (combat stat) * * *- Any permanent world boss + List of 'ICE' type monsters: * - Monsters with 'Ice' in their name. * - Monsters with 'Frost' in their name. * - Monsters with 'Chilly' in their name. * - Glacor * - Ebonchill dragon * - Tormented the Bloodchiller * - Crystalite Gargoyle + List of 'FIRE' type monsters: * - Monsters with 'Fire' in their name. * - Monsters with 'Magma' in their name. * - Monsters with 'Infernal' in their name. * - Tormented demon * - Cerberus * - Balrog & Gothmog + New pets * +*Celestial fox pet * +*Dark celestial pet * +*Magma beast pet * +*Magma elemental pet * + Titan Forge Requirement Changes * *- Added lava bar requirement to various titan forge items. * *+ True Crystallic We've noticed barely anyone has made these weaponries. Likely due to the crystallic shards. We feel that for what you're getting it's not really necessary to have it based on charges. So we've removed charges from the true crystallic weaponries.* * * *+*True Crystallic Whip * * * *- 13% chance to double hit, dealing 50% less damage on the second hit. Also provides 0.1% drop rate when equipped. * * * *- Success rate: 40% * * *+*True Crystallic Rapier * * * *-*14% chance to double hit, dealing 50% less damage on the second hit. Also provides 0.1% drop rate when equipped. * * * *-*Success rate: 40% * * *+*True Crystallic Longsword * * * *-*15% chance to double hit, dealing 50% less damage on the second hit. Also provides 0.1% drop rate when equipped. * * * *-*Success rate: 40% * *+ Orthite Range Set * * * - Range equivalent of titanite.* * * * - Forge: Solari, Sirenic, 25M*coins and 25 titanite shards. * * * - Success rate: 60% * * * - Benefits: Increases drop rate by 0.50% when full set is equipped. * + New Gem Tree * - Added the Diamond Gem tree. * - Lvl. 76 woodcutting required. * - Diamond gem tree is located North of Stryke Island * + SoulCages Soulcages are credit shop only items which allow players to grind out npc kill count in exchange for a guaranteed drop from that specific npc. The idea for this item is to have players feel like their lengthy npc grinds are worth it, even if you go hundreds or thousands dry. There currently are only a small selection of soulcages (such as exorian, raids, crystallite, etc) but will either grow or be reduced depending on player feedback. You may only have one per type in your inventory and can only buy one per type at a time (meaning you could still have multiple cages but they have to be different ones, cant hold more than 1 of the same type). You can buy another once you’ve filled up your current cage. You have the cage in your inventory/bank and start killing the specific npc to rack up KC requirement. Upon completion, you can open it up for a guaranteed rare reward. The reward you receive is random but still counts towards your collection log. You can examine the cage to see possible loots. This item will hopefully help the long grinds feel more satisfactory as it also motivates you to grind out the KC, who knows you may even get the rare item even before filling up your cage! Soul cages will closely be monitored, and your feedback will be important, so we know how people feel about this item. * These are the current soulcages: * + Argus Soulcage * * - Complete x250 Argus raids * * - Cost: 4999 Credits * * - Rewards: * + Faceless Soulcage * * - Kill x75*Faceless Kings * * - Cost: 4999 Credits * * - Rewards: * + Lietrye Soulcage * * - Complete x300 Lietrye raids * * - Cost: 3249 Credits * * - Rewards: * + Dark Matter Soulcage * * - Kill x1250 Dark Matter Demons * * - Cost: 749 Credits * * - Rewards: * + Crystalite Soulcage * * - Kill x1000 Crystalite Gargoyle * * - Cost: 499 Credits * * - Rewards: * + Exorian Soulcage * * - Kill x300 Exorian Champions * * - Cost: 99 Credits * * - Rewards: * + Completionist Cape Requirements (:p) * + Completionist Cape * * *- Defeat x10 Faceless King * * *- Complete x50 Lietrye Raids * * *- Complete x50 Argus Raids** * + Completionist Cape (Trimmed) * * - Mine x500 corals * + Abyssal Equipment * *- Buffed the Abyssal Equipment overall stats. * *- Buffed the Abyssal Equipment drop rate at Abyssal Horrors * *- Added a tool tip to Abyssal Equipment explaining its full set effect. "Reflects 10% of incoming damage"** * + Changes * - Underwater tank will now automatically recharge when leaving outside of Underwater Dungeon. (No longer have to wait for 0%) * - Buffed twilight claws attack/strength bonuses. * - Buffed artifact maul crush/strength bonuses. * - Buffed tormented wings attack/strength bonuses. * - Added Gothmog to bosses teleport (Don't think people even know he exists) * - Added a bit more chat filters (Mainly the racist ones) * - Lowered Gothmog, Adem and Chizemo damage. (Yet again) * - Added Nightmare drops to World Messages * - Cleaned up the world messages. Will no longer announce deep rock, frost fire and burning chest. * - Made twilight devastation trinket DoT damage more visible. (Also updated tooltip to explain it has a 30 second internal cooldown) + Fixes * - Fixed an issue with some monsters counting twice for task scrolls. * - Fixed an issue with armadyl, earth-dweller equip requirement. * - Fixed an issue with not being able to clean grimy fellstalk herb. * - Fixed an issue with broken sirenic pieces being in the collection log. * - Fixed an issue with the grand drop rate potion providing the wrong information. (It gives 0.5% drop rate) * - Fixed an issue with the trimmed completionist cape not giving the double vote rewards. Thank you all for taking the time to read the update log. Leave a comment for a free Halloween mystery box! Good luck & Have fun!
  2. Greetings Exorians, It's that time again, bringing you a sweet Halloween event. It will be running from today until November 3rd. Giving you ample time to finish any other unique item you may want. We're also bringing in a few QOL changes and fixes. There's a lot to go over, let's go! + Halloween 2021 Event The Halloween event brings us a new home map which is completely themed, an event quest, an event adventurer's log,*a new world boss, new multi boss, lots of custom monsters and a new area called the Nightmare dungeon. Let's start with a mini-guide on how the Event should be played. * + Maggie's Quest A player must first start with Maggie's Quest in order to start receiving Halloween tokens from monsters in the nightmare dungeon. Halloween tokens can be used to purchase from Brother Jack's shop. Maggie will ask you to defeat monsters in the nightmare dungeon, and collect their drops. Once the drops have been collected, you can turn them in at Maggie.*Completing the quest will grant you a Halloween mystery box, and the ability to receive drops from monsters in the nightmare dungeon. To go to Maggie simply use the command ::halloween/::hween or use global teleports > dungeons > Nightmare. * + General Jack General Jack is the newest World Boss in Exora. Only available for a limited time. Jack has a respawn rate of 3 hours, and is able to be spawned in via the world boss token. He has interesting mechanics, such as spawning a bunch of nightmare monsters at 50% HP, after the monsters have been killed Jack will do a trick-or-treat mechanic leaving the floor with lovely halloween candies and cakes. Those can be consumed for extra player benefits. To fight General Jack use the command ::genjack * + Exorian Nightmare The newest multi-boss addition to Exora. Top 5 most damage dealt players will receive a loot from it. It has a collection log reward, and may be a permanent addition to Exora. It drops the nightmare melee set. Exorian nightmare can be fought in the Nightmare dungeon. It is in the middle of the area. * + Halloween Tokens After completing Maggie's Quest monsters in the Nightmare dungeon will now always drop Halloween tokens. These monsters will drop anywhere between 50-150 per kill depending on the monster. They all also have their own drop table which can drop various cosmetics and useable items with stats. Tokens can be spent in Brother Jack's shop. He stands at home, patiently awaiting Exorians. * + Halloween Emblems Emblems are a way for players to get more Halloween tokens while grinding out in the Nightmare dungeon. They have a 1% chance to drop from monsters in the area, and will only drop once Maggie's Quest has been completed. Emblems can be cut with chisels to turn in to Halloween tokens. You will be notified by a game message that an emblem has dropped.* * *+ Demon totem * * *- When broken with a chisel gain 2500-5000 Halloween Tokens. * *+ Skull artifact * * *- When broken with a chisel gain 2000-4000 Halloween Tokens. * *+ Vampire's sigil * * *- When broken with a chisel gain 1500-3000 Halloween Tokens. * *+ Well kept bones * * *- When broken with a chisel gain 1000-2000 Halloween Tokens. * *+ Large monster egg * * *- When broken with a chisel gain 500-1000Halloween Tokens. * + Halloween Adventurer's Log Most players don't even know adventurer's log exist. Just a reminder to check the log, and claim any rewards you may have missed. We've added a new book called Maggie's Book. This will only be in the log until the event has ended. Meanwhile, you can complete Halloween tasks to receive Halloween rewards. They're fairly easy, and you have a total of 4 tasks to complete for some goodies. If you don't know where it is simply go to Quest Tab > click on "Adventurer's Log" + Faceless King * - Faceless Cauldrons now require 50 essences each cauldron instead of 100. * + Halloween Rewards Now for the thing you've all probably been waiting for to read. The rewards. We decided to make most of them cosmetic, however we also wanted to add in a few potential upgrades for beginners up to advanced players. All items found here are only acquired from the Halloween shop, Credit Shop, Halloween Mystery Box, General Jack world boss and monsters in the nightmare zone. All equip able rewards may also be transmogged. * + Halloween Consumables * * * *- Obtainable via Halloween mystery box, general jack and nightmare monsters. * * + Bowl of pumpkin treats * * * *- Allows you to feed a pet without the specific food required. * * + Bubbly blue drink * * * *- Acts as an overload. Consumes 1 sip and disappears after the first. However is stackable. * * + Caramel candy apple * * * *- Increases experience gained by +10% for 5 minutes. * * + Eyeball gummies * * * *- Increases Halloween token gained by +10% for 5 minutes. * * + Wiggly worm cake * * * *- Increases drop rate by +0.1% for 5 minutes. * + Halloween Misc. * * + Halloween 2021 trinket * * * *- Increases Halloween tokens gained by +25% when equipped. * * + Skeleton throne * * * *- Applies a permanent skeleton throne when resting your character. * + Halloween Equipment's * * + Shadow Pumpkin Mask * * * *- Cosmetic * * + Majora's Mask * * * *- Cosmetic * * + Pyramid Helmet * * * *- Cosmetic * * + Spooky Cape * * * *- Cosmetic * * + Jack's Sword * * * *- Fast attacks. * * + Executioner's Blade * * * *- Fast attacks, 2-handed. * * + Shadow Ripper (t1) * * * *- Fast attacks. May be titan forged to upgrade. * * + Shadow Ripper (t2) * * * *- Fast attacks, increased melee bonuses and a 5% chance to double hit. May be titan forged to upgrade. * * + Shadow Ripper (t3) * * * *- Faster attacks, increased melee bonuses and a 10% chance to double hit. * * + General Jack's Platebody/Legs * * * *- Melee bonuses, mostly for transmog purposes. * * + Exorian Nightmare Set (Mask, Body, Legs, Wings) * * * *- Increases melee stats. * + Halloween Pets (Credit Shop, Halloween Shop & Drops) * * + General Jack * * * *- Melee combat, deals double melee special attack damage. * * + Exorian Nightmare * * * *- Magic combat, deals double special attack damage. * * + Giant Shadow Hand * * * *- Melee combat, deals single melee special attack damage. That concludes the Halloween 2021 Event. We're already looking forward to the Christmas Events! + Achievements * + Rewards * * -*You will no longer receive small xp lamps as a reward from achievement tasks. * * - You will now receive cinder lamps as a reward from achievement tasks. Depending on the tier, the larger the lamp. * + Shop * * - Significantly reduced the price of the skiller's backpack. * * - Reduced the price of infernals. * * - Reduced the price of golden shoulder pets. * * - Added lucky pickaxe to the achievement shop - 25k achievement points. * * - Ring of wealth (enhanced) will no longer be sold in shop, instead be a*scroll of wealth. If you'd like to see any more items added to the shop, let us know and we'll see if it's fair. + Changes * - Slayer streak will now display next to "Task" in quest tab. * - You can now deposit-many on your coal bag without having to go through dialogue. * - You can now cook your fish at the squid area in skill zone. * - Increased overall stats of the king scorpion pet. * - You will now teleport to the slayer camp if you have no active task, when using the ring of slaying. * - Buffed dark matter weaponry drop rates. * - Significantly increased the drop rate of tormented weaponry from tormented beasts. (They should act as an upgrade from exo) + Fixes * - Fixed an issue with killing dust devil superior on last slayer task kill not progressing. * - Fixed an issue with skilly's book total skill level. (If you have finished it before, you must level up a skill by 1 for it to update) * - Fixed an issue with drop rate on quest tab displaying multiple decimals. It is now up to 2 decimals. * - Fixed an issue with scorpion taking KC while having key in inventory (Only happened when you had full KC) It will now take the key first. Thank you for taking the time to read the update log! We hope you enjoy this update. Any suggestions, and reports please do let us know. Make sure to leave a comment, we'll be giving out some halloween mystery boxes to those who do.
  3. Greetings Exorians, It's that time again. Today we bring you the new world event boss Faceless King, new rewards, some changes and fixes! Thank you all for supporting Exora, we appreciate the community*and the donators . If there's anything you'd like to see changed, or have suggestions feel free to let us know on our discord. We have been working hard on providing updates as fast and as clean as possible. Hope you guys enjoy! * + The Faceless King Finally! We get to introduce the Faceless King. He is a new boss never seen before, its mechanics are very different and is not a boss you can simply teleport to, to fight it.*In order to fight the faceless king one must kill his minions in the faceless dungeon. His minions drop its essence, which you can then use on the cauldrons. The cauldrons must be filled up in order to spawn the boss. To see the progress of the cauldron, simply examine the object. Once all cauldrons have been filled, the faceless portal will be open for 5 minutes. All players of Exora have 5 minutes to gear up and enter the portal. Once in, you can not re-enter if you decide to leave. Players have 3 lives, and if you have spent all your lives you will not be able to loot the chest. * - Mini Guide 1. Teleport to the Faceless Dungeon by either typing the command ::faceless or global teleports > dungeons > faceless dungeon 2. Kill the faceless skeletons to acquire their essence. 3. Fill up the cauldrons with the skeleton essence. 4. All players have 5 minutes to gear up and enter the portal. 5. Enter the barrier and defeat the boss. 6. You now have 1 minute to loot the faceless chest in the middle of the area. Area is cleared after 1 minute, so make sure you loot it as fast as you can! *+ Mechanics The faceless king will do basic magic attack as its regular attacks. While doing auto attacks the faceless king may curse all players in the area. You will have a GFX over you with a faceless skull. To remove the curse you have to pray to the faceless altar. However depending on the color of the skull that's over you, you have to pray at the right altar. So if your GFX skull is red, you have to pray at the red altar. While under 75% health, the Faceless King may call up on the wall of flames. To dodge it stand/walk between an open spot. Touching the wall of flame will hit you with 450 damage. While the faceless king calls upon the wall of flames, he will still attack and is able to curse the player. When the faceless king is at 25% health he will call upon the faceless towers. He will become invulnerable until the towers are defeated. These are not simple towers though. While the towers are active they will send souls to the faceless king, once the faceless king has 100 souls he will one-shot everyone in the area and the faceless king instance will be stopped. That means you have been defeated. However, for each tower that you defeat it will multiply the amount of souls the faceless king needs. Lastly..finish off the faceless king and loot his chest! Good luck & have fun! * + Faceless King Rewards Alright, let's get to the juicy stuff! Reminder that you are able to hold down CTRL while hovered over an item to learn more about it. - Twilight key * Allows you to open any chest that requires a key. It has up to 5 charges. - Twilight shard * Allows you to upgrade the flower of dawn trinket. Use on the flower of dawn to make a twilight devastation trinket ** - Twilight devastation (tr) * 10% chance while in combat to summon a curse. Dealing 450 DoT over 5 seconds to a target. (30sec CD) - Twilight claws * Has fast attacks. As well as a devastating special attack consuming 25% special. ** - Twilight wand * Has a built in spell, and casts it twice as fast. It will always double hit, and has a 10% chance to apply an additional hit. ** - Faceless F* (Shoulder Pet) * New BiS shoulder pet. Increases drop rate by 2.5% heals for 150-175 HP and restore prayer at a higher rate. It will do the restores every 8 seconds, instead of the 10 seconds from other shoulder pets. - Demonic Glaives Previously a battle pass reward. 2-handed fast attacks. Hits twice, its second hit dealing 25% less damage. Note: The battle pass armour set will not be introduced ever again. However the glaives were always meant to be introduced in the game. - Undying Heart Increases your magic, ranged and melee strength by +15 for 5 minutes. - Book of dark secrets (Obtainable via Credit Shop or Faceless King) Allows you to apply a 1% drop rate increase on dark matter and scoria weaponry. - Faceless King's Equipment Set The best in-slot magic set. When full set is equipped (excl. gloves/boots) provides a base .5% drop rate increase. And an additional 2% increase against demon type monsters. - Twilight Crossbow & Twilight off-hand We've been experimenting with off-hand and are glad to introduce one of the many off-hands likely coming in the game in the future. In its self the twilight crossbow is a ranged crossbow with not many benefits. However, when pared with the off-hand version it increases in power significantly. It increases the attack speed, has a 100% chance at double hitting and a 30% chance to apply an additional hit. Making it the strongest ranged weaponry in the game. It can hold any type of bolts (including toxic bolts) *- Derpy king pet (Mini bennie Kappa) * Obtained from the faceless king, as a very rare reward! It uses magic attacks, and its special hits 3 times. * Stats: ** * Combat: * * * + Collection Log Completion Rewards * - Added a new collection log in monsters category 'Superiors'. * - Superior collection reward: 10% chance to spawn additional superior after killing a superior monster. * - All monster collections now give the reward: 5% chance to roll an extra drop. (Excluding ebonchill dragon, dravonic demon and superiors) * + Credit Shop * - Added the faceless shoulder pet to the credit shop for 3899 credits. * - Added book of dark secrets to the credit shop for 3499 credits. * - Lowered the price of hellcat from 3299 credits to 2899 credits. * - Lowered the price of golem from 2199 credits* to 1899 credits. * - Lowered the price of snail from 1499 credits to 1099 credits. + Range Buff Range is rarely used by players, even though it's quite decent already. We decided to give range a bit of a buff so that we have more variety in meta. For now we buffed the weaponry, however depending on how it goes we may also buff ranged equipment. *- Increased ranged strength of rune arrow, dragon arrow *- Increased ranged strength/ranged attack of the following weaponry: * *- Featherfall bow * *- True Featherfall bow * *- Tormented bow * *- Tormented/toxic blowpipe * *- Dark matter bow * *- Scoria bow * *- Toxic crossbow * *- Hecarim's bow * *- Monster hunter crossbow + Challenge scrolls (Clue scroll) Challenge scrolls are now a world drop and will no longer drop from the direct drop table of monsters. The higher the combat level of the monster you're fighting the higher the chance to receive a challenge scroll drop. + Black Market Shop Increased the drop rate of rare items to show up more often in the Black Market Shop. + Titan Forge - True featherfall bow success chance has been increased to 40%. - Flame king's greatsword success chance has been increased to 40%. + Changes * - Nomad will no longer be in the Wilderness * - Lowered the health of slayer Strykewyrms. (Hopefully the slayer tasks wont be as dreadful as before) * - Increased khaashe dragon, hecarim and riptide health. (a bit lower buff for riptide since its underwater kek) * - Buffed black market trader rare rewards drop rate. * - Increased barbarian agility course experience gained significantly. * - Buffed tormented wings drop rate at tormented demon significantly. * - Buffed dragonic sigil drop rate at tormented demon significantly. * - Buffed fire dragon monster material drop rate. * - Buffed ebonchill monster material drop rate. * - Regular potions will now crumble when it is empty. * - Task scrolls will now be picked up automatically with the drop catcher. (Excluding elite scrolls, those have to be added to DC) * - Added infernal max cape, comp and trimmed to transmog. * - Added completionist, max and trimmed comp cape to transmog. * - Updated examine text of fishing spots. (Doesn't even matter hold down CTRL when hovered over a fishing spot) * - Added more kalphite soldiers to the kalphite lair. ** + Fixes * - Fixed an issue of pets not following you out when crossing a barrier. * - Fixed an issue with bob the fucking barter. (Has been hotfixes a few weeks ago) * - Fixed an issue with gnome agility course. * - Fixed an issue with the trees stacked upon eachother in the dzone. * - Fixed an issue with not being able to attack Hero thieving npc. (He will no longer terrorize players) * - Fixed an issue with the barrelchest boss not showing killcount. * - Fixed an issue with bonecrusher not crushing dagganoth bones. * Thank you for taking the time to read the update log! We're currently working on a halloween event, so stay tuned for that. More chicken examples
  4. Bump! The Undying Faceless King will be introduced on the next update!
  5. Hello Exorians, Time for another update! As always, I'd like to thank everyone for supporting Exora, giving us feedback and suggestions. They're very helpful. We're probably gonna be polling every 2 weeks to see where we stand as a community. Let's get to the update! + Tooltips Tooltips will help you find out what an item, object or npc does on the go. When you hover over a tooltip, you can hold CTRL on your keyboard to view more detail about an item, object or npc. All items that have equipment bonuses will have their stats displayed upon holding CTRL, and if an item has special effects, it will also mention that. (I may have missed a few items, if you find any that does not have a special benefit explanation let me know).*You are also able to view a tooltip of an item if it's on an interface. For example the auction house, or the titan forge. Tooltips can also be enabled/disabled depending on your preference. You can disable specific tooltips (objects off, items on for example) in settings manager.* Here's how it looks: + Skill Zone Mini Rework We decided to give the skill zone a mini revamp. Fixing the outer edges to better fit the theme of the zone. As well as giving the fishing area a more visually appeasing look. We also changed the fishing spots up a bit. Here are the following changes to the fishing area. *- Lionfish is no longer connected to the manta ray fishing spot. *- Lionfish now has its own fishing spot, accessed by the upper fishing area. *- The fishing area now has an upper fishing spot accessed by climbing over a rock on the south-west side. (Lvl. 70 agility required) *- Squid fishing spot has been moved to the upper area on the other side of the lionfish spot. You need to jump across a stepping stone. (Lvl. 80 agility required) Here's how to access the fishing spots: + Collection Log Changes We made it a bit easier to view collection log rewards. You can now press 'reward' on the top right of a collection to view its reward, and your progression towards it. We also added a new collection log reward! *- Added Vorago collection log reward: 5% chance to roll an extra drop from Vorago. Here's how it looks: + Drop catcher You can now remove specific items from your drop catcher list via the 'remove from drop list' button on the drop catcher interface. + Battle pets *- You can now level up your pet via the noted version of the material/food. *- Your battle pet will now have a orange minimap icon. + Changes *- Buffed Raids 1 drop rate of dweller amours. *- Made pathing to objects smoother. (Will no longer be facing the wrong directions) *- Task scrolls are now able to be obtained more than once. (Meaning you can now stack them) *- Increased king beginner armour by 2 hours before it breaks. (8hrs total) *- Lowered barrelchest damage slightly. *- Barrelchest will now give drops to the top 2 players that have dealt the most damage. *- Slightly lowered blood barrage heals. *- Slightly increased superior rates for lower slayer tasks. *- Slightly lowered drop rate of rare amours and weaponry at bloodchiller, earthbreaker and warmonger. *- Buffed tormented beast weaponry drop rates. *- Nex will now give drops to the top 5 players that have dealt the most damage. *- Buffed drop rate of prayer scrolls and double bounty from Nex. *- Buffed drop rate of chilly staff. *- Added more tormented demons to the tormented demon area. *- Added a bank deposit box in the middle of herblore/fishing area. *- Added seismic wand and artifact maul to transmog. *- Buffed naili pet drop rate to 0.1%. *- Buffed baby wolf pet drop rate to 0.1%. + Bug fixes *- Fixed an issue with Nex collection log not working. *- Fixed an issue with firey altar not properly counting for the collection log. *- Fixed an issue with the Argus queue list not properly removing the player if they've left a Raid. *- Fixed an issue with the decanter when having overload flask in your inventory. *- Fixed an issue with overflow when making bluerite keys. (It will now detect if free inv slots, if not sends to your bank, if no bank space it drops it). *- Fixed an issue with big bones giving the same XP as regular bones. *- Fixed an issue with black dragons being spawned outside of the black market minigame arena. *- Fixed an issue with ring of slayer not being able to teleport to green dragons. - Fixed an issue with Gothmog not showing the proper completionist cape requirement. (It is 1 kill) + Custom Item request for [MENTION=136132]dillon[/MENTION] Thank you for supporting Exora! Here's your sexy set, named the Cycle.
  6. Hello Exorians! Today we're bringing you a very exciting update which has been in the works for over a month. Battle pets! Not only that, we're also bringing in some general changes, QOL, buffs, fixes and more. We have a lot more unique content ideas planned stay tuned on discord to see a few sneekpeaks.*We will use the next update to refine battle pets and introduce more customization to it, so if you have suggestions or find a bug, make sure to let us know. Before we get started, please download the new client at:*https://exora.io/play*if you use the launcher, then running the launcher will automatically update your client. Also would like to take this time to thank the game testers, you guys have been a tremendous help! + Battle Pets Pets have always been a rather fun part of collecting in Exora. There are many many pets which you can get.*However there has never been a true use for them other than the increased drop rate you would be getting, and for overall fashion scape. Thus battle pets was born. All pets obtained from monsters (this includes raid, world bosses as well) will now have combat. Meaning when you have your pet out, it will now attack monsters with you. You can also level up your pet for it to deal more damage, increase its special attack rate, increase your account wide drop rate. Not only that, you can also gear up your pet with special pet armor. (At the moment battle pets only have support for the armor slot) future slots will be added as we refine battle pets. How does it work? - When you have a pet out you can examine it, it will display an interface where you can view information about your pet. Here's a screenshot: - Leveling up your pet will require certain materials per level. Depending on the pet tier, there are different materials required. For example the lietrye materials required is different from the abyssal horror pet materials required. - All pets have base stats, depending on the tier of the pet it may be lower, or higher. - Pets can not die and do not have an HP bar. - Stats on the pet can be increased by leveling or equipping with armor, rings, trinkets (only armor enabled as of this moment) How do I gear up my pet? You can gear up your pet by breaking existing equipment in to plates with a hammer. Depending on the tier it gives 1 up to 4 plates per equipment piece. Lunar chisels gives you a 5% chance at receiving an additional plate. Plates can be used to forge the pet armor. Titan forge has a new category called 'pets'. If you're unsure what type of pet armors are in-game, or what type of equipment can be broken. Visit the smithing item guide, or the summoning item guide. Once you have your pet armor, simply examine your pet then equip the armor via your inventory. Are there pet level requirements to equip armor? Yes. Level requirements for each armor can be seen in the summoning item guide. Here's a quick overview: Are the pets level individual or the same across all pets? No. They are separate per pet. How do you use special attacks? Your pets' SP attack % affects how many times your pet uses its special attack. Increasing that number means more special attacks. How does the drop rate increase work? The drop rate % on interface is an account wide drop rate increase. However while attacking your pet parent it increases by 0.25% How do stats work? * - Attack: Increases probability of hit * - Defence: Split between players defence bonus (As shown in the equipment bonuses interface) * - Strength: Increases the strength (thus damage) * - SP Attack: Chance of using a special attack * - SP Damage: Raw damage of special attack When will the rest of the slots be added in to the game? The ring and enchantment slot will slowly be rolled out while we refine battle pets. It will likely be added on the next update. How will players without pets experience this content? We've added a beginner pet which can level up to 10. This is mainly to introduce newer players to battle pets, and existing players who do not yet have a pet. However any existing player can use the command ::collectgoblin to receive this pet. Introducing...the pretty sad goblin pet! + Pets pathfinding Pets will now follow your character more naturally. + New pets - We've added superior slayer monster's pets which can only be obtained from the credit shop. There are cheaper ones, and more expensive ones. They have decent base stats, a unique special attack and increased account-wide drop rate better than the general pets. - Added argus pet (obtainable from argus reward chest) + Important notes * - Pets can have very low auto-attack damage at the beginning but should ramp up as you level. * - You can use ::callpet command to call your pet should it ever be stuck. * - You can use the command ::dissmiss to remove the pet from your character and place it in your inventory, should there ever be an issue. Can I just see the pets in action? Yeah.. + Drop Rate We heard you guys regarding drop rate, and it not reflecting the proper percentages in the interface. I'd also like to thank [MENTION=255394]Nerevar[/MENTION]for trying to make sense of it. We brought a second eye to it, and did our best to better reflect the drop rate of items. Please do let us know if you feel an item is too rare, or too common for it to drop. We're just testing these at the moment. We also added the count on interface that displays the average kills you may get an item. However, please do keep in mind it's still all RNG and you can never really calculate the proper rates. + New hitsplats We've added new hitsplats to better reflect what type of damage you've dealt, and what type of damage you got hit with. At the moment we have added them for the following: **- Couldron of venom **- Demonic dice * - Flower of dawn * - Firelands damage * - Underwater damage We're planning on adding a few more as we update. + Titan forge - Added a new magic set called the 'nebula'. It can be forged by sacrificing neon and tectonic at a 60% success rate. It is the 2nd best in slot magic set, and adds additional 0.50% drop rate when full set is equipped. Here's how it looks: - Added the pet category to the titan forge. + Collection Log * - Added the category "scrolls" to the collection log. This will track both task scrolls and clue scrolls. + King ironman * - Added king ironman hiscores. (This for you ace!) + Credit Shop Updates **- Lowered prices of all trinkets * - Significantly Lowered the price of all cosmetics. * -*Added deep see trinket to credit shop. * -*Removed untradeables category and renamed it to "battle pets". * - Moved items from untradeables to weaponry/equipment. * -*Added superior slayer monster pets to the battle pets category. + Battle pass We decided to extend the current battle pass for 1 month. We may release a new battle pass soon (depending on player feedback), however we will refund premium users if they have purchased within the last 14 days. (or if purchased, but not progressed past tier 40) + Login Rewards *- Added new login rewards with a pet theme. Will take in to affect on the 1st of September. + Changes - You will now longer be able to right click an another players' pet. - Edited the dark matter dungeon map to fit more hunting npcs. - Replaced void elemental at celestial cave with frost ferrets. - Lowered boss instance cost prices by half. - Added 5 kills to the boss instance. - Lowered strykewyrm kills required from slayer tasks. - Added raid pets to the raids rewards chest. - Changed the materials required to make dusted hunter items, and buff foods. (Should be a lot faster to make them) - Added a new elite achievement; open enchanted chests 500x + Buffs - Buffed the malevolence prayer bonuses. - Buffed drop rate of tormented beast, crystalite gargoyle. - Buffed black market rarity drop rate. (We're slightly adjusting these numbers, to find the sweet spot). - Added coin drops to crystalite gargoyles and tormented beast. - Buffed task scroll rare rewards. - Elemental star will now hold 400 total elemental chunks. + Nerfs - Nerfed magic damage % on zilyana wings, frost strider wings, sea-dweller cape. - Slightly nerfed blood barrage heals. + Fixes - Fixed an issue with new prayers not properly displaying stat increases. - Fixed an issue not being able to decant ebonchill potions. - Fixed an issue with kree'arra pushing the player out of bounds in black market, and its GWD zone.
  7. Hello Exorians, I'm happy to finally show off all of the updates we have worked on. We're still not finished with adding new exciting and refreshing content. Before reading this, make sure to check out the following: https://exora.io/community/index.php?/topic/844-how-to-register-an-account-on-exora/ Lets get started, shall we? + Underwater Dungeon It's about time we get a bit of custom underwater content. The dungeon can be accessed by going south-east of Home. There, you may find a pirate that explains the underwater content and sells equipment for going underwater. You can however enter without any equipment, but it is not recommended as you will be dealt an immense amount of damage while underwater. You can only attack monsters underwater with the following type of weapons: Rapier, Lance, Spear. It is not possible to range, mage or use any other type of melee. So what do you need? - Fishbowl helmet - Oxygen tank - Heavy iron boots - Any of the type of weapon: Rapier, Lance, Spear How does it work? When underwater it drains your oxygen tank out of oxygen. It also has a chance to poison your oxygen tank, draining it even faster. How to enter? Simply click the object and jump in! How to recharge oxygen tank? You can recharge by going out of the underwater dungeon. It will then automatically recharge your tank. To fasten this process you can use oxygen capsules to recharge it. How to cure oxygen tank of poison? You can cure your oxygen tank by purchasing purification tables from the pirate. Can the oxygen tank be upgraded? Yes, it can be upgraded by using a pressure equalizer on your tank. The pressured oxygen tank lowers the amount of oxygen drained and decreases the chance of a poisoned tank. How do I make oxygen capsules? You can purchase empty capsules from the Pirate. The empty capsule needs an ingredient which is; Coral sprouts. How do I get coral sprouts? Coral sprouts can be mined in the underwater dungeon. It can only be mined with the following pickaxes: Lucky pickaxe, infernal pickaxe and riptide pickaxe. + Catching Snappers The underwater dungeon introduces a variety of new monsters. Including the 2 new fish monsters. Deep sea snapper and the blubbery snapper. They can be caught in the underwater dungeon by right clicking > catch. In order to catch those fish you need a riptide tri-spear and 74 fishing. There is no fishing spot, you need to catch the actual monster. To learn about the rewards read below. + Underwater rewards + Riptide tri-spear The riptide tri-spear can be used to catch snappers. But it also has a combat effect. It has a 10% chance to triple hit any monster only while underwater. + Deep Sea Trinket While having the trinket equipped you will become invulnerable to having your oxygen tank poisoned. Even with monsters that can poison your tank. + Loot Hunter Trinket You have a 1% chance to roll an extra drop from the monster you have killed. + Riptide Mystery Box The materials can be obtained by killing monsters underwater. The materials are as follows: aquatic fin, aquatic tail, aquatic tusks. The mystery box contains general underwater rewards, and high tier ones. + Pressured Oxygen Tank & Equalizer The pressured equalizer can be used to upgrade your regular oxygen tank to a pressured oxygen tank. The pressured oxygen tank lowers the amount of oxygen drained and decreases the chance of a poisoned tank. + Riptide Pickaxe Gain increased coral sprouts when mining with the riptide pickaxe. There's a 10% chance when mining to gain the extra corals. + Aquatic Heart When consumed adds a permanent 100 HP buff. It is required to have consumed the husk of vitality first. + Riptide sword The riptide sword deals extra damage against fire type monsters. Keywords of monsters containing in their name: Magma, Infernal, Fire, Balrog, Gothmog. (10% chance to triple hit) + Deep Snapper tail Deep sea snapper can be caught by right clicking > catch with a riptide tri-spear equipped or in inventory. It Increases the strength level by 33 when eaten. + Blubbery tail Blubbery snapper can be caught by right clicking > catch with a riptide tri-spear equipped or in inventory. It Increases the attack level by 33 when eaten. + Underwater monsters + Mudskipper Simple auto attack, very low NPC monster. + Deep Water Snapper & Blubbery Snapper They have a high attack speed, and hit between 100-200 per auto attack. They mainly hit with melee attacks. Every attack rolls between 0-100, if the rolls is below 10 it will do a special attack that hits twice. Every attack they make, there's a 1% chance it will poison your oxygen tank. Players with an upgraded oxygen tank will have reduced poison damage. Players with a deep sea trinket equipped can not be poisoned. + Giant Sea Snake The snake has a 10% chance at dealing a special attack that deals all types of damage from different combat ranges. Like the snappers, it can poison your oxygen tank. + Barrelchest (Boss) Deals damage in both melee and range. It has a low chance to completely drain your prayers. To enter the deep sea cave, where barrelchest lies you need 65 agility. + Riptide Strykewyrm (World Boss) It deals magic damage as its auto attack. It has a special move that will shake your screen and spawn riptide bubbles on tiles in the area. If you're on the tiles you will get poisoned and dealt heavy damage. The longer you're in it the more damage you take. At 25-50k hitpoints it will spawn 4 baby riptide strykewyrms who deal range damage. In this phase the riptide strykewyrm will be invulnerable. Kill the babies (lol) to be able to damage the strykewyrm. The strykewyrm spawns north-east of the dungeon. Note: We are planning on expanding the monster variety, and their combat scripts. + Black Market Trader The black market trader is a minigame that can only be completed once every day. It resets on server time at 00:00. It is a solo minigame, where you can defeat waves of enemies. Each wave that you complete rewards you with BMT points. When you have completed all of the waves, it will spawn the black market trader NPC in the middle of the zone. His shop contains 6 slots which have items rolled on to it. From common to rare. Each of those items cost BMT points. You may find your self in a situation where you do not have enough points for a certain item. In this case you can save the item by paying 15% of its cost. By saving you have a high chance to roll that same item again when you do the minigame. Certain donator ranks get additional refreshes and saves. Refreshing your shop shows a new list of items, also rolled from common to rare. The shop has a very high rate at giving rares, since it can only be completed once a day. + Rewards - General skilling supplies (in large quantities) - Skilling tools (captains harpoon, infernal, riptide, lucky) - Artifact Maul It has a 1% chance at one-shotting a monster/boss up to 2.5k hitpoints. (The chance is subject to be changed, depending on player feedback) - Dark matter - Trinkets - Heirlooms - +80 def armoury - +80 str/att/range/mage weaponry - BiS accessory It can pretty much drop almost all of the available items in Exora. + Login Rewards (Revamped) Decided to do away with the old daily reward system. Was very lackluster, and did not give as many rewards. Every day you will get a roll to obtain an item from the list. These rolls however are not stacked when missing a day. So make sure to use them daily. Your chances of getting higher tier rewards are increased with each roll you do every day. These rewards will automatically alternate between months. Each month will have a different theme of items in them. For this month the higher tier rewards are trinket based. + Skillers' Backpack The skillers' backpack was meant to be a cosmetic. But after several player feedbacks, we decided to give it a use. You can now use your skillers' backpack as a looting bag. It can only hold skilling supplies. By using an item on the backpack it will deposit all of the item in the backpack. You are able to withdraw it by right clicking > open, alternatively you can also withdraw-x. And don't worry! You can still equip the skillers backpack and use it as a transmog. + World Boss Token You can now spawn world bosses with a world boss token. When you open a world boss token, it will open an interface from where you could choose which world boss you want to spawn. You can spawn the world boss from anywhere in Exora, it will be spawned on its original location. You can not spawn the boss while it is active. + Trinkets We have noticed that most of the heirlooms were barely used as everyone would just go for the collector due to the drop rate increase. The new trinket slot adds a lot more variety to the gameplay, and equipment choice. Most of the heirlooms have been converted to trinkets. Trinket items have (tr) in their item name. The following heirlooms were converted to trinkets: - Miners Jewel - Fisherman heirloom - Lightbringer's sigil - Couldron of Venom - Death's grip - Relic of Recovery - Flower of Dawn + Daily Events We also have implemented a new automatic events system that are set every day. We thought that would give the players an extra boost in money making, experience and overall fun. These are the following events on each day: - Skill of Monday - 10% increased experience on a specific skill. - Zombie Tuesday - 10% increased zombie shillings obtained from zombie storm. - Superior Wednesday - Increased slayer superior spawn rates. - Supplier Thursday - Chance to receive double supplies from skilling. - Monster Friday - 5% chance to receive double monster parts. - The Weekender - 25% experience and 1% drop rate increase. (sat-sun) + Infinite Overload Potion We decided to add some more chase items for players that have reached end-game. There will likely be more depending if players like it. Introducing the bottomless overload potion. It never depletes. It can be created by obtaining 4 materials from various monsters. Crafted via the titan forge. It can be made by obtaining the following materials: - Dark matter skull (dark matter) - Deep rock abdomen (spider & warbeast) - Shadow demon tail (shadow demon) - Oceanic pearl (snappers) + Safespot System The new safespot system monitors combat between a player and an npc, it keeps record of a players hits being both sent and received. When sufficient data is collected, it scans these records and determines whether or not a player is safespotting. + The defining factors determing whether a player is safespotting are as follows: - The player is the target of the npc in question, I.E the npc is not attacking someone else. - The player has targetted / been in combat with the npc in question for [6-10]+ seconds. This is the time that will warrant suspicion, the value is randomized between 6 to 10 seconds to deter manipulation. - If the time between two hits with the npc in question is greater than 15 seconds, then the data is discarded. - The player has not received any hits from another entity, I.E the player is not being attacked by something/someone else. - Both the player and the npc in question have been in the same location throughout their interaction. + Buy-X/Sell-X You can now Buy-X/Sell-X on the Exora shops. This will make it a lot easier to buy and sell without hassle. + Hiscores Fixed an issue with the hiscores on website, not properly ordering the ranks. + Titanforge You are now required to have a specific smithing level to titan forge an item. Depending on the item, smithing requirements vary. To see a full list of the requirements go to the skilling guide > smithing. + King Black Scorpion The scorpions now drop a KBS key. The key can be used to enter the KBS arena without having the killcount requirement. - Increased scorpian scales amount from 100 - 250 to 250 - 500 - Increased razor dart amount from 10-50 to 100 - 200 + Barbarian Agility Outpost You now have more choice where to level your Agility. It also includes higher level agility barbarian course. Global teleports > Skilling + New Achievements - Complete 25 laps of lower barbarian outpost. (med) - Complete 50 laps of higher gnome agility course. (hard) - Complete 75 laps of higher barbarian outpost. (elite) - Clean 100 grimy guam (easy) - Clean 500 grimy ranarr (med) - Create 500 super restores (hard) - Create 100 overload potions (elite) + Client - You can now use resizeable while in min-low graphics mode. - You can now resize your client inwards. - A new Launcher is available for download at: https://exora.io/play/ + Changes - It will now let you know if your farming patch has progressed to the next stage. - It will now display your monster killcount if you get a rare drop in world yell. - You can now only gamble with coins or bill bags. - You will now walk over a dropped item to pick it up, instead of picking it up next to it. - Reduced the special attack requirement ebonchill spear from 75% to 50%. - Monster Hunter interface now has multiple pages. - Titanite now has a .6% increased drop rate when the full set is equipped. - Added the amulet of eternal fire to the firelands altar reward table. - Bloodchiller will now go in rage mode at 2500HP. (if you've read this far, message me on discord for a free mbox) - Lowered the attack speed of shadowmog. - Increased the drop rate of ebonchill monster parts. - Added crowns to the ::staff list - Added bonemesh hood and cape to the transmog list. - All new items are now available to transmog. - Added cosmic altar to the runecrafting teleports list. - Added rock slug to ring of slaying teleport. - Added hellhounds to the ring of slaying teleports. - Added kalphite to the ring of slaying teleports. - Blast heating bars will now count towards task scroll. + Bug fixes - Fixed an issue regarding pathing to objects, npcs. It will now longer say "can't reach" unless you really can't reach the object/npc. - Fixed wildy items kept on death; it now accounts for stacked items and will keep as much of a stacked item as possible. - Fixed the "Carried Wealth" value, it was counting excess values due to the stack issue. Values should now reflect what you would see in a trade window if you were to trade everything you had on you. - Fixed an issue with drop catcher sending items to the bank, while your bank is full. - Fixed an issue with elemental star not properly accounting the number of alts on it. - Fixed an issue with Argus going out of bound/being invisible. - Fixed an issue with Argus attacking you with tornadoes even if you are in the safe area (behind barrier) - Fixed an issue with friends chat where it would create 2 of the same chats with different players in each one of them. - Fixed an issue with ignore list, not ignoring the players' yell. - Fixed an issue with certain monsters not having combat animations. - Fixed an issue with the wilderness agility course. - Fixed an issue with not being able to teleport outside of revenant caves while you are under 30 wilderness. - Fixed an issue with elite task scrolls not being dropped, if you've received it once. Thank you for taking the time to read. There's a lot more coming, stay tuned on discord for more
  8. Hello Exorians, This is our last development blog before our release. I want to take this time to thank you all for supporting Exora. We're very close to release, around 6 days to go. If you're unsure when our release is and are confused due to the time zones, check the countdown timer on homepage. In this update we'll be having; Group Ironman, A new christmas event, QOL and fixes. Let's start shall we! + Group Ironman In order to create or join a group you will obviously need to be an ironman. However to join a group you need to have the same game mode as the group owner. An example would be; Group owner is King game mode. You can only join if your game mode is the same as the group owner. You can't mix King + other game modes in 1 group.* When joining or creating a group it is final. You are not able to leave or kick your group members. However we are taking suggestions as to how we should handle kicking/leaving. We don't want group irons to hop groups constantly.* What is the difference between group iron and regular iron? There aren't many differences except that group irons can trade their group members and they share a bank vault. Which any group member can use if they have the owner's permission. To create a group simply talk to the Ironman Guide at north of skilling zone. (Global teleports > General > Iron House) To invite members press "invite player" in the party manager. + Christmas Events * *- Our home has been changed to fit the Christmas theme (special thanks to [MENTION=335941]Edit[/MENTION]) * To check the timers of in/active events go to Quest Tab > Press blue icon - Christmas Loot Crate * * Every 2 and a half hours a Christmas loot crate will from Santa's bag. It fell in the events zone at ;;events * * It has lots of hitpoints and spawns 20x icy imps at half hitpoints. They need to be killed in order to loot the crate. * * At another half hitpoints it will spawn 20x yeti's. They need to be killed in order to loot the crate. * * All participants will receive a Christmas cracker + a chance at receiving general goodies and rare Christmas rewards. * * Note: This area is a safe death for hardcore ironman. You will not lose your status. Don't mind the hits * **What does it drop? (Available in limited credits shop) * * - Christmas sled * * - Ring of Yeti (Transforms you in to a Yeti) * * - Ring of Imp (Transforms you in to a icy Imp) And general goodies. Note: You can always examine the NPC to view its full loot table. *- Christmas Sunfreet (re-activated) * * *Christmas sunfreet will spawn every 2 hours. Everyone that has dealt at least 100 damage to it will receive a christmas cracker and a* potential to receive limited christmas cosmetics. When he spawns type the command ::xmasfreet to teleport to his location. * * *It will attack all players in the area with snowballs! What does it drop? (Available in limited credits shop) * * - Christmas sunfreet pet * * - Icy santa costume * * - Icy Christmas scythe * * - Icy Santa * * - Christmas shoulder pets (Depending on the tier gives you double vote rewards when equipped) * * - Christmas cape * * - Dippery snow hat And general goodies. Note: You can always examine the NPC to view its full loot table. - Christmas Crackers * *Christmas crackers will be given when you do at least 100 damage to the Christmas world events. Right click > Examine to view its loot. * * + Timers* You can now view your active timers from potions, buff foods, vengeance, freezes and more. You can close and open the timers back up if it's an inconvenience.* + Player Settings You can now toggle certain player and game settings. To do that go to your settings tab > settings manager * - You can now toggle x1 or x10 hit marks * - You can now toggle ESQ to close interface * - You can now toggle to hide the bounty hunter interface in the wilderness + Argus - Argus attack delay slightly raised (to be a little slower) - Damage of tornado attack reduced. - You will now only have 1 extra*life in Argus (Total 2) You will not be able to enter when you have no life left. - When opening chest it will now tell you how many times you have completed Argus. + Slayer We did some more changes to Slayer! - You can now receive balrogs as a slayer task (kuradal) - You can now receive fire dragons as a slayer task (kuradal) - You can now receive infernal spiders as a slayer task (sumona) Those monsters are in the Firelands, it is recommended to bring an ebonchill potion to ignore the firelands heat. - Slayer mystery box loot table modified. - Slayer mystery box now has a pet that increases your slayer experience on task. - Lowered ring of slayer price to 12 task points. - Cyclops now also count as a*hill giant slayer task. - Cerberus now also counts as a*hellhound slayer task. - Added More Gargoyles and Dark Beasts spawns in the slayer tower. + Corporeal Beast * - Corporeal beast hitpoints increased. * - Corporeal beast's loot table has been changed * - Corporeal beast now also drops the corporeal armour set (Available for transmog) + Titan Forge - You can now forge magma whip for 250 lava bars + abbyssal whip (50%) - You can now forge infernal cape for Tokhaar-kal + 2.5k lava bars. (100%) - Flame king's great sword success rate increased from 15% to 25%. - Titanite sword shards needed increased from 20 to 35 - Titanite equipment shard increased from 10 to 20. - Demonic book shard increased from 10 to 25. - BIS accessories shards increased from 35 to 50. + Transmogs We've added a new category for christmas event items, so you can transmog in those while wearing your set! Also we've added the following items to transmogs: - Added Hanto's set (Reach 100 boss tasks completed) - Added Slayer Master's set (Reach 99 slayer) - Added Bonemesh hood + cape (Reach 2500 zombie kills) - Added Corporeal armour set. - Added loyalty boxing gloves. - Added boss slayer helmets. ^ Those items need to have a requirement finished before you can transmog it. - Shadow wings*(Can be purchased from the cosmetic category in credit shop.) - Shadow spirit shield*(Can be purchased from the cosmetic category in credit shop.) + Completionist Capes You can now infuse your sky/sea/earth dweller capes to completionist cape or trimmed. They will be untradeable - can't be sold to shops/auction house. They have the same stats as their respective capes. To make them simply use your cape on the completionist cape. You can not return your infused capes! + Celestial Staff We found the celestial staff a bit lacking. We decided to give it a built in spell. (Obtained from celestial monsters in celestial cave) + Grand Void Potion Old effect has been removed. - Void potion now increases health by +160 for 10 minutes. + General Additions - You can now use :: for commands. (lol) - Added a donator rank benefit to give you increased loyalty points. (See https://store.exora.io/ rank benefits) - Green shoulder pets now also give extra shillings when repairing the wall. (::zstorm) - Blue dragon shoulder pet added to task scrolls. (Increases the chance at receiving a rare from clue scrolls, enchanted chest) - Orange octo added to clue scrolls. (Restores run energy) - Miner's jewel heirloom added to clue scrolls and task scrolls. - Fisherman heirloom added to clue scrolls and task scrolls. - Couldron of venom heirloom added to king black scorpion loot table. - New player will now receive a scroll of charges to recharge their beginner sword. - Toxic bolts now has a passive to poison the target for random damage up to 200. - Hunter implings now have a set spawn around Exora. - Added a command for gear, skill and slayer guide. (::gearguide, ::skillguide, ::slayerguide) + Changes - Your task scroll task now resets upon destroyed. (It will give you a different task upon getting a new one) - Lowered the amount needed for bass and other easy scroll tasks. - Tutorial has been changed to better explain the newer content and other general Exora content. - Relocated thieving stalls (directly east from respawn location) - Reduced the amount of scorpion kills needed to kill king black scorpion. - Reduced magic defence of scorpions. - Prestige is now capped based on game mode (sir 3, lord 5, baron 7, king 10) - Scroll of charges now recharges for +250. - Ebonchill potion now increases the magic damage by +7 when drank. - Slightly buffed the tormented blowpipe. - Slightly increased the attack speed of ebonchill spear. - Transmog appearence will now be disabled in the wilderness. - Beginner chests (deep rock, frosfire, burning) loot tables have been modified. - All mystery box loot tables have been modified. - Infernal guard armour slight buff. - Tormented warmonger increased melee and range defense. - Bloodchiller increased melee defense. - Vorago increased hitpoints. - Glacors are now immune to melee attacks. - Ganodermic behemoth now immune to melee attacks. + Bug Fixes - Argus graphics now targets all party members. - Fixed an issue with argus melee attacks sometimes not registering. - Fixed an issue where examining an equipped item would remove it from slot. - Fixed an issue with zombie storm completed interface not being able to close via button. - Fixed an issue with being able to pick-up warrior guild defenders from players who don't pick it up. - Fixed an issue with godwars altars not working. - Fixed an issue with getting stuck on the 2nd and 3rd floor of warrior guilds staircase. Thank you for taking the time to read the update log. We'll see you on release
  9. Thx! Hello Exorians, * Let us start off with thanking you guys for the support, we really appreciate you all. Everyone is probably wondering when the server will officially release to the public. We're proud to announce that we finally have a date for you guys! We are releasing 13th of December, 8 PM (20:00) CET (UTC +1) We've received tons of beta applications, some of you couldn't test and that's why we'd like to announce that we're holding an official open beta test for every discord user to join. All you have to do is simply message me on Discord and you'll be able to join in. More information regarding the open beta will be released very soon. Open beta start date: 11/19/2020 * Now that we got that out of the way. Let's start with the new content packed update!*This update focuses on custom skilling content, cosmetics, new equipment's and items. * + New Foods, Potions, Skilling Changes We looked at skilling money making*and decided to give it some more uses in the game, other than just leveling it up for the sake of it. Hunter/Cooking/Herblore/Woodcutting now allows you to create various food buffs and potions that give you benefits when eaten/drank. + Hunter These new hunter monsters, when caught give you their respective item. They can be used to make various buff foods and potions. *- Lava Kebbit * * *Lava kebbit can be caught in the magma dungeon. Level 65 hunter, and a lava trap box is required in order to catch it. Once caught they will* * * *take 2 minutes to respawn. *- Frost Ferret * * *Frost ferrets can be caught in the blurite dungeon, near the ebonchill dragons. Level 76 hunter, and a frost trap box is required in order to* * * * * *catch it. * * *Once caught they will take 2 minutes to respawn. - Void Salamander * *Void salamanders can be caught in the dark matter cave directly east from when you teleport in the dungeon. * *Level 85 hunter, and a void trap box is required in order to catch it. * *Once caught they will take 2 minutes to respawn. * * Trap boxes can be bought in the hunter shop, at skilling zone. + Woodcutting Enchanted stones are items that are acquired via cutting gem stone trees. They are randomly given. These enchanted gems can be used to grind them to enchanted dusts. They can be ground to dust via pestle & mortar The following enchanted gems are currently obtainable: *- Enchanted opal (Opal gem tree)* (Lvl 65 herblore needed to grind with pestle & mortar) *- Enchanted ruby (Ruby gem tree)*(Lvl 76 herblore needed to grind with pestle & mortar) *- Enchanted dragon stone (Dragonstone gem tree)*(Lvl 85 herblore needed to grind with pestle & mortar) + Herblore You can now use herblore to create the new potions that will give you lots of good buffs while playing. They can not be stacked, and you will only be able to drink it again once the effect wears off. Level 95 herblore is required to make these potions. * *- Grand Drop Rate Potion * * *Increases your total drop rate by 0.1% for 15 minutes. The potion only contains 1 sip, so use wisely! * * *Ingredients: vial of water + dusted frost ferret * *- Grand Rage Potion * * *Increases combat accuracy by 10% for 15 minutes. The potion only contains 1 sip, so use wisely! * * *Ingredients: vial of water + dusted lava kebbit * *- Grand Void Potion * * *Doubles the amount of cooked fish for 5 minutes. * * *Ingredients: vial of water + dusted void salamander * *- Dusted Lava Kebbit * * *Ingredients: x5 Enchanted Opal Dust, x10 Enchanted Ruby Dust, x10 Lava Bars, x5 Lava Kebbit * *- Dusted Forst Ferret * * *Ingredients: x10 Enchanted Opal Dust, x10 Enchanted Ruby Dust, x20 Enchanted Dragon Dust, x5 Frost Ferret, 10M Coins * *- Dusted Void Salamander * * *Ingredients: x5 Enchanted Opal Dust, x5 Enchanted Ruby Dust, x20 Enchanted Dragon Dust, x10 Lava Bars, x5 Void Salamander * In order to make dusted materials, you will need to Titan Forge. + Cooking You can now use cooking to make buff foods that will give you benefits. These foods are not the type of food to use while in combat, they can only be used once the effect wears off. Lvl 96 cooking is required to make these foods. * *- Grand Feast * * *Restores 500 hitpoints and increases the rate at which you receive all monster parts for 10 minutes. * * *Ingredients: Raw Grand Feast * *- Royal Fish Feast * * *Restores 700 hitpoints and reduces the incoming damage by 15% for 10 minutes. * * *Ingredients: Raw Royal Fish Feast * *- Raw Grand Feast * * *Ingredients: x20 Enchanted Ruby Dust, x5 Enchanted Dragon Dust, x3 Frost Ferret, x3 Void Salamander, x3 Lava Kebbit, x1 Empty Plate * *- Raw Royal Fish Feast * * *Ingredients: x20 Raw Squid, x20 Raw Lionfish, x20 Enchanted Opal Dusts, x10 Enchanted Ruby Dust, x5 Enchanted Dragon Dust, * * *x1 Empty Plate * Empty Plates can be bought from the cooking shop at skilling zone. * In order to make raw feasts, you will need to use the Titan Forge. * + New Heirlooms We're bringing in some more heirlooms that have combat benefits and skilling ones. (If you're unaware what heirlooms are in Exora, they are an extra equipment slot that can be used for them) without sacrificing other equipment. * *- Couldron of venom * * *Every 2 minutes you have a 10% chance while in combat, to poison the target with a bleed effect, dealing 200 damage. 1 minute cooldown. * *- Lightbringer's sigil * * *You have a 10% chance while in combat if the targets hitpoints is below 50% to call down a lightning strike dealing 50-100 damage. * *- Death's grip * * *When an attack hits you that gets you below 100 hitpoints, have a 25% chance to heal back to full health. 2 minute cooldown. * * *(Obtained from Zombie Storm Shop) * *- Miner's jewel * * * You have a 10% chance of mining double the ores when this heirloom is equipped. * *- Fire balls * * * A cosmetic item that has fire balls glowing behind the player. (Loyalty shop) + Agility Wilderness agility course has been added, and is an extra way to earn agility experience. * + Argus We made some changes to Argus regarding its drops. * *- Argus will now have socria weaponry in its drop table. * *- Argus now has the scythe of the unmaker (cosmetic) in its drop table. * *- Argus now has the mask of the unmaker(cosmetic)*in its drop table. * + Zombie Storm Zombie storm has received some changes to its shop and NPC. *- You can now ask the zombie master your zombie kill count. *- Lowered the overall prices of items in shop. *- Added the new Zombie King equipment set to its shop. (Increases the amount of shillings when full set is equipped.)* *- Added the death's grip heirloom to its shop. *- Added 2 new items that you can only equip with the required zombie kills. *- Removed useless items, and bonecrusher from its shop. + Loyalty Shop We removed the loyalty chest, and its rewards. Loyalist is now an NPC near the bank area that has a shop which contains; * *- $10 donator rank * *- Loyalty boxing gloves * *- Loyalty baby wolf pet * *- Fire balls heirloom cosmetic * *- Green sled (We are adding more to the shop) + Daily Tasks We have added new daily tasks. They consist of the following: - Catch lion fish (Reward: daily mystery box, 10 squid) - Cook grand feast (Reward: daily mystery box, enchanted stones) - Cook royal fish feast (Reward: daily mystery box, enchanted stones) - Catch lava kebbit (Reward: daily mystery box, dusted lava kebbit) * + Chaos Altar Elder chaos druid is now in the wilderness and is able to un-note your noted bones. * + Achievement * *- You now receive an achievement set when completing all achievements. * *- Added ring of forging to achievement task "iron smelter". + Gambling Gambling now has a 2nd screen to accept when entering a gamble. + Cosmetic Sleds We've added a few different sleds with a different color scheme. Should make for some fun outfits! They can be obtained via the following ways: * - Black sled, slayer mystery box * - White sled, vote shop * - Green sled, loyalty shop * -*Purple sled, enchanted chest * - Blue Sled, master donator rank reward * - Orange Sled, Immortal donator rank reward + Changes - Changed the rewards for the 24h check-in chest. - Changed the rewards for magma chest. - Changed the rewards for donator tier rewards - Changed the items in the vote shop. - Buffed the regular mystery box, and changed its rewards. - All bones overall experience reduced. - Gem cutting overall experience reduced. - Runecrafting overall experience reduced. - Mining overall experience reduced. - Dravonic demons are now a slayer unlock. - Arrowheads now cost 1 bar to make 15. - Scoria weaponry removed from raids. - Heal box has been removed and changed to an NPC. - Removed 1 hit mechanic from earthbreaker. - Increased the attack speed of magma whip. - Removed zaryte bow from the game. + Additions (These additions are excluded from the others in the update log) - Tormented wings (dropped from tormented demons) has a 1% chance to double hit if equipped. - Added more exorian champion spawns. - You can now right click > view loot on the firelands altar. - You can now right click > view loot on event bosses. - You can now right click > view loot on clue scroll caskets. - Scoria weaponry added to Argus. - Added more cosmetics to the credits shop. Thank you for taking the time to read through our update log! We are planning way more content, hopefully you guys will be there for the ride 
  10. We've been working on a neat cosmetic overrides system for Exora. How it works: You can change the appearence of your equipped items by equipping an item in the transmog interface. By doing so it will equip the item you are using for cosmetics in your transmog equipment. (You will need to have the item in your inventory.) There are pre-set items in the transmog interface, with all categories except the ring slot. You are also able to preview items and see how they look on your character. Here's some media:
  11. Hello Exorians, It's time for another update log! We've added a new group boss, brought in gameplay changes and general additions/bug fixes. We're still looking for a few more serious beta testers. And we're getting quite closer to release. Stay tuned on our official discord. + Argus Argus is the new group boss introduced in Exora. He can only be damaged with Melee and Magic. He has 4 phases where you will have to damage his shield with magic. Argus's melee attacks can only hit players in front of him, so a tank would be needed to keep aggro. Argus can randomly hit a massive aoe attack dealing a bleeding effect to players, if they are under a bleeding storm. Note: The following media shown is still in the works, and will likely have some changes such as rewards. Here's how it looks: + Events We've added a new area for hosting our events. You can teleport here via the global teleports. Cities > Events. + Skill Zone Changes Added a new path to the house teleport. Removed the farming patches. You will now have to talk to the farming master to teleport to farming patches around Exora. Servants are now behind the house teleport. + Vote Book Changes We feel as though the vote book gave way too many overpowered buffs. Vote book will now give you 1 vote point upon claiming it. The extra benefits are now spread out through other books, obtained via voting, events or loot boxes. - Book of exora (increased hit rate by 10%, drop rate and double xp for 10 mins) - Book of wisdom, doubles experience gained for 10 minutes. - Book of wealth, increases drop rate for 10 minutes. - Book of strength, increased hit rate by 10% for 10 minutes. + Coal Bag You can now store your coal in the coal bag. The limit is 100 coal. Obtained via an achievement reward. (Easy Task) The coal bag can not be lost in the wilderness, nor can you drop it. Coal bag allows you to also smelt ores without taking the coal to your inventory. + Achievements - A new construction achievement: Build a kitchen room in your house. - A new construction achievement: Build a throne room in your house. - A new achievement "Smelt 50 iron bars". Reward: coal bag. + Abyssal Armour Abyssal armour will now reflect 10% of incoming damage, if the full set is equipped. It is obtained from abyssal horrors. + Dark Matter Demons - Dark matter demons now have 15k hitpoints as they are high end monsters. - Lowered dark matter demons attack speed. + Hecarim -*Added hecarim's greataxe, slightly faster than a regular greataxe, hits twice and has a 5% chance of hitting an extra hit. Rare drop from hecarim. -*Added hecarim's bow, same speed as rest of high tier bows. Uses arrows up to dragon. Hits twice however the 2nd hit is slightly less damage. Rare drop from hecarim. + Gothmog (Firelands) Gothmog will now update the kill count for all participants up to 5 players. Gothmog now has increased hitpoints, a total of 50k.* Gothmog attack delay, defensive bonuses have been nerfed. Gothmog prayer flicks have been removed. + Changes - Soulsplit will now heal slightly less than normal. - Removed the ability to skill for exo points. - Removed the ability to obtain angelic/demonic aura wings from the game. The new starter wings are obtained from the Vote shop or other drops, very easy to obtain. - Removed the ability to obtain twisted bow from the game. (There are plenty alternatives) - Removed armadyl runes from the magic shop. Now only obtainable via Glacors. - Removed the special attack bar from certain weapons that don't have a special attack. - Removed the talk option from pets. - Renamed a lot of pets' names to better fit the pet. - Changed the item requirement for certain weapons and equipment. - Changed the item inventory look from lots of items to look more natural. - Dravonic demon attack bonuses buffed and will also deal magic damage. - Added an option for the Altar to switch back to moderns (Wasn't clear enough that you could switch back). - Undead dragon completionist cape requirement changed to 250, previously 500. - Gothmog completionist cape requirement changed to 1, previously 10. - Leaving the house portal now sends you outside of the house portal in the skill zone. - Tree seeds are now obtainable via monster drops. - Lowered all farming patch time per stage. (Thus making it faster for the seeds to grow). + Additions - You can now use the lunar spell cure plant, to cure a diseased patch. - You can now quick open mystery boxes. - You can now view the raids loot by examining the raids chest. - Added next/previous pages for the chest viewer to view all the loot. - You can now note your items at all farming npcs. - You can now get 1m coins for 1 task point, via the slayer task shop. - Seismic wand has been added to the item guide. - Tectonic equipment has been added to the item guide. - Lionfish has been added to the item guide. - Added house teleport tab. - Added cerberus to the instance list. - Added more dragon spawns (iron, steel and black). - Added an area for steel dragons (north-west past the green dragons) - Added more items to be available in the drop catcher. - Added plant cure to farming shop. + Fixes - Fixed an issue with chat color settings not saving. - Fixed an issue with servant dialogues. - Fixed an issue with the new player referral dialogue not closing after input. - Fixed an issue with trapdoor not being able to enter dungeon, if the main dungeon was removed. - Fixed an issue where spikey chain wasn't working in the slayer tower. - Fixed an issue with gilded pickaxes not being able to mine. - Fixed an issue with ;;bank allowing you to skill infinitely. - Fixed an issue with the wilderness volcano exit. Hope you guys liked this update, there's a lot more to come!
  12. Sure is a lot of work, but we're going in strong! We've been testing Exora for a few weeks and are making significant progress. An update log will soon be out with very big changes, as well as more high quality content. We are looking for more serious beta testers. Testers will receive a very cool item made by @lumplum If you'd like to apply send us a DM on discord here or post an application on: https://exora.io/community/index.php?/forum/66-beta-applications/ If you're wondering how it looks, here is a some media: